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Posted

I place a Grand Potion next to Frey.

"Drink something healthy for a change. It'll stop the bruising, too."

I head to Stine's bar and lay the tab on the table, nodding to Vindsval.

"There's the last of your money. Now, tell us about Amber Makepeace."

Posted

I place a Grand Potion next to Frey.

"Drink something healthy for a change. It'll stop the bruising, too."

I head to Stine's bar and lay the tab on the table, nodding to Vindsval.

"There's the last of your money. Now, tell us about Amber Makepeace."

QM Note: Actually, you would arrive at the bar by morning, so Vindsval's either moved on, or has stuck around. We've reached that point where wibbly wobbly timey wimey is being tracked, and it's getting harder to do so. *flies away in TARDIS* :blush:

Unless Vindsval stays in that area until morning to meet up with you, which is up to him. :wacko: :laugh:

Posted

Althior rubs his eyes. "I haven't heard anything yet, sorry. I've been around most of the city and haven't seen anything, so your bot must be cleverly hiding,"

Posted (edited)

Vindsval ducks out of the Saloon, and looks about the courtyard. He draws his arm across his chest, and leans against what he hopes is a sturdy section of the wall.

It would be wise to converge our party's paths. Perhaps if I WAIT HERE, Sorrow and the others may return.

Edited by Asphalt
Posted

"I'll just leave you to talk to these people Althior." said Throlar before sriding over to the blacksmith's stall.

"Hello there Glasha," he said, raising his hand in greeting, "Nice to see you again. Hope you're doing well." He looked towards the blacksmith.

"Well my friend, are you feeling more companionable now?"

Posted

Vindsval at the East Gates

Vindsval ducks out of the Saloon, and looks about the courtyard. He draws his arm across his chest, and leans against what he hopes is a sturdy section of the wall.

It would be wise to converge our party's paths. Perhaps if I WAIT HERE, Sorrow and the others may return.

Vindsval waits around, noticing people coming and going. The two young adults wake up and begin to check their things, and it seems like both men inch about, still talking. As morning arrives, Vindsval notices Sorrow wave to him and follows him into the Creaky Coffin.

The Residential District

I place a Grand Potion next to Frey.

"Drink something healthy for a change. It'll stop the bruising, too."

I head to Stine's bar and lay the tab on the table, nodding to Vindsval.

"There's the last of your money. Now, tell us about Amber Makepeace."

Sorrow places the money next to Frey, who still seems less than thrilled. His kicking and flailing on the ground as he moans in pain topple the bottle over. Sorrow makes his way to the East Gates as the sun rises over the town.

Arriving at the Creaky Coffin, he's met by Vindsval, and the two enter the bar together. Sorrow places the money on the counter as Stine grins eagerly.

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"Ah, wonderful. That most certainly is a weight off my chest. Thank you gentlemen. As promised, I'll give you a 25% discount on drinks for as long as you're in town. Now, about this Amber Makepeace..." Stine looks around the bar and leans in closer.

"I've heard of her. Seen her in this very bar. What is it you want to know?"

The Side Quest is Successful!

Journal

Location: The East Gates

Current Time: Morning

Day: Three

Reputation: 6

Side Quests:

In Progress:

Side Quest: My Fair Countess

Quest Giver: Captain von Zarovitch

Assignment: "Countess Lyudmila hasn't been seen in months. She hasn't been seen around the town. Where could she be?..."

Reward: ???

Side Quest: Sorry, Out of Order

Quest Giver: Schmidt, Outside Lyudmila's Manor

Description: "The Decamon Dispenser that was here has gone missing. It was in desperate need of repairs, and I'm worried it's been stolen. Can you help find it for me? It looks like a pirate."

Reward: ???

Side Quest: My Bestest Fwiend

Quest Giver: Fidelia, the Temple of Helvetia

Description: "I'm missing my best fwiend, and I can't find him anywhere! If you help me find him, I'd be ever so grateful!"

Reward: "I've got a shiny rock that I found. I'd be willing to give that to you for finding him!"

Side Quest : I Want To Be The Very Best

Quest Giver: Emmur and Chestnut, The North Gates

Description: "We came all the way here to fight a Decamon Champion but she's apparently nowhere to be found. We both just want one Decamon fight with a bonafide champion, and don't mind winning or losing!"

Reward: ???

Side Quest: Are You My Master?

Quest Giver: The Stray Dog

Description: "Are you Master? No? Can you help me find them?"

Reward: ???

Completed:

Side Quest: Who You Gonna Call?

Quest Giver: Derelict, outside of the Ratty House

Assignment: "I could've asked you to help us get those rodents out of that building... but it seems you've already done it for me! Thanks!"

Reward: "I'll make sure people in town hear that you helped me out!"

Side Quest: Dead Like You

Quest Giver: Daine, Outside the Back Alley in the Residential District

Description: "I'm dying of Ether Overdose, but I'm cool with that because I get to become a sentient undead if all goes according to plan. Find someone who can turn me!"

Reward: "I'll give you three Geodes I found getting here. I don't know what's in them, but if you take them to a smith, you can find out."

Side Quest: Sniping's A Good Job, Mate

Quest Giver: Fellcrest Town Watch, Captain von Zarovitch

Description: "Attention Citizens. A mad sniper has been seen stalking the rooftops at night, attacking civilians at random. A reward will be delivered to anyone who can bring this man to justice. See a guard for further details."

Reward: "500 gold to split."

Side Quest: Cloudy with a Chance of Bloody Dismemberment

Quest Giver: Irisa, at the Front Gates

Description: "I think somethings buggered with my Crystal Ball. How do you heroes feel about going inside and taking a look?"

Reward: "I'll give you one of my scrolls to keep. Your choice."

Side Quest: My Bloody Valentine

Quest Giver: Buschemi, loafs around the Last Chance Convenience and Sundries

Description: "The love of my life, Brana, works at the Last Chance, and if I want to make a move, I want it to be meaningful. Can you find out what really makes her swoon over men, and bring it too me?"

Reward: "I've got some rare items I can give you. How about I hand out one of your choosing?"

Side Quest: Where Everybody Knows Your Name

Quest Giver: Stine, owner of the Creaking Coffin Saloon, North Gates.

Assignment: "Three of my Patrons, Wighty, Carlos, and Frey are behind on their tabs. Find them, and get them to pay up. I don't care how you do it, neither."

Reward: "I'll give you a 25% discount on all drinks. I'm also willing to tell you anything you want about the town."

Failed:

Side Quest: Deader than Dead

Quest Giver: Milligorian, The South Gates

Description: "I've heard that Diane, a girl who's managed to weasel her way in here, wants to become an undead. I can't allow that, seeing how I need her dead dead. However, she'll recognize me on the spot if I approach her. Kill her, and I'll give you a handsome reward."

Reward: "I'll give you each 200 gold for bringing me her head. And I specifically want her head."

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LEGEND:

1: East Gates

2: Temple of Helvetia

3: South Gates

4: Last Chance Convenience and Goods

5: Countess Lyudmila's Manor

6: Residential District

7: Old Ratty House

8: Back Alley

9: Cemetery

MAP NOT TO SCALE

The Manor Gates Party

Althior rubs his eyes. "I haven't heard anything yet, sorry. I've been around most of the city and haven't seen anything, so your bot must be cleverly hiding,"

Schmitt frowns.

20376676365_4a87d9d101_o.jpg

"Hmm... well, that's a shame. Have you found any clues? He's malfunctioning, so did you see any gear parts or perhaps Decamon Cards that've been left about?"

Vanna%20Lotta_zpswdbnskgt.jpg

"Schmitt, I'll take over from here." The woman says. She smiles at Althior, her stance seductive and playful. It seemed like she'd done this routine before. "Hello to you, sir!" She points at Althior, speaking through her microphone. "My name is Vanna Lotta, and I'm a spokesperson and referee for the Decamon Card Game, something I'm sure you're familiar with. I've heard you and Schmitt had a deal to bring back Captain, our little missing Decamon Vendor? See, I just so happen to have five packs of Decamon Cards on me, and each pack has a total of five cards. These are pretty pricy on the open market, but if you can bring him back to me I'll give you them for free! Sound like a deal?"

"I'll just leave you to talk to these people Althior." said Throlar before sriding over to the blacksmith's stall.

"Hello there Glasha," he said, raising his hand in greeting, "Nice to see you again. Hope you're doing well." He looked towards the blacksmith.

"Well my friend, are you feeling more companionable now?"

Glasha waves at Throlar while she does her browsing. As Throlar moves to the blacksmith he looks up from his work and moves to the kiosk table. The masked dwarf slams his hands on the table in good gesture at his latest customer.

20006735564_d86a46cac2_o.jpg

"Oihay! Welcome to Olif's Smithy, fine dwarves craftsmanship! I personally use techniques brought from the old days, when smithing was considered an art! What can I do for you?"

Olif's Smithy

Weapon Upgrade: Olif will upgrade a weapon in your inventory, increasing it's WP by 1. This task will take a section of the day, but the weapon's WP can be upgraded as high as the costumer is willing to pay. Each upgrade costs the amount of WP the weapon has after the upgrade times ten, minus ten. For example, when a Sword (WP: 3) is upgraded to a Sword (WP: 4), it costs 30 gold. When an Axe (WP: 6) is upgraded to an Axe (WP: 7), it costs 60 gold. You can also upgrade the SP of shields this way.

Merge equipment with an elemental gem: You need a weapon and an elemental gem for this service. Merging the gem will give the weapon the elemental attribute of the used gem, but the gem itself will not be available to use anymore. A shield can be equipped with a gem as well, granting immunity to the respective element. This service costs 40 gold.

The merging can be undone to get the gem back, but it will cost another 40 gold. Multiple gems can be imbued into one weapon or shield, but they all need to be merged separately.

Selling Weapons: Olif will buy any weapons you no longer want for standard retail price (WPx5).

Weapons and Armour for Sale:

Crimson Helmet (SP: 1 Provides Immunity to Bleeding. Headgear) Costs 70 Gold *2 in stock

Fellcrest Longsword (WP: 9 Light elemental longsword) Costs 120 Gold *2 in stock

Fellcrest Hand Axe (WP: 8 throwing weapon. Deals bleeding 5 on successful hits) Costs 110 gold *2 in Stock

Posted

Vindsval lays his hand on the bar, and attempts to contain his mounting frustration with this town and its obtuse citizens.

"As we told you before, we have been tasked with finding both Ms. Makepeace and your own Countess. If you knew of either of their whereabouts the information would be much appreciated."

Posted

"Do you know where she is?" I implore, a clenced fist on the bar.

Stine's mouth opens briefly then curls into a frown.

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"No. What do I look like, a seer? She comes into town every two months or so, then departs again every two months or so. I've seen her walk through the gates, and stop at this bar. Wherever she is, she's staying there for the long haul."

Vindsval lays his hand on the bar, and attempts to contain his mounting frustration with this town and its obtuse citizens.

"As we told you before, we have been tasked with finding both Ms. Makepeace and your own Countess. If you knew of either of their whereabouts the information would be much appreciated."

20442602159_7e9922e058_o.jpg

"Again, I have no clue where Amber Makepeace is, only that she does come into town. The Countess though... I've heard a rumour running around that perhaps the Countess is somewhere in the city. No one is allowed to go into her mansion, and the guards seemingly don't know where she is, but they keep receiving letters and orders from her. Don't you find that odd? Of course, she disappeared after leaving for that Decamon tournament, so perhaps speaking to representative would be beneficial? I know there's one in the city."

Posted

"Again, I have no clue where Amber Makepeace is, only that she does come into town. The Countess though... I've heard a rumour running around that perhaps the Countess is somewhere in the city. No one is allowed to go into her mansion, and the guards seemingly don't know where she is, but they keep receiving letters and orders from her. Don't you find that odd? Of course, she disappeared after leaving for that Decamon tournament, so perhaps speaking to representative would be beneficial? I know there's one in the city."

"Any clue of where the tournament or the rep is?

Posted

Vindsval's fist clenches involuntarily, his nails carving furrows in the bar top, as the saloon keeper gives answers that answer nothing.

Master Stine, you lead us to believe you had information that would direct us on our path. We completed your task in good faith, yet you lead us nowhere.

Posted

The Manor Gates Party

"Well, I think I'd like to buy a Fellcrest Hand Axe from you for starters."

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"Of course!" Olif grabs a Hand Axe off the rack, laying it on the table and taking Throlar's cash. "Pleasure doing business with you! Can I interest you in anything else?"

Althior raises an eyebrow inquisitively. "Sorry, haven't seen anything,"

Vanna groans. Her peppy demeanour seems to fall.

Vanna%20Lotta_zpswdbnskgt.jpg

"Son of a- where did this stupid thing get to? Look, if you see him could drag it back here? I'm getting frustrated trying to find this stupid animatronic."

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Throlar Wineghilm

137 year old male Dwarven Warden. *Avoids free hits from Flying enemies* *FATIGUED*

Level, 15.5

Power, 25 (15+10). 35 against ancient enemies.

Defense, 1 (1).

Health, 32/32 (32)

Gold, 220.

Equipped; Mopagsaber (WP; 12, Ice elemental longsword) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear)

Inventory;

Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies)

Shields; Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing)

Artifacts; Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear)

Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2, First Aid Kit (Completely restores health and removes all negative effects for the entire party once when used.)

Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead), Fellcrest Hand Axe (WP: 8 throwing weapon. Deals bleeding 5 on successful hits)Treasures; Viper scale (worth 40 gold to some NPC's).

Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6)

18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)

36 years old male human Prophet

Level 54.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed, Confused, and Afraid**AbsorbsEarth**Immune to Ice andDarkness* *Lucky!* *Encouraged* *FATIGUED*

Power: 89 (54+35) (Spellpower: 98 (53+35+10))

Defense: 12 (2+5+5)

Health: 74/74 (5+53+15+1)

Ether: 41/91 (5+53+15+10+4+2)

Gold: 890

GP: 14

Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Tin Helmet (immunity to confused and afraid, headwear)

Inventory:

Weapons: --

Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Lieutenant's Helm (SP:3, protects from fragile; headwear) , Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear)

Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30)

Consumables: 3 Potions, 5 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 11 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), Geode

Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest

Bearie_zps03mgbhzj.jpg"Arff arff! <Man, you guys do a lot of walking!>"

Bearie/Snuggly/Adorable

Passive Ability: Bearie can be targeted at the ankles of one enemy per battle. Said enemy will not be able to deal out free hits for one turn.

The East Gates Party

"Any clue of where the tournament or the rep is?

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"Well, the tournament was held by the Emerald Emperor last Grogmas. He apparently invited a bunch of people to his casino and he also did some wibbly wobbly timey wimey stuff during it to keep it going. I don't know most about it, but Lyudmila made it to the tournament, and then she never returned to town.

As for the Decamon rep, right now she's probably at the Manor Gates with her mechanic friend. They've apparently got a missing automaton or something. I don't know, I don't keep up with this Decamon fad, to be honest."

Vindsval's fist clenches involuntarily, his nails carving furrows in the bar top, as the saloon keeper gives answers that answer nothing.

Master Stine, you lead us to believe you had information that would direct us on our path. We completed your task in good faith, yet you lead us nowhere.

Stine lowers his brow, seemingly unamused by Vindsval.

20442602159_7e9922e058_o.jpg

"I lead you on in no such matter. I merely said I'd loosen my lips on anything I'd heard from this saloon. Like how apparently someone in town is getting into Lyudmila's Manor."

The Party

ufBQ5WT.pngSorrow(Endgame) *Party Leader*

428 years old undead Necromancer

Level 30.75 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!*

Power: 57 (30+2+25)

Defense: 8

Health: 27/41(7+29+5)

Ether: 15/34 (30+4)

Gold: 392

428 years old undead Necromancer

Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff)

Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 4 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable)

RzryNyP.jpg

Vindsval Half-Born (Asphalt)

37 year old, Male, Half Giant,

Level: 28 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. *Encouraged!*

Power: 42 (28+12+1+1) (+10 to healing)

Defense: 4

Health: 44/44 (9+27+8)

Ether: 32/32 (5+27)

Gold: 292

Equipment:

Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poison 10*

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, andWeakened effects)(lent by Benji)

Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear.

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Inventory:

Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 3X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,2X Smelling Salts,2XGrating Stone, Bone, Jarate, Geode, Agni Bomb

Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer),

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero

Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)

Artefacts:

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),

Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)

Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)

Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory)

Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.

Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1)

Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect)

Mage's Muffler (Provides immunity to Sealed, accessory)

Gems: Emerald X2, Aquamarine,

Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)

Decamon Cards: Cherub (Luminous 3)

Tools: Bedroll, Shovel, Compass

Posted

It's in your inventory already.

I think the confusion stems from you putting that and the hunter's bow under Equipment instead of Weapons. :classic:

Althior sighs. "We'll try, ma'am,"

Posted

The East Gates Party

"Would you know how they're doing it or who they are?"

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"All I've heard is that it's a figure with a black robe. There was one odd thing about it though. People claim that the person's shadow was off, as if something about it just wasn't right. I only heard they show up at night, and that the guards always let him past."

The Manor Gates

Althior sighs. "We'll try, ma'am,"

Vanna grins giddily.

Vanna%20Lotta_zpswdbnskgt.jpg

"Thanks a lot there, friend! Can I get a name, by the way?" Vanna pulls a clip board out of her satchel.

Posted

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"Of course!" Olif grabs a Hand Axe off the rack, laying it on the table and taking Throlar's cash. "Pleasure doing business with you! Can I interest you in anything else?"

"No thank you, not right now."

He started to go, then stopped suddenly.

"Hang on a tick, there is something, do you know who owns this dog?" he said, pointing to the animal in question.

Posted

Vanna%20Lotta_zpswdbnskgt.jpg

"Thanks a lot there, friend! Can I get a name, by the way?" Vanna pulls a clip board out of her satchel.

"Just call me Finnegan," he yawns. It's probably best not to use his real name in these parts, he thought.

Posted

The Manor Gates Party

"No thank you, not right now."

He started to go, then stopped suddenly.

"Hang on a tick, there is something, do you know who owns this dog?" he said, pointing to the animal in question.

20006735564_d86a46cac2_o.jpg

"Dog?" Olive looks behind the counter to look at the small canine wagging it's tail happily.

Bearie_zps03mgbhzj.jpg

"Arf arf! <Yeah, where my master at, fool!>"

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"He certainly is a yappy little thing. I haven't seen anyone around here with a dog. Not a lot of people need weapons though."

"Just call me Finnegan," he yawns. It's probably best not to use his real name in these parts, he thought.

Vanna coquettishly winks at "Finnegan".

Vanna%20Lotta_zpswdbnskgt.jpg

"Alright then, Finny, I'll be seeing you around. Oh, and if you have any questions about Decamon, feel free to ask!" Vanna blows Althior a playful kiss and goes back to arguing with Schmitt.

"Hmmm... Curioser and curioser...

Well, thank you. Vindsval, shall we go find Althior and Throlar?"

Sorrow and Vindsval leave the Creaky Coffin in search of Althior and Throlar.

20442602159_7e9922e058_o.jpg

"Safe journey, sirs, hehehe..."

It takes them until noon, but eventually the duo reunite with their fellow heroes at the Manor Gates. They find their two companions looking exhausted and tired.

Posted (edited)

"Althior, Throlar... Well, to be absolutely blunt, you guys look like shit.If you guys need to sleep, don't be afraid to.

You learn anything about what we need to do to find Amber, or rack up any more reputation for us?"

Edited by Endgame

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