Palathadric Posted January 3, 2015 Posted January 3, 2015 I follow the party confidently. It felt good to fight enemies who didn't claim to be anything other than villainous vagabonds. I apologize for not being around. The generator broke yesterday and we didn't have any electricity. Quote
The Legonater Posted January 3, 2015 Posted January 3, 2015 If that's the way you want it, that's the way you'll get it. Let's show these fools why you don't shoot idle threats at Heroica. Quote
Chromeknight Posted January 5, 2015 Posted January 5, 2015 Nerwen tootles a jaunty tune, hoping to spark some action. Quote
Emjajoas Posted January 5, 2015 Author Posted January 5, 2015 (edited) Round One of the First Battle: Thug A Level 30 Humanoid Health: 300 Drops: Grand Potion (2), 20 gold Specials: Eat This! Thug A fires a spell at the heroes, dealing damage equal to his level. Thug B Level 32 Humanoid Health: 350 Drops: 100 gold, Glistening Halberd (WP: 10, 1/2 chance to cause the Stunned effect) Specials: What’s Yours is Mine: Disarms the target hero, making them spend a turn retrieving their weapon and dealing damage to that hero based on their WP. Thug C Level 35 Humanoid Health: 400 Drops: Topaz, 50 gold Specials: Whoops, Did I Do That? Thug C fires a lightning-elemental spell at the target hero that does splash damage, hitting the targets above and below them in the battle order. The target is also Weakened. Thug D Level 40 Humanoid Health: 450 SP: 5 Drops: Grating Stone (2), Mead Specials: An Accident, I Swear: Thug D slices at the target hero, causing the bleeding:10 effect. Man at Arms: Thug D always gets a free hit on the first hero in the battle order. Thug E Level 50 Aquatic Health: 600 SP: 5 Drops: 50 gold, Shark's Tooth (Artifact. Accessory. Wearer's power is increased by 5 against Aquatic enemies) Specials: Get In Line: Thug E hits all targets in the same row as the hero who rolled special damage, dealing damage equal to his level (ignoring row). Allies: Barus: Male Berserker Level 30 Power: 50 Defense: 10 Health: 100 Equipment: Demonic Shard (Greatsword. WP: 20, Prevents the use of a shield. Successful hits rend the target’s flesh, making them Bleed: 5. Suitable to Knight and Barbarian classes). Armour of Ages (Complete body armour. Takes up all artifact slots. Counts as one artifact. Gives the intimidation trait. Health +25, SP: 10. Suitable to Barbarian classes.) The Party: Alexandre le Chevalier, Orc-kin (Played by Capt.JohnPaul) *Immune to Fragile* 20 year old elf male Skirmisher Level 30 Power Bonus: +1 (Growshroom Cap, Quest 103) (+6 total if in Front Row) Defense: 20 Health: 54/54 Gold: 1 Equipment: Sword of the Elven Blademaster (WP: 17; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 12), Fighting Boots (Power +5; footwear), (SP:5, protects from fragile-effect;bodywear), Gladiator Helmet (SP:3; headwear) Inventory: Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks) • Feather Duster of DOOM (WP: 1), Butcher's Cleaver (WP: 5, throwing weapon) • Bedroll, • 3x Grand Potion, 2x Remedy, Neutralizer • 4x Mead, Smelling Salts, 2x Nostrum, Mulled Wine, Ambrosia • 3x Smoke Bomb • 3x Deadly Venom, 3x Volatile Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), • Tome of The Regret, 1 fine Montresorian Wine Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 28.33 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* Power: 55 (Level: 28 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) Health: 40/40 (base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1) Gold: 142 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 14; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Lightand Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursedeffects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy Guts Holla (Scubacarrot) *Dancing**Dualstriking**Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage***Soul-Linked** 44 year old male human Alchemist **Encouraged, Hastened, Lucky** Level 33 Power Bonus: 2 (2 permanent bonus) Health: 51/51 (7 base+32 level ups+10 class+1+1 permanent bonus) Defense: 4 Gold: 1561 Equipment: Mythril Edge (WP: 61, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike, can't wear shield. handwear), Inventory: - Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet (Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 149x Potion, 12x Grand Potion, 4x Health Core, 2x Elixir, 4x Phoenix Essence, 8x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), Bravado Brew, Cloud of Celerity, 2x Ambrosia, 13x Mead, 9x Smelling Salts, 9x Nostrum, • 5x Smoke Bomb, Agni Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • Topaz (268 items) Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Torc the Brown Hatchling Level 38 2/4 *Immune Fragile, Weakened, Confused, Sealed, Dark, Earns TRIPLE XP* Power Bonus: 4 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves): WP Bonus: 4 (+4 Samurai Helmet) Defense: 30 (+22 Steel Buckler, +5 Heavy Armor, +3 Flagpole) Health: 62/62 (+10 Knight, +7 Mystic Knight, +38 Level, +2 Chicken Drumsticks, +5 Raw Meat) Ether: 38/38 (+38 Level) Gold: 993 Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 22), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile),Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Pugilist Gloves (+2 to power, immune Weakened) Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory),Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb Consumables: 2x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, Smelling Salts, Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Dirt Bomb, 2x Smoke Bomb, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom, Hydra Eye (worth 100 Gold), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Nerwen Calmcacil (played by Chromeknight) 264 year old female Elven Paladin Level 32 *double experience**counterstriking**immune to sealed* Power bonus: +8 (quest #102) Defense: 2 (Leather armor 1 +lesser etherial cloak 1) Health: 46 (Base Cleric 9 +Level bonus 31 -Quest #102 5 +Minstrel Bonus 11) Ether: 44 (Base Cleric 5 +Level bonus 31 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 235 Equipment:Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves. Inventory:Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Shield (SP: 5), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), •Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors) • Opal (2), Topaz (2), Diamond, Garnet, Sapphire, Emerald,Aquamarine, Ruby, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), • Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Health Core, Phoenix essence • Shovel, Bedroll, Magnifying Glass, Telescope Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) **Soul-Linked** 463-year-old male "hermit" Artisan **Encouraged, Hastened, Lucky** Level: 31.5 Power: 38 31 + 7 Defense: 11 Health: 60/60 9 + 15 + 30 + 3 + 2* + 1 Gold: 881 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Darksteel Armour (SP:6, Max. Health +3; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory,) Heavy Armour (SP:5, Immune to Fragile) Inventory: Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Magical Staff (WP: 15; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; greatsword), Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks) Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear),, Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; backwear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Soothing Slippers (meditation restores 5 ether; footwear), , Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear), Counterstrike Gloves (handwear) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep Consumables: 2 Potions, 12 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) *Stickleback Brew Edited January 5, 2015 by Emjajoas Quote
Chromeknight Posted January 5, 2015 Posted January 5, 2015 We outnumber them, pick a target and take them down. Nerwen plays a Rapid March. Quote
UsernameMDM Posted January 5, 2015 Posted January 5, 2015 (edited) All PCs in the party get a +3 SP while Hoke uses the Flagpole. "Not yet Torc," Hoke whispers to the hatchling as it hisses at the thugs. Amethyst, Thug A (twice), Back Row, Amethyst if Spellspin Blade, +1 to Shield on Enchantment Edited January 5, 2015 by UsernameMDM Quote
The Legonater Posted January 5, 2015 Posted January 5, 2015 This looks easy enough. I fire at D with the Mockthril Longbow. Party Order: Hoke Nerwen Monk Pretzel Dyric Guts Quote
Chromeknight Posted January 5, 2015 Posted January 5, 2015 Dyric, let me play first, before Hoke. That way he'll benefit from the tune too. Nerwen is hastening everyone for the round, so you can choose a second target or strike your target a second time. Quote
Scubacarrot Posted January 5, 2015 Posted January 5, 2015 (edited) Guts attacks Thug D, then Thug C, from the front row, with Mythril Edge. (dual strike hitting next enemies) Edited January 5, 2015 by Scubacarrot Quote
The Legonater Posted January 5, 2015 Posted January 5, 2015 (edited) If you think you can take the counter strike, alright. Party Order: Nerwen Hoke Hoke Alexander Alexander Pretzel Pretzel Dyric Dyric Guts Guts I fire at D and E from the back. Edited January 5, 2015 by The Legonater Quote
Chromeknight Posted January 5, 2015 Posted January 5, 2015 Nerwen plays her tune from the back row. Also, Nerwen's tune doesn't hasten herself, she doesn't get a second turn. And Emjajoas, what's the deal with allies? Is he part of the party, under PC control, needing to be counted in the battle order and affected by party effects (Nerwen's march, Hoke's flagpole, or is he seperate? Quote
Capt.JohnPaul Posted January 5, 2015 Posted January 5, 2015 Alexandre attacks C and B from the front. Quote
Palathadric Posted January 5, 2015 Posted January 5, 2015 (edited) Wearing the Maurader's Mantle gives me the "Reinforced" effect and Guts too. Furthermore, the Soul-Link Chain passes on all of Guts' immunities to me and vice versa. I attack Dual-Strike Thug E twice from the Front Row. Edited January 5, 2015 by Palathadric Quote
Emjajoas Posted January 5, 2015 Author Posted January 5, 2015 (edited) Allies means he's on your side but not under direct control of the party. He'll have his own turn at the end of the Battle Order. Sorry I didn't make that clear. Round One of the First Battle: Party Order: Nerwen plays Rapid March. -3 Ether. The party has two turns instead of one! Hoke VS Thug A with Amethyst from Back Row - Enchantment! Shield +1 SP! Hoke VS Thug A with Amethyst from Back Row - Greater Spell! Hoke smashes Thug A with a spell for 140 damage! Alexander VS Thug C with Sword of the Elven Blademaster from the Front Row - Defend! Alexander decreases the Damage done to the Party by 12 next round! Alexander VS Thug B with Sword of the Elven Blademaster from the Front Row - Critical Hit! Alexander hits Thug B for 70 damage! Pretzel VS Thug E(Twice) with Dual Staff from the Front Row - Special Damage Hit! Pretzel dual strikes Thug E for 175 damage! Pretzel VS Thug E(Twice) with Dual Staff from the Front Row - Hit Upgraded Hit! Pretzel smashes Thug E for 691 damage! ({7 x 7 + 38} x 2[dualstrike] x2[elemental weakness] x2 (encouraged)} Am I calculating that right? Dyric VS Thug D with Mockthril Longbow from the Back Row - Special Damage Damage! Thug D hits Dyric for 11 damage! Dyric VS Thug D with Mockthril Longbow from the Back Row - Damage Damage! Thug D hits Dyric for 11 damage! Guts VS Thug D with Mythril Edge from the Front Row - Damage Shield! Mixture! (5/1)! Bad Breath created! Guts VS Thug C with Mythril Edge from the Front Row - Hit Hit! Guts hits Thug C for 384 damage, dual striking Thug D for 364 damage! Barus VS Thug A with Demonic Shard from the Front Row - Hit! 50 damage to Thug A! Thug D VS Nerwen! Free hit! Nerwen hit for 15 damage! The party quickly cuts through their enemies, the shark-faced Thug E going down quickly due to a few quick strikes from Pretzel. Nerwen's tune gives the party to strength to act twice, allowing Hoke to not only get a good hit off on Thug A, but to also upgrade his shield. Alexander smashes Thug B for a good chunk of damage as well before jumping in front of the party with his shield raised in order to defend them during the next round. Dyric, despite having the die for it, does not seem to have luck on his side, and gets smacked a few times by Thug D. Guts soars in next, striking Thug C and Thug D while mixing up a Bad Breath. Barus chips in afterwards, smashing the poor thug A and making him bleed. Thug D decides to retaliate and slashes at Nerwen. Round Two of the First Battle: "O-ow!" Thug A *bleeding 5* Level 30 Humanoid Health: 105/300 Drops: Grand Potion (2), 20 gold Specials: Eat This! Thug A fires a spell at the heroes, dealing damage equal to his level. "This isn't going according to plan..." Thug B Level 32 Humanoid Health: 280/350 Drops: 100 gold, Glistening Halberd (WP: 10, 1/2 chance to cause the Stunned effect) Specials: What’s Yours is Mine: Disarms the target hero, making them spend a turn retrieving their weapon and dealing damage to that hero based on their WP. Thug C Level 35 Humanoid Health: 16/400 Drops: Topaz, 50 gold Specials: Whoops, Did I Do That? Thug C fires a lightning-elemental spell at the target hero that does splash damage, hitting the targets above and below them in the battle order. The target is also Weakened. "Bastards." Thug D Level 40 Humanoid Health: 91/450 SP: 5 Drops: Grating Stone (2), Mead Specials: An Accident, I Swear: Thug D slices at the target hero, causing the bleeding:10 effect. Man at Arms: Thug D always gets a free hit on the first hero in the battle order. Current Drops: 50 gold, Shark's Tooth (Artifact. Accessory. Wearer's power is increased by 5 against Aquatic enemies) Allies: Barus: Male Berserker Level 30 Power: 50 Defense: 10 Health: 100 Equipment: Demonic Shard (Greatsword. WP: 20, Prevents the use of a shield. Successful hits rend the target’s flesh, making them Bleed: 5. Suitable to Knight and Barbarian classes). Armour of Ages (Complete body armour. Takes up all artifact slots. Counts as one artifact. Gives the intimidation trait. Health +25, SP: 10. Suitable to Barbarian classes.) The Party: Alexandre le Chevalier, Orc-kin (Played by Capt.JohnPaul) *Immune to Fragile* 20 year old elf male Skirmisher Level 30 Power Bonus: +1 (Growshroom Cap, Quest 103) (+6 total if in Front Row) Defense: 20 (+3) Health: 54/54 Gold: 1 Equipment: Sword of the Elven Blademaster (WP: 17; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 12), Fighting Boots (Power +5; footwear), (SP:5, protects from fragile-effect;bodywear), Gladiator Helmet (SP:3; headwear) Inventory: Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks) • Feather Duster of DOOM (WP: 1), Butcher's Cleaver (WP: 5, throwing weapon) • Bedroll, • 3x Grand Potion, 2x Remedy, Neutralizer • 4x Mead, Smelling Salts, 2x Nostrum, Mulled Wine, Ambrosia • 3x Smoke Bomb • 3x Deadly Venom, 3x Volatile Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), • Tome of The Regret, 1 fine Montresorian Wine Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 28.33 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* Power: 55 (Level: 28 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) (+3) Health: 13/40 (base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1) Gold: 142 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 14; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Lightand Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursedeffects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy Guts Holla (Scubacarrot) *Dancing**Dualstriking**Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage***Soul-Linked**(Immunities shared wth Pretzel) 44 year old male human Alchemist **Encouraged, Hastened, Lucky, Reinforced** Level 33 Power Bonus: 2 (2 permanent bonus) Health: 51/51 (7 base+32 level ups+10 class+1+1 permanent bonus) Defense: 4 (+3) Gold: 1561 Equipment: Mythril Edge (WP: 61, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike, can't wear shield. handwear), Inventory: - Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet (Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 149x Potion, 12x Grand Potion, 4x Health Core, 2x Elixir, 4x Phoenix Essence, 8x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), Bravado Brew, Cloud of Celerity, 2x Ambrosia, 13x Mead, 9x Smelling Salts, 9x Nostrum, Bad Breath • 5x Smoke Bomb, Agni Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • Topaz (269 items) Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Torc the Brown Hatchling Level 38 2/4 *Immune Fragile, Weakened, Confused, Sealed, Dark, Earns TRIPLE XP* Power Bonus: 4 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves): WP Bonus: 4 (+4 Samurai Helmet) Defense: 31(+23 Steel Buckler, +5 Heavy Armor, +3 Flagpole) Health: 62/62 (+10 Knight, +7 Mystic Knight, +38 Level, +2 Chicken Drumsticks, +5 Raw Meat) Ether: 15/38 (+38 Level) Gold: 993 Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 23), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile),Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Pugilist Gloves (+2 to power, immune Weakened) Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory),Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb Consumables: 2x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, Smelling Salts, Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Dirt Bomb, 2x Smoke Bomb, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom, Hydra Eye (worth 100 Gold), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Nerwen Calmcacil (played by Chromeknight) 264 year old female Elven Paladin Level 32 *double experience**counterstriking**immune to sealed* Power bonus: +8 (quest #102) Defense: 2 (Leather armor 1 +lesser etherial cloak 1) (+3) Health: 31/46 (Base Cleric 9 +Level bonus 31 -Quest #102 5 +Minstrel Bonus 11) Ether: 41/44 (Base Cleric 5 +Level bonus 31 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 235 Equipment:Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves. Inventory:Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Shield (SP: 5), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), •Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors) • Opal (2), Topaz (2), Diamond, Garnet, Sapphire, Emerald,Aquamarine, Ruby, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), • Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Health Core, Phoenix essence • Shovel, Bedroll, Magnifying Glass, Telescope Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) **Soul-Linked** (Immunities shared with Guts) 463-year-old male "hermit" Artisan **Encouraged, Hastened, Lucky, Reinforced** Level: 31.5 Power: 38 31 + 7 Defense: 11 (+3) Health: 60/60 9 + 15 + 30 + 3 + 2* + 1 Gold: 881 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Darksteel Armour (SP:6, Max. Health +3; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory,) Heavy Armour (SP:5, Immune to Fragile) Inventory: Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Magical Staff (WP: 15; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; greatsword), Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks) Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear),, Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; backwear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Soothing Slippers (meditation restores 5 ether; footwear), , Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear), Counterstrike Gloves (handwear) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep Consumables: 2 Potions, 12 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) *Stickleback Brew Edited January 5, 2015 by Emjajoas Quote
UsernameMDM Posted January 5, 2015 Posted January 5, 2015 (edited) Damage from Hoke = ((14x2)+4+38)x2 = 140 (Double WP + Power Bonus + Level = Damage x2 Elemental)? Hoke repeats, Enchantment +1 to Flagpole. Edited January 5, 2015 by UsernameMDM Quote
Scubacarrot Posted January 5, 2015 Posted January 5, 2015 (edited) Guts attacks Thug A, then Thug C, With Mythril Edge, dual strike hitting next enemies. "Hey Hoke, I think I perfected your smell over here, while slicing dudes up." Edited January 5, 2015 by Scubacarrot Quote
Palathadric Posted January 5, 2015 Posted January 5, 2015 (edited) I Dual-Strike Thugs B and C twice or B and D if C is Ko'ed. All from Front Row. I grin in satisfaction as the shark man falls. The damage calculation seems correct to me. Edited January 5, 2015 by Palathadric Quote
UsernameMDM Posted January 5, 2015 Posted January 5, 2015 "Hey Hoke, I think I perfected your smell over here, while slicing dudes up." "A valiant aroma indeed!" Hoke says with a chuckle. Quote
The Legonater Posted January 5, 2015 Posted January 5, 2015 Out of curiosity, because there's no notation for it, did you calculate Dyric's assassination chances? Nice work, let's keep it up. I fire at C and D, same Battle Order. Quote
Scubacarrot Posted January 5, 2015 Posted January 5, 2015 "A valiant aroma indeed!" "It's killing." Quote
Capt.JohnPaul Posted January 5, 2015 Posted January 5, 2015 Alexandre rushes again to attack C and D, front row. Quote
Chromeknight Posted January 6, 2015 Posted January 6, 2015 Nerwen continues playing a rapid march from the back row. Quote
Emjajoas Posted January 6, 2015 Author Posted January 6, 2015 (edited) Round Two of the First Battle: Party Order: Nerwen plays Rapid March from the Back Row. -3 Ether. The party gets two turns instead of one! Hoke VS Thug A with Amethyst from Back Row - Greater spell! Hoke cuts through Thug A with a Dark Spell! Hoke VS Thug B with Amethyst from Back Row - Damage! Thug B tries to strike Hoke, but his defenses are inpenetrable! 0 damage! Alexander VS Thug C with Sword of the Elven Blademaster from Front Row - Defend! Alexander decreases the damage done to the Party during the next round! Alexander VS Thug D with Sword of the Elven Blademaster from Front Row - Phalanx! Alexander huddles behind his shield, halving the damage taken by himself and the party for the next 3 rounds! Pretzel VS Thug B with Dual Staff from Front Row - Enhancement Hit! 180 damage to Thug B! Pretzel VS Thug C with Dual Staff from Front Row - Special Damage Damage! Thug C retaliates, but Pretzel's defenses are too strong! 0 damage! Dyric VS Thug C with Mockthril Crossbow from Back Row - Grim Reaper! Dyric assassinates the remaining enemies, stealing 67 gold! The battle was victorious! Party leader, please distribute the loot: LOOT: 50 gold, Shark's Tooth (Artifact. Accessory. Wearer's power is increased by 5 against Aquatic enemies), Grand Potion (2), 170 gold, Glistening Halberd (Lance, WP: 10, 1/2 chance to cause the Stunned effect), Topaz, Grating Stone (2), Mead "T-thank you," the civilian manages, still shaking. "Hm. Impressive." The Party: Alexandre le Chevalier, Orc-kin (Played by Capt.JohnPaul) *Immune to Fragile* 20 year old elf male Skirmisher Level 30 1/3 Power Bonus: +1 (Growshroom Cap, Quest 103) (+6 total if in Front Row) Defense: 20 Health: 54/54 Gold: 1 Equipment: Sword of the Elven Blademaster (WP: 17; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 12), Fighting Boots (Power +5; footwear), (SP:5, protects from fragile-effect;bodywear), Gladiator Helmet (SP:3; headwear) Inventory: Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks) • Feather Duster of DOOM (WP: 1), Butcher's Cleaver (WP: 5, throwing weapon) • Bedroll, • 3x Grand Potion, 2x Remedy, Neutralizer • 4x Mead, Smelling Salts, 2x Nostrum, Mulled Wine, Ambrosia • 3x Smoke Bomb • 3x Deadly Venom, 3x Volatile Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), • Tome of The Regret, 1 fine Montresorian Wine Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 28 2/3 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* Power: 55 (Level: 28 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) Health: 13/40 (base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1) Gold: 209 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 14; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Lightand Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursedeffects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy Guts Holla (Scubacarrot) *Dancing**Dualstriking**Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage***Soul-Linked**(Immunities shared wth Pretzel) 44 year old male human Alchemist Level 33 1/4 Power Bonus: 2 (2 permanent bonus) Health: 51/51 (7 base+32 level ups+10 class+1+1 permanent bonus) Defense: 4 Gold: 1061 Equipment: Mythril Edge (WP: 61, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike, can't wear shield. handwear), Inventory: - Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet (Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 149x Potion, 16x Grand Potion, 4x Health Core, 3x Elixir, 4x Phoenix Essence, 9x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), Bravado Brew, Cloud of Celerity, 2x Ambrosia, 13x Mead, 9x Smelling Salts, 9x Nostrum, Bad Breath, Tonic • 5x Smoke Bomb, Agni Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • Topaz x2, Amethyst, Sapphire (279 items) Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Torc the Brown Hatchling Level 39 1/4 *Immune Fragile, Weakened, Confused, Sealed, Dark, Earns TRIPLE XP* Power Bonus: 4 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves): WP Bonus: 4 (+4 Samurai Helmet) Defense: 31(+23 Steel Buckler, +5 Heavy Armor, +3 Flagpole) Health: 62/62 (+10 Knight, +7 Mystic Knight, +38 Level, +2 Chicken Drumsticks, +5 Raw Meat) Ether: 15/38 (+38 Level) Gold: 993 Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 23), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile),Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Pugilist Gloves (+2 to power, immune Weakened) Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory),Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb Consumables: 2x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, Smelling Salts, Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Dirt Bomb, 2x Smoke Bomb, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom, Hydra Eye (worth 100 Gold), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Nerwen Calmcacil (played by Chromeknight) 264 year old female Elven Paladin Level 32 2/4 *double experience**counterstriking**immune to sealed* Power bonus: +8 (quest #102) Defense: 2 (Leather armor 1 +lesser etherial cloak 1) Health: 31/46 (Base Cleric 9 +Level bonus 31 -Quest #102 5 +Minstrel Bonus 11) Ether: 41/44 (Base Cleric 5 +Level bonus 31 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 235 Equipment:Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves. Inventory:Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Shield (SP: 5), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), •Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors) • Opal (2), Topaz (2), Diamond, Garnet, Sapphire, Emerald,Aquamarine, Ruby, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), • Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Health Core, Phoenix essence • Shovel, Bedroll, Magnifying Glass, Telescope Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) **Soul-Linked** (Immunities shared with Guts) 463-year-old male "hermit" Artisan Level: 31 3/4 Power: 38 31 + 7 Defense: 11 Health: 60/60 9 + 15 + 30 + 3 + 2* + 1 Gold: 881 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Darksteel Armour (SP:6, Max. Health +3; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory,) Heavy Armour (SP:5, Immune to Fragile) Inventory: Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Magical Staff (WP: 15; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; greatsword), Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks) Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear),, Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; backwear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Soothing Slippers (meditation restores 5 ether; footwear), , Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear), Counterstrike Gloves (handwear) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep Consumables: 2 Potions, 12 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) *Stickleback Brew Edited January 7, 2015 by Emjajoas Quote
Scubacarrot Posted January 6, 2015 Posted January 6, 2015 (edited) "Could you let me go earlier, Dyric. I don't get to do my stuff this way. I prepared and everything." Guts shrugs. "Anyways. I hate to be the one to bring this up, but is it just me or this scarlet robed dude and and the black armored one just scream 'bad guys'? And what do we know about this other guy, he could be a serial killer or something, we don't know that. Not that I care, but for all we know we send the latest up and coming adventurers to reroll hell. Just saying. " Edited January 6, 2015 by Scubacarrot Quote
UsernameMDM Posted January 6, 2015 Posted January 6, 2015 (edited) "Where did you learn to play like that Lady Nerwen?" Hoke asks as Torc inspects the recently deceased thugs. Edited January 6, 2015 by UsernameMDM Quote
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