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Posted

I follow the party confidently.

It felt good to fight enemies who didn't claim to be anything other than villainous vagabonds.

I apologize for not being around. The generator broke yesterday and we didn't have any electricity.

Posted (edited)

Round One of the First Battle:

01bbfedf0d90a0c373c41a98a0ffac90.png

Thug A

Level 30 Humanoid

Health: 300

Drops: Grand Potion (2), 20 gold

Specials:

Eat This! Thug A fires a spell at the heroes, dealing damage equal to his level.

a5867ed1ea4a0a02e437598781bf59fc.png

Thug B

Level 32 Humanoid

Health: 350

Drops: 100 gold, Glistening Halberd (WP: 10, 1/2 chance to cause the Stunned effect)

Specials:

What’s Yours is Mine: Disarms the target hero, making them spend a turn retrieving their weapon and dealing damage to that hero based on their WP.

4006d3226be8fe29b0bb3a965172d328.png

Thug C

Level 35 Humanoid

Health: 400

Drops: Topaz, 50 gold

Specials:

Whoops, Did I Do That? Thug C fires a lightning-elemental spell at the target hero that does splash damage, hitting the targets above and below them in the battle order. The target is also Weakened.

1ca2568c71b7d4ed5a6f3c9683b4d8f2.png

Thug D

Level 40 Humanoid

Health: 450

SP: 5

Drops: Grating Stone (2), Mead

Specials:

An Accident, I Swear: Thug D slices at the target hero, causing the bleeding:10 effect.

Man at Arms: Thug D always gets a free hit on the first hero in the battle order.

1a928ba485aeb048c3406191ed81d259.png

Thug E

Level 50 Aquatic

Health: 600

SP: 5

Drops: 50 gold, Shark's Tooth (Artifact. Accessory. Wearer's power is increased by 5 against Aquatic enemies)

Specials:

Get In Line: Thug E hits all targets in the same row as the hero who rolled special damage, dealing damage equal to his level (ignoring row).

Allies:

043ece052e31a25ffa5edab916f968dc.png

Barus:

Male Berserker

Level 30

Power: 50

Defense: 10

Health: 100

Equipment:

Demonic Shard (Greatsword. WP: 20, Prevents the use of a shield. Successful hits rend the target’s flesh, making them Bleed: 5. Suitable to Knight and Barbarian classes).

Armour of Ages (Complete body armour. Takes up all artifact slots. Counts as one artifact. Gives the intimidation trait. Health +25, SP: 10. Suitable to Barbarian classes.)

The Party:

black_knight.jpgAlexandre le Chevalier, Orc-kin (Played by Capt.JohnPaul) *Immune to Fragile*

20 year old elf male Skirmisher

Level 30

Power Bonus: +1 (Growshroom Cap, Quest 103) (+6 total if in Front Row)

Defense: 20

Health: 54/54

Gold: 1

Equipment: Sword of the Elven Blademaster (WP: 17; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 12), Fighting Boots (Power +5; footwear), (SP:5, protects from fragile-effect;bodywear), Gladiator Helmet (SP:3; headwear)

Inventory:

Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks)

• Feather Duster of DOOM (WP: 1), Butcher's Cleaver (WP: 5, throwing weapon)

• Bedroll,

• 3x Grand Potion, 2x Remedy, Neutralizer

• 4x Mead, Smelling Salts, 2x Nostrum, Mulled Wine, Ambrosia

• 3x Smoke Bomb

• 3x Deadly Venom, 3x Volatile Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle),

• Tome of The Regret, 1 fine Montresorian Wine

8665348867_7a3fe1b756_t.jpgDyric Rone, Orc-kin (The Legonater)

Human male, Assassin

Level 28.33 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky*

Power: 55 (Level: 28 + WP: 27) (Power Bonus: 0)

Defense: 6 (SP: 6)

Health: 40/40 (base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1)

Gold: 142

Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear)

Inventory:

• Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 14; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow)

• Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Lightand Darkness; suitable for anyone; Headwear)

Diamond

• Bedroll, Shovel, Magic Compass

• Potions (3), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursedeffects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot) *Dancing**Dualstriking**Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage***Soul-Linked**

44 year old male human Alchemist **Encouraged, Hastened, Lucky**

Level 33

Power Bonus: 2 (2 permanent bonus)

Health: 51/51 (7 base+32 level ups+10 class+1+1 permanent bonus)

Defense: 4

Gold: 1561

Equipment: Mythril Edge (WP: 61, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike, can't wear shield. handwear),

Inventory:

- Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet (Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 149x Potion, 12x Grand Potion, 4x Health Core, 2x Elixir, 4x Phoenix Essence, 8x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), Bravado Brew, Cloud of Celerity, 2x Ambrosia, 13x Mead, 9x Smelling Salts, 9x Nostrum,

• 5x Smoke Bomb, Agni Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

Topaz

(268 items)

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM)

Mystic Knight

Torc the Brown Hatchling

Level 38 2/4 *Immune Fragile, Weakened, Confused, Sealed, Dark, Earns TRIPLE XP*

Power Bonus: 4 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves):

WP Bonus: 4 (+4 Samurai Helmet)

Defense: 30 (+22 Steel Buckler, +5 Heavy Armor, +3 Flagpole)

Health: 62/62 (+10 Knight, +7 Mystic Knight, +38 Level, +2 Chicken Drumsticks, +5 Raw Meat)

Ether: 38/38 (+38 Level)

Gold: 993

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 22), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile),Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Pugilist Gloves (+2 to power, immune Weakened)

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory),Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb

Consumables: 2x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, Smelling Salts, Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Dirt Bomb, 2x Smoke Bomb, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom, Hydra Eye (worth 100 Gold), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

15622016117_ba91eaa5d2_t.jpg

Nerwen Calmcacil (played by Chromeknight)

264 year old female Elven Paladin

Level 32 *double experience**counterstriking**immune to sealed*

Power bonus: +8 (quest #102)

Defense: 2 (Leather armor 1 +lesser etherial cloak 1)

Health: 46 (Base Cleric 9 +Level bonus 31 -Quest #102 5 +Minstrel Bonus 11)

Ether: 44 (Base Cleric 5 +Level bonus 31 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3)

Gold: 235

Equipment:Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves.

Inventory:Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Shield (SP: 5), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind),

Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)

Opal (2), Topaz (2), Diamond, Garnet, Sapphire, Emerald,Aquamarine, Ruby, Amethyst

Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song),

Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Health Core, Phoenix essence

Shovel, Bedroll, Magnifying Glass, Telescope

paladin_pretzel_2.jpg

Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) **Soul-Linked**

463-year-old male "hermit" Artisan **Encouraged, Hastened, Lucky**

Level: 31.5

Power: 38 31 + 7

Defense: 11

Health: 60/60 9 + 15 + 30 + 3 + 2* + 1

Gold: 881

Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Darksteel Armour (SP:6, Max. Health +3; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory,) Heavy Armour (SP:5, Immune to Fragile)

Inventory:

Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Magical Staff (WP: 15; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; greatsword), Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks)

Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear),, Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; backwear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Soothing Slippers (meditation restores 5 ether; footwear), , Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear), Counterstrike Gloves (handwear)

Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby

Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep

Consumables: 2 Potions, 12 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)

*Stickleback Brew

Edited by Emjajoas
Posted (edited)

All PCs in the party get a +3 SP while Hoke uses the Flagpole.

"Not yet Torc," Hoke whispers to the hatchling as it hisses at the thugs.

Amethyst, Thug A (twice), Back Row, Amethyst if Spellspin Blade, +1 to Shield on Enchantment

Edited by UsernameMDM
Posted

Dyric, let me play first, before Hoke. That way he'll benefit from the tune too.

Nerwen is hastening everyone for the round, so you can choose a second target or strike your target a second time.

Posted (edited)

If you think you can take the counter strike, alright.

Party Order:

Nerwen

Hoke

Hoke

Alexander

Alexander

Pretzel

Pretzel

Dyric

Dyric

Guts

Guts

I fire at D and E from the back.

Edited by The Legonater
Posted

Nerwen plays her tune from the back row.

Also, Nerwen's tune doesn't hasten herself, she doesn't get a second turn.

And Emjajoas, what's the deal with allies? Is he part of the party, under PC control, needing to be counted in the battle order and affected by party effects (Nerwen's march, Hoke's flagpole, or is he seperate?

Posted (edited)

Wearing the Maurader's Mantle gives me the "Reinforced" effect and Guts too. Furthermore, the Soul-Link Chain passes on all of Guts' immunities to me and vice versa.

I attack Dual-Strike Thug E twice from the Front Row.

Edited by Palathadric
Posted (edited)

Allies means he's on your side but not under direct control of the party. He'll have his own turn at the end of the Battle Order. Sorry I didn't make that clear.

Round One of the First Battle:

Party Order:

Nerwen plays Rapid March. -3 Ether. The party has two turns instead of one!

Hoke VS Thug A with Amethyst from Back Row - Enchantment! Shield +1 SP!

Hoke VS Thug A with Amethyst from Back Row - Greater Spell! Hoke smashes Thug A with a spell for 140 damage!

Alexander VS Thug C with Sword of the Elven Blademaster from the Front Row - Defend! Alexander decreases the Damage done to the Party by 12 next round!

Alexander VS Thug B with Sword of the Elven Blademaster from the Front Row - Critical Hit! Alexander hits Thug B for 70 damage!

Pretzel VS Thug E(Twice) with Dual Staff from the Front Row - Special Damage Hit! Pretzel dual strikes Thug E for 175 damage!

Pretzel VS Thug E(Twice) with Dual Staff from the Front Row - Hit Upgraded Hit! Pretzel smashes Thug E for 691 damage! ({7 x 7 + 38} x 2[dualstrike] x2[elemental weakness] x2 (encouraged)} Am I calculating that right?

Dyric VS Thug D with Mockthril Longbow from the Back Row - Special Damage Damage! Thug D hits Dyric for 11 damage!

Dyric VS Thug D with Mockthril Longbow from the Back Row - Damage Damage! Thug D hits Dyric for 11 damage!

Guts VS Thug D with Mythril Edge from the Front Row - Damage Shield! Mixture! (5/1)! Bad Breath created!

Guts VS Thug C with Mythril Edge from the Front Row - Hit Hit! Guts hits Thug C for 384 damage, dual striking Thug D for 364 damage!

Barus VS Thug A with Demonic Shard from the Front Row - Hit! 50 damage to Thug A!

Thug D VS Nerwen! Free hit! Nerwen hit for 15 damage!

The party quickly cuts through their enemies, the shark-faced Thug E going down quickly due to a few quick strikes from Pretzel. Nerwen's tune gives the party to strength to act twice, allowing Hoke to not only get a good hit off on Thug A, but to also upgrade his shield. Alexander smashes Thug B for a good chunk of damage as well before jumping in front of the party with his shield raised in order to defend them during the next round. Dyric, despite having the die for it, does not seem to have luck on his side, and gets smacked a few times by Thug D. Guts soars in next, striking Thug C and Thug D while mixing up a Bad Breath. Barus chips in afterwards, smashing the poor thug A and making him bleed. Thug D decides to retaliate and slashes at Nerwen.

Round Two of the First Battle:

01bbfedf0d90a0c373c41a98a0ffac90.png "O-ow!"

Thug A *bleeding 5*

Level 30 Humanoid

Health: 105/300

Drops: Grand Potion (2), 20 gold

Specials:

Eat This! Thug A fires a spell at the heroes, dealing damage equal to his level.

a5867ed1ea4a0a02e437598781bf59fc.png "This isn't going according to plan..."

Thug B

Level 32 Humanoid

Health: 280/350

Drops: 100 gold, Glistening Halberd (WP: 10, 1/2 chance to cause the Stunned effect)

Specials:

What’s Yours is Mine: Disarms the target hero, making them spend a turn retrieving their weapon and dealing damage to that hero based on their WP.

4006d3226be8fe29b0bb3a965172d328.png

Thug C

Level 35 Humanoid

Health: 16/400

Drops: Topaz, 50 gold

Specials:

Whoops, Did I Do That? Thug C fires a lightning-elemental spell at the target hero that does splash damage, hitting the targets above and below them in the battle order. The target is also Weakened.

1ca2568c71b7d4ed5a6f3c9683b4d8f2.png "Bastards."

Thug D

Level 40 Humanoid

Health: 91/450

SP: 5

Drops: Grating Stone (2), Mead

Specials:

An Accident, I Swear: Thug D slices at the target hero, causing the bleeding:10 effect.

Man at Arms: Thug D always gets a free hit on the first hero in the battle order.

Current Drops: 50 gold, Shark's Tooth (Artifact. Accessory. Wearer's power is increased by 5 against Aquatic enemies)

Allies:

043ece052e31a25ffa5edab916f968dc.png

Barus:

Male Berserker

Level 30

Power: 50

Defense: 10

Health: 100

Equipment:

Demonic Shard (Greatsword. WP: 20, Prevents the use of a shield. Successful hits rend the target’s flesh, making them Bleed: 5. Suitable to Knight and Barbarian classes).

Armour of Ages (Complete body armour. Takes up all artifact slots. Counts as one artifact. Gives the intimidation trait. Health +25, SP: 10. Suitable to Barbarian classes.)

The Party:

black_knight.jpgAlexandre le Chevalier, Orc-kin (Played by Capt.JohnPaul) *Immune to Fragile*

20 year old elf male Skirmisher

Level 30

Power Bonus: +1 (Growshroom Cap, Quest 103) (+6 total if in Front Row)

Defense: 20 (+3)

Health: 54/54

Gold: 1

Equipment: Sword of the Elven Blademaster (WP: 17; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 12), Fighting Boots (Power +5; footwear), (SP:5, protects from fragile-effect;bodywear), Gladiator Helmet (SP:3; headwear)

Inventory:

Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks)

• Feather Duster of DOOM (WP: 1), Butcher's Cleaver (WP: 5, throwing weapon)

• Bedroll,

• 3x Grand Potion, 2x Remedy, Neutralizer

• 4x Mead, Smelling Salts, 2x Nostrum, Mulled Wine, Ambrosia

• 3x Smoke Bomb

• 3x Deadly Venom, 3x Volatile Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle),

• Tome of The Regret, 1 fine Montresorian Wine

8665348867_7a3fe1b756_t.jpgDyric Rone, Orc-kin (The Legonater)

Human male, Assassin

Level 28.33 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky*

Power: 55 (Level: 28 + WP: 27) (Power Bonus: 0)

Defense: 6 (SP: 6) (+3)

Health: 13/40 (base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1)

Gold: 142

Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear)

Inventory:

• Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 14; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow)

• Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Lightand Darkness; suitable for anyone; Headwear)

Diamond

• Bedroll, Shovel, Magic Compass

• Potions (3), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursedeffects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot) *Dancing**Dualstriking**Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage***Soul-Linked**(Immunities shared wth Pretzel)

44 year old male human Alchemist **Encouraged, Hastened, Lucky, Reinforced**

Level 33

Power Bonus: 2 (2 permanent bonus)

Health: 51/51 (7 base+32 level ups+10 class+1+1 permanent bonus)

Defense: 4 (+3)

Gold: 1561

Equipment: Mythril Edge (WP: 61, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike, can't wear shield. handwear),

Inventory:

- Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet (Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 149x Potion, 12x Grand Potion, 4x Health Core, 2x Elixir, 4x Phoenix Essence, 8x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), Bravado Brew, Cloud of Celerity, 2x Ambrosia, 13x Mead, 9x Smelling Salts, 9x Nostrum, Bad Breath

• 5x Smoke Bomb, Agni Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

Topaz

(269 items)

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM)

Mystic Knight

Torc the Brown Hatchling

Level 38 2/4 *Immune Fragile, Weakened, Confused, Sealed, Dark, Earns TRIPLE XP*

Power Bonus: 4 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves):

WP Bonus: 4 (+4 Samurai Helmet)

Defense: 31(+23 Steel Buckler, +5 Heavy Armor, +3 Flagpole)

Health: 62/62 (+10 Knight, +7 Mystic Knight, +38 Level, +2 Chicken Drumsticks, +5 Raw Meat)

Ether: 15/38 (+38 Level)

Gold: 993

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 23), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile),Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Pugilist Gloves (+2 to power, immune Weakened)

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory),Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb

Consumables: 2x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, Smelling Salts, Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Dirt Bomb, 2x Smoke Bomb, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom, Hydra Eye (worth 100 Gold), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

15622016117_ba91eaa5d2_t.jpg

Nerwen Calmcacil (played by Chromeknight)

264 year old female Elven Paladin

Level 32 *double experience**counterstriking**immune to sealed*

Power bonus: +8 (quest #102)

Defense: 2 (Leather armor 1 +lesser etherial cloak 1) (+3)

Health: 31/46 (Base Cleric 9 +Level bonus 31 -Quest #102 5 +Minstrel Bonus 11)

Ether: 41/44 (Base Cleric 5 +Level bonus 31 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3)

Gold: 235

Equipment:Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves.

Inventory:Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Shield (SP: 5), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind),

Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)

Opal (2), Topaz (2), Diamond, Garnet, Sapphire, Emerald,Aquamarine, Ruby, Amethyst

Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song),

Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Health Core, Phoenix essence

Shovel, Bedroll, Magnifying Glass, Telescope

paladin_pretzel_2.jpg

Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) **Soul-Linked** (Immunities shared with Guts)

463-year-old male "hermit" Artisan **Encouraged, Hastened, Lucky, Reinforced**

Level: 31.5

Power: 38 31 + 7

Defense: 11 (+3)

Health: 60/60 9 + 15 + 30 + 3 + 2* + 1

Gold: 881

Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Darksteel Armour (SP:6, Max. Health +3; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory,) Heavy Armour (SP:5, Immune to Fragile)

Inventory:

Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Magical Staff (WP: 15; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; greatsword), Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks)

Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear),, Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; backwear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Soothing Slippers (meditation restores 5 ether; footwear), , Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear), Counterstrike Gloves (handwear)

Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby

Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep

Consumables: 2 Potions, 12 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)

*Stickleback Brew

Edited by Emjajoas
Posted (edited)

Damage from Hoke = ((14x2)+4+38)x2 = 140 (Double WP + Power Bonus + Level = Damage x2 Elemental)?

Hoke repeats, Enchantment +1 to Flagpole.

Edited by UsernameMDM
Posted (edited)

Guts attacks Thug A, then Thug C, With Mythril Edge, dual strike hitting next enemies.

"Hey Hoke, I think I perfected your smell over here, while slicing dudes up."

Edited by Scubacarrot
Posted (edited)

I Dual-Strike Thugs B and C twice or B and D if C is Ko'ed. All from Front Row.

I grin in satisfaction as the shark man falls.

The damage calculation seems correct to me.

Edited by Palathadric
Posted (edited)

Round Two of the First Battle:

Party Order:

Nerwen plays Rapid March from the Back Row. -3 Ether. The party gets two turns instead of one!

Hoke VS Thug A with Amethyst from Back Row - Greater spell! Hoke cuts through Thug A with a Dark Spell!

Hoke VS Thug B with Amethyst from Back Row - Damage! Thug B tries to strike Hoke, but his defenses are inpenetrable! 0 damage!

Alexander VS Thug C with Sword of the Elven Blademaster from Front Row - Defend! Alexander decreases the damage done to the Party during the next round!

Alexander VS Thug D with Sword of the Elven Blademaster from Front Row - Phalanx! Alexander huddles behind his shield, halving the damage taken by himself and the party for the next 3 rounds!

Pretzel VS Thug B with Dual Staff from Front Row - Enhancement Hit! 180 damage to Thug B!

Pretzel VS Thug C with Dual Staff from Front Row - Special Damage Damage! Thug C retaliates, but Pretzel's defenses are too strong! 0 damage!

Dyric VS Thug C with Mockthril Crossbow from Back Row - Grim Reaper! Dyric assassinates the remaining enemies, stealing 67 gold!

The battle was victorious!

Party leader, please distribute the loot:

LOOT: 50 gold, Shark's Tooth (Artifact. Accessory. Wearer's power is increased by 5 against Aquatic enemies), Grand Potion (2), 170 gold, Glistening Halberd (Lance, WP: 10, 1/2 chance to cause the Stunned effect), Topaz, Grating Stone (2), Mead

2ab3f46d2d092ca06fa06f6e79d205ca.png "T-thank you," the civilian manages, still shaking.

5e66f3e3336fccda148835e222b6ec6f.png "Hm. Impressive."

The Party:

black_knight.jpgAlexandre le Chevalier, Orc-kin (Played by Capt.JohnPaul) *Immune to Fragile*

20 year old elf male Skirmisher

Level 30 1/3

Power Bonus: +1 (Growshroom Cap, Quest 103) (+6 total if in Front Row)

Defense: 20

Health: 54/54

Gold: 1

Equipment: Sword of the Elven Blademaster (WP: 17; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 12), Fighting Boots (Power +5; footwear), (SP:5, protects from fragile-effect;bodywear), Gladiator Helmet (SP:3; headwear)

Inventory:

Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks)

• Feather Duster of DOOM (WP: 1), Butcher's Cleaver (WP: 5, throwing weapon)

• Bedroll,

• 3x Grand Potion, 2x Remedy, Neutralizer

• 4x Mead, Smelling Salts, 2x Nostrum, Mulled Wine, Ambrosia

• 3x Smoke Bomb

• 3x Deadly Venom, 3x Volatile Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle),

• Tome of The Regret, 1 fine Montresorian Wine

8665348867_7a3fe1b756_t.jpgDyric Rone, Orc-kin (The Legonater)

Human male, Assassin

Level 28 2/3 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky*

Power: 55 (Level: 28 + WP: 27) (Power Bonus: 0)

Defense: 6 (SP: 6)

Health: 13/40 (base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1)

Gold: 209

Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear)

Inventory:

• Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 14; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow)

• Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Lightand Darkness; suitable for anyone; Headwear)

Diamond

• Bedroll, Shovel, Magic Compass

• Potions (3), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursedeffects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot) *Dancing**Dualstriking**Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage***Soul-Linked**(Immunities shared wth Pretzel)

44 year old male human Alchemist

Level 33 1/4

Power Bonus: 2 (2 permanent bonus)

Health: 51/51 (7 base+32 level ups+10 class+1+1 permanent bonus)

Defense: 4

Gold: 1061

Equipment: Mythril Edge (WP: 61, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike, can't wear shield. handwear),

Inventory:

- Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet (Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 149x Potion, 16x Grand Potion, 4x Health Core, 3x Elixir, 4x Phoenix Essence, 9x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), Bravado Brew, Cloud of Celerity, 2x Ambrosia, 13x Mead, 9x Smelling Salts, 9x Nostrum, Bad Breath, Tonic

• 5x Smoke Bomb, Agni Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

Topaz x2, Amethyst, Sapphire

(279 items)

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM)

Mystic Knight

Torc the Brown Hatchling

Level 39 1/4 *Immune Fragile, Weakened, Confused, Sealed, Dark, Earns TRIPLE XP*

Power Bonus: 4 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves):

WP Bonus: 4 (+4 Samurai Helmet)

Defense: 31(+23 Steel Buckler, +5 Heavy Armor, +3 Flagpole)

Health: 62/62 (+10 Knight, +7 Mystic Knight, +38 Level, +2 Chicken Drumsticks, +5 Raw Meat)

Ether: 15/38 (+38 Level)

Gold: 993

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 23), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile),Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Pugilist Gloves (+2 to power, immune Weakened)

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory),Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb

Consumables: 2x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, Smelling Salts, Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Dirt Bomb, 2x Smoke Bomb, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom, Hydra Eye (worth 100 Gold), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

15622016117_ba91eaa5d2_t.jpg

Nerwen Calmcacil (played by Chromeknight)

264 year old female Elven Paladin

Level 32 2/4 *double experience**counterstriking**immune to sealed*

Power bonus: +8 (quest #102)

Defense: 2 (Leather armor 1 +lesser etherial cloak 1)

Health: 31/46 (Base Cleric 9 +Level bonus 31 -Quest #102 5 +Minstrel Bonus 11)

Ether: 41/44 (Base Cleric 5 +Level bonus 31 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3)

Gold: 235

Equipment:Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves.

Inventory:Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Shield (SP: 5), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind),

Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)

Opal (2), Topaz (2), Diamond, Garnet, Sapphire, Emerald,Aquamarine, Ruby, Amethyst

Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song),

Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Health Core, Phoenix essence

Shovel, Bedroll, Magnifying Glass, Telescope

paladin_pretzel_2.jpg

Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) **Soul-Linked** (Immunities shared with Guts)

463-year-old male "hermit" Artisan

Level: 31 3/4

Power: 38 31 + 7

Defense: 11

Health: 60/60 9 + 15 + 30 + 3 + 2* + 1

Gold: 881

Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Darksteel Armour (SP:6, Max. Health +3; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory,) Heavy Armour (SP:5, Immune to Fragile)

Inventory:

Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Magical Staff (WP: 15; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; greatsword), Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks)

Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear),, Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; backwear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Soothing Slippers (meditation restores 5 ether; footwear), , Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear), Counterstrike Gloves (handwear)

Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby

Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep

Consumables: 2 Potions, 12 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)

*Stickleback Brew

Edited by Emjajoas
Posted (edited)

"Could you let me go earlier, Dyric. I don't get to do my stuff this way. I prepared and everything." Guts shrugs. "Anyways. I hate to be the one to bring this up, but is it just me or this scarlet robed dude and and the black armored one just scream 'bad guys'? And what do we know about this other guy, he could be a serial killer or something, we don't know that. Not that I care, but for all we know we send the latest up and coming adventurers to reroll hell. Just saying. "

Edited by Scubacarrot

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