Asphalt Posted October 19, 2015 Posted October 19, 2015 Very well Fedelia, you stay here and when I find your friend I shall return him here to you. Do not fret small one, it shall be done. With that Vindsval pat's the small undead on the head lightly and moves off the the RESIDENTIAL district in search of the mysterious third party and his companions. Quote
Duvors Posted October 20, 2015 Posted October 20, 2015 "Well, I say we wait. Nothing else to do." Quote
Endgame Posted October 20, 2015 Posted October 20, 2015 "You asked for it." I strike the Bats from the back row, and send my Wisp at Frey. Wisp Sorrow Quote
Kintobor Posted October 22, 2015 Author Posted October 22, 2015 (edited) The New Other Residential Party Very well Fedelia, you stay here and when I find your friend I shall return him here to you. Do not fret small one, it shall be done. With that Vindsval pat's the small undead on the head lightly and moves off the the RESIDENTIAL district in search of the mysterious third party and his companions. Vindsval bids farewell to the young girl as he makes his way to the Residential District. By the time he reaches the area, it's midnight. The streets are relatively quiet, and it seems as if nothing is currently happening here. The Last Chance Party "Well, I say we wait. Nothing else to do." The party waits around for the store to open, which takes awhile considering the time of day. By morning the store is open, and the onset of fatigue is beginning to settle in. Brana returns to the store, giving the party a concerned look as she unlocks the door to the Last Chance and begins to set up shop. Buschemi arrives shortly after. "Hello again. You guys alright? You look like you could use a rest. So, tell me, how did it go? Did you manage to find something Brana likes?" Throlar Wineghilm 137 year old male Dwarven Warden. *Avoids free hits from Flying enemies* *FATIGUED* Level, 15.5 Power, 25 (15+10). 35 against ancient enemies. Defense, 1 (1). Health, 32/32 (32) Gold, 330. Equipped; Mopagsaber (WP; 12, Ice elemental longsword) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear) Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts; Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear) Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2. Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead) Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6) Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 54.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed, Confused, and Afraid**AbsorbsEarth**Immune to Ice andDarkness* *Lucky!* *Encouraged* *FATIGUED* Power: 89 (54+35) (Spellpower: 98 (53+35+10)) Defense: 12 (2+5+5) Health: 74/74 (5+53+15+1) Ether: 39/89 (5+53+15+10+4+2) Gold: 890 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Tin Helmet (immunity to confused and afraid, headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Lieutenant's Helm (SP:3, protects from fragile; headwear) , Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 5 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 11 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), Geode Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest Bearie/Snuggly/Adorable Passive Ability: Bearie can be targeted at the ankles of one enemy per battle. Said enemy will not be able to deal out free hits for one turn. Journal Location: The Last Chance Current Time: Morning Day: Three Reputation: 4 Side Quests: In Progress: Side Quest: My Fair Countess Quest Giver: Captain von Zarovitch Assignment: "Countess Lyudmila hasn't been seen in months. She hasn't been seen around the town. Where could she be?..." Reward: ??? Side Quest: Sorry, Out of Order Quest Giver: Schmidt, Outside Lyudmila's Manor Description: "The Decamon Dispenser that was here has gone missing. It was in desperate need of repairs, and I'm worried it's been stolen. Can you help find it for me? It looks like a pirate." Reward: ??? Side Quest: My Bestest Fwiend Quest Giver: Fidelia, the Temple of Helvetia Description: "I'm missing my best fwiend, and I can't find him anywhere! If you help me find him, I'd be ever so grateful!" Reward: "I've got a shiny rock that I found. I'd be willing to give that to you for finding him!" Side Quest : I Want To Be The Very Best Quest Giver: Emmur and Chestnut, The North Gates Description: "We came all the way here to fight a Decamon Champion but she's apparently nowhere to be found. We both just want one Decamon fight with a bonafide champion, and don't mind winning or losing!" Reward: ??? Side Quest: Are You My Master? Quest Giver: The Stray Dog Description: "Are you Master? No? Can you help me find them?" Reward: ??? Side Quest: Where Everybody Knows Your Name Quest Giver: Stine, owner of the Creaking Coffin Saloon, North Gates. Assignment: "Three of my Patrons, Wighty, Carlos, and Frey are behind on their tabs. Find them, and get them to pay up. I don't care how you do it, neither." Reward: "I'll give you a 25% discount on all drinks. I'm also willing to tell you anything you want about the town." Side Quest: My Bloody Valentine Quest Giver: Buschemi, loafs around the Last Chance Convenience and Sundries Description: "The love of my life, Brana, works at the Last Chance, and if I want to make a move, I want it to be meaningful. Can you find out what really makes her swoon over men, and bring it too me?" Reward: "I've got some rare items I can give you. How about I hand out one of your choosing?" Completed: Side Quest: Who You Gonna Call? Quest Giver: Derelict, outside of the Ratty House Assignment: "I could've asked you to help us get those rodents out of that building... but it seems you've already done it for me! Thanks!" Reward: "I'll make sure people in town hear that you helped me out!" Side Quest: Dead Like You Quest Giver: Daine, Outside the Back Alley in the Residential District Description: "I'm dying of Ether Overdose, but I'm cool with that because I get to become a sentient undead if all goes according to plan. Find someone who can turn me!" Reward: "I'll give you three Geodes I found getting here. I don't know what's in them, but if you take them to a smith, you can find out." Side Quest: Sniping's A Good Job, Mate Quest Giver: Fellcrest Town Watch, Captain von Zarovitch Description: "Attention Citizens. A mad sniper has been seen stalking the rooftops at night, attacking civilians at random. A reward will be delivered to anyone who can bring this man to justice. See a guard for further details." Reward: "500 gold to split." Side Quest: Cloudy with a Chance of Bloody Dismemberment Quest Giver: Irisa, at the Front Gates Description: "I think somethings buggered with my Crystal Ball. How do you heroes feel about going inside and taking a look?" Reward: "I'll give you one of my scrolls to keep. Your choice." Failed: Side Quest: Deader than Dead Quest Giver: Milligorian, The South Gates Description: "I've heard that Diane, a girl who's managed to weasel her way in here, wants to become an undead. I can't allow that, seeing how I need her dead dead. However, she'll recognize me on the spot if I approach her. Kill her, and I'll give you a handsome reward." Reward: "I'll give you each 200 gold for bringing me her head. And I specifically want her head." LEGEND: 1: East Gates 2: Temple of Helvetia 3: South Gates 4: Last Chance Convenience and Goods 5: Countess Lyudmila's Manor 6: Residential District 7: Old Ratty House 8: Back Alley 9: Cemetery MAP NOT TO SCALE The Residential Party Round 1 of I'm Not as Think as you Drunk I am! Wisp vs. Frey- 23x2=46 Sorrow vs. Bat Swarm- Shield: Nothing happens! Frey vs. Sorrow-25/2-8=5 damage Bat Swarm- 30/2-8=7 damage. The beginning of the battle starts slowly as Sorrow's new companion belches a blast of fire onto Frey, scorching him and his once refined robes. Sorrow's attempt at resurrection fails, and he quickly finds himself swarmed by Frey's bats, which claw and dig into him. The battle continues with all enemies remaining! "Gah! My coat, my coat!" Frey *Cannot be Resurrected* Level 25 Undead Humanoid HP: 304/350 Special: Flurry of Bats- Frey summons a swarm of bats to hit the target, dealing bleeding 5 and summons an extra Vampire Bat which is added to the current Vampire Bat Mob. If no mob exists, a new Mob is started. Drops: Frey's Tab, Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; greatsword.) Vampire Bats *Mob 3* Level 30 Flying Vermin (10*3) HP: 150/150 (50*3) Special: Bloodsucker- The Vampire Bat mob bites and laps up the blood of the target, healing them by ten times the number of vampire bats in the mob. Drops: Chicken? Drumstick (Increases health by 1 when eaten, consumable) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.5 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!* Power: 57 (30+2+25) Defense: 8 Health: 29/41(7+29+5) Ether: 34/34 (30+4) Gold: 462 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Lesser Will-o-Wisp Level 23 Dark Undead Sorrow, please determine round order and select your target. Edited October 24, 2015 by Kintobor Quote
Asphalt Posted October 22, 2015 Posted October 22, 2015 Ooc: So if I am reading things correctly, Vindsval is one time period Ahead of sorrow and one time period Behind the others? Quote
K-Nut Posted October 22, 2015 Posted October 22, 2015 "Gardening," he says, simply. "She's a gardener," Quote
Endgame Posted October 22, 2015 Posted October 22, 2015 Frey should be hitting me, not the Bats, since I targetted them. I grunt as the bats decide to take a bat out of me, attempting to raise a few undead... To no avail. "Raising undead in a necropolis... I'm probably in poor taste here. But I think the townspeople have had more than enough of you." Repeat actions and battle order. Quote
Kintobor Posted October 23, 2015 Author Posted October 23, 2015 Ooc: So if I am reading things correctly, Vindsval is one time period Ahead of sorrow and one time period Behind the others? It's Midnight for Vindsval, Small Hours for Sorrow, and Morning for Throlar and Althior. Update coming shortly. Frey should be hitting me, not the Bats, since I targetted them. Sorry, I'm using the proper rules for mobs now, and a mob that outnumbers the number of heroes automatically gets a free hit. Frey should've also gotten a free hit though, so thanks for reminding me. Quote
Duvors Posted October 24, 2015 Posted October 24, 2015 "Yes, she does, flowers all over the place at her house. Now go in there and say hello to her, buy something if you need an excuse, just stop bothering random people in the street. Quote
Asphalt Posted October 24, 2015 Posted October 24, 2015 The giant looks around. He closes his eyes and listens to the beautiful silence of a city at peace. It would seem, that those with sense have retired for the evening. Sorrow will return to Stine with his recovered coin. I should do the same. He tugs his caps slightly more tightly around his large frame and heads off to the Saloon in The East Gate. The whole time keeping an eye open for something that could be called "fluffy." Quote
Kintobor Posted October 24, 2015 Author Posted October 24, 2015 The East Gates Party Vindsval, realizing he picked a poor night to be out, heads to the Saloon at the East Gates, seeing nothing that would fit the bill of being cute, and or fluffy. It was the dawn of the third day, and soon the portal would close. Upon entering the establishment he's welcomed by familiar faces. "Back so soon, master half-giant? Hehehe, tell me, did you bring me my money? Or is there something else you're looking for?" "Hey hoo, Vind, buddy. How's life been treating you since we last met like... a few hours ago? Where's your necromancer friend at?" Journal Location: The East Gates Current Time: Small Hours Day: Three Reputation: 4 Side Quests: In Progress: Side Quest: My Fair Countess Quest Giver: Captain von Zarovitch Assignment: "Countess Lyudmila hasn't been seen in months. She hasn't been seen around the town. Where could she be?..." Reward: ??? Side Quest: Sorry, Out of Order Quest Giver: Schmidt, Outside Lyudmila's Manor Description: "The Decamon Dispenser that was here has gone missing. It was in desperate need of repairs, and I'm worried it's been stolen. Can you help find it for me? It looks like a pirate." Reward: ??? Side Quest: My Bestest Fwiend Quest Giver: Fidelia, the Temple of Helvetia Description: "I'm missing my best fwiend, and I can't find him anywhere! If you help me find him, I'd be ever so grateful!" Reward: "I've got a shiny rock that I found. I'd be willing to give that to you for finding him!" Side Quest : I Want To Be The Very Best Quest Giver: Emmur and Chestnut, The North Gates Description: "We came all the way here to fight a Decamon Champion but she's apparently nowhere to be found. We both just want one Decamon fight with a bonafide champion, and don't mind winning or losing!" Reward: ??? Side Quest: Are You My Master? Quest Giver: The Stray Dog Description: "Are you Master? No? Can you help me find them?" Reward: ??? Side Quest: Where Everybody Knows Your Name Quest Giver: Stine, owner of the Creaking Coffin Saloon, North Gates. Assignment: "Three of my Patrons, Wighty, Carlos, and Frey are behind on their tabs. Find them, and get them to pay up. I don't care how you do it, neither." Reward: "I'll give you a 25% discount on all drinks. I'm also willing to tell you anything you want about the town." Side Quest: My Bloody Valentine Quest Giver: Buschemi, loafs around the Last Chance Convenience and Sundries Description: "The love of my life, Brana, works at the Last Chance, and if I want to make a move, I want it to be meaningful. Can you find out what really makes her swoon over men, and bring it too me?" Reward: "I've got some rare items I can give you. How about I hand out one of your choosing?" Completed: Side Quest: Who You Gonna Call? Quest Giver: Derelict, outside of the Ratty House Assignment: "I could've asked you to help us get those rodents out of that building... but it seems you've already done it for me! Thanks!" Reward: "I'll make sure people in town hear that you helped me out!" Side Quest: Dead Like You Quest Giver: Daine, Outside the Back Alley in the Residential District Description: "I'm dying of Ether Overdose, but I'm cool with that because I get to become a sentient undead if all goes according to plan. Find someone who can turn me!" Reward: "I'll give you three Geodes I found getting here. I don't know what's in them, but if you take them to a smith, you can find out." Side Quest: Sniping's A Good Job, Mate Quest Giver: Fellcrest Town Watch, Captain von Zarovitch Description: "Attention Citizens. A mad sniper has been seen stalking the rooftops at night, attacking civilians at random. A reward will be delivered to anyone who can bring this man to justice. See a guard for further details." Reward: "500 gold to split." Side Quest: Cloudy with a Chance of Bloody Dismemberment Quest Giver: Irisa, at the Front Gates Description: "I think somethings buggered with my Crystal Ball. How do you heroes feel about going inside and taking a look?" Reward: "I'll give you one of my scrolls to keep. Your choice." Failed: Side Quest: Deader than Dead Quest Giver: Milligorian, The South Gates Description: "I've heard that Diane, a girl who's managed to weasel her way in here, wants to become an undead. I can't allow that, seeing how I need her dead dead. However, she'll recognize me on the spot if I approach her. Kill her, and I'll give you a handsome reward." Reward: "I'll give you each 200 gold for bringing me her head. And I specifically want her head." LEGEND: 1: East Gates 2: Temple of Helvetia 3: South Gates 4: Last Chance Convenience and Goods 5: Countess Lyudmila's Manor 6: Residential District 7: Old Ratty House 8: Back Alley 9: Cemetery MAP NOT TO SCALE The Last Chance Party "Gardening," he says, simply. "She's a gardener," "Yes, she does, flowers all over the place at her house. Now go in there and say hello to her, buy something if you need an excuse, just stop bothering random people in the street. "Really? Flowers, eh? Well... I guess I could go and find some out of town... when the gates reopen... thanks a lot, you two, I owe you big time. I guess you want your reward now? Well, I used to deal in weapons and arms, but those kind of left me. I do have a lot of surplus though, so perhaps one of these would interest you?" Buschemi opens his pockets and holds out a few valuable items. Just what else was in his coat? "I'll allow you each to take one, and I've got doubles on me, so don't worry too much there. So, which one interests you?" Bright Polish (SP +1 to one shield or armor upon use.) Grating Stone (WP +1 to one weapon upon use.) First Aid Kit (Completely restores health and removes all negative effects for the entire party once when used.) Ectoplasm- Raises Max. Ether by 2 permanently Greasy Sausage - Raises Max. Health by 2 permanently Throlar Wineghilm 137 year old male Dwarven Warden. *Avoids free hits from Flying enemies* *FATIGUED* Level, 15.5 Power, 25 (15+10). 35 against ancient enemies. Defense, 1 (1). Health, 32/32 (32) Gold, 330. Equipped; Mopagsaber (WP; 12, Ice elemental longsword) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear) Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts; Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear) Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2. Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead) Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6) Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 54.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed, Confused, and Afraid**AbsorbsEarth**Immune to Ice andDarkness* *Lucky!* *Encouraged* *FATIGUED* Power: 89 (54+35) (Spellpower: 98 (53+35+10)) Defense: 12 (2+5+5) Health: 74/74 (5+53+15+1) Ether: 39/89 (5+53+15+10+4+2) Gold: 890 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Tin Helmet (immunity to confused and afraid, headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Lieutenant's Helm (SP:3, protects from fragile; headwear) , Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 5 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 11 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), Geode Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest Bearie/Snuggly/Adorable Passive Ability: Bearie can be targeted at the ankles of one enemy per battle. Said enemy will not be able to deal out free hits for one turn. The Residential Party Round 2 of I'm Not as Think as you Drunk I am! Wisp vs. Frey- 23x2=46 Sorrow vs. Bat Swarm- Hit: 57 damage (One bat KO'd!) Frey vs. Sorrow-25/2-8=5 damage Bat Swarm- 20/2-8=2 damage. Sorrow manages to land a blow on the bats, knocking one out of the air and into the dirt. The bats and Frey still manage to come in swinging, but with one bat down, Sorrow takes a lesser thrashing than before. The battle continues! "Stop it, it burns! Fight me like a man, you coward!" Frey *Cannot be Resurrected* Level 25 Undead Humanoid HP: 258/350 Special: Flurry of Bats- Frey summons a swarm of bats to hit the target, dealing bleeding 5 and summons an extra Vampire Bat which is added to the current Vampire Bat Mob. If no mob exists, a new Mob is started. Drops: Frey's Tab, Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; greatsword.) Vampire Bats *Mob 2* Level 20 Flying Vermin (10*3) HP: 93/100 (50*2) Special: Bloodsucker- The Vampire Bat mob bites and laps up the blood of the target, healing them by ten times the number of vampire bats in the mob. Drops: Chicken? Drumstick (Increases health by 1 when eaten, consumable) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.5 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!* Power: 57 (30+2+25) Defense: 8 Health: 22/41(7+29+5) Ether: 34/34 (30+4) Gold: 462 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Lesser Will-o-Wisp Level 23 Dark Undead Sorrow, please determine round order and select your target. QM Note: I'm more than willing to autoroll should you wish to. Quote
Asphalt Posted October 25, 2015 Posted October 25, 2015 Vindsval reaches into his pouch, removes the purse he obtained from the Priest, and places it lightly on the bar. Here is what the Priest owes you. I would have been back sooner, but I now walk a path in search of a lost friend. That of a small child I met outside the Temple. He turns to the town's nearest undead. The path I have walked through your town has been full of waypoints. If sorrow has not yet returned I can imagine only that he has stopped at one such crossroads. Quote
Endgame Posted October 25, 2015 Posted October 25, 2015 I take a Grand Potion this turn, and the Wisp continues to attack Frey. Next turn, the Wisp will attack Frey, and I will attack the bats. Sorrow will switch to Frey (attacking from the back) when the bats die. I will take a Grand Potion if my health ever falls below 25 HP. Battle order for all turns: Wisp Sorrow Quote
Duvors Posted October 25, 2015 Posted October 25, 2015 "I'll take the first aid kit, thank you very much." Quote
K-Nut Posted October 25, 2015 Posted October 25, 2015 "Ectoplasm," Althior says. After consuming it, he turns to Throlar. "Where to next?" Quote
Duvors Posted October 26, 2015 Posted October 26, 2015 "Ectoplasm," Althior says. After consuming it, he turns to Throlar. "Where to next?" Throlar shrugged. "I don't know, I suppose we'd better find and inn or something like that and wait for the others. I'm not keen on going into that graveyard without them, no offense to you or anything like that, I'd just like us to be at full strength for it." Quote
Kintobor Posted October 27, 2015 Author Posted October 27, 2015 (edited) The East Gates Party Vindsval reaches into his pouch, removes the purse he obtained from the Priest, and places it lightly on the bar. Here is what the Priest owes you. I would have been back sooner, but I now walk a path in search of a lost friend. That of a small child I met outside the Temple. He turns to the town's nearest undead. The path I have walked through your town has been full of waypoints. If sorrow has not yet returned I can imagine only that he has stopped at one such crossroads. The bartender's devilish grin grows as he scoops up the purse and begins to count the coins inside. "That's Mr. Carlos's payment down. Thank you. So long as your friend brings in the rest of the dues I'll be more than happy to deliver my end of the bargain." "Huh, I see. Well, if you need me for anything, let me know. I'm going to be chilling here until I can find some work." Diane looks around anxiously before turning and grinning to Vind. "I saw those two guys from Vega who were after me storm out of here in a huff! They can't do jack to me now! Thanks again for helping me out!" "I'll take the first aid kit, thank you very much." "Ectoplasm," Althior says. After consuming it, he turns to Throlar. "Where to next?" "Aight, here you go. Now, if you don't mind, I'm off to find some gardening supplies! I'm going to make my move! Wish me luck!" Buschemi runs off down the street and out of sight, a spring in his stiff step. The Side-Quest is Successful! Journal Location: The Last Chance Convenience and Goods Current Time: Morning Day: Three Reputation: 5 Side Quests: In Progress: Side Quest: My Fair Countess Quest Giver: Captain von Zarovitch Assignment: "Countess Lyudmila hasn't been seen in months. She hasn't been seen around the town. Where could she be?..." Reward: ??? Side Quest: Sorry, Out of Order Quest Giver: Schmidt, Outside Lyudmila's Manor Description: "The Decamon Dispenser that was here has gone missing. It was in desperate need of repairs, and I'm worried it's been stolen. Can you help find it for me? It looks like a pirate." Reward: ??? Side Quest: My Bestest Fwiend Quest Giver: Fidelia, the Temple of Helvetia Description: "I'm missing my best fwiend, and I can't find him anywhere! If you help me find him, I'd be ever so grateful!" Reward: "I've got a shiny rock that I found. I'd be willing to give that to you for finding him!" Side Quest : I Want To Be The Very Best Quest Giver: Emmur and Chestnut, The North Gates Description: "We came all the way here to fight a Decamon Champion but she's apparently nowhere to be found. We both just want one Decamon fight with a bonafide champion, and don't mind winning or losing!" Reward: ??? Side Quest: Are You My Master? Quest Giver: The Stray Dog Description: "Are you Master? No? Can you help me find them?" Reward: ??? Side Quest: Where Everybody Knows Your Name Quest Giver: Stine, owner of the Creaking Coffin Saloon, North Gates. Assignment: "Three of my Patrons, Wighty, Carlos, and Frey are behind on their tabs. Find them, and get them to pay up. I don't care how you do it, neither." Reward: "I'll give you a 25% discount on all drinks. I'm also willing to tell you anything you want about the town." Completed: Side Quest: Who You Gonna Call? Quest Giver: Derelict, outside of the Ratty House Assignment: "I could've asked you to help us get those rodents out of that building... but it seems you've already done it for me! Thanks!" Reward: "I'll make sure people in town hear that you helped me out!" Side Quest: Dead Like You Quest Giver: Daine, Outside the Back Alley in the Residential District Description: "I'm dying of Ether Overdose, but I'm cool with that because I get to become a sentient undead if all goes according to plan. Find someone who can turn me!" Reward: "I'll give you three Geodes I found getting here. I don't know what's in them, but if you take them to a smith, you can find out." Side Quest: Sniping's A Good Job, Mate Quest Giver: Fellcrest Town Watch, Captain von Zarovitch Description: "Attention Citizens. A mad sniper has been seen stalking the rooftops at night, attacking civilians at random. A reward will be delivered to anyone who can bring this man to justice. See a guard for further details." Reward: "500 gold to split." Side Quest: Cloudy with a Chance of Bloody Dismemberment Quest Giver: Irisa, at the Front Gates Description: "I think somethings buggered with my Crystal Ball. How do you heroes feel about going inside and taking a look?" Reward: "I'll give you one of my scrolls to keep. Your choice." Side Quest: My Bloody Valentine Quest Giver: Buschemi, loafs around the Last Chance Convenience and Sundries Description: "The love of my life, Brana, works at the Last Chance, and if I want to make a move, I want it to be meaningful. Can you find out what really makes her swoon over men, and bring it too me?" Reward: "I've got some rare items I can give you. How about I hand out one of your choosing?" Failed: Side Quest: Deader than Dead Quest Giver: Milligorian, The South Gates Description: "I've heard that Diane, a girl who's managed to weasel her way in here, wants to become an undead. I can't allow that, seeing how I need her dead dead. However, she'll recognize me on the spot if I approach her. Kill her, and I'll give you a handsome reward." Reward: "I'll give you each 200 gold for bringing me her head. And I specifically want her head." LEGEND: 1: East Gates 2: Temple of Helvetia 3: South Gates 4: Last Chance Convenience and Goods 5: Countess Lyudmila's Manor 6: Residential District 7: Old Ratty House 8: Back Alley 9: Cemetery MAP NOT TO SCALE Throlar Wineghilm 137 year old male Dwarven Warden. *Avoids free hits from Flying enemies* *FATIGUED* Level, 15.5 Power, 25 (15+10). 35 against ancient enemies. Defense, 1 (1). Health, 32/32 (32) Gold, 330. Equipped; Mopagsaber (WP; 12, Ice elemental longsword) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear) Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts; Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear) Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2, First Aid Kit (Completely restores health and removes all negative effects for the entire party once when used.) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead) Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6) Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 54.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed, Confused, and Afraid**AbsorbsEarth**Immune to Ice andDarkness* *Lucky!* *Encouraged* *FATIGUED* Power: 89 (54+35) (Spellpower: 98 (53+35+10)) Defense: 12 (2+5+5) Health: 74/74 (5+53+15+1) Ether: 41/91 (5+53+15+10+4+2) Gold: 890 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Tin Helmet (immunity to confused and afraid, headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Lieutenant's Helm (SP:3, protects from fragile; headwear) , Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 5 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 11 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), Geode Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest Bearie/Snuggly/Adorable Passive Ability: Bearie can be targeted at the ankles of one enemy per battle. Said enemy will not be able to deal out free hits for one turn. The Residential Party Round 3 of I'm Not as Think as you Drunk I am! Wisp vs. Frey- 23x2=46 damage Sorrow downs a Grand Potion Frey vs. Sorrow-25/2-8=5 damage Bat Swarm- 20/2-8=2 damage. Sorrow manages to land a blow on the bats, knocking one out of the air and into the dirt. The bats and Frey still manage to come in swinging, but with one bat down, Sorrow takes a lesser thrashing than before. The battle continues! "Stop it, it burns! Fight me like a man, you coward!" Frey *Cannot be Resurrected* Level 25 Undead Humanoid HP: 212/350 Special: Flurry of Bats- Frey summons a swarm of bats to hit the target, dealing bleeding 5 and summons an extra Vampire Bat which is added to the current Vampire Bat Mob. If no mob exists, a new Mob is started. Drops: Frey's Tab, Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; greatsword.) Vampire Bats *Mob 2* Level 20 Flying Vermin (10*3) HP: 93/100 (50*2) Special: Bloodsucker- The Vampire Bat mob bites and laps up the blood of the target, healing them by ten times the number of vampire bats in the mob. Drops: Chicken? Drumstick (Increases health by 1 when eaten, consumable) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.5 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!* Power: 57 (30+2+25) Defense: 8 Health: 34/41(7+29+5) Ether: 34/34 (30+4) Gold: 462 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 4 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Lesser Will-o-Wisp Level 23 Dark Undead Round 4 of I'm Not as Think as you Drunk I am! Wisp vs. Frey- 23x2=46 damage Sorrow vs. Bats- Meditate Frey vs. Sorrow-25/2-8=5 damage Bat Swarm- 20/2-8=2 damage. Sorrow: -5 damage Things turn south as Frey manages to summon another swarm of bats which circle and strike Sorrow, leaving him with more bats to deal with. The battle continues! "Fug off, mate!" Frey *Cannot be Resurrected* Level 25 Undead Humanoid HP: 166/350 Special: Flurry of Bats- Frey summons a swarm of bats to hit the target, dealing bleeding 5 and summons an extra Vampire Bat which is added to the current Vampire Bat Mob. If no mob exists, a new Mob is started. Drops: Frey's Tab, Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; greatsword.) Vampire Bats *Mob 3* Level 20 Flying Vermin (10*2) HP: 93/100 (50*2) Special: Bloodsucker- The Vampire Bat mob bites and laps up the blood of the target, healing them by ten times the number of vampire bats in the mob. Drops: Chicken? Drumstick (Increases health by 1 when eaten, consumable) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.5 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!* Power: 57 (30+2+25) Defense: 8 Health: 34/41(7+29+5) Ether: 15/34 (30+4) Gold: 462 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 4 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Lesser Will-o-Wisp Level 23 Dark Undead Sorrow, please determine battle order and actions. Edited October 29, 2015 by Kintobor Quote
Duvors Posted October 27, 2015 Posted October 27, 2015 (edited) Throlar suddenly snapped his fingers. "Hey," he said, "I just had a thought, there's a blacksmith outside the manor gates, he wouldn't talk to me before but maybe he'll be more friendly now. What do you say?" Edited October 27, 2015 by Lord Duvors Quote
Endgame Posted October 27, 2015 Posted October 27, 2015 How did Frey spawn another Bat? Special Damage wasn't rolled, the Wisp was attacking him. Quote
Asphalt Posted October 29, 2015 Posted October 29, 2015 The East Gates Party The bartender's devilish grin grows as he scoops up the purse and begins to count the coins inside. "That's Mr. Carlos's payment down. Thank you. So long as your friend brings in the rest of the dues I'll be more than happy to deliver my end of the bargain." "Huh, I see. Well, if you need me for anything, let me know. I'm going to be chilling here until I can find some work." Diane looks around anxiously before turning and grinning to Vind. "I saw those two guys from Vega who were after me storm out of here in a huff! They can't do jack to me now! Thanks again for helping me out!" You have nothing to fear my dear Stine, Sorrow will fulfill his end of our bargain. I tell you both true, I weary of traipsing about this city from one end to another. I had not known it could be so troublesome to find a wayward daughter. Vindsval Sighs But it is a path I must walk. Perhaps there is someone outside who may aid me. I will be certain to return to hear of what you know, and perhaps to enlist your aid my lady. Vindsval knods to both of his companions in turn and leaves the saloon, surveying the once busting courtyard. Quote
Kintobor Posted October 29, 2015 Author Posted October 29, 2015 How did Frey spawn another Bat? Special Damage wasn't rolled, the Wisp was attacking him. I believe I rolled for round four and five, and somehow the two got mixed up. I'll remove the bat, and I'll continue to autoroll if that's what you wish. I'm currently away from my sets, so updates will roll out tomorrow. I'm going to make an effort to update at least once a day after tomorrow. Quote
Kintobor Posted October 30, 2015 Author Posted October 30, 2015 Updates will roll out for the rest of you later tonight. If K-Nut doesn't respond before then, I'll send you and him to the Manor Gates, Lord Duvors. You have nothing to fear my dear Stine, Sorrow will fulfill his end of our bargain. I tell you both true, I weary of traipsing about this city from one end to another. I had not known it could be so troublesome to find a wayward daughter. Vindsval Sighs But it is a path I must walk. Perhaps there is someone outside who may aid me. I will be certain to return to hear of what you know, and perhaps to enlist your aid my lady. Vindsval knods to both of his companions in turn and leaves the saloon, surveying the once busting courtyard. "If your friend is good and honest, then he should. I'm certain I'll be seeing you." Stine chuckles as he begins wiping the counter down. "Sure. I'll have you know I used to handle a lot of explosives, so if you need anything like that, let me know!" Vindsval leaves the saloon and heads out. It seems most people are still asleep, and the two Decamon obsessed teenagers were fast asleep outside the bar. A duo spoke to each other in hushed tones while a guardsman protected the gate. What would Vindsval do? Quote
Kintobor Posted November 2, 2015 Author Posted November 2, 2015 Throlar suddenly snapped his fingers. "Hey," he said, "I just had a thought, there's a blacksmith outside the manor gates, he wouldn't talk to me before but maybe he'll be more friendly now. What do you say?" "Manor Gates it is then," Leaving with their new bounty of items, Throlar and Althior head for the manor gates, feeling tired and hungry. When they arrived, for Throlar it was very much the same as he had left it. The blacksmith continued to pound away at an item, while the woman he spoke with before seemed to be browsing items. Althior's presence caught the attention of Schmitt, the man he had talked to earlier. "Oh, hello! It's you again, sir! I don't think I got your name last time, but whatever. Um.... did you get any leads on the location of Captain?" The woman next to him smiles seductively, waiting to hear Althior's response. Throlar Wineghilm 137 year old male Dwarven Warden. *Avoids free hits from Flying enemies* *FATIGUED* Level, 15.5 Power, 25 (15+10). 35 against ancient enemies. Defense, 1 (1). Health, 32/32 (32) Gold, 330. Equipped; Mopagsaber (WP; 12, Ice elemental longsword) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear) Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts; Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear) Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2, First Aid Kit (Completely restores health and removes all negative effects for the entire party once when used.) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead) Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6) Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 54.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed, Confused, and Afraid**AbsorbsEarth**Immune to Ice andDarkness* *Lucky!* *Encouraged* *FATIGUED* Power: 89 (54+35) (Spellpower: 98 (53+35+10)) Defense: 12 (2+5+5) Health: 74/74 (5+53+15+1) Ether: 41/91 (5+53+15+10+4+2) Gold: 890 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Tin Helmet (immunity to confused and afraid, headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Lieutenant's Helm (SP:3, protects from fragile; headwear) , Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 5 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 11 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), Geode Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest "Arff arff! <Man, you guys do a lot of walking!>" Bearie/Snuggly/Adorable Passive Ability: Bearie can be targeted at the ankles of one enemy per battle. Said enemy will not be able to deal out free hits for one turn. Journal Location: The Manor Gates Current Time: Noon Day: Three Reputation: 5 Side Quests: In Progress: Side Quest: My Fair Countess Quest Giver: Captain von Zarovitch Assignment: "Countess Lyudmila hasn't been seen in months. She hasn't been seen around the town. Where could she be?..." Reward: ??? Side Quest: Sorry, Out of Order Quest Giver: Schmidt, Outside Lyudmila's Manor Description: "The Decamon Dispenser that was here has gone missing. It was in desperate need of repairs, and I'm worried it's been stolen. Can you help find it for me? It looks like a pirate." Reward: ??? Side Quest: My Bestest Fwiend Quest Giver: Fidelia, the Temple of Helvetia Description: "I'm missing my best fwiend, and I can't find him anywhere! If you help me find him, I'd be ever so grateful!" Reward: "I've got a shiny rock that I found. I'd be willing to give that to you for finding him!" Side Quest : I Want To Be The Very Best Quest Giver: Emmur and Chestnut, The North Gates Description: "We came all the way here to fight a Decamon Champion but she's apparently nowhere to be found. We both just want one Decamon fight with a bonafide champion, and don't mind winning or losing!" Reward: ??? Side Quest: Are You My Master? Quest Giver: The Stray Dog Description: "Are you Master? No? Can you help me find them?" Reward: ??? Side Quest: Where Everybody Knows Your Name Quest Giver: Stine, owner of the Creaking Coffin Saloon, North Gates. Assignment: "Three of my Patrons, Wighty, Carlos, and Frey are behind on their tabs. Find them, and get them to pay up. I don't care how you do it, neither." Reward: "I'll give you a 25% discount on all drinks. I'm also willing to tell you anything you want about the town." Completed: Side Quest: Who You Gonna Call? Quest Giver: Derelict, outside of the Ratty House Assignment: "I could've asked you to help us get those rodents out of that building... but it seems you've already done it for me! Thanks!" Reward: "I'll make sure people in town hear that you helped me out!" Side Quest: Dead Like You Quest Giver: Daine, Outside the Back Alley in the Residential District Description: "I'm dying of Ether Overdose, but I'm cool with that because I get to become a sentient undead if all goes according to plan. Find someone who can turn me!" Reward: "I'll give you three Geodes I found getting here. I don't know what's in them, but if you take them to a smith, you can find out." Side Quest: Sniping's A Good Job, Mate Quest Giver: Fellcrest Town Watch, Captain von Zarovitch Description: "Attention Citizens. A mad sniper has been seen stalking the rooftops at night, attacking civilians at random. A reward will be delivered to anyone who can bring this man to justice. See a guard for further details." Reward: "500 gold to split." Side Quest: Cloudy with a Chance of Bloody Dismemberment Quest Giver: Irisa, at the Front Gates Description: "I think somethings buggered with my Crystal Ball. How do you heroes feel about going inside and taking a look?" Reward: "I'll give you one of my scrolls to keep. Your choice." Side Quest: My Bloody Valentine Quest Giver: Buschemi, loafs around the Last Chance Convenience and Sundries Description: "The love of my life, Brana, works at the Last Chance, and if I want to make a move, I want it to be meaningful. Can you find out what really makes her swoon over men, and bring it too me?" Reward: "I've got some rare items I can give you. How about I hand out one of your choosing?" Failed: Side Quest: Deader than Dead Quest Giver: Milligorian, The South Gates Description: "I've heard that Diane, a girl who's managed to weasel her way in here, wants to become an undead. I can't allow that, seeing how I need her dead dead. However, she'll recognize me on the spot if I approach her. Kill her, and I'll give you a handsome reward." Reward: "I'll give you each 200 gold for bringing me her head. And I specifically want her head." LEGEND: 1: East Gates 2: Temple of Helvetia 3: South Gates 4: Last Chance Convenience and Goods 5: Countess Lyudmila's Manor 6: Residential District 7: Old Ratty House 8: Back Alley 9: Cemetery MAP NOT TO SCALE The Residential Party Round 5 of I'm Not as Think as you Drunk I am! Wisp vs. Frey- 23x2=46 damage Sorrow vs. Bats- Hit (57x2=114 damage) Frey vs. Sorrow-25/2-8=5 damage Things turn south as Frey manages to summon another swarm of bats which circle and strike Sorrow, leaving him with more bats to deal with. The battle continues! "Fug off, mate!" Frey *Cannot be Resurrected* Level 25 Undead Humanoid HP: 120/350 Special: Flurry of Bats- Frey summons a swarm of bats to hit the target, dealing bleeding 5 and summons an extra Vampire Bat which is added to the current Vampire Bat Mob. If no mob exists, a new Mob is started. Drops: Frey's Tab, Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; greatsword.) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.5 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!* Power: 57 (30+2+25) Defense: 8 Health: 29/41(7+29+5) Ether: 15/34 (30+4) Gold: 462 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 4 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Lesser Will-o-Wisp Level 23 Dark Undead Round 6 of I'm Not as Think as you Drunk I am! Wisp vs. Frey- 23x2= 46 damage Sorrow vs. Frey- Crit/Special (57x2=114 damage KO!) After a brief skirmish, Sorrow manages to knock Frey onto the ground and into the dirt, the vampire moaning from the beating. THE BATTLE IS VICTORIOUS!!! Sorrow gains 1/4 of a level. Loot! -Frey's Tab (250 gold) -Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; greatsword.) -Chicken Drumstick (+1 Max. Health when eaten, consumable) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.75 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!* Power: 57 (30+2+25) Defense: 8 Health: 27/41(7+29+5) Ether: 15/34 (30+4) Gold: 712 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 4 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable) Lesser Will-o-Wisp Level 23 Dark Undead Frey lies in the middle of street, his moans echoing across the street. He consistently curses and swears, kicking on occasion but he doesn't get up. What will Sorrow do next? Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.