JimBee Posted June 26, 2015 Posted June 26, 2015 Hybros stands at the bow, looking out into the water. He took out Zoot's Reaper, admiring it's form. Suddenly the scythe began to glow like it did to lead him to the Temple of Zoot below Eubric. Its whispers also began to slither through Hybros' head. The Plaything was reacting to something, and he soon found out why. He turned and looked in surprise to the sight of Hoke's own plaything morphing into a spear. "Hoke... I did not know... Zoot's Playthings are powerful weapons, but know that they are more than just that. Ancient powers dwell within these items, and they are not to be underestimated." He finished with a nod, and turns back to his own plaything. He poured out all 50 Venoms and 2 Deadly Venoms onto the scythe, making its poison power immense for one battle. Illdria uses her Earthwyrm Fang on Hoke. Hybros uses Remedies on Em and Hoke. "Whatever your plan is, captain, I am ready... heheh. Will Knife-Tongue and Melvin be joining us?"
Emjajoas Posted June 26, 2015 Posted June 26, 2015 Mortimer stands at the ready, shield and handcannon clasped in his hands, doing his best to steel himself for the coming battle.
UsernameMDM Posted June 26, 2015 Posted June 26, 2015 (edited) "Hoke... I did not know... Zoot's Playthings are powerful weapons, but know that they are more than just that. Ancient powers dwell within these items, and they are not to be underestimated." He finished with a nod, and turns back to his own plaything. "I shall see that it is put to good use," Hokes says. "We will see," Chuckles the whispering voice... Hoke steels himself against the voice as he mounts Torc. The dragon hunches down, wings raised, and with a mighty vault shoots up into the air, flying to the side of the Magpie. Edited June 26, 2015 by UsernameMDM
-obelix- Posted June 26, 2015 Posted June 26, 2015 (edited) Thalion uses Mead and Smelling Salts on himself, slots a Grand Potion in each of his Hollow weapons and, still feeling a bit anxious, stated, "I am r-ready!" He hands Sleeper to Erik, "H-here you m-might want to u-use this..." Edited June 26, 2015 by -obelix-
Scubacarrot Posted June 26, 2015 Posted June 26, 2015 Guts looks at all the heroes preparing, and can't help but feel a tiny bit sorry for those about to be hit by the party.
Myrddyn Posted June 26, 2015 Posted June 26, 2015 Thalion uses Mead and Smelling Salts on himself, slots a Grand Potion in each of his Hollow weapons and, still feeling a bit anxious, stated, "I am r-ready!" He hands Sleeper to Erik, "H-here you m-might want to u-use this..." "Thanks." Erik notices his companion's anxiety. He puts a hand on the Elf's shoulder. "Remember all those demons we killed in the hovels, ages ago? And all the ones we killed in the Academy? This Bonaparte bastard is gonna take on look at us all coming for him, and his head will pop right off his shoulders." Truth be told, the Shaman is a bit anxious himself, but it's mostly suppressed between his diplomatic skill and his anger at the death of Jules.
CMP Posted June 28, 2015 Author Posted June 28, 2015 I'll update everything tomorrow. We're nearing the end here.
UsernameMDM Posted June 29, 2015 Posted June 29, 2015 Hoke squeezes Torc with his legs and the dragon climbs higher into the air, trying to see if there is any activity on the ironclad ship.
CMP Posted June 29, 2015 Author Posted June 29, 2015 Sorry, one thing led to another and I ended up helping a relative move into a new house for most of the day. Thanks to Flipz for updating these stats. With Torc hovering around, the Magpie sets sail, slipping out of the grotto easily. Outside, a storm seems to have lowered down onto the Crystalline Sea, just as the dawn begins to break. But they also see the Apocalypse - sitting off to the side, with its multitude of cannons facing the Magpie. "Damn it!" snaps the captain over the screaming rain and pounding rain, twisting the wheel sideways to face the monster of a warship, reducing their visibility. "Melvin, get the-" An explosion of cannonfire drowns out the sounds of her and the storm - the heroes brace themselves, but the shots didn't come from the Apocalypse - the gun battery of the fort above them are smoking, however, as one of the warship's masts splinters. "Direct hit. About the best we can do, considering." "Good. Everyone: scrape together whatever powder is left, and reload!" "Yes ma'am!" Those remaining at the base don't get their chance, however - the Apocalypse seems to immediately note its disadvantage, and begins fleeing north. The makeshift sails lowered, the Magpie pursues it. Melvin surveys the scene through a spyglass. Visibility is very low thanks to the storm. "She's got a bit of a headstart cap'n, but we're- wait, pull around, they're opening fire!" Several flashes emit from the rear of the Apocalypse, and the heroes are nearly knocked off their feet, cannonballs whizzing overheard as Illdria pulls the wheel sideways again, forcing the Magpie to stop, bumping into a wicked-looking rock beside them with a low crunch - luckily the force isn't enough to break anything really important. "Are we hit?!" "No, cap'n, but if they see us again, we won't be so lucky. They have rear cannons, too: at least six, by the looks of it." "Well, we can't sit around here forever, they'll find a way around this field of rocks and blow the hell out of us. Knife-Tongue, did you get the rest of the cache?" "Aye, cap'm." The hobgoblin is struggling to roll a large cask up onto the deck of the Magpie, the rain pouring down on all of them. Illdria hops down from the upper deck and helps him drag it the rest of the way, then pops it open with her dagger. "Considering how often they've called us smugglers, they did a piss-poor job of looking for places for us to smuggle things. Everything looks intact." She lifts a pair of odd-looking machines out of it, glass bulbs mounted on each of them. "Underwater- something or other, we call them UBAs. Bought 'em off a guy named Daneeka. Supposed to be for exploration or something, but we use them mostly for repairing or cleaning the hull...or sabotaging the occasional raider." She sets them up by the edge of the ship, switches them on and digs around in the cask further to pull out four black pearls. "In a minute, these machines'll make bubbles in the water. Hold these pearls and they'll follow you right down to the ocean floor." "And these," remarks Melvin, pulling out a thick, moist bag out of the cask and removing a small ball of what looked like dough out of it. "Are gluenades! Gunpowder and sourdough. And seasoned to taste. Wet 'em and they'll stick to just about anything. I think I know where you're going with this, cap'n!" "We can send four people down under the water, and they can walk right up underneath the Apocalypse. Most of the hull is underwater, and that bit won't be armored. They can blow their way inside, bust out Zasies, and kill the guys manning the rear cannons. But the UBAs have a limited range. Those who remain will have to help me navigate the Magpie through this field of rocks." Knife-Tongue pulled a few Smoke Bombs out of the cask, but they looked heavily modified. "Fmoke Cwoudewf. Gowimiam guwiwwwa facfic. We cam ufe fhefe 'o mafk ouw appwoaf." "Er, what he means to say is that the Smoke Clouders can mask our approach through the rocks." "Custom-made tools of the trade." Illdria holds her hand up to shield her eyes from the rain as she observes the Apocalypse waiting on the other side of the rock field - they seem to have just smashed their way through with brute force. "So, who's staying on the ship, and who's going underwater?" Party Hybros (JimButcher) 54-year-old male imp Alchemist *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding* *Immune to all elements* *Intimidation* *Party Leader* *Lucky* Level 36.25 Power Bonus: 3 Defense: 0 Health: 57/57 Gold: 1884 Equipment: Zoot's Reaper (WP:15, permanently deals Cursed and Poisoned:7; scythe, suitable to Hybros; additional poisoned:70 (1 battle)), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Kjorfalneire Tongue (The wearerās restorative consumables are twice as potent, potions and tonics restoring twice as much health or ether, suitable for anyone, accessory (loaned to Hybros)) Inventory: ⢠Justice (WP:8, causes blinded-effect; light-elemental dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Sword of Ancestral Hatred (WP:45.25, gains 1/4 WP every kill made with it; longsword (lent to Dyric)), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon (lent to Dyric)), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield), ⢠Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear (lent to Dyric)), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists) ⢠Garnet, Ruby, Sapphire (loaned to Erik), Opal, Slightly Less Lucky Die (Randomly causes the lucky or jinxed effect when used, costs 3 ether) ⢠(66 loaned from Guts), 13 Grand Potions, 16 Health Cores, 15 Remedies, 3 Neutralizers, 3 Elixirs, Diluted Arc Tonic, Soma, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out),Wyvern's Breath, 3 Nostrums, Minimizing Dust, 4 Smoke Bombs, 3 Holy Bombs, Baldur Bomb (100 light-elemental damage), Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, x2 Tiger Balms, x2 Last Resort, Fog Bomb, Baffle Bomb, x2 Cloud of Celerity, x2 Purging Water, x4 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mystic Bomb, x2 Bravado Brew, Bad Breath, Hyper Arc Tonic, Arc Elixir, Baffle Bomb, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Smile of the Gods ⢠Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Grating Stone, Gold Bar x5, Crystal Ball (Worth 800 gold, 1600 in magic shops), 2 Silver Ore (Worth 60 gold, loaned from Em) LOOT: Bomber's Belt (Craft Bomb creates Potent bombs, doubling the damage output of all bombs created, does not stack, accessory, suitable for cannoneers), Sigil of the Cold Circle (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), 2 Grand Potions, 2 Elixirs, 200 gold, Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.), 3 Bones, Lichen Armor (The wearerās ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear.), Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), Dyric Rone (The Legonater) Human male, Assassin *1/3 chance to Instant Kill* *Immune to All Elements and Blinded* *Permanently Lucky* *Encouraged* Level 30.5 Power Bonus: 0 Defense: 6 Health: 42/42 Gold: 80 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear (loaned from Hybros)), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: ⢠Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, 1/2; chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 20; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) , Sword of Ancestral Hatred (WP:45.25, gains 1/4 WP every kill made with it; longsword (loaned from Hybros)), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon (loaned from Hybros)), Double-Barreled Handcannon (WP: 15, fire-elemental, dual-strike, handcannon) ⢠Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Ambrose's Heart (Artifact, suitable to Evokers, Accessory, +5 power), , ⢠Diamond, 3 Silver Ore (Worth 60 gold) ⢠Bedroll, Shovel, Magic Compass ⢠Potions (3), Grand Potions (5), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (1), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy, Level-Up Mushroom, Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Crystal Ball (Worth 50 gold, 100 in magic shops), Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle) Thalion Dwinlas (-obelix-) 213 years old male elf Artisan *Immune to All Elements, Sealed, Blind, Weakened, Confused, Sleep, Fragile* *Reinforced* *Blessed* *Lucky* *Permanently Afraid* *Encouraged* *Hastened* Level 32.25 Power Bonus: 0 Defense: 10 20 Health: 61/61 Gold: 1147 Equipment: Nightfall (WP:11, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Grand Potion stored], dagger), Norgh Armor (SP:5, Immunity to Darkness, Light, Fire, Ice, Water, Wood, Wind, Lightning, Earth damage and Sealed, Blind, Fragile, Weaken, Sleep and Confused), , Marauderās Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons, loaned to Thalion), Carpenter's Gloves (Enhancement is automatically successful, traps deal double damage, handwear, suitable for artisans) Inventory: - Sleeper (WP:4, deals [/font]Asleep to enemies it hits, Hollow Upgrade [Grand Potion], melee/throwing weapon; loaned to Erik), Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, Hollow [Grand Potion], staves), Duplovian Swift Halberd (WP:3, deals Stunned on successful hits, Hollow [Grand Potion]), Broomstick (WP:9, ranged), Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Handy Shield (SP:4, Immune to Blinded), Despair (WP: 20, darkness-elemental, physical attacks and spells deal double damage to enemies inflicted with any negative effects, staff) - Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), , Winged Sandals (Protects from Bound and Slowed effects, footwear), Blessed Amulet (Protects from Cursed-effect; accessory), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory) Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear, loaned to Hoke), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Emerald Hood (SP:4, Immunity to Fragile, headwear) - Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Loaned to Erik), Aquamarine (loaned to Erik), Opal (loaned to Erik) Garnet (loaned to Erik), 3 Silver Ore (Worth 60 gold) - Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep, - Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope - Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (6), Potion (4), Remedy (5), Mead (4), Smelling Salts (5), Nostrum (5), Mulled Wine (2), Elixir (2), Ether Core, Grand Tonic (2), Phoenix Essence, Bone (2), Smoke Bomb, Blind Bomb (2), Seal Bomb (2), Sleep Bomb (2), Deluxe Skeleton Decoy, Skeleton Decoy, Mythril Shard (1/4 of a piece of Mythril), Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of Flight (Allows the user to flee from the battle when used.), Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle) Mortimer "Em" Mahzan (emjajoas) Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Encouraged* *Lucky* *Reinforced* *Half damage from elemental attacks* Level 23 Power Bonus: 5 Defense: 28 Health: 43/43 Gold: 208 Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear) Inventory: - Blazing Bow (WP: 14, Fire-elemental), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) - Health Core, x5, Potion, Phoenix Essence, Remedy, Mead, Venom, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb (2), Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents), Phoenix Esssence (2), Ambrosia (2), Mulled Wine (2)Feather of Flight (Allows the user to flee from the battle when used.) - Bedroll (2), Shovel, Pickaxe, Telescope - Reaper's Heart, Silver Ore(2), Mythril Shard (1), Amethyst, 5 Silver Ore (Worth 60 gold, 2 loaned to Hybros) Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dancing* *Dualstriking* *Immune to all Elements, Weakened, Fragile, Asleep, Confused, Blinded water and first negative effect* *Party Second in Command* *Lucky* *Hastened* *Encouraged* Level 38.75 Power Bonus: 2 Defense: 4 Health: 57/57 Gold: 8311 Equipment: Mythril Edge (WP: 64, Ice, Darkness, Light, attacks restore 3 health, dagger), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect inflicted on the wearer each battle. Headwear), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile,Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear) Inventory): ⢠Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) ⢠Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) ⢠Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Decamodifier ⢠1035x Potion (100 loaned to Hybros), 17x Grand Potion, 3x Health Core, 3x Diluted Arc Potion, 2x Arc Potion, 3x Elixir, 13x Phoenix Essence, 29x Remedy, Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), Ambrosia, 18x Mead, 14x Smelling Salts, 10xNostrum, x3 Bad Breath, 2x Wyvern's Breath, 2x Tonic, Grand Tonic, 2x Purging Water, 3x Smile of the Gods, 3x Fortune Flush, 5x Venom, 3x Bone, Soma, Silver Ore (worth 60 gold), x2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Ether Core, Last Resort, Bravado Brew ⢠6x Smoke Bomb, Neptune Bomb, Dirt Bomb, 2x Water Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomb, 4x Mystic Bomb, Electro Bomb (Deals 30 lightning-elemental damage and the stunned-effect to all enemies), Sand Bomb (Deals 30 earth-elemental damage and the blinded-effect to all enemies) ⢠6x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), ⢠Topaz, Amethyst, Sapphire, Crystal Ball (Worth 200 gold, 400 in magic shops), 4x Gold Bar Erik Tyrvarr (Myrddyn) 19 years old male human Battle Mage *Restoration* *Lucky* *Immune to fragile, fire, and water* *Commands dogs* Level 24 Power Bonus: 0 Defense: 11 Health: 44/44 Ether: 24/25 Gold: 20 Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand), ), Dog Fur Coat (SP:5, Grants Command over dogs, backwear), Loaded Die (Gives holder the Lucky-effect, accessory, suitable for anyone (loaned from Mizuki)), Brightly Polished Heavy Armour (SP: 6, immune toFragile, fire, water,bodywear) Inventory: - Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club), Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword (loaned to Mizuki)), Sleeper (WP:4, deals Asleep to enemies it hits, Hollow Upgrade [Grand Potion], melee/throwing weapon; loaned from Thalion), - Barbarian's Boots (Natural Respite>Restoration; footwear, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment (Protects from hexed-effect; accessory, loaned to Melvin), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear), Lighter Armor (SP: 4, immune to Fragile, bodywear), Helmet (Health +1), , Tricorne (SP: 3),Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.), - Amethyst, Ruby, Topaz, Sapphire (loaned from Hybros), Diamond (loaned from Thalion), Aquamarine (loaned from Thalion), Opal (loaned from Thalion) Garnet (loaned from Thalion) - Feather of Flight (Allows the user to flee from the battle when used.) - Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4 Tonics, Nostrum, Venom, Ether Core, Remedy, 3 Potions, Health Core, Gold Statuette (Worth 100 gold), 3 Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Hoke Ablesword (UsernameMDM) Male human Dragoon *Immune fragile, weakened, confused, sealed, darkness, absorbs poison, Earns TRIPLE XP* *Hastened* *Encouraged* *Lucky* *Reinforced* Level 52 Power Bonus: 4 Defense: 40 +3 Health: 90/90 Gold: 1087 Equipment: Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Phoenix Essence), lance), Steel Buckler (SP:31, darnkess-elemental), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Cultist Hat (damage vs undead) Inventory: - Zoot's Order (WP:39; permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger) - Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), , Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons, loaned to Thalion), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear, loaned from Thalion), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors) - Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet ( Earth), Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep -Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb - 4x Phoenix Essence, Potion, 10x Grand Potion, Health Core, 4x Remedy, Tonic, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, Ambrosia, Soma, 3x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc (UsernameMDM) Female dragon Adult Level 52 Health: 82/82 Element: Fire Captain Illdria (NPC, controlled by QM, takes suggestions) 28 years old female human Marauder *Immune to weakened, fragile, enamored, confused, and doomed* *Reinforced* *Deals enamored* *Command* *Lucky* *Encouraged* *Hastened* Level 31.75 Power Bonus: 0 Defense: 10 20 Health: 52/52 Gold: 8 Equipment: Balanced Rapier (WP: 20, ignores defense, secondary weapons also ignore defense, longsword, suitable only for marauders), Balanced Main-gauche (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Corset of Kickass (SP: 3, wearer deals the enamored-effect, bodywear, suitable for Illdria), Cap'nās Sash (Immune to weakened, fragile, enamored, and confused, grants Command, accessory, suitable for Illdria), Marauder's Mantle (Permanent reinforced-effect, backwear, suitable for marauders), Grip of Death (SP: 7, wearer immune to doomed, handwear, suitable for Illdria) Inventory: 3 Phoenix Essences, 5 Grand Potions, 3 Remedies, Rapier (WP: 20, light-elemental longsword), Flayer (WP: 20, darkness-elemental whip)
The Legonater Posted June 29, 2015 Posted June 29, 2015 I'll go with the infiltrating team. Time to strike back and finish this.
UsernameMDM Posted June 30, 2015 Posted June 30, 2015 Hoke flies Torc onto the deck of the Magpie as he sees his comrades meeting together. "Torc and I can scout ahead and lookout for rocks in the water. I hope the Apocalypse took a bit of damage," Hoke says after hearing out the plan.
JimBee Posted June 30, 2015 Posted June 30, 2015 Hybros is thrown about as the waves hit the ship and rain pours onto the deck. He tries to use his wings to steady and balance himself, and looks up at the fort as the Bonapartes and remaining Crimson Crown cronie fire off the cannons at their own admiral. As the Magpie crew members show their gadgets, he shakes the water out of his hat. The light of dawn reflects off of his eyes, causing them to shine a bright red-orange. "Daneeka never fails to impress, eheh." He raised his voice over the pounding rain. "If it is as easy as you make it sound, we will make quick work of the Apocalypse. I, Dyric, Thalion and Erik will go. Hoke and Torc can help scout ahead and with Guts and Em, protect the ship. Unless you can sneak a dragon underwater, heheh."
Scubacarrot Posted June 30, 2015 Posted June 30, 2015 Guts wipes away a single raindrop as the plan is explained. "Alright. Good luck, don't linger."
UsernameMDM Posted June 30, 2015 Posted June 30, 2015 Hoke pats Torc on the side of the neck and they take off once again, flying ahead.
Emjajoas Posted June 30, 2015 Posted June 30, 2015 Mortimer sneaks a glance at Guts and Hoke, hoping the pair didn't expect him to have good enough eyesight to watch for rocks. He hefts his shield and his handcannon, though, nodding. "She won't get a scratch."
-obelix- Posted June 30, 2015 Posted June 30, 2015 Hybros is thrown about as the waves hit the ship and rain pours onto the deck. He tries to use his wings to steady and balance himself, and looks up at the fort as the Bonapartes and remaining Crimson Crown cronie fire off the cannons at their own admiral. As the Magpie crew members show their gadgets, he shakes the water out of his hat. The light of dawn reflects off of his eyes, causing them to shine a bright red-orange. "Daneeka never fails to impress, eheh." He raised his voice over the pounding rain. "If it is as easy as you make it sound, we will make quick work of the Apocalypse. I, Dyric, Thalion and Erik will go. Hoke and Torc can help scout ahead and with Guts and Em, protect the ship. Unless you can sneak a dragon underwater, heheh." Thalion nods, gripping Nightfall tightly, "G-gladly! Its t-time t-they got what t-they deserve!"
Myrddyn Posted June 30, 2015 Posted June 30, 2015 "I'd love to come along and sink these scum." Erik accepts a pearl, stows it away in a pouch, and steps to the side of the ship.
JimBee Posted June 30, 2015 Posted June 30, 2015 Guts wipes away a single raindrop as the plan is explained. "Alright. Good luck, don't linger." Hybros looks at each of his partymates that would be staying, along with the crew. "Good luck to you as well." He turned and looked over the railing down to the ocean. His stomach turned. He realized he wasn't a natural swimmer.
The Legonater Posted June 30, 2015 Posted June 30, 2015 He hefts his shield and his handcannon, though, nodding. "She won't get a scratch." We'll hold you to that. I pass a friendly wink. I follow the others to the ship's edge. I had little issue with riding the Magpie, I'd always loved the sea. This was something else entirely, however. My life had been spent tucked away behind massive walls. I wasn't used to combating the open waters like this. I look up to the Apocalypse. Thinking back to the vision of Jules, I step closer to the edge. Melville needed to be taken out for what he did, for what he will do. Stability depended on it. So are we jumping on three?
Scubacarrot Posted June 30, 2015 Posted June 30, 2015 "You're all immune to water damage, just go, the water isn't getting any warmer." Guts quipped, happy with staying on board.
CMP Posted July 1, 2015 Author Posted July 1, 2015 Hybros is thrown about as the waves hit the ship and rain pours onto the deck. He tries to use his wings to steady and balance himself, and looks up at the fort as the Bonapartes and remaining Crimson Crown cronie fire off the cannons at their own admiral. As the Magpie crew members show their gadgets, he shakes the water out of his hat. The light of dawn reflects off of his eyes, causing them to shine a bright red-orange. "Daneeka never fails to impress, eheh." He raised his voice over the pounding rain. "If it is as easy as you make it sound, we will make quick work of the Apocalypse. I, Dyric, Thalion and Erik will go. Hoke and Torc can help scout ahead and with Guts and Em, protect the ship. Unless you can sneak a dragon underwater, heheh." Illdria nods and hands the pearls out to Hybros, Dyric, Thalion, and Erik. Melvin hands Erik the large sack of gluenades, tied shut until they reach the hull of the Apocalypse. "Good luck. Remember, your first priority is to get Zasies out, then blow open the rear of the ship." The quartet of heroes jump into the air bubbles that have formed by the side of the Magpie, and sink slowly down into the depths.... "Now, for the rock field..." Illdria passes around a spyglass, through which each hero (minus Hoke and Torc, who are already overheard) examines the area. "We're down by the southwest, the Apocalypse is north of us. They can see everything south of them, so we need to use these rocks as cover while sneak into close range. One shot and we're all dead." Knife-Tongue drops a crate of Smoke Clouders by the remaining heroes' feet. "Knifey's whipped up these Smoke Clouders to mask our approach, but they've got a very limited range, and we've only got ten. So use 'em wisely." The heroes' goal is to reach the red zone without being spotted by the Apocalypse. The Apocalypse can see everything in a straight shot from the north. The Apocalypse cannot see through rocks. One Smoke Clouder will be consumed when moving left or right while in sight of the Apocalypse. There are ten Smoke Clouders, so use them wisely. You cannot use a Smoke Clouder while moving north or south. DO NOT POST THE SOLUTION TO THE PUZZLE. Each player must send a private message to the QM with your solution within 24 hours to receive experience. Party B Mortimer "Em" Mahzan (emjajoas) Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Encouraged* *Lucky* *Reinforced* *Half damage from elemental attacks* Level 23 Power Bonus: 5 Defense: 28 Health: 43/43 Gold: 208 Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear) Inventory: - Blazing Bow (WP: 14, Fire-elemental), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) - Health Core, x5, Potion, Phoenix Essence, Remedy, Mead, Venom, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb (2), Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents), Phoenix Esssence (2), Ambrosia (2), Mulled Wine (2)Feather of Flight (Allows the user to flee from the battle when used.) - Bedroll (2), Shovel, Pickaxe, Telescope - Reaper's Heart, Silver Ore(2), Mythril Shard (1), Amethyst, 5 Silver Ore (Worth 60 gold, 2 loaned to Hybros) Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dancing* *Dualstriking* *Immune to all Elements, Weakened, Fragile, Asleep, Confused, Blinded water and first negative effect* *Party Second in Command* *Lucky* *Hastened* *Encouraged* Level 38.75 Power Bonus: 2 Defense: 4 Health: 57/57 Gold: 8311 Equipment: Mythril Edge (WP: 64, Ice, Darkness, Light, attacks restore 3 health, dagger), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect inflicted on the wearer each battle. Headwear), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile,Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear) Inventory): ⢠Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) ⢠Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) ⢠Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Decamodifier ⢠1035x Potion (100 loaned to Hybros), 17x Grand Potion, 3x Health Core, 3x Diluted Arc Potion, 2x Arc Potion, 3x Elixir, 13x Phoenix Essence, 29x Remedy, Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), Ambrosia, 18x Mead, 14x Smelling Salts, 10xNostrum, x3 Bad Breath, 2x Wyvern's Breath, 2x Tonic, Grand Tonic, 2x Purging Water, 3x Smile of the Gods, 3x Fortune Flush, 5x Venom, 3x Bone, Soma, Silver Ore (worth 60 gold), x2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Ether Core, Last Resort, Bravado Brew ⢠6x Smoke Bomb, Neptune Bomb, Dirt Bomb, 2x Water Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomb, 4x Mystic Bomb, Electro Bomb (Deals 30 lightning-elemental damage and the stunned-effect to all enemies), Sand Bomb (Deals 30 earth-elemental damage and the blinded-effect to all enemies) ⢠6x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), ⢠Topaz, Amethyst, Sapphire, Crystal Ball (Worth 200 gold, 400 in magic shops), 4x Gold Bar Hoke Ablesword (UsernameMDM) Male human Dragoon *Immune fragile, weakened, confused, sealed, darkness, absorbs poison, Earns TRIPLE XP* *Hastened* *Encouraged* *Lucky* *Reinforced* Level 52 Power Bonus: 4 Defense: 40 +3 Health: 90/90 Gold: 1087 Equipment: Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Phoenix Essence), lance), Steel Buckler (SP:31, darnkess-elemental), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Cultist Hat (damage vs undead) Inventory: - Zoot's Order (WP:39; permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger) - Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), , Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons, loaned to Thalion), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear, loaned from Thalion), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors) - Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet ( Earth), Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep -Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb - 4x Phoenix Essence, Potion, 10x Grand Potion, Health Core, 4x Remedy, Tonic, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, Ambrosia, Soma, 3x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc (UsernameMDM) Female dragon Adult Level 52 Health: 82/82 Element: Fire Captain Illdria (NPC, controlled by QM, takes suggestions) 28 years old female human Marauder *Immune to weakened, fragile, enamored, confused, and doomed* *Reinforced* *Deals enamored* *Command* *Lucky* *Encouraged* *Hastened* Level 31.75 Power Bonus: 0 Defense: 10 20 Health: 52/52 Gold: 8 Equipment: Balanced Rapier (WP: 20, ignores defense, secondary weapons also ignore defense, longsword, suitable only for marauders), Balanced Main-gauche (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Corset of Kickass (SP: 3, wearer deals the enamored-effect, bodywear, suitable for Illdria), Cap'nās Sash (Immune to weakened, fragile, enamored, and confused, grants Command, accessory, suitable for Illdria), Marauder's Mantle (Permanent reinforced-effect, backwear, suitable for marauders), Grip of Death (SP: 7, wearer immune to doomed, handwear, suitable for Illdria) Inventory: 3 Phoenix Essences, 5 Grand Potions, 3 Remedies, Rapier (WP: 20, light-elemental longsword), Flayer (WP: 20, darkness-elemental whip) I will second a group PM for Party B shortly.
UsernameMDM Posted July 1, 2015 Posted July 1, 2015 (edited) Can we move diagonally? If we use a Smoke Bomb in a space, does it count when moving up/down in the same column? Are we to assume the Apocalypse sees down EVERY column? Edited July 1, 2015 by UsernameMDM
CMP Posted July 1, 2015 Author Posted July 1, 2015 Can we move diagonally? If we use a Smoke Bomb in a space, does it count when moving up/down in the same column? Are we to assume the Apocalypse sees down EVERY column? You can't move diagonally. You can't move vertically while in view of the Apocalypse, and you have to expend one on each stud you're in view. And yes, the Apocalypse sees down every column from the north, but it cannot see through rocks.
UsernameMDM Posted July 1, 2015 Posted July 1, 2015 Do the rocks in the red, even at the top, count towards cover?
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