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Posted

I seize as Vindsval suddenly stabs the poor girl, not expecting that kind of swiftness.

"Vindsval! There was - there was steps we had to take before she died! Gah, come on, hold on, for just a second, please..."

As Diane draws her last breaths, I hastily sprinkle the Last Wish Powder on her and begin muttering the necessary rituals, my hand's surging with a blue ethereal pulse - from the very same scars I used to dope on ether cores all these years to go. I break out in a sweat, not realizing Vindsval was going to be so quick, desperately hoping Diane was alive to be affected by the power. I pump as much ether into the girl as I need to, frantically downing any tonics and ether cores that I have to, to bind her spirit back to her body. Recalling all of the necromantic arts, I pray to Helvetia this would succeed as I do my work...

Posted

You would have bled her out and forced her to bundle herself and hide. I gave her the quickest end and they least visible permanent mark. Now do your part in this thing.

Posted

You would have bled her out and forced her to bundle herself and hide. I gave her the quickest end and they least visible permanent mark. Now do your part in this thing.

"But it was the plan!" Althior takes a moment to regroup himself. "We will discuss this at a later time," he spits at the witch, one word at a time.

Posted

I should've stayed a Necromancer myself, Althior thinks. He situated himself against the wall, watching the events unfold. "Damn it all to hel..." he mutters under his breath

Posted

Vindsval whispers There was no plan, only debate of method. Clearly the woman was anxious, in pain, and wanted this done. So it is done. The strike least felt is the one not seen. She will have no knowledge of her death. Would you not have wished it thus?

Posted

Althior bites his lip and stays silent. Yet another Ogroblin who couldn't think anything through. Babeleth was quickly becoming a synonym for stupidity, it seemed.

Posted

Vindsval moves so that his massive frame hides the party from the view of prying eyes, removes his Brifrost Blade from its scabbard at his waist, kneels, and drives it with precision and speed into Diane's Heart.

Diane writhes in pain as Vind drives the daggers into her heart. She begins coughing up blood and convulsing as he pulls his blades out, completely out of breath.

As Diane draws her last breaths, I hastily sprinkle the Last Wish Powder on her and begin muttering the necessary rituals, my hand's surging with a blue ethereal pulse - from the very same scars I used to dope on ether cores all these years to go. I break out in a sweat, not realizing Vindsval was going to be so quick, desperately hoping Diane was alive to be affected by the power. I pump as much ether into the girl as I need to, frantically downing any tonics and ether cores that I have to, to bind her spirit back to her body. Recalling all of the necromantic arts, I pray to Helvetia this would succeed as I do my work...

Sorrow hastily and unexpectedly gets to work. If he could sweat, he would be doing so, as he sprinkles the Last Wish Powder and the necromantic energy through her veins. (15 ether) Diane eventually goes numb and stiff. Diane was dead.

It didn't take to much longer for her eyes to twitch back open as she looked around. Her face began to clear up from the green gunk, although it seemed to be taking its time. She poked at the large hole where Vindsval stabbed her.

19881662533_29ef9de5b4_o.jpg

"Did- did you just stab me? What the hell was that all about? How am I going to explain this gapping hole in my chest?"

Posted (edited)

I heave a sigh and stand up, feeling exhausted.

"It was either that or a sliced throat, and one you can wear a shirt over. But... you're undead now. And can live independent of myself, I hope.

Can you stand?" I say, offering a gloved hand.

Edited by Endgame
Posted

Would you have preferred a second smile across your throat? You are looking quite well for the newly unliving Dianne. Welcome to your new path.

Posted

Althior drops his head and starts to laugh. "What the hell did I say? It doesn't matter now, you don't need to explain it. You're undead, it's what you wanted. Are we done here?"

Posted

I heave a sigh and stand up, feeling exhausted.

"It was either that or a sliced throat, and one you can wear a shirt over. But... you're undead now. And can live independent of myself, I hope.

Can you stand?" I say, offering a gloved hand.

Diane stands up, brushing herself off.

19881662533_29ef9de5b4_o.jpg

"I guess I can now. Thanks a lot. Seems as if though it's going to be smooth sailing from here!

As promised, here's those three geodes I promised. You'll have to find a blacksmith to cut them open, but it shouldn't be too bad of an issue." Diane hands over the three stone chunks. "Well... I"m going to be sticking around here for awhile, maybe find a place to stay in, or maybe go head over to that bar at the East Gates. I doubt I'll be here at nights anymore if you need me. Thanks a lot guys, you really helped a girl out. Now I got to go and get the blood removed from my shirt..."

The Side Quest is Successful, but but has Failed another! Journal Updated!

QM Note: Party leader, please divide the three geodes amongst the group.

The Party

ufBQ5WT.pngSorrow(Endgame) *Party Leader*

428 years old undead Necromancer

Level 30.25 *Immune to Sealed, Afraid, and Doomed*

Power: 55 (30+2+33)

Defense: 8

Health: 41/41 (7+29+5)

Ether: 32/34 (30+4)

Gold: 602

428 years old undead Necromancer

Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff)

Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Last Wish Powder

18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)

36 years old male human Prophet

Level 53.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, andSlowed**AbsorbsEarth**Immune to Ice andDarkness* *Lucky!* *Encouraged*

Power: 88 (53+35) (Spellpower: 98 (53+35+10))

Defense: 15 (2+5+5+3)

Health: 73/73 (5+52+15+1)

Ether: 38/88 (5+52+15+10+4+2)

Gold: 890

GP: 14

Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Lieutenant's Helm (SP:3, protects from fragile; headwear)

Inventory:

Weapons: --

Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear)

Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30)

Consumables: 3 Potions, 5 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 11 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.)

Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest

18212926653_b3695d265c_q.jpg

Throlar Wineghilm

137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness*

Level, 15.5

Power, 26 (15+10+1). 36 against ancient enemies.

Defense, 6 (5+1).

Health, 37/37 (32+5)

Gold, 280.

Equipped; Mopagsaber (WP; 12, Ice elemental longsword), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear)

Inventory;

Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies)

Shields; None.

Artifacts; , Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear)

Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2.

Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead)

Treasures; Viper scale (worth 40 gold to some NPC's).

Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2).

RzryNyP.jpg

Vindsval Half-Born (Asphalt)

37 year old, Male, Half Giant,

Level: 27 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies.

Power: 39 (27+12) (+10 to healing)

Defense: 4

Health: 43/43 (9+26+8)

Ether: 10/31 (5+26)

Gold: 352

Equipment:

Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poison 10*

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, andWeakened effects)(lent by Benji)

Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear.

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Inventory:

Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 5X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,2X Smelling Salts,2XGrating Stone, Bone, Jarate

Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer),

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero

Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)

Artefacts:

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),

Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)

Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)

Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory)

Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.

Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1)

Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect)

Mage's Muffler (Provides immunity to Sealed, accessory)

Gems: Emerald X2, Aquamarine,

Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether.

Decamon Cards: Cherub (Luminous 3)

Tools: Bed Roll and Shovel

Journal

Location: Residential District

Current Time: Morning

Day: Two

Reputation: 3

Side Quests:

In Progress:

Side Quest: My Fair Countess

Quest Giver: Captain von Zarovitch

Assignment: "Countess Lyudmila hasn't been seen in months. She hasn't been seen around the town. Where could she be?..."

Reward: ???

Side Quest 8: Sorry, Out of Order

Quest Giver: Schmidt, Outside Lyudmila's Manor

Description: "The Decamon Dispenser that was here has gone missing. It was in desperate need of repairs, and I'm worried it's been stolen. Can you help find it for me? It looks like a pirate."

Reward: ???

Completed:

Side Quest: Who You Gonna Call?

Quest Giver: Derelict, outside of the Ratty House

Assignment: "I could've asked you to help us get those rodents out of that building... but it seems you've already done it for me! Thanks!"

Reward: "I'll make sure people in town hear that you helped me out!"

Side Quest: Dead Like You

Quest Giver: Daine, Outside the Back Alley in the Residential District

Description: "I'm dying of Ether Overdose, but I'm cool with that because I get to become a sentient undead if all goes according to plan. Find someone who can turn me!"

Reward: "I'll give you three Geodes I found getting here. I don't know what's in them, but if you take them to a smith, you can find out."

Side Quest: Sniping's A Good Job, Mate

Quest Giver: Fellcrest Town Watch, Captain von Zarovitch

Description: "Attention Citizens. A mad sniper has been seen stalking the rooftops at night, attacking civilians at random. A reward will be delivered to anyone who can bring this man to justice. See a guard for further details."

Reward: "500 gold to split."

Failed:

Side Quest: Deader than Dead

Quest Giver: Milligorian, The South Gates

Description: "I've heard that Diane, a girl who's managed to weasel her way in here, wants to become an undead. I can't allow that, seeing how I need her dead dead. However, she'll recognize me on the spot if I approach her. Kill her, and I'll give you a handsome reward."

Reward: "I'll give you each 200 gold for bringing me her head. And I specifically want her head."

19934830061_7f28984b7c_o.jpg

LEGEND:

1: East Gates

2: Temple of Helvetia

3: South Gates

4: Last Chance Connivence and Goods

5: Countess Lyudmila's Manor

6: Residential District

7: Old Ratty House

8: Back Alley

9: Cemetery

MAP NOT TO SCALE

Posted (edited)

As the girl walks off Vindsval motions to her.

Dianne, before you go. You should know there is a pair of enforcers here looking for you. We may not be the only travelers who were asked to locate you. Perhaps you should not draw attention to yourself until the gates are opened and they are allowed to leave.

Edited by Asphalt
Posted (edited)

I nod and accept the geodes, handing one to Althior and I but keeping one up for grabs.

"Throlar, Vindsval, do you want this last one?"

I turn to Diane.

"More than glad to be of help, and may your unlife have better fortune than your first one. Just a warning, though... You got maybe ten to twenty years with that appearance, max." I peel down my hood, giving a glance a tmy withered face, before pulling it back up. "Make use of it while you can.

And Vindsval is right. Stay safe out there."

Edited by Endgame
Posted (edited)

I would gladly accept the stone. Many Thanks.

He watches the woman walk off.

Now what do we do if we run into the iron fist and his hound?

Edited by Asphalt
Posted (edited)

We learned nothing of either of the women we are searching for. Tell me Althior, Sorrow, have you any word of them from your travels? We do you think we should go next? The Manor? The Cemetery? Search this district further?

Edited by Asphalt
Posted

"We should check out the East Gates, too. That's currently our one possible lead as of now. I'd also like to make it back to Last Chance eventually,"

Posted (edited)

Althior reverts to his position against the wall. "Might as well..."

Edited by K-Nut

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