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Posted

If he does keep talking with the rat, could you move the rest of us along? He could just follow us when he's done with his inquisition since he'd arrive at the same time of day, right?

Althior waits impatiently, with Finnegan pacing behind him back and forth. "The damned creature won't give you anything. Can we move along?"

Posted

"We could leave without him." Vindsval grins with half his mouth remembering one of the dwarves earlier statements. "He is SMALL enough to move un-noticed."

Posted

"We could leave without him." Vindsval grins with half his mouth remembering one of the dwarves earlier statements. "He is SMALL enough to move un-noticed."

"You'd think that..."

Posted

"We could leave without him." Vindsval grins with half his mouth remembering one of the dwarves earlier statements. "He is SMALL enough to move un-noticed."

"You're wrong there mate, I move through space like an angry bull. Now, the south gate?"
Posted (edited)

The party, dissuaded in their efforts to purchase goods from the Last Chance, head for the South Gates to search for the men in colourful garbs. When the party arrives, they find the area rather quiet. A few people linger about, but a guard stands by the gates. An elf and a kobold stand by the gates, their cloaks weaved in curious hues. The duo look irritated as they speak in hushed tones. The sun begins to set in the sky as the torches around the area begin to be lit.

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The Party

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Throlar Wineghilm

137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness*

Level, 15.5

Power, 26 (15+10+1). 36 against ancient enemies.

Defense, 6 (5+1).

Health, 37/37 (32+5).

Gold, 30.

Equipped; Mopagsaber (WP; 12, Ice elemental longsword), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear).

Inventory;

Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies)

Shields; None.

Artifacts; Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear).

Consumables; x2 Potion, Remedy, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone.

Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass.

Treasures; Viper scale (worth 40 gold to some NPC's).

Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2).

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Vindsval Half-Born (Asphalt)

37 year old, Male, Half Giant,

Level: 26 witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies.

Power: 37 (25+12) (+10 to healing)

Defense: 4

Health: 42/42 (9+25+8)

Ether: 11/30 (5+24)

Gold: 102

Equipment:

Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poison 10*

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)

Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear.

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Inventory:

Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 5X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts,2X Grating Stone, Bone

Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer),

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero

Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)

Artefacts:

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),

Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)

Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)

Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory)

Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.

Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1)

Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect)

Gems: Emerald X2, Aquamarine,

Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether.

Decamon Cards: Cherub (Luminous 3)

Tools: Bed Roll and Shovel

ufBQ5WT.pngSorrow(Endgame) *Party Leader*

428 years old undead Necromancer

Level 30.25 *Immune to Sealed, Afraid, and Doomed*

Power: 55 (30+2+33)

Defense: 8

Health: 41/41 (7+29+5)

Ether: 32/34 (30+4)

Gold: 802

428 years old undead Necromancer

Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff)

Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),

18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)

36 years old male human Prophet

Level 53.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, and Slowed**AbsorbsEarth**Immune to Ice and Darkness* *Lucky!*

Power: 88 (53+35) (Spellpower: 98 (53+35+10))

Defense: 15 (2+5+5+3)

Health: 73/73 (5+52+15+1)

Ether: 38/88 (5+52+15+10+4+2)

Gold: 890

GP: 14

Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear)

Inventory:

Weapons: --

Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear)

Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30)

Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.)

Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest

Journal

Location: South Gates

Current Time: Evening

Day: One

Reputation: 1

Side Quests:

In Progress:

Side Quest: My Fair Countess

Quest Giver: Captain von Zarovitch

Assignment: "Countess Lyudmila hasn't been seen in months. She hasn't been seen around the town. Where could she be?..."

Reward: ???

Side Quest: Dead Like You

Quest Giver: Daine, Outside the Back Alley in the Residential District

Description: "I'm dying of Ether Overdose, but I'm cool with that because I get to become a sentient undead if all goes according to plan. Find someone who can turn me!"

Reward: "I'll give you three Geodes I found getting here. I don't know what's in them, but if you take them to a smith, you can find out."

Completed:

Side Quest: Who You Gonna Call?

Quest Giver: Derelict, outside of the Ratty House

Assignment: "I could've asked you to help us get those rodents out of that building... but it seems you've already done it for me! Thanks!"

Reward: "I'll make sure people in town hear that you helped me out!"

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LEGEND:

1: East Gates

2: Temple of Helvetia

3: South Gates

4: Last Chance Connivence and Goods

5: Countess Lyudmila's Manor

6: Residential District

7: Old Ratty House

8: Back Alley

9: Cemetery

MAP NOT TO SCALE

Edited by Kintobor
Posted

OOC: Althior shouldn't be bleeding and the Bifrost blades should be poison 10.

Vindsval walks closer to the gate, attempting to hear what the elf and kobold are talking about, and determine if they are living or dead before addressing them.

Posted

Throlar took a look in the box, at the same time looking out for the small animals that seemed to be everywhere in this place.

Posted

I go to the skeleton guard, walking past Throlar as he continues to socialize with vermin.

"Hello, sir. Does that gate just lead outside the city, or is it to somewhere else...?"

Posted

OOC: Althior shouldn't be bleeding and the Bifrost blades should be poison 10.

Vindsval walks closer to the gate, attempting to hear what the elf and kobold are talking about, and determine if they are living or dead before addressing them.

OOC: Fixed. Also, since you've brought that up, you're ether has also been fixed in order to reflect the usage of your scrolls.

Vindsval moves closer to the gate to try and hear the two men, but they're hushed banter is too quiet to hear. They do glance at Vindsval and the rest of the party though, clearly taking some kind of an interest in them. Vindsval isn't familiar enough with the taxonomy of undead to figure out if they're alive or dead, but he deduces they're probably alive.

Throlar took a look in the box, at the same time looking out for the small animals that seemed to be everywhere in this place.

Throlar rummages around in a bin, and finds an animal... although it probably wasn't the kind he was thinking of.

heroicaquest125-broodybear.jpg-Brooddy Bear (Quest Item. A worn, torn, old teddy bear. It's heavily stitched and sewn.)

I go to the skeleton guard, walking past Throlar as he continues to socialize with vermin.

"Hello, sir. Does that gate just lead outside the city, or is it to somewhere else...?"

Sorrow soon realizes that the skull was more akin to a mask, and was used to hide the face of the guard, although from his stature he was definitely undead.

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"Good evening. These gates lead south-east, down the Blood Brick Road to Vega. That being said though, we've been given the order to not allow anyone to leave Fellcrest. If there's anything I can assist you with, such as directions, I am able to assist." The guard states assuredly.

Posted

"That wouldn't be related to the missing Countess, would it? A man named Zarovitch told me about her disappearance."

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"Multiple reasons. Captain von Zarovitch is the one who requested the barring of the gates. With the mutants running rampant, and now the sniper, von Zarovitch requested the gates to be barred, something the Countess has to authorize. Strangely enough, the next day, the Captain told us he had the authorization, along with a stamped letter from Lyudmila. It's all rather strange..."

Posted

"A... sniper? What is that?"

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"Clearly some disturbed assassin who thinks he can use the residents of this town as target practice. He's been a pain in our sides for the past while. He always attacks people at night with his bolts, and only undead. We've put a bounty out for him, preferably dead. If you want more information, here's the bounty notice." The guard hands Sorrow a piece of parchment with an official looking notice on it.

A new Side Quest has been added to your Journal.

Journal

Location: South Gates

Current Time: Evening

Day: One

Reputation: 1

Side Quests:

In Progress:

Side Quest: My Fair Countess

Quest Giver: Captain von Zarovitch

Assignment: "Countess Lyudmila hasn't been seen in months. She hasn't been seen around the town. Where could she be?..."

Reward: ???

Side Quest: Dead Like You

Quest Giver: Daine, Outside the Back Alley in the Residential District

Description: "I'm dying of Ether Overdose, but I'm cool with that because I get to become a sentient undead if all goes according to plan. Find someone who can turn me!"

Reward: "I'll give you three Geodes I found getting here. I don't know what's in them, but if you take them to a smith, you can find out."

Side Quest: Sniping's A Good Job, Mate

Quest Giver: Fellcrest Town Watch, Captain von Zarovitch

Description: "Attention Citizens. A mad sniper has been seen stalking the rooftops at night, attacking civilians at random. A reward will be delivered to anyone who can bring this man to justice. See a guard for further details."

Reward: "500 gold to split."

Completed:

Side Quest: Who You Gonna Call?

Quest Giver: Derelict, outside of the Ratty House

Assignment: "I could've asked you to help us get those rodents out of that building... but it seems you've already done it for me! Thanks!"

Reward: "I'll make sure people in town hear that you helped me out!"

19934830061_7f28984b7c_o.jpg

LEGEND:

1: East Gates

2: Temple of Helvetia

3: South Gates

4: Last Chance Connivence and Goods

5: Countess Lyudmila's Manor

6: Residential District

7: Old Ratty House

8: Back Alley

9: Cemetery

MAP NOT TO SCALE

Posted

OOC: he also consumed a Tonic after casting the spell.

Noticing the Elf and Kobold taking an interest in the party Vindsval approaches them and raises a hand in greeting.

Well met travelers, I am Vindsval Called the Haf-Born, are you new to this city as well?

Posted

"Well,... it's fuzzy. And It's a teddy bear, that's good." he said stuffing the toy into his bag of holding.

"Still, you can't talk to it, well you can, but Teddy bears aren't very good conversation."

He Looked at the red bricks once.

"So this is the end of the Blood Brick road. Wish I'd gotten this far last time."

Noticing the Elf and Kobold taking an interest in the party Vindsval approaches them and raises a hand in greeting.

Well met travelers, I am Vindsval Called the Haf-Born, are you new to this city as well?

Hearing Vindsval speak he tuned his head to the two men as well.

"As my companion has said, well met. My name is Throlar. What might yours be?" said he in a diplomatic tone.

Posted

OOC: he also consumed a Tonic after casting the spell.

Noticing the Elf and Kobold taking an interest in the party Vindsval approaches them and raises a hand in greeting.

Well met travelers, I am Vindsval Called the Haf-Born, are you new to this city as well?

Hearing Vindsval speak he tuned his head to the two men as well.

"As my companion has said, well met. My name is Throlar. What might yours be?" said he in a diplomatic tone.

QM Note: Noted and fixed.

The two men turn to face the half-giant and the dwarf. The elf seemed to appreciate Throlar's tone and stance as he bows towards the duo. The kobald merely nods his head.

20150534235_b5a44b50a1_t.jpg

"Ah, well met, gentlemen. You will have to forgive my kobald companion, for he has no taste for the finer things in life. My name is Milligorian. I am what you'd call a... well, someone who ensures people keep their oaths, an enforcer, if you will, and there's someone in this town who has seemed to forgotten their promise."

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"Tricksy little bitch, she is..." The kobald stammers.

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"Gort, there's no use for such language... at least not yet." The elf returns his attention to the party. "With what do I owe the pleasure, gentleman?"

"Thank you for the help, sir."

I nod, and wait for the man and the kobold to respond...

19525445104_4bd6b6e1b7_t.jpg

"Of course, merely doing my duty. Keep safe." The guard returns to his duty, and watches the people going by.

Posted

Vindsval knuckles his forehead in a gesture of respect.

"May the Wanderer guide both of your paths Milligorian and Gort. We too have come here on an errand regarding an errant woman. It would seem we have that much in common at the least. How long have you been in the city? Perhaps we have information that could benefit one another."

Posted

20150534235_b5a44b50a1_t.jpg

"Gort, there's no use for such language... at least not yet." The elf returns his attention to the party. "With what do I owe the pleasure, gentleman?"

"Something very similar to what you're doing. Tell me, what might the name of this woman you are looking for be?"
Posted (edited)

Vindsval knuckles his forehead in a gesture of respect.

"May the Wanderer guide both of your paths Milligorian and Gort. We too have come here on an errand regarding an errant woman. It would seem we have that much in common at the least. How long have you been in the city? Perhaps we have information that could benefit one another."

20150534235_b5a44b50a1_t.jpg

"Perhaps. Although, you could help me in some other way, if you'd like to make some money. I am willing to help out your cause if you help out with mine."

"Something very similar to what you're doing. Tell me, what might the name of this woman you are looking for be?"

20150534235_b5a44b50a1_t.jpg

"Diane. Blasted woman... she owes me a lot of money, and I doubt she can pay it back since she's fled Vega for this place. She's been loaning more money from me than she can keep up with, and it's time she finally paid up; with her life. The problem is her contract states that when she dies, the deal is settled, but if she manages to turn undead, the deal is null and void, since she technically died. Blasted loopholes..."

20150534285_0017d5374c_t.jpg

"See? I told you she was a tricksy little bitch."

20150534235_b5a44b50a1_t.jpg

"Gord, still your tongue of such profanity." Milligorian states sternly to his partner. "Of course, I'm not at my element here. If you four could find her and finish the contract before she makes an attempt to turn by bringing me her head, I'll give you each a fair sum of 200 gold. Of course, we'll be here or at the Creaky Coffin at the East Gates."

A new Side Quest has been added to your Journal.

Journal

Location: South Gates

Current Time: Evening

Day: One

Reputation: 1

Side Quests:

In Progress:

Side Quest: My Fair Countess

Quest Giver: Captain von Zarovitch

Assignment: "Countess Lyudmila hasn't been seen in months. She hasn't been seen around the town. Where could she be?..."

Reward: ???

Side Quest: Dead Like You

Quest Giver: Daine, Outside the Back Alley in the Residential District

Description: "I'm dying of Ether Overdose, but I'm cool with that because I get to become a sentient undead if all goes according to plan. Find someone who can turn me!"

Reward: "I'll give you three Geodes I found getting here. I don't know what's in them, but if you take them to a smith, you can find out."

Side Quest: Deader than Dead

Quest Giver: Milligorian, The South Gates

Description: "I've heard that Diane, a girl who's managed to weasel her way in here, wants to become an undead. I can't allow that, seeing how I need her dead dead. However, she'll recognize me on the spot if I approach her. Kill her, and I'll give you a handsome reward."

Reward: "I'll give you each 200 gold for bringing me her head. And I specifically want her head."

Side Quest: Sniping's A Good Job, Mate

Quest Giver: Fellcrest Town Watch, Captain von Zarovitch

Description: "Attention Citizens. A mad sniper has been seen stalking the rooftops at night, attacking civilians at random. A reward will be delivered to anyone who can bring this man to justice. See a guard for further details."

Reward: "500 gold to split."

Completed:

Side Quest: Who You Gonna Call?

Quest Giver: Derelict, outside of the Ratty House

Assignment: "I could've asked you to help us get those rodents out of that building... but it seems you've already done it for me! Thanks!"

Reward: "I'll make sure people in town hear that you helped me out!"

19934830061_7f28984b7c_o.jpg

LEGEND:

1: East Gates

2: Temple of Helvetia

3: South Gates

4: Last Chance Connivence and Goods

5: Countess Lyudmila's Manor

6: Residential District

7: Old Ratty House

8: Back Alley

9: Cemetery

MAP NOT TO SCALE

QM Note: You now have two Side Quests which directly come into conflict with each other. It's up to the party to decide which Side Quest they wish to complete. The Side Quest not completed will be considered Failed.

Edited by Kintobor
Posted

Are there any negative repercussions should we fail a side quest? Does our reputation go down?

Althior stand back, looking over the events that unfold. He remains silent, before he turns away, whispering to Sorrow. "The way I see it, either way we get a reward. We find this dealer and she's saved, and if we can't, she dies, and we get our reward from these," he glances back, "fine gentlemen," he pauses for a moment. "This Sniper intrigues me, however. Looking for him may hold bountiful results, both spiritually and monetarily." he smirks.

Posted

Throlar punches the elf in the groin.

"I'm not some hired killer off the street! Find someone else to do your dirty work you son of a bitch."

Posted

Are there any negative repercussions should we fail a side quest? Does our reputation go down?

Althior stand back, looking over the events that unfold. He remains silent, before he turns away, whispering to Sorrow. "The way I see it, either way we get a reward. We find this dealer and she's saved, and if we can't, she dies, and we get our reward from these," he glances back, "fine gentlemen," he pauses for a moment. "This Sniper intrigues me, however. Looking for him may hold bountiful results, both spiritually and monetarily." he smirks.

QM Note: You'll get reputation in the town no matter which one you do, but it'll simply be with a different group. The only repercussions of failing a quest is not getting the reward.

Posted

Throlar punches the elf in the groin.

"I'm not some hired killer off the street! Find someone else to do your dirty work you son of a bitch."

Althior grasps the dwarf by the arm. "We don't need any, well, clearly powerful enemies dammit!"

"Honestly, does he think about anything he has done?"

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