Kintobor Posted December 18, 2015 Author Posted December 18, 2015 QM Note: Waiting on K-Nut. If he doesn't say anything soon, I'll roll this along. Quote
Asphalt Posted December 18, 2015 Posted December 18, 2015 Vindsval steps back off the porch as Sorrow elbows past him to knock on the door. He takes this opportunity to LOOK around the front area of the house and SEARCHES the barrel to the right of the door. Opening it and looking inside. Quote
K-Nut Posted December 18, 2015 Posted December 18, 2015 Sorry, I've been avoiding the internet until I see Star Wars this afternoon. I've got nothing to do, so feel free to move it along. Quote
Kintobor Posted December 19, 2015 Author Posted December 19, 2015 The Party Throlar Wineghilm 137 year old male Dwarven Warden. *Avoids free hits from Flying enemies* Level, 15.5 Power, 25 (15+10). 35 against ancient enemies. Defense, 1 (1). Health, 32/32 (32) Gold, 330. Equipped; Mopagsaber (WP; 12, Ice elemental longsword) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear) Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts; Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear) Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2, First Aid Kit (Completely restores health and removes all negative effects for the entire party once when used.) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead) Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6) Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 54.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed, Confused, and Afraid**AbsorbsEarth**Immune to Ice andDarkness* *Lucky!* *Encouraged* Defense: 12 (2+5+5) Health: 74/74 (5+53+15+1) Ether: 41/91 (5+53+15+10+4+2) Gold: 890 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Tin Helmet (immunity to confused and afraid, headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Lieutenant's Helm (SP:3, protects from fragile; headwear) , Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 5 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 11 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), Geode Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.75 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!* Power: 57 (30+2+25) Defense: 8 Health: 27/41(7+29+5) Ether: 15/34 (30+4) Gold: 392 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 4 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable) Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 28 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. *Encouraged!* Power: 42 (28+12+1+1) (+10 to healing) Defense: 4 Health: 44/44 (9+27+8) Ether: 32/32 (5+27) Gold: 292 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poison 10* Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, andWeakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 3X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,2X Smelling Salts,2XGrating Stone, Bone, Jarate, Geode, Agni Bomb Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Mage's Muffler (Provides immunity to Sealed, accessory) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bedroll, Shovel, Compass Journal Location: Lyudmila's Manor Current Time: Midnight Day: Four Reputation: 8 Side Quests: In Progress: Side Quest: My Fair Countess Quest Giver: Captain von Zarovitch Assignment: "Countess Lyudmila hasn't been seen in months. She hasn't been seen around the town. Where could she be?..." Reward: ??? Side Quest: Sorry, Out of Order Quest Giver: Schmidt, Outside Lyudmila's Manor Description: "The Decamon Dispenser that was here has gone missing. It was in desperate need of repairs, and I'm worried it's been stolen. Can you help find it for me? It looks like a pirate." Reward: ??? Side Quest: My Bestest Fwiend Quest Giver: Fidelia, the Temple of Helvetia Description: "I'm missing my best fwiend, and I can't find him anywhere! If you help me find him, I'd be ever so grateful!" Reward: "I've got a shiny rock that I found. I'd be willing to give that to you for finding him!" Side Quest : I Want To Be The Very Best Quest Giver: Emmur and Chestnut, The North Gates Description: "We came all the way here to fight a Decamon Champion but she's apparently nowhere to be found. We both just want one Decamon fight with a bonafide champion, and don't mind winning or losing!" Reward: ??? Side Quest: Are You My Master? Quest Giver: The Stray Dog Description: "Are you Master? No? Can you help me find them?" Reward: -Same as "My Besets Fwiend", with the inclusion of added reputation- Side Quest: Where Everybody Knows Your Name Quest Giver: Stine, owner of the Creaking Coffin Saloon, North Gates. Assignment: "Three of my Patrons, Wighty, Carlos, and Frey are behind on their tabs. Find them, and get them to pay up. I don't care how you do it, neither." Reward: "I'll give you a 25% discount on all drinks. I'm also willing to tell you anything you want about the town." Completed: Side Quest: Who You Gonna Call? Quest Giver: Derelict, outside of the Ratty House Assignment: "I could've asked you to help us get those rodents out of that building... but it seems you've already done it for me! Thanks!" Reward: "I'll make sure people in town hear that you helped me out!" Side Quest: Dead Like You Quest Giver: Daine, Outside the Back Alley in the Residential District Description: "I'm dying of Ether Overdose, but I'm cool with that because I get to become a sentient undead if all goes according to plan. Find someone who can turn me!" Reward: "I'll give you three Geodes I found getting here. I don't know what's in them, but if you take them to a smith, you can find out." Side Quest: Sniping's A Good Job, Mate Quest Giver: Fellcrest Town Watch, Captain von Zarovitch Description: "Attention Citizens. A mad sniper has been seen stalking the rooftops at night, attacking civilians at random. A reward will be delivered to anyone who can bring this man to justice. See a guard for further details." Reward: "500 gold to split." Side Quest: Cloudy with a Chance of Bloody Dismemberment Quest Giver: Irisa, at the Front Gates Description: "I think somethings buggered with my Crystal Ball. How do you heroes feel about going inside and taking a look?" Reward: "I'll give you one of my scrolls to keep. Your choice." Side Quest: My Bloody Valentine Quest Giver: Buschemi, loafs around the Last Chance Convenience and Sundries Description: "The love of my life, Brana, works at the Last Chance, and if I want to make a move, I want it to be meaningful. Can you find out what really makes her swoon over men, and bring it too me?" Reward: "I've got some rare items I can give you. How about I hand out one of your choosing?" Failed: Side Quest: Deader than Dead Quest Giver: Milligorian, The South Gates Description: "I've heard that Diane, a girl who's managed to weasel her way in here, wants to become an undead. I can't allow that, seeing how I need her dead dead. However, she'll recognize me on the spot if I approach her. Kill her, and I'll give you a handsome reward." Reward: "I'll give you each 200 gold for bringing me her head. And I specifically want her head." LEGEND: 1: East Gates 2: Temple of Helvetia 3: South Gates 4: Last Chance Convenience and Goods 5: Countess Lyudmila's Manor 6: Residential District 7: Old Ratty House 8: Back Alley 9: Cemetery MAP NOT TO SCALE Vindsval steps back off the porch as Sorrow elbows past him to knock on the door. He takes this opportunity to LOOK around the front area of the house and SEARCHES the barrel to the right of the door. Opening it and looking inside. The barrel seems to be full of various pieces of antiquity and trophies, rather haphazardly shoved in. Vindsval doesn't know there worth, so leaves them for the time being. I knock, and, if no one answers, try the door. Sorrow knocks on the door. No response. He turns the door knob only to find that for once the door is unlocked. With the door now ajar, the party peers inside the old estate. The entire place had been gutted of it's furniture, with the exception of a small table and a rug. None of the candles had been lit, and the place was beginning to collect a layer of dust. Standing in the middle of the room was a familiar face. "Good evening, gentlemen." Quote
Endgame Posted December 19, 2015 Posted December 19, 2015 (edited) I blink a couple of times and hang back, unsure why you were here. "And what have you been up to, Silvia?" Edited December 19, 2015 by Endgame Quote
K-Nut Posted December 19, 2015 Posted December 19, 2015 Althior looks for any staircases leading to other floors. Quote
Endgame Posted December 19, 2015 Posted December 19, 2015 "Sorrow, who is this?" "The High Priestess of the church of Helvetia." Quote
Duvors Posted December 19, 2015 Posted December 19, 2015 "The High Priestess of the church of Helvetia." "Oh, well in that case..." he bowed in the direction of Silvia, "Nice to meet you ma'am, or should I say 'Your Holiness'?" Quote
Asphalt Posted December 19, 2015 Posted December 19, 2015 Vindsval knuckles is forehead in solute to the Priestess. Was it you who called us here your Holiness? Quote
Kintobor Posted December 20, 2015 Author Posted December 20, 2015 I blink a couple of times and hang back, unsure why you were here. "And what have you been up to, Silvia?" "Preparing for you. It took my friend a while, but she's found you, and she wants you out of the way before you can meddle any further. Although knowing her I'm certain she'd enjoy seeing some of you again. She spoke fondly of you, Althior." Despite her harsh words, her voice was rather calm. Althior looks for any staircases leading to other floors. There were a few closed doors, but looking up Althior noticed that there was an opening in the ceiling and a railing around it that seemed to be linked to the second floor. Shadowy figures moved about in the darkness. "Oh, well in that case..." he bowed in the direction of Silvia, "Nice to meet you ma'am, or should I say 'Your Holiness'?" "Your Holiness is the preferred nomenclature, sir." Vindsval knuckles is forehead in solute to the Priestess. Was it you who called us here your Holiness? "No, not entirely. Lyudmila still needs to speak with you... I'm just ensuring all of you are." The front door behind the party closes with a loud thud, followed by the sound of several latches locking. Quote
Endgame Posted December 21, 2015 Posted December 21, 2015 "Your Holiness, I will not tolerate ambiguity. It has been a long, long few days. Who is your friend, and are you friend or foe? Explain yourself." Quote
Asphalt Posted December 21, 2015 Posted December 21, 2015 Vindsval looks around the hall, ears twitching at the noises of movement and locks latching. His hand moves to his weapons fastened beneath his cloak. You step from one side of the path to the other while making no progress Priestess. As Sorrow asked, speak plainly. Quote
Kintobor Posted December 21, 2015 Author Posted December 21, 2015 "Your Holiness, I will not tolerate ambiguity. It has been a long, long few days. Who is your friend, and are you friend or foe? Explain yourself." Vindsval looks around the hall, ears twitching at the noises of movement and locks latching. His hand moves to his weapons fastened beneath his cloak. You step from one side of the path to the other while making no progress Priestess. As Sorrow asked, speak plainly. The High Priestess notices Vindsvals motion to his weapons and puts her hands up. "There is no need for violence. Would you honestly strike an unarmed individual, particularly someone of the cloth? My friend, associate, and ally is Amber Makepeace. She returned to town and needed to resume her studies. She's only now managed to catch wind you were in town and sent me to hopefully get you either get onboard or... well, I do know we have room in the cemetery still, despite that room dwindling. I'm here to reason with you four, because Amber and I intend to give each member of this city a better life once our plans in Eubric are through." Quote
Endgame Posted December 21, 2015 Posted December 21, 2015 "Just as the living should treat the undead with kindness, the undead should do the same. To force a way of life on the living would be hypocrisy on our part. Now, you will tell us the plan you wish to persuade us to." Quote
Asphalt Posted December 21, 2015 Posted December 21, 2015 You, who would cage us, speak of aggression? Vindsval holds out his hand, palm up, and begins to whisper a prayer. AS he does his palm begins to glow with a golden light. He looks down directly into the eyes of the priestess. One of faith, is never without aid priestess, one not be armed to be a threat. Make plain your intention for us, or direct us to one who will. Quote
Duvors Posted December 22, 2015 Posted December 22, 2015 "'Plans in Eubric?' As in 'the mass murder of it's inhabitants and subsequently rasing all of them as undead against their will?' I don't think we have any common ground for disscussion in that case, now would your Holiness kindly point us towards the Countess?" He said, speaking as politely and diplomatically as possible. Quote
K-Nut Posted December 22, 2015 Posted December 22, 2015 Althior stays silent. It was probably wise to let his companions do the talking. Quote
Kintobor Posted December 24, 2015 Author Posted December 24, 2015 "Just as the living should treat the undead with kindness, the undead should do the same. To force a way of life on the living would be hypocrisy on our part. Now, you will tell us the plan you wish to persuade us to." "We want you to walk away. Leave Fellcrest and don't look back. Tell McCreary, whoever he is, that nothing was here. You do this, and I've been told to give you some compensation." You, who would cage us, speak of aggression? Vindsval holds out his hand, palm up, and begins to whisper a prayer. AS he does his palm begins to glow with a golden light. He looks down directly into the eyes of the priestess. One of faith, is never without aid priestess, one not be armed to be a threat. Make plain your intention for us, or direct us to one who will. "'Plans in Eubric?' As in 'the mass murder of it's inhabitants and subsequently rasing all of them as undead against their will?' I don't think we have any common ground for disscussion in that case, now would your Holiness kindly point us towards the Countess?" He said, speaking as politely and diplomatically as possible. "...very well then." She looks up to the second floor, and something stares back at the party. Several glossy pairs of eyes stared back at the party, all looking dull and white washed; except for a single pair that looked more dazed. Dark rims burrowed under a pale woman's eyes, her elegant dress seemingly tattered in various spots. Her hair looked messy and static despite apparent attempts at making it look presentable. She wielded a pointy rapier, seemingly ready to pounce. There was an almost feral aspect to her as she growled at the party. "Grrrr...." "If you wish to speak to the countess, you may. Although I doubt you'll get anything out of her. She was rather uncooperative before hand, but now that she's obedient, we've managed to make her cooperate, although she still seems to latch onto a vampires more aggressive traits." A strange shadow darts across the walls and to the vampire, seemingly lingering over her. "What's it going to be, heroes? It's your choice." Quote
Endgame Posted December 24, 2015 Posted December 24, 2015 "What did you do to the Countess? A hex, perhaps? Made her your slave? You expect us to comply to whatever twisted scheme you harbor - one you refuse to say - while presenting us with a life you ruined, perhaps permanently? You sicken me, Silvia. Countess... Can you hear me?" I take note of the a shadow darting across the wall. "...You're watching, Amber, aren't you?" Quote
Duvors Posted December 24, 2015 Posted December 24, 2015 (edited) Throlar waved at the black shape. "Hello Shadow, nice to see you again. Well, not really, or maybe yes really, who knows? Anyway, I see you're up to your old tricks again, possessing people and all that. How have you been since we last met? Well?" Edited December 24, 2015 by Lord Duvors Quote
Asphalt Posted December 24, 2015 Posted December 24, 2015 Vindsval closes his eyes for the briefest of moments and says a prayer beneath his breath. His hand once again begins to glow with the holy golden light, yet seems to fail to push back the strange darkness. Sorrow, who is this priestess that she would seek to take the will of this city. His gaze moves to the raving Countess and the moving Shadow. What have they done to her? And Throlar What is this shadow that you speak to it as old friends? Quote
Duvors Posted December 24, 2015 Posted December 24, 2015 (edited) Vindsval closes his eyes for the briefest of moments and says a prayer beneath his breath. His hand once again begins to glow with the holy golden light, yet seems to fail to push back the strange darkness. Sorrow, who is this priestess that she would seek to take the will of this city. His gaze moves to the raving Countess and the moving Shadow. What have they done to her? And Throlar What is this shadow that you speak to it as old friends? Essentially she's Amber's second-in-command. She can possess people and take control of them, did it to me once as a matter of fact." Edited December 24, 2015 by Lord Duvors Quote
Endgame Posted December 24, 2015 Posted December 24, 2015 "I thought she was a woman who was doing the right thing. I... When I met her in the cathedral, I had no idea she would betray her own goddess like this." Quote
Asphalt Posted December 24, 2015 Posted December 24, 2015 Priestess, what has driven you down this path? Do you truly repudiate your goddess and betray your flock? Dwarf, this being took your mind and you allowed it to walk away to do it to others? Quote
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