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Posted (edited)

Round One Versus The Lethal Legend:

>Annienal Vs Lethauros Wings (back): Miss

>Throlar VS Lethauros (front): Hit (20+14=34 damage, Poison 10 applied)

>Throlar VS Lethauros Windpipe (front): Hit (20+14=34 damage, Poison 10 applied)

>Warlen casts Sleep on the Lethauros Claws (back): Failure...

>Warlen VS Lethauros (back): Damage Hit (16+6=22x4=88 damage)

>Miller VS Lethauros Feet (back): Damage (30/2=15 damage to Miller and Vindsval)

>Vindsval VS Lethauros Windpipe (back): Special Damage Poison (Poison 11x2=Poison 22 applied)

>Sylph VS Lethauros Briartail (back): Miss

>Lethauros Claws VS Annienal (back): 50/2=25-12=13 damage

Lethauros rushes the heroes. Miller and Vindsval get crushed by the dragon's feet, but the rest of the party avoids getting trampled, dealing good damage to his face. Poison seeps into his neck, lessening the devestating roar that was all but garunteed to follow.

TbE3XOd.png "Not bad... Not bad at all!"

Lethauros, Level 64 Ancient *Poison 10!*

Immune to Hexed!

HP: 468/600

Specials:

Fang Shredder: With teeth as large as a hero's fist, Lethauros seeps the entire party. All heroes receive the Bleeding effect equal to their SP, and the hero who rolled Special Damage loses their positive effects.

Earsplitter: Lethauros unleashes an earths-shattering howl. All heroes have their current HP cut in half.

Specials deicded randomly.

Drops:

250 gold, Elder Eye, ???

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Lethauros Windpipe, Level 0 Ancient *Poison 32!* *Bleeding 10!*

HP: 104/180

NOTE: At the end of every other round, Lethauros will unleash a roar. Each hero will take damage equal to the Windpipe's HP divided by 6. After each roar, the Windpipe will be healed back to max HP, even if dropped to zero. Negative effects will work as normal, and will not be healed away when the windpipe regenerates its HP. Is defeated when the rest of Lethauros falls.

Drops: Lethal Spike

r9s0UbA.pngQ7bYHRz.png?1

Lethauros Prismwings, Level 44 Light

HP: 425/425

Specials:

Forbidden Enlightment: Lethauros' brilliant light is too much for the hero who rolled special damage to bear. He becomes Confused, Blinded, Doomed, and takes 44 damage.

To The Skies: Lethauros takes the skies. Next turn, due to the added height advantage, all enemies gain 7 additional levels.

Specials alternate.

Drops: Prismatic Scale

bF3j3WI.pngU1wUmPk.png?1

Lethauros Claws, Level 50 Ancient

HP: 375/375

Specials:

Arc Slash: Lethauros sweeps the arena with his claws. The hero who rolled Special damage, and all the heroes above him/her in the battle order, take 30 damage.

Sharpen: The Crimson Claws scrape against each other to sharpen themselves, gaining 7 levels in the process.

Specials decided randomly.

Drops:

Ancient Claw

OZKdmSb.pngOZKdmSb.png

Lethauros Feet, Level 30 Ancient

HP: 354/375

Specials:

Fleet Feet: Lethauros's feet become Hastened for 2 rounds.

Earthquake: Lethauros makes the ground tremor with a stomp. All heroes take damage equal to their level.

Specials decided randomly.

Passive Specials:

Lethal Tremors: Lethauros is powerful enough to make the ground shake while stomping on his prey. On rolls of damage, the hero below the hero in the battle order who rolled Damage receives 30 damage as well.

Drops:

White Hide

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Lethauros Briartail, Level 48 Ancient

HP: 425/425

Specials:

Piercing Blow: Lethauros stabs the hero who rolled Special Damage for 48 damage, disregarding SP.

Tail Sweep: Lethauros sweeps his tail across the arena. two random heroes take 48 damage.

Specials alternate.

Drops:

Ivory Carapace

The Party:

ava-sylph2.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed*

Level: 26.33

Health: 36/36

Ether: 31/31

Gold: 85

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x2, Helmet (Max. health +1)), Emerald x2, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, Ranger's Quiver (WP +1 to bows and crossbows), Orcish Morning Star (WP: 9, mace), Mulled Wine, Potion, Smelling Salts, Spinning Bolas (WP: 8, deals the Slowed effect, but the effect is removed when retrieved, throwing weapon), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.), Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Emerald Hood (SP: 4, headwear, protects from Fragile), Sterile Gloves, Grand Potion, Remedy

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Annienal Anavir (Kintobor)

"19" year old elven female Knight *Bonaparte Reputation* *Party Leader!*

Level 14.5

Power: 31 (13+18)

Defense: 12 (2+5+5)

Health: 12/25 (13+10+1)

Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Plain Shield (SP: 5), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Helmet (Max Health +1, headwear)

Gold: 660

Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Wicked Javelin (WP: 7, throwing weapon, retrievable, 1/6 chance to slow), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Throwing Knife (WP: 3, throwing weapon), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Tobacco Pouch(1/2 Chance of Blinding with attacks, accessory), Locustoid Greaves(+4 Ether, immune to Earth Class, usable by all Ether-based classes), Bright Polish

Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), 5x Potions, Grand Potion, Field Rations (Restore 15 health), 2x Phoenix Essences, 4x Remedies, 2x Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe

Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether)

RzryNyP.jpg

37 year old, Male, Half Giant,

Level: 24 witch *Gains Triple XP* *Immune to Fire, Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking

Power: 32 (22+10) (+10 to healing)

Defense: 3

Health: 28/40 (9+23+8)

Ether: 29/33 (5+23+5)

Gold: 618

Equipment:

Twin Sai (WP: 10, dual strike, dagger)

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep, Blinded, Confused, Fragile, and Weakened effects)(lent by Benji)

Fiery Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect and Fire)

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Inventory:

Consumables: 6X Remedy, 2X Potion, Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 3x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, Grand Potion, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,4X Smelling Salts, Grating Stone x2

Weapons:

Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer),

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Artefacts:

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1)

Gems: , Topaz , Emerald X2, Diamond, Opal, Aquamarine X2, Garnet, Sapphire

Decamon Cards: Cherub (Luminous 3)

Tools: Bed Roll and Shovel

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Throlar Wineghilm

135 year old male Dwarven Knight. *immune to ice and weakened* *Hastened!* *Reinforced!*

Level, 14.5

Power, 27 (14+12+1)

Defense, 6 12 (5+1)

Health, 24/28 (22+5)

Gold, 45

Equipped; Miracle Lance (WP: 10, doubled against Ancients *Poison 10!*) Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear).

Inventory;

Weapons; Elven Sword (WP 5, longsword). Mopagsaber (WP 12, ice elemental longsword)

Shields; Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.).

Artifacts; Counterstrike Gloves (if the wearer is damaged by a free hit they counter with strength equal to their level, handwear).

Consumables; x3 Potion, Remedy, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, Smoke Bomb x2, Phoenix Essence, Feather of Flight (allows the user to flee the battle when used), Viper Scale (Worth 40 gold to a certain someone)

Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Level up Mushroom (for The Demon Germ).

FF504FA7-99AD-4A88-9651-BE47D90B4E11_zpshsik7tze.jpgWarlen Melimane, The oft-drunk gladeborn. (The Chosen Minifigure) Attacks deal *Enamoured* *Immune to Darkness, Fire* *Encouraged!* *Hastened!* *Lucky!* *Drunk!*

23 year old male half-elf Mage

Level 16

Power: 25 (16+6+3).

Health: 25/25 (5+16+1+3*)

SP: 11 (3+3+5)

Ether: 24/29 (5+15+4+3)

Gold: 121

Equipment: Charred Love (WP:6, deals *Enamoured* effect, wand), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, Immune to Darkness, backwear), Anniversary Medal (SP+3, Power+3, Ether+3, Health+3, immune to Fire, accessory, belongs to Lind).

Inventory:

Weapons: Eagle Shield (SP: 4, prevents ehter reduction), Plasma Shield (SP: 3, absorbs electricty, belongs to Lind), Sean Cole's Sword-Cannon (Can be used as a longsword or handcannon, WP: 8 - defies SP in sword mode, deals Bleeding 1 in cannon mode)

Artifacts: Magician's Gloves (+10 spell power) Feathered Cap (SP: 1, headwear, immune to petrified) Counterstrike Gloves, 7 10-gallon Hats (Grants wearer tourist effect, causing no one to take them seriously.) Locustoid Grevaes (+4 ether, immune to Earth Class, can be used by any ether user.)

Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Antimagic

Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables: Potion x2, Grand Potion x3, Health Core, Tonic x2, Remedy x3, Mead x1, Smelling Salts x1, Nostrum x1, Banana, Smoke Bomb, Milk x2 (+15 HP and Ether) 5x Hurricane (Grants Hilariously and Luckily Drunk - if wearer makes pun every round, the strength of their attack is doubled.) Viper Scale (worth 40 gold to a certain someone), Phoenix Essence

Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, 6 bones, 2 shiny gold rocks (worth 1 gold at most stores, 5 at magic stores.)

ZWRAyXg.png

Miller, 22 Year Old Quarter-Elf. Level 15.5 Hunter *Marking Humanoids!*

HP: 13/24

SP: 4

Gold: 220

Equipment: Viper Crossbow (WP: 12), Hunter's Mail (SP: 4), Sylvania's Cowl (allows Aniaml Talk)

Inventory: Potion x4, Phoenix Essence, remedy, Deadly Poison x2

Vw8qaa4.pngqgQkDqp.png

Ogo and Oro

Can be used on any odd numbered round to inflict Bleeding 5 10, because of Vindsval's actions! on a chosen enmy. Does not consume a free hit.

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Poe

Can be used on even numbered rounds to cause 25 damage to a chosen enemy, disregarding SP. Does not consume their free hit.

Edited by Endgame
Posted

And clearly I'm a goober. :tongue::blush: Although the Windpipes should be bleeding by 10, and Annienal is down 50/2=25-12=13 health since Warlen failed to put the claws asleep.

Posted

Vindsval dusts the footprints off his chest and gives a sidelong glance at Miller.

A valliant start to our battle Sky Lord, but we have only begun, ohh yes, only just begun.

The Witch looks to his animal companions. Well done my friends, your names too shall be chronicled as sung in the halls of men for the deeds you do today. And you shall feast when this day is done. You shall feast like none other have feasted before you.

Vindsval Drinks a Potion from the Back Row.

Vindsval attacks the Windpipe from the back row.

Second Strike

Vindsval attacks the Windpipe from the back row.

Posted (edited)

OOC: Warlen, I hate to do this, but I'm reversing the order of your actions, so you'll attack first and then cast sleep. Also, Annienal should be at 12 health due to the claws free hit, and and the windpipes should be bleeding by 10.

Annienal gets thrashed across the courtyard by Lethauros' claws, her armour nearly ripped to shreds.

"Warlen, your spells aren't that great when they don't work- ow! Target your attacks towards the claws, please. Lethauros's head is hexed!"

Annienal heals herself with a potion from the back row.

Miller heals himself with a potion from the back row.

Poe targets the Windpipe.

Battle Order

Throlar

>Warlen vs. head

>Warlen Casts Sleep on the Claws

Annienal

Miller

Vind

Sylph

Edited by Kintobor
Posted (edited)

Vindsval watches their leader drink a potion and then plant her shield, ready to take the brunt of any attack. Perhaps if she were able to move more quickly she would be able to bring more of her own skill to bare on this beast.

Edited by Asphalt
Posted (edited)

QM: Annienal now hurt (Boo!). Windpipe now bleeding out (Kind of horifically painful if you imagine it, but Yay!). Miracle Spear now Miracle Lance (Definite Yay!). Running round 2. (Yay...?)

TbE3XOd.png

"Sky Lord. Hmm. That's a new one... Many used to call me Sun Lord, back when I defended Mercution... But those times sunk with the island a millenia ago, as did the demons plaguing it."

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<Really? Soungs about us Maybe "The Direwolves who bit The Dragon" is a good title?>

Round Two Versus The Lethal Legend:

>Throlar VS Lethauros Prismwings (front): Shield: All party members are protected next round!

>Throlar VS Lethauros Windpipe (front): Critical Hit (20x2=40+14=54 damage)

>Warlen VS Lethauros (back): Damage Hit (6+16=22+3=25x4=100 damage!)

>Warlen casts Sleep on Lethauros Claws (back): Failure...

>Annienal uses a potion on herself (back)

>Miller heals himself (back)

>Vindsval uses a Potion on himself (back)

>Vindsval VS Lethauros (back): Critical Hit (10x2=20+24=44 damage)

>Sylph VS Lethauros Briartail (back): Special Damage (piercing Blow: 48/2=24 damage)

>Lethauros Claws VS Throlar (back): 48/2=24-12=12 damage

>Lethauros Feet VS Warlen (back): 30/2=15-11=4 damage (I BELIVE free hits cannot go to the same hero consecutively. If you can find a contrary rule, don't be afraid to share.)

>Windpipe roar: 0 HP. 0/6=0 damage to entire party.

A more polarizing round occurs. warlen, Throlar, and Sylph all get wounded by the Dragon's barrage, but as he topples backwards, Throlar raises his shield, protecting the party next round. Now was the time to do some damage!

TbE3XOd.png "Interesting technique."

Lethauros, Level 64 Ancient *Poison 21!*

Immune to Hexed!

HP: 303/600

Specials:

Fang Shredder: With teeth as large as a hero's fist, Lethauros seeps the entire party. All heroes receive the Bleeding effect equal to their SP, and the hero who rolled Special Damage loses their positive effects.

Earsplitter: Lethauros unleashes an earths-shattering howl. All heroes have their current HP cut in half.

Specials deicded randomly.

Drops:

250 gold, Elder Eye, ???

a5UznTD.png

Lethauros Windpipe, Level 0 Ancient *Poison 42!* *Bleeding 10!*

HP: 180/180

NOTE: At the end of every other round, Lethauros will unleash a roar. Each hero will take damage equal to the Windpipe's HP divided by 6. After each roar, the Windpipe will be healed back to max HP, even if dropped to zero. Negative effects will work as normal, and will not be healed away when the windpipe regenerates its HP. Is defeated when the rest of Lethauros falls.

Drops: Lethal Spike

r9s0UbA.pngQ7bYHRz.png?1

Lethauros Prismwings, Level 44 Light *Poison 10!*

HP: 361/425

Specials:

Forbidden Enlightment: Lethauros' brilliant light is too much for the hero who rolled special damage to bear. He becomes Confused, Blinded, Doomed, and takes 44 damage.

To The Skies: Lethauros takes the skies. Next turn, due to the added height advantage, all enemies gain 7 additional levels.

Specials alternate.

Drops: Prismatic Scale

bF3j3WI.pngU1wUmPk.png?1

Lethauros Claws, Level 50 Ancient

HP: 375/375

Specials:

Arc Slash: Lethauros sweeps the arena with his claws. The hero who rolled Special damage, and all the heroes above him/her in the battle order, take 30 damage.

Sharpen: The Crimson Claws scrape against each other to sharpen themselves, gaining 7 levels in the process.

Specials decided randomly.

Drops:

Ancient Claw

OZKdmSb.pngOZKdmSb.png

Lethauros Feet, Level 30 Ancient

HP: 354/375

Specials:

Fleet Feet: Lethauros's feet become Hastened for 2 rounds.

Earthquake: Lethauros makes the ground tremor with a stomp. All heroes take damage equal to their level.

Specials decided randomly.

Passive Specials:

Lethal Tremors: Lethauros is powerful enough to make the ground shake while stomping on his prey. On rolls of damage, the hero below the hero in the battle order who rolled Damage receives 30 damage as well.

Drops:

White Hide

N9C1rbv.png

Lethauros Briartail, Level 48 Ancient

HP: 425/425

Specials:

Piercing Blow: Lethauros stabs the hero who rolled Special Damage for 48 damage, disregarding SP.

Tail Sweep: Lethauros sweeps his tail across the arena. Two random heroes take 48 damage.

Specials alternate.

Drops:

Ivory Carapace

The Party:

ava-sylph2.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed*

Level: 26.33

Health: 12/36

Ether: 31/31

Gold: 85

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x2, Helmet (Max. health +1)), Emerald x2, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, Ranger's Quiver (WP +1 to bows and crossbows), Orcish Morning Star (WP: 9, mace), Mulled Wine, Potion, Smelling Salts, Spinning Bolas (WP: 8, deals the Slowed effect, but the effect is removed when retrieved, throwing weapon), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.), Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Emerald Hood (SP: 4, headwear, protects from Fragile), Sterile Gloves, Grand Potion, Remedy

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Annienal Anavir (Kintobor)

"19" year old elven female Knight *Bonaparte Reputation* *Party Leader!*

Level 14.5

Power: 31 (13+18)

Defense: 12 (2+5+5)

Health: 22/25 (13+10+1)

Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Plain Shield (SP: 5), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Helmet (Max Health +1, headwear)

Gold: 660

Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Wicked Javelin (WP: 7, throwing weapon, retrievable, 1/6 chance to slow), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Throwing Knife (WP: 3, throwing weapon), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Tobacco Pouch(1/2 Chance of Blinding with attacks, accessory), Locustoid Greaves(+4 Ether, immune to Earth Class, usable by all Ether-based classes), Bright Polish

Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), 4x Potions, Grand Potion, Field Rations (Restore 15 health), 2x Phoenix Essences, 4x Remedies, 2x Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe

Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether)

RzryNyP.jpg

37 year old, Male, Half Giant,

Level: 24 witch *Gains Triple XP* *Immune to Fire, Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking

Power: 32 (22+10) (+10 to healing)

Defense: 3

Health: 38/40 (9+23+8)

Ether: 29/33 (5+23+5)

Gold: 618

Equipment:

Twin Sai (WP: 10, dual strike, dagger)

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep, Blinded, Confused, Fragile, and Weakened effects)(lent by Benji)

Fiery Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect and Fire)

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Inventory:

Consumables: 6X Remedy, Potion, Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 3x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, Grand Potion, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,4X Smelling Salts, Grating Stone x2

Weapons:

Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer),

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Artefacts:

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1)

Gems: , Topaz , Emerald X2, Diamond, Opal, Aquamarine X2, Garnet, Sapphire

Decamon Cards: Cherub (Luminous 3)

Tools: Bed Roll and Shovel

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Throlar Wineghilm

135 year old male Dwarven Knight. *immune to ice and weakened* *Hastened!* *Reinforced!*

Level, 14.5

Power, 27 (14+12+1)

Defense, 6 12 (5+1)

Health, 12/28 (22+5)

Gold, 45

Equipped; Miracle Lance (WP: 10, doubled against Ancients *Poison 10!*) Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear).

Inventory;

Weapons; Elven Sword (WP 5, longsword). Mopagsaber (WP 12, ice elemental longsword)

Shields; Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.).

Artifacts; Counterstrike Gloves (if the wearer is damaged by a free hit they counter with strength equal to their level, handwear).

Consumables; x3 Potion, Remedy, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, Smoke Bomb x2, Phoenix Essence, Feather of Flight (allows the user to flee the battle when used), Viper Scale (Worth 40 gold to a certain someone)

Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Level up Mushroom (for The Demon Germ).

FF504FA7-99AD-4A88-9651-BE47D90B4E11_zpshsik7tze.jpgWarlen Melimane, The oft-drunk gladeborn. (The Chosen Minifigure) Attacks deal *Enamoured* *Immune to Darkness, Fire* *Encouraged!* *Hastened!* *Lucky!* *Drunk!*

23 year old male half-elf Mage

Level 16

Power: 25 (16+6+3).

Health: 21/25 (5+16+1+3*)

SP: 11 (3+3+5)

Ether: 3/29 (5+15+4+3)

Gold: 121

Equipment: Charred Love (WP:6, deals *Enamoured* effect, wand), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, Immune to Darkness, backwear), Anniversary Medal (SP+3, Power+3, Ether+3, Health+3, immune to Fire, accessory, belongs to Lind).

Inventory:

Weapons: Eagle Shield (SP: 4, prevents ehter reduction), Plasma Shield (SP: 3, absorbs electricty, belongs to Lind), Sean Cole's Sword-Cannon (Can be used as a longsword or handcannon, WP: 8 - defies SP in sword mode, deals Bleeding 1 in cannon mode)

Artifacts: Magician's Gloves (+10 spell power) Feathered Cap (SP: 1, headwear, immune to petrified) Counterstrike Gloves, 7 10-gallon Hats (Grants wearer tourist effect, causing no one to take them seriously.) Locustoid Grevaes (+4 ether, immune to Earth Class, can be used by any ether user.)

Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Antimagic

Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables: Potion x2, Grand Potion x3, Health Core, Tonic x2, Remedy x3, Mead x1, Smelling Salts x1, Nostrum x1, Banana, Smoke Bomb, Milk x2 (+15 HP and Ether) 5x Hurricane (Grants Hilariously and Luckily Drunk - if wearer makes pun every round, the strength of their attack is doubled.) Viper Scale (worth 40 gold to a certain someone), Phoenix Essence

Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, 6 bones, 2 shiny gold rocks (worth 1 gold at most stores, 5 at magic stores.)

ZWRAyXg.png

Miller, 22 Year Old Quarter-Elf. Level 15.5 Hunter *Marking Humanoids!*

HP: 23/24

SP: 4

Gold: 220

Equipment: Viper Crossbow (WP: 12), Hunter's Mail (SP: 4), Sylvania's Cowl (allows Aniaml Talk)

Inventory: Potion x3, Phoenix Essence, remedy, Deadly Poison x2

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Ogo and Oro

Can be used on any odd numbered round to inflict Bleeding 5 10, because of Vindsval's actions! on a chosen enmy. Does not consume a free hit.

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Poe

Can be used on even numbered rounds to cause 25 damage to a chosen enemy, disregarding SP. Does not consume their free hit.

Edited by Endgame
Posted

Sylph grunted as the tail penetrating his torso. He fell to the ground, catching himself on his gauntlet covered gloves. He looked up, witnessing the knight Throlar raise his shield in defence.

"Good!" Sylph coughed. "Let's remove one of the dragon's limbs this round!"

Posted

TbE3XOd.png

"Few have survived a blow of that magnitude from me. Impressive, druid. Very much so..."

"Thank you." Sylph coughed. He picked himself up, bow already back in hand. "Few can land a blow that powerful... so... likewise."

Posted

"Good!" Sylph coughed. "Let's remove one of the dragon's limbs this round!"

"Right."

Throlar drinks a potion and attacks Lethauros claws from the front row.

Posted (edited)

OOC: Doe dual strike not get two hits on a critical hit? If so he should take 88 damage and have an additional 11 poison. And where did Poe's attack land?

Edited by Asphalt
Posted

Vindsval looks to Slyph for a translation then nods.

Indeed Ogo and Oro, the wolves who bit the dragon is a fine title for a ballad. The first verse could tell of your removing its hands with your mighty jaws.

Take this Annienal, with the added speed you will be able to better rend this foe. Vindsval Uses a Smelling Salts on Annienal.

Vindsval attacks the Claws with his Comrades from the Front Row

Second Strike

Vindsval attacks the Claws with his Comrades from the Front Row

QM Note: Dual strike bonus (x2) plus Backrow (divide by 2) equals x1.

Got it, but what about the other 11 poison?

Posted

Got it, but what about the other 11 poison?

QM Note: Dual striking a single enemy just functions as one attack with double strentht, so you only roll once and apply negative effects once.

Posted (edited)

OOC: The way it was explained to me each strike would apply the poison 11 attack, so against one opponent would deliver poison 22. If striking two opponents would each strike deliver poison 11? either way success is determined by one roll on a hit the weapon strikes twice.

Edited by Asphalt

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