Asphalt Posted February 19, 2016 Posted February 19, 2016 (edited) Vindsval looks down at the fallen Necromancer. That could have gone better. Now, to true business. He looks to the two remaining undead,one realing, the other smirking. He presses the release latch on the Twin Sai of his Bifrost Blades, separating them once again into two blades, as the old Monk had shown him long ago. He takes one in each hand, a new wonder that ability, and stares down the two creatures. Shall we walk together my Friends? The Wanderer grows impatient with this daliance. The green skinned giant lowers his head slighly, draws his brow, and grins showing his ample for fangs. His eyes flare red as he lashes out at his two assailants. Attack 1 Strike one Vindsval attacks Jarett with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Strike 2 Vindsval attacks Jarrett with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Attack 2 Strike 1 Vindsval attacks Detreahd with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Strike 2 Vindsval attacks Detrehead with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Edited February 19, 2016 by Asphalt Quote
Endgame Posted February 19, 2016 Posted February 19, 2016 Battle Order: Vindsval I'm struck, and I'm unconscious before the pain even registers. Quote
Duvors Posted February 19, 2016 Posted February 19, 2016 "Really? You followed me all the way up here? You two really are determined. What do you want?" Amber's accompaniment draw their weapons. "Let's keep this short. You want me dead. I don't really want any part of that. Yadda, yadda. I'm leaving here, and there's not really a whole lot that I can say to persuade you to just let me do so, is there?" "No, no there is not. I'd give you the opportunity to surrender, but we both know that would be a waste of time."Throlar drinks his potion and his soma, again, because The Voice in the Sky didn't let him do it before. Quote
K-Nut Posted February 20, 2016 Posted February 20, 2016 "When did the great Amber Makepeace become a coward? What, have you realized that you can't take us on yourself? The Amber I fought years ago wasn't this much of a coward," Althior equips his lieutenants helm for the third time Quote
Kintobor Posted February 22, 2016 Author Posted February 22, 2016 Round 2 of the Underground Library Scuffle Vindsval vs. Jarrett- Poison (Immune to Poison!) Vindsval vs. Dethraed- Critical Hit (12x2+29x2=106x2=212 damage) Vindsval soon finds his poison doesn't work very well on Jarret, but manages to hold Dethraed at bay, running his blades into her repeatedly. Still outnumber, Vindsval holds his own as the two undead continue to hound him. The battle continues! "For I, Jarret, your loyal servant, lay bare my sins and cast aside my previous life!" Jarret "the Martyr" *Immune to Bleeding, Poisoned, and Sudden Death* Level 45 Undead Humanoid Health: 179/475 Ether: 5/5 Special: Hallowed be Her Name- Jarret praises Helvetia's name, granting one random positive effect to his allies and himself and one random negative effect to the attacker. Consumes 1 ether. Drops: Golden Chest (Contains mystery loot!) *stumbles to the ground before getting back up.* Detraehd Loc the Undead Fenian Assassin *Attacks are ice-elemental and have 1/6 chance of causing sudden death* *Immune to sealed, bleeding and cursed* Level 40 Undead Dark Humanoid Health: 298/510 Special: Grim Reaper – Has 1/6 chance of causing sudden death to all opponents. Also steals gold equal from each opponent equal to their level. Drops: Leets d’Loc (WP:9, ice-elemental longsword), Red Assassin's Veil (Grants immunity to sealed, bleeding and cursed) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 31 *Immune to Sealed, Afraid, and Doomed* *KO'D!* Power: 58 (31+2+25) Defense: 8 Health: 0/42(7+30+5) Ether: 25/35 (31+4) Gold: 361 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 11 Grand Potions, 2 Health Cores, 2 Tonics, 3 Grand Tonics, Ether Core, 5 Remedies, Neutralizer, Phoenix Essence, 2 Meads, 2 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable), 2 Myrrhs Vindsval Half Born Encouraged and Hastened Level: 29 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Attacks Are Poisoned by 1, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 55 (29+24+1+1) Power Bonus +2 (2015 Henry Awards) Defense: 4 Health: 39/45 (9+27+8) Ether: 33/33 (5+28) Gold: 319 Equipment: Bifrost Blades (WP: 12 (24), Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) Poison 10 Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 3X Tonic, 2x Venom (poison -1), 4X Deadly Venom (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, 2X Grating Stone, Bone, Jarate, Geode, Agni Bomb, 2x Venom, Elixir Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Mage's Muffler (Provides immunity to Sealed, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bedroll, Shovel, Compass Party Leader, Please Determine Battle Order. Everyone else, determine your action. Meanwhile... The Party Throlar Wineghilm 137 year old male Dwarven Warden. *Avoids free hits from Flying enemies* *Blessed!* Level, 16 Power, 26 (16+10). 36 against ancient enemies. Defense, 1 (1). Health, 31/33 (33) Gold, 430. Equipped: Fellcrest Hand Axe (WP: 8 throwing weapon. Deals bleeding 5 on successful hits) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear) Inventory; Weapons; Mopagsaber (WP; 12, Ice elemental longsword)Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts;, Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handgear) Consumables; Phoenix Essence, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Bone x2, First Aid Kit (Completely restores health and removes all negative effects for the entire party once when used.) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead) Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6) Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 54.4 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed, Confused, and Afraid**AbsorbsEarth**Immune to IceandDarkness* *Lucky!* *Encouraged* Defense: 12 (2+5+5) Health: 74/74 (5+53+15+1) Ether: 9/91 (5+53+15+10+4+2) Gold: 890 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; body wear),Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handler), Sterile Gloves (Protects from poisoned- and bleeding–effects; handwear.) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 5 Grand Potions, 5 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 10 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Geode Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest "No, no there is not. I'd give you the opportunity to surrender, but we both know that would be a waste of time." Throlar drinks his potion and his soma, again, because The Voice in the Sky didn't let him do it before. "When did the great Amber Makepeace become a coward? What, have you realized that you can't take us on yourself? The Amber I fought years ago wasn't this much of a coward," Althior equips his lieutenants helm for the third time Amber squints her eyes, clearly in thought. "Say I do concede here and surrender. Then what? I'm not trusting you two to not run me through or blast me with magic the moment it happens. What word do you have that I'm not as good as dead the moment my men step down?" Quote
Endgame Posted February 22, 2016 Posted February 22, 2016 Sorrow continues to push daisies. Repeat BO. Quote
Asphalt Posted February 22, 2016 Posted February 22, 2016 Vindsval flicks the undead ichor from his blades. You serve a Madwoman, certainly you know this? Attack 1 Strike one Vindsval attacks Jarett with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Strike 2 Vindsval attacks Jarrett with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Attack 2 Strike 1 Vindsval attacks Detreahd with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Strike 2 Vindsval attacks Detrehead with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Quote
Duvors Posted February 22, 2016 Posted February 22, 2016 "Say I do concede here and surrender. Then what? I'm not trusting you two to not run me through or blast me with magic the moment it happens. What word do you have that I'm not as good as dead the moment my men step down?" "None honestly, you have no real reason to trust us. But I will say this, despite everything else about me, I am a man of my word. If you surrender I promise we won't take advantage of it to betray you." Throlar said diplomatically. Quote
Asphalt Posted February 23, 2016 Posted February 23, 2016 OOC: Vindsal will repeat this action until he either rolls Hex, or his hit points drop below 20. If you want to roll multiple rounds until one of those two things happens in order to speed things up please feel free. Quote
Kintobor Posted February 24, 2016 Author Posted February 24, 2016 Round 3 of the Underground Library Scuffle >Vindsval vs. Jarrett- Damage (45/2-4=18 damage) >Vindsval vs. Dethraed- Shield (-1 ether. No Hexing!) The round goes poorly for Vindsval, as although he successful produces a hexing spell it seems to miss both of his targets. Jarrett moves in and bludgeons Vindsval with his staff. The battle continues! "I will provide for you, Frostheart with a sacrifice of my own flesh and blood!" Jarret "the Martyr" *Immune to Bleeding, Poisoned, and Sudden Death* Level 45 Undead Humanoid Health: 179/475 Ether: 5/5 Special: Hallowed be Her Name- Jarret praises Helvetia's name, granting one random positive effect to his allies and himself and one random negative effect to the attacker. Consumes 1 ether. Drops: Golden Chest (Contains mystery loot!) *clearly grins beneath viel* Detraehd Loc the Undead Fenian Assassin *Attacks are ice-elemental and have 1/6 chance of causing sudden death* *Immune to sealed, bleeding and cursed* Level 40 Undead Dark Humanoid Health: 298/510 Special: Grim Reaper – Has 1/6 chance of causing sudden death to all opponents. Also steals gold equal from each opponent equal to their level. Drops: Leets d’Loc (WP:9, ice-elemental longsword), Red Assassin's Veil (Grants immunity to sealed, bleeding and cursed) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 31 *Immune to Sealed, Afraid, and Doomed* *KO'D!* Power: 58 (31+2+25) Defense: 8 Health: 0/42(7+30+5) Ether: 25/35 (31+4) Gold: 361 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 11 Grand Potions, 2 Health Cores, 2 Tonics, 3 Grand Tonics, Ether Core, 5 Remedies, Neutralizer, Phoenix Essence, 2 Meads, 2 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable), 2 Myrrhs Vindsval Half Born Encouraged and Hastened Level: 29 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Attacks Are Poisoned by 1, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 55 (29+24+1+1) Power Bonus +2 (2015 Henry Awards) Defense: 4 Health: 21/45 (9+27+8) Ether: 32/33 (5+28) Gold: 319 Equipment: Bifrost Blades (WP: 12 (24), Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) Poison 10 Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 3X Tonic, 2x Venom (poison -1), 4X Deadly Venom (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, 2X Grating Stone, Bone, Jarate, Geode, Agni Bomb, 2x Venom, Elixir Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Mage's Muffler (Provides immunity to Sealed, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bedroll, Shovel, Compass --- "None honestly, you have no real reason to trust us. But I will say this, despite everything else about me, I am a man of my word. If you surrender I promise we won't take advantage of it to betray you." Throlar said diplomatically. "You're opinion means squat if Althior doesn't agree to me giving myself in and ensuring I don't get murdered when my back's turned." The crowd surrounding Amber is clearly beginning to show concern for Amber's current position. The men surrounding her look uneasy. Quote
Asphalt Posted February 24, 2016 Posted February 24, 2016 This fight persists, but I shall land the final blow eventually. Action 1 Vindsval Drinks a Grand Potion from the Back Row Action 2 Strike 1 Vindsval attacks Jarret with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Strike 2 Vindsval attacks Detrehead with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) OOC: Well I hadn't expected to meet both of my requirements in the same round. But at least dual strike still targets both enemies so I won't get slammed by a free hit. Quote
K-Nut Posted February 24, 2016 Posted February 24, 2016 Althior scowls. "As much as I'd like to kill you, I am, contrary to popular belief, a man of honor." He begins to loosen his grip on his scepter. "Be rid of your men and then we can talk." Quote
Endgame Posted February 26, 2016 Posted February 26, 2016 I continue to decompose. My left foot twitches a bit, as if I would get up, but someone quickly steps on it in the heat of battle, ending that effort. Same battle order. Quote
Kintobor Posted February 26, 2016 Author Posted February 26, 2016 Round 4 of the Underground Library Scuffle >Vindsval downs a Grand Potion (+30 health) >Vindsval vs. Dethraed- Crit. (12x2=24+29+2/2X2=45 damage. Dethraed poisoned by 11) Dethraed: -11 health Vindsval takes time to heal himself and manages to strike both Jarret and Dethraed, his poisoned blades seeping the deadly toxin into Dethraed. The battle continues! "Bless me, oh Frostheart, in my time of sacrifice!" Jarret "the Martyr" *Immune to Bleeding, Poisoned, and Sudden Death* Level 45 Undead Humanoid Health: 134/475 Ether: 5/5 Special: Hallowed be Her Name- Jarret praises Helvetia's name, granting one random positive effect to his allies and himself and one random negative effect to the attacker. Consumes 1 ether. Drops: Golden Chest (Contains mystery loot!) *flicks away the venom seeping from her wound* Detraehd Loc the Undead Fenian Assassin *Attacks are ice-elemental and have 1/6 chance of causing sudden death* *Immune to sealed, bleeding and cursed* *Poisoned 11!* Level 40 Undead Dark Humanoid Health: 242/510 Special: Grim Reaper – Has 1/6 chance of causing sudden death to all opponents. Also steals gold equal from each opponent equal to their level. Drops: Leets d’Loc (WP:9, ice-elemental longsword), Red Assassin's Veil (Grants immunity to sealed, bleeding and cursed) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 31 *Immune to Sealed, Afraid, and Doomed* *KO'D!* Power: 58 (31+2+25) Defense: 8 Health: 0/42(7+30+5) Ether: 25/35 (31+4) Gold: 361 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 11 Grand Potions, 2 Health Cores, 2 Tonics, 3 Grand Tonics, Ether Core, 5 Remedies, Neutralizer, Phoenix Essence, 2 Meads, 2 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable), 2 Myrrhs Vindsval Half Born Encouraged and Hastened Level: 29 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Attacks Are Poisoned by 1, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 55 (29+24+1+1) Power Bonus +2 (2015 Henry Awards) Defense: 4 Health: 45/45 (9+27+8) Ether: 32/33 (5+28) Gold: 319 Equipment: Bifrost Blades (WP: 12 (24), Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) Poison 10 Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear Inventory: Consumables: 5X Remedy, Potion, 5X Grand Potion, 3X Smoke Bomb, 3X Tonic, 2x Venom (poison -1), 4X Deadly Venom (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, 2X Grating Stone, Bone, Jarate, Geode, Agni Bomb, 2x Venom, Elixir Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Mage's Muffler (Provides immunity to Sealed, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bedroll, Shovel, Compass QM Note: Would you like me to continue auto rolling? Althior scowls. "As much as I'd like to kill you, I am, contrary to popular belief, a man of honor." He begins to loosen his grip on his scepter. "Be rid of your men and then we can talk." Amber scowls. "Tell me why I should, Althior. You see, I have no real intention of dying a second time, especially in this shithole. There's nothing there. I've been there, I've felt it, and there was nothing. Just a dark, empty void. I have these men surrounding me to ensure that I don't wind up back there again. So unless you give me one good reason why my fellow priests shouldn't be here, they're staying." Quote
Asphalt Posted February 26, 2016 Posted February 26, 2016 OOC: I am a little confused by the Math. With a power of 55 how did Vindsval deal 45 damage? Feeling much better after downing the potion, Vindsval continues to lash out at the Misguided and Mal-intented underlings. I admire your faith and commitment Jarret, it is a shame that you place it in one such as Makepeace. Action 1 Strike 1 Vindsval attacks Jarret with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Strike 2 Vindsval attacks Detraehd with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Action 2 Strike 1 Vindsval attacks Jarret with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) Strike 2 Vindsval attacks Detraehd with the Brifrost Blades, from the Back Row (55 X2(mead) X2(vs undead) /2(back row) =110) OOC: You can autoroll this double split action until Vindsval again either falls to near 20 health, he gets a successful hex, or one of the opponents is defeated. Quote
Endgame Posted February 27, 2016 Posted February 27, 2016 Same battle order until the battle is won or Sorrow is somehow revived. Quote
Duvors Posted February 28, 2016 Posted February 28, 2016 Amber scowls. "Tell me why I should, Althior. You see, I have no real intention of dying a second time, especially in this shithole. There's nothing there. I've been there, I've felt it, and there was nothing. Just a dark, empty void. I have these men surrounding me to ensure that I don't wind up back there again. So unless you give me one good reason why my fellow priests shouldn't be here, they're staying." "Tell us why we should trust you. If you're set on seeing your plan succeed then we have no guarantee that you won't betray us either." Quote
K-Nut Posted February 29, 2016 Posted February 29, 2016 "If you're turning yourself in, you're not going to be doing it with bodyguards by your side." Althior raises an eyebrow. "I mean, I can take them out myself if I have to, but this doesn't need to get any bloodier," Quote
Duvors Posted February 29, 2016 Posted February 29, 2016 (edited) "To be honest, I think both of us are capable of taking them all out without help, so they aren't going to do you any good anyway." Edited February 29, 2016 by Lord Duvors Quote
K-Nut Posted February 29, 2016 Posted February 29, 2016 "Easy with the threats kid. Don't wanna scare her off," Quote
Kintobor Posted March 1, 2016 Author Posted March 1, 2016 QM Note: Clearly I wasn't thinking right when I posted the last round. I'll remedy that immediately. Round 5 of the Underground Library Scuffle Vindsval vs. Jarret- Hit (12+29+2=43 damage to both enemies. Dethraed takes 11 poison) Vindsval vs. Jarret- Crit. (12x2+29+2=55 damage to both enemies. Dethraed takes 11 poison) Dethraed: -33 health Vindsval takes time to heal himself and manages to strike both Jarret and Dethraed, his poisoned blades seeping the deadly toxin into Dethraed. The battle continues! "I...I-I'M COMING TO YOUR ETERNAL EMBRACE!!!" Jarret "the Martyr" *Immune to Bleeding, Poisoned, and Sudden Death* Level 45 Undead Humanoid Health: 26/475 Ether: 5/5 Special: Hallowed be Her Name- Jarret praises Helvetia's name, granting one random positive effect to his allies and himself and one random negative effect to the attacker. Consumes 1 ether. Drops: Golden Chest (Contains mystery loot!) Detraehd Loc the Undead Fenian Assassin *Attacks are ice-elemental and have 1/6 chance of causing sudden death* *Immune to sealed, bleeding and cursed* *Poisoned 33!* Level 40 Undead Dark Humanoid Health: 101/510 Special: Grim Reaper – Has 1/6 chance of causing sudden death to all opponents. Also steals gold equal from each opponent equal to their level. Drops: Leets d’Loc (WP:9, ice-elemental longsword), Red Assassin's Veil (Grants immunity to sealed, bleeding and cursed) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 31 *Immune to Sealed, Afraid, and Doomed* *KO'D!* Power: 58 (31+2+25) Defense: 8 Health: 0/42(7+30+5) Ether: 25/35 (31+4) Gold: 361 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 11 Grand Potions, 2 Health Cores, 2 Tonics, 3 Grand Tonics, Ether Core, 5 Remedies, Neutralizer, Phoenix Essence, 2 Meads, 2 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable), 2 Myrrhs Vindsval Half Born Encouraged and Hastened Level: 29 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Attacks Are Poisoned by 1, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 55 (29+24+1+1) Power Bonus +2 (2015 Henry Awards) Defense: 4 Health: 45/45 (9+27+8) Ether: 32/33 (5+28) Gold: 319 Equipment: Bifrost Blades (WP: 12 (24), Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) Poison 10 Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear Inventory: Consumables: 5X Remedy, Potion, 5X Grand Potion, 3X Smoke Bomb, 3X Tonic, 2x Venom (poison -1), 4X Deadly Venom (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, 2X Grating Stone, Bone, Jarate, Geode, Agni Bomb, 2x Venom, Elixir Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Mage's Muffler (Provides immunity to Sealed, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bedroll, Shovel, Compass Round 6 of the Underground Library Scuffle Vindsval vs. Jarret- Shield (Successful Hex on Jarret! -1 ether) Vindsval vs. Jarret- Hit (12+29+2=43 damage to both enemies. Jarret KO! Dethraed takes 11 poison) Dethraed: -44 health Detraehd Loc the Undead Fenian Assassin *Attacks are ice-elemental and have 1/6 chance of causing sudden death* *Immune to sealed, bleeding and cursed* *Poisoned 33!* Level 40 Undead Dark Humanoid Health: 14/510 Special: Grim Reaper – Has 1/6 chance of causing sudden death to all opponents. Also steals gold equal from each opponent equal to their level. Drops: Leets d’Loc (WP:9, ice-elemental longsword), Red Assassin's Veil (Grants immunity to sealed, bleeding and cursed) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 31 *Immune to Sealed, Afraid, and Doomed* *KO'D!* Power: 58 (31+2+25) Defense: 8 Health: 0/42(7+30+5) Ether: 25/35 (31+4) Gold: 361 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 11 Grand Potions, 2 Health Cores, 2 Tonics, 3 Grand Tonics, Ether Core, 5 Remedies, Neutralizer, Phoenix Essence, 2 Meads, 2 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable), 2 Myrrhs Vindsval Half Born Encouraged and Hastened Level: 29 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Attacks Are Poisoned by 1, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 55 (29+24+1+1) Power Bonus +2 (2015 Henry Awards) Defense: 4 Health: 45/45 (9+27+8) Ether: 32/33 (5+28) Gold: 319 Equipment: Bifrost Blades (WP: 12 (24), Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) Poison 10 Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear Inventory: Consumables: 5X Remedy, Potion, 5X Grand Potion, 3X Smoke Bomb, 3X Tonic, 2x Venom (poison -1), 4X Deadly Venom (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, 2X Grating Stone, Bone, Jarate, Geode, Agni Bomb, 2x Venom, Elixir Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Mage's Muffler (Provides immunity to Sealed, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bedroll, Shovel, Compass Round 7 of the Underground Library Scuffle Vindsval vs. Dethraed- Shield (No Hex. -1 ether) Vindsval vs. Dethraed- Hit. (KO!) It takes Vindsval some time and patience, but he manages to defeat his two assailants, sending Jarret into the ground with a swift flick of his blades and allowing Dethraed to tire herself out until he manages to nail her in the neck. Sorrow manages to come to in time to see the fight finish. The Battle is Victorious! The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 31 *Immune to Sealed, Afraid, and Doomed* *KO'D!* Power: 58 (31+2+25) Defense: 8 Health: 1/42(7+30+5) Ether: 25/35 (31+4) Gold: 361 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 11 Grand Potions, 2 Health Cores, 2 Tonics, 3 Grand Tonics, Ether Core, 5 Remedies, Neutralizer, Phoenix Essence, 2 Meads, 2 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable), 2 Myrrhs Vindsval Half Born Level: 30 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Attacks Are Poisoned by 1, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 55 (29+24+1+1) Power Bonus +2 (2015 Henry Awards) Defense: 4 Health: 45/45 (9+27+8) Ether: 32/33 (5+28) Gold: 319 Equipment: Bifrost Blades (WP: 12 (24), Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) Poison 10 Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear Inventory: Consumables: 5X Remedy, Potion, 5X Grand Potion, 3X Smoke Bomb, 3X Tonic, 2x Venom (poison -1), 4X Deadly Venom (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, 2X Grating Stone, Bone, Jarate, Geode, Agni Bomb, 2x Venom, Elixir Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Mage's Muffler (Provides immunity to Sealed, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bedroll, Shovel, Compass Vindsval gains a level! Loot! Golden Chest (What's inside? Open it to find out!) Leets d’Loc (WP:9, ice-elemental longsword) Red Assassin's Veil (Grants immunity to sealed, bleeding and cursed, accessory) Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword) Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Party leader, please distribute loot. Meanwhile... "Tell us why we should trust you. If you're set on seeing your plan succeed then we have no guarantee that you won't betray us either." "See, here's the thing. I'm trying to be as civil about this as I can. There is no guarantee that I won't escape. In fact, I probably intend to do so, but you two have been more than a little hostile. Silivia asks you to bugger off and mind your own business, and what happens? You do what you "heroes" normally do and restore peace through murder and violence. So excuse me if I'm a little hesitant to hand myself over. You know, the nice thing about that too is that you'd get to rest assured knowing that I'd be set back by several months, maybe even years plotting an escape tactic. That is if the Fellcrest guards don't murder me first. See, it's a little hard trusting "good guys" who have a track record of murdering people." "If you're turning yourself in, you're not going to be doing it with bodyguards by your side." Althior raises an eyebrow. "I mean, I can take them out myself if I have to, but this doesn't need to get any bloodier," "Fair enough. The lot of you, head to the rendezvous point. No questions are to be asked. If I don't show within the next few hours... you know what to do." Amber's men lower their weapons and begrudgingly begin to head into the wastes. "To be honest, I think both of us are capable of taking them all out without help, so they aren't going to do you any good anyway." "Easy with the threats kid. Don't wanna scare her off," "Yeah, kid. I'll have you know I bite hard." Amber bites her teeth, grinning sarcastically. "So, now what? I'm not wholly convinced of this deal to turn myself in. I want some sort of assurance I'm not going to meet the pointed end of a blade, or worse, a spell to the back." Quote
Asphalt Posted March 1, 2016 Posted March 1, 2016 Vindsval wipes his blades clean on a scrap of the undead assassin's clothing and returns them to their scabbard. "I give thanks to you Gray One for this victory, may it lend to your glory and power. Now I offer these three souls to you for judgement." He prays softy. The Witch Priest Moves to the fallen brute and picks up its massive sword. He gives it a test swing, holding the enormous blade easily in one hand. "Good balance" Quickly and cleanly he brings the sword down three times, severing the heads of the three undead. He places it on the ground and then lifts the heads in his massive palms, offering them to his Lord. "May these three meet with your truth and Judgment, set them firmly on their next path." His single organic hand begins to glow with a golden light as his offering is accepted by The Wanderer. He then sets each head upon the chest of its former owner. While it glows stilll Vindsval moves to Sorrow, and lifts him to a sitting position. He places two fingertips to the Wizard's chest. Be Healed my friend. WE have far yet to walk this night. VINDSVAL HEALS SORROW. Let us gather our spoils and find our wayward friends. Shall we see what is in that chest? Certain that his companion is now well Vindsval moves to the table and OPENS the Golden Chest. Quote
Endgame Posted March 1, 2016 Posted March 1, 2016 I moan as I stumble to my feet. "Apologies you had to go that one alone, Vind. I guess I've become a bit too dull to the pain... And, shit. My army is gone. Shall we join our friends when we're done investigating this room?" After inspecting the contents of the chest, I make way towards the rest of the party. I take the Red Assassin's Veil and leave the rest to Vindsval. Quote
Asphalt Posted March 1, 2016 Posted March 1, 2016 "You must carry a greater awareness of your body my friend, you have but one. As soon as I can figure out how to open this box, we should see to our companions. Neither of those two are the most diligent of negotiators." Vindsval jams the two swords into his belt and pushes the shining mail into his traveling bags, and then continues to attempt to Open the Golden Chest. Quote
Duvors Posted March 2, 2016 Posted March 2, 2016 "See, here's the thing. I'm trying to be as civil about this as I can. There is no guarantee that I won't escape. In fact, I probably intend to do so, but you two have been more than a little hostile. Silivia asks you to bugger off and mind your own business, and what happens? You do what you "heroes" normally do and restore peace through murder and violence. So excuse me if I'm a little hesitant to hand myself over. You know, the nice thing about that too is that you'd get to rest assured knowing that I'd be set back by several months, maybe even years plotting an escape tactic. That is if the Fellcrest guards don't murder me first. See, it's a little hard trusting "good guys" who have a track record of murdering people." (Still using diplomacy.) "'Restore peace through murder and violence' sounds an awful lot like what you're trying to to with Eubric, but I digress. We never said that we'd hand you over to the Fellcrest guards, we haven't even had a chance to talk about terms. Now if you want assurances, you've got our word, and that's all we have to give, and you yourself have just admitted that you don't have anything better for us. So pardon me for say this, but you constantly demanding more of us when you are incapable of giving us any stronger assurances than you already have is a rather hypocritical stance to take. I'm willing to accept your surrender without any further assurances of cooperation from you. Can't you do the same? An atmosphere of mutual distrust can be surprisingly conductive to cooperation." "Yeah, kid. I'll have you know I bite hard." Amber bites her teeth, grinning sarcastically. "So, now what? I'm not wholly convinced of this deal to turn myself in. I want some sort of assurance I'm not going to meet the pointed end of a blade, or worse, a spell to the back." "Amber, I am around a century older than you, please don't call me 'kid'." Quote
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