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The East Gates Party

ufBQ5WT.pngSorrow(Endgame) *Party Leader*

428 years old undead Necromancer

Level 30.5 *Immune to Sealed, Afraid, and Doomed* *Inspired!*

Power: 57 (30+2+25)

Defense: 8

Health: 41/41 80/82(7+29+5)

Ether: 31/34 (30+4)

Gold: 492

428 years old undead Necromancer

Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff)

Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)

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Lesser Will-o-Wisp

Level 23 Dark Undead

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Vindsval Half-Born (Asphalt)

37 year old, Male, Half Giant,

Level: 28 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies.

Power: 40 (28+12) (+10 to healing)

Defense: 4

Health: 26/44 (9+27+8)

Ether: 11/32 (5+27)

Gold: 342

Equipment:

Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poison 10*

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, andWeakened effects)(lent by Benji)

Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear.

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Inventory:

Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 3X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,2X Smelling Salts,2XGrating Stone, Bone, Jarate, Geode, Agni Bomb

Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer),

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero

Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)

Artefacts:

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),

Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)

Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)

Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory)

Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.

Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1)

Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect)

Mage's Muffler (Provides immunity to Sealed, accessory)

Gems: Emerald X2, Aquamarine,

Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)

Decamon Cards: Cherub (Luminous 3)

Tools: Bedroll, Shovel, Compass

With their scrolls chosen and her crystal ball returned to her, Irisa closes the lid on the chest full of weathered scrolls and tucks it away behind her.

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"I appreciate the assistance, sirs. Now, if you don't mind, I'd like to lie down. The Spirit of Misery's little stunt has left me a little winded. If you'd like some more readings, come visit me tomorrow. Again, thank you for your assistance." Sorrow and Vindsval leave Irisa's Fortune Telling House and back onto the streets of the East Gates.

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The Side Quest is Successful!

Journal

Location: East Gates

Current Time: Noon

Day: Two

Reputation: 4

Side Quests:

In Progress:

Side Quest: My Fair Countess

Quest Giver: Captain von Zarovitch

Assignment: "Countess Lyudmila hasn't been seen in months. She hasn't been seen around the town. Where could she be?..."

Reward: ???

Side Quest: Sorry, Out of Order

Quest Giver: Schmidt, Outside Lyudmila's Manor

Description: "The Decamon Dispenser that was here has gone missing. It was in desperate need of repairs, and I'm worried it's been stolen. Can you help find it for me? It looks like a pirate."

Reward: ???

Side Quest : I Want To Be The Very Best

Quest Giver: Emmur and Chestnut, The North Gates

Description: "We came all the way here to fight a Decamon Champion but she's apparently nowhere to be found. We both just want one Decamon fight with a bonafide champion, and don't mind winning or losing!"

Reward: ???

Side Quest: Where Everybody Knows Your Name

Quest Giver: Stine, owner of the Creaking Coffin Saloon, North Gates.

Assignment: "Three of my Patrons, Wighty, Carlos, and Frey are behind on their tabs. Find them, and get them to pay up. I don't care how you do it, neither."

Reward: "I'll give you a 25% discount on all drinks. I'm also willing to tell you anything you want about the town."

Side Quest: My Bloody Valentine

Quest Giver: Buschemi, loafs around the Last Chance Convenience and Sundries

Description: "The love of my life, Brana, works at the Last Chance, and if I want to make a move, I want it to be meaningful. Can you find out what really makes her swoon over men, and bring it too me?"

Reward: "I've got some rare items I can give you. How about I hand out one of your choosing?"

Completed:

Side Quest: Who You Gonna Call?

Quest Giver: Derelict, outside of the Ratty House

Assignment: "I could've asked you to help us get those rodents out of that building... but it seems you've already done it for me! Thanks!"

Reward: "I'll make sure people in town hear that you helped me out!"

Side Quest: Dead Like You

Quest Giver: Daine, Outside the Back Alley in the Residential District

Description: "I'm dying of Ether Overdose, but I'm cool with that because I get to become a sentient undead if all goes according to plan. Find someone who can turn me!"

Reward: "I'll give you three Geodes I found getting here. I don't know what's in them, but if you take them to a smith, you can find out."

Side Quest: Sniping's A Good Job, Mate

Quest Giver: Fellcrest Town Watch, Captain von Zarovitch

Description: "Attention Citizens. A mad sniper has been seen stalking the rooftops at night, attacking civilians at random. A reward will be delivered to anyone who can bring this man to justice. See a guard for further details."

Reward: "500 gold to split."

Side Quest: Cloudy with a Chance of Bloody Dismemberment

Quest Giver: Irisa, at the Front Gates

Description: "I think somethings buggered with my Crystal Ball. How do you heroes feel about going inside and taking a look?"

Reward: "I'll give you one of my scrolls to keep. Your choice."

Failed:

Side Quest: Deader than Dead

Quest Giver: Milligorian, The South Gates

Description: "I've heard that Diane, a girl who's managed to weasel her way in here, wants to become an undead. I can't allow that, seeing how I need her dead dead. However, she'll recognize me on the spot if I approach her. Kill her, and I'll give you a handsome reward."

Reward: "I'll give you each 200 gold for bringing me her head. And I specifically want her head."

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LEGEND:

1: East Gates

2: Temple of Helvetia

3: South Gates

4: Last Chance Convenience and Goods

5: Countess Lyudmila's Manor

6: Residential District

7: Old Ratty House

8: Back Alley

9: Cemetery

MAP NOT TO SCALE

The Back Alley Party

"Nothing violent I assure you." Throlar said, speaking diplomatically, "I'm Throlar Wineghilm, walking public relations disaster. And this is Althior Emorith, amoral prophet-cum-necromancer. We're here looking for a dangerous woman named Amber Makepeace, brunette, pale, wears black and red, usually accompanied by a shadow wraith of some sort. Have you seen her?"

The skeletal ghost laughs, his sharp and high pitched howlers of laughter filling the alley.

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"Ha hahahaha! No. Although you do crack me up! My name is Gus. I came into Fellcrest with a few friends and we seem to have been forced to stay here. Apparently, the head honcho doesn't want people leaving or something.

As for why I'm here, the best answer I can give you is loitering. I hate this place. All I want is some old, abandoned house to settle down in with my chaps. Figured we might find something here, but no luck so far."

Posted

Then we shall leave you to your rest Dear Lady. I thank you for the scroll and I would welcome another visit with you in the future. It was a wonderful contrast to meet you here. The witch bows his head to Irisa, and then ducks it low to leave the shop.

Vindsval Turns to Sorrow.

Shall we talk with a few of these townsfolk? Perhaps they could tell us something of import regarding our search.

The green man approaches the Caped Woman with the staff and her Pale Companion.

Well met Friends, I am Vindsval Called the Half Born, slayer of the Night Assassin, would you have a moment to talk? I am new to your city and there is much I do not yet know.

Posted

The Back Alley Party

The skeletal ghost laughs, his sharp and high pitched howlers of laughter filling the alley.

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"Ha hahahaha! No. Although you do crack me up! My name is Gus. I came into Fellcrest with a few friends and we seem to have been forced to stay here. Apparently, the head honcho doesn't want people leaving or something.

As for why I'm here, the best answer I can give you is loitering. I hate this place. All I want is some old, abandoned house to settle down in with my chaps. Figured we might find something here, but no luck so far."

"We cleared out some rats from a little rundown house in the north of the city, I don't think anybody's taken up residence in the interval."
Posted

The East Gates Party

The green man approaches the Caped Woman with the staff and her Pale Companion.

Well met Friends, I am Vindsval Called the Half Born, slayer of the Night Assassin, would you have a moment to talk? I am new to your city and there is much I do not yet know.

The caped woman looks over Vindsval, seemingly disinterested. Her companion seemed somewhat more timid around the hulking half giant, ducking behind the caped woman. Vindsval couldn't see it at first, but as he approached the woman, he noticed a large gash across her neck.

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"Well met, Vindsval. My name is High Priestess Silivia. I'm currently doing my rounds about town, ensuring the populace is that worships Helvetia is at ease... although I doubt that state will come any time soon. I've been informed by Captain von Zarovitch that you entered the town, that and I've also heard that you were responsible for ending the Sniper's spree in town. For that, you have my personal thanks." The individual attempts to straighten his posture and audibly gulps.

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"Well, my-my-my name is Taylor. P-p-pleasure to meet you."

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"Now then, what can I help you with?"

The Back Alley Party

"We cleared out some rats from a little rundown house in the north of the city, I don't think anybody's taken up residence in the interval."

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"You don't say, eh.... perhaps I'll have to take a look into it. If you see Ivan or Geoffrey, let them know where I am. I'm going to check out this house. Thanks for the tip off." With a small gesture, the grinning undead gets off the box and makes his way out of the alley.

Posted

"You're doing good work, Silivia. Priest carlos - whom I assume you're in charge of... hlped me with a certain matter. You have my thanks.

Are you another priest, Taylor?"

Posted

Vindsval kneels before the High Priestess and knuckles his forehead in respect.

Well met High Priestess, Even a follower of the Wanderer knows of the power of your order. I am blessed by your notice of my actions.

He stands slowly and as smoothly as his large frame would allow. He nods to the timid man. Well met to you as well Master Taylor

I am among a group of travelers come from Heroica to find a woman believed to be hiding here among your people. She goes by the name of Amber Makepeace. It would help me upon my path if you had any knowledge of her that you would be willing to share.

Posted

"You're doing good work, Silivia. Priest carlos - whom I assume you're in charge of... hlped me with a certain matter. You have my thanks.

Are you another priest, Taylor?"

Silvia nodded in recognition, looking appreciative of Sorrow's comment.

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"Thank you for the kind words. Carlos is indeed a member of the Church which I oversee, and one of my more trusted priests. I believe I remember him telling me a necromancer came into our fold late last night. If there's anything you need when it comes to the art of necromancy and speaking with the deceased, come speak to me." Her voice was somewhat raspy and hoarse, but it was to be somewhat expected due to her gash. Taylor seemed to get somewhat tense at being put in the spotlight.

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"Who, me? Oh, no, um, I'm, um, just lady Silvia's attendant for the time being, although I do work with some of the other priests."

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"I brought him into the church when he first strode into town about a year ago. A fresh undead, confused and lost, like a lot of us. It was either that or wallow about. It's hard coming to grips being dead and alive at times, especially at young age like Taylor's." Taylor continued to stick to the High Priestess side, fiddling with his hands.

He nods to the timid man. Well met to you as well Master Taylor

I am among a group of travelers come from Heroica to find a woman believed to be hiding here among your people. She goes by the name of Amber Makepeace. It would help me upon my path if you had any knowledge of her that you would be willing to share.

Taylor merely nodded, seemingly intimidated by the giant in front of him.

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"The name Amber Makepeace is familiar to me. I remember her coming her some years ago, but I have not seen her since. She came looking for advice on Helvetia and looking for clarity. She left my church shortly afterward. Whether she stayed in town for long, I don't remember. My advice to you is to ask Stine in the Creaky Coffin. He hears a lot, and even if he hasn't heard of her, he may have other leads for you to follow."

Posted

Althior scowls. "You realize that's also where our portal is, right? McCreary may not be too happy if people start using it..."

Posted (edited)

Althior scowls. "You realize that's also where our portal is, right? McCreary may not be too happy if people start using it..."

"Shit. We'd better tell him."

Throlar called after the undead.

"Sir, I think you should know that the portal we used to get into the city is in that house, it should close sometime about midnight tomorrow."

He looked back at Althior.

"There, that should deal with the problem, now come on, we have a quarry to stalk." he said, replacing his Elven Shield with his Shield of Invisibility.

Edited by Lord Duvors
Posted

"Sir, I think you should know that the portal we used to get into the city is in that house, it should close sometime about midnight tomorrow."

As Throlar calls out to Gus, he notices he shouting at no one. Gus is no where to be seen.

Posted

High%20Priestess%20Silvia_zpsaovrjrux.jpg

"The name Amber Makepeace is familiar to me. I remember her coming her some years ago, but I have not seen her since. She came looking for advice on Helvetia and looking for clarity. She left my church shortly afterward. Whether she stayed in town for long, I don't remember. My advice to you is to ask Stine in the Creaky Coffin. He hears a lot, and even if he hasn't heard of her, he may have other leads for you to follow."

"Many thanks Lady. My I use your name to loosen his tongue? Some if this town are very hesitant to speak to outsiders. If I could say that you sent me, it may go a long way to helping him in his willingness to speak."

Posted

"Many thanks Lady. My I use your name to loosen his tongue? Some if this town are very hesitant to speak to outsiders. If I could say that you sent me, it may go a long way to helping him in his willingness to speak."

High%20Priestess%20Silvia_zpsaovrjrux.jpg

"Stine's one of those people you described. He's a good businessman, but he's secretive. He may be sociable, but he doesn't open his lips unless there's business or gold on the table, and he's even more so like that to the living. You'll have to speak with him yourself."

Posted

"Then I fear this may be either a very short or a very one sided conversation."

Vindsval nods his head once more to the priestess and to the timid Terry.

"I look forward to meeting each of you once again. But I must be on my way. Our employer has placed a rather tight timetable on our little venture. May the Wanderer guide you upon your Path."

Vindsval Moves off to the Saloon and enters, hoping to have an open conversation with Master Stine.

Posted

"Then I fear this may be either a very short or a very one sided conversation."

Vindsval nods his head once more to the priestess and to the timid Terry.

"I look forward to meeting each of you once again. But I must be on my way. Our employer has placed a rather tight timetable on our little venture. May the Wanderer guide you upon your Path."

Vindsval Moves off to the Saloon and enters, hoping to have an open conversation with Master Stine.

"May we meet again."

I follow vindsval to the Saloon.

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"Best of luck in your endeavours. May the Frostheart watch over you, in this life and the next."

Taylor waves farewell as Vindsval manages to squeeze his way into the saloon, the Creaky Coffin, Sorrow not far behind him.

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The various pieces of memorabilia hanging on the wall seemed to tell a long and tumultuous history in the area, including plaques and curious banners. A device in the back plays a song as the two enters, not the same one Sorrow heard earlier.

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"Welcome to the Creaking Coffin. My name's Stine, please take a seat." He notices Sorrow and chuckles. "Back so soon? Hehe. What can I do you for, gentlemen?"

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"Hopefully not to throw salt in my wounds..." Geoffrey grumbles, clearly becoming more inebriated by his drink.

Posted

Vindsval ducks gingerly through the door and looks about the saloon.

Well met Master Stine. I have heard much about you and this place. It certainly lives up to its reputation. I am called Vindsval. What might you have to offer a weary traveller?

Posted

"Well bugger."

He stood still for a moment before finally giving an invisible shrug.

"Ah well, it'll sort itself out, come on, to the Last Chance!"

Posted

Vindsval ducks gingerly through the door and looks about the saloon.

Well met Master Stine. I have heard much about you and this place. It certainly lives up to its reputation. I am called Vindsval. What might you have to offer a weary traveller?

Stine nods as he wipes down the bar.

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"Many a fine beverage, sir. What interests you the most? I'll note we ask our patron to finish their drinks in the establishment as well, so no taking anything with you."

The Creaky Coffin's Selection

heroica-mead.jpgMead (Causes the encouraged-effect, doubling the target's attack power for the duration of one battle.) Costs 20 gold.

heroica-soma.jpgSoma (Causes the blessed-effect, allowing the target to recover a tenth of their maximum health at the end of each round for the duration of one battle.) Costs 50 gold.

heroica-mulledwine.jpgMulled Wine (Causes the inspired-effect, doubling the target's current and maximum health for the duration of one battle.) Costs 60 gold.

heroica-myrrh.jpgMyrrh (Causes the transcended-effect, restoring 1 ether per round to the target for the duration of one battle.) Costs 85 gold.

heroica-flamedistilledbrandy_zpsdf2a04e2.jpg Flame-distilled Brandy - Causes the encouraged- and the immune to ice-effects for the duration of one battle. Costs 30 gold.

Posted

A fine selection it is my friend.

Vindsval pulls a small handful of gold from his purse and offers it to the Bartender.

I believe I would like to wipe the dust of the streets from my throat with one of your fine MEADS if you would pour me one.

The witch then waits in silent anticipation for Stine to fill his order. The music begins to insinuate itself into his mind and he begins to tap a finger nail against the bar in time with the tune.

Posted

QM Note: We've gotten to a point where both parties are pretty far apart time wise from each other. This is just a heads up for both teams, but it's Noon for Sorrow and Vindsval, and Midnight for Althior and Throlar. I'll have the Althior and Throlar update in a bit, since I need to take some photography, but for now I'll continue with Sorrow and Vindsval. As a reminder, fatigue will set in on the Third day at Noon unless you rest for a full section of a day. :wink:

A fine selection it is my friend.

Vindsval pulls a small handful of gold from his purse and offers it to the Bartender.

I believe I would like to wipe the dust of the streets from my throat with one of your fine MEADS if you would pour me one.

The witch then waits in silent anticipation for Stine to fill his order. The music begins to insinuate itself into his mind and he begins to tap a finger nail against the bar in time with the tune.

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"But of course." Stine gets to work pouring Vindsval his drink out of a tap, handing it to him after receiving his money. He grins as he gives it to the half-giant. "Enjoy, friend."

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Vindsval Half-Born (Asphalt)

37 year old, Male, Half Giant,

Level: 28 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. *Encouraged!*

Power: 40 (28+12) (+10 to healing)

Defense: 4

Health: 26/44 (9+27+8)

Ether: 11/32 (5+27)

Gold: 322

Equipment:

Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poison 10*

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, andWeakened effects)(lent by Benji)

Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear.

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Inventory:

Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 3X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,2X Smelling Salts,2XGrating Stone, Bone, Jarate, Geode, Agni Bomb

Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer),

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero

Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)

Artefacts:

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),

Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)

Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)

Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory)

Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.

Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1)

Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect)

Mage's Muffler (Provides immunity to Sealed, accessory)

Gems: Emerald X2, Aquamarine,

Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)

Decamon Cards: Cherub (Luminous 3)

Tools: Bedroll, Shovel, Compass

"I'm more in the market for information this time, Stine."

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"Are you now? Hehehe." Stine shows his grainy, yellow teeth as he chuckles in his coarse voice. "A lot of people want information, but I don't give it to just anyone. Besides, didn't we have a deal? You get my bar tab money back for me, and I'll give you discount and I'll loosen my lips on whatever you want to know about this town that might have weaselled it's way into my little ears."

Posted

Vindsval picks up the small mug and sips thoughtfully at its foamy contents. He smiles appreciatively as the aroma of hops and bitters hits his nose.

Truly a fine brew Master Stine. He says before a yawn cuts his words off prematurely.

My apologies, but it has been a long couple of days. There has been much work to be done since we arrived here in your fine city. I do not suppose you have a room, or even a secluded corner in which I could unpack my bedroll and REST for a few hours. I fear I may not be much longer on my feet otherwise.

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