Zepher Posted September 26, 2016 Author Posted September 26, 2016 OoC: I apologize for the slow updates. To be totally honest I'm a little disheartened by this upgrade. "Never," grunts the heavy leader of the Native Sons. "She's long gone by now anyway." Native Sons Leaders Battle Round Eight > Matthias v. Melissa - Special Damage/Special Damage (Screenshotted it!) (Throlar KO'd, Darkstan Safe, Parvati Safe, Solimon KO'd, Matthias Safe, Bert Doomed, Andrew Safe, Cedric Doomed)> Cedric does nothing> Parvati uses Scroll of Blinding on Tubbs - SuccessAndrew v. Tubbs - Damage (Blind)> Darksten v. Tubbs - Aim (11)Bert v. Tubbs - Shield ([22+2+6]/2-2=13) ([20+2+7]/2-2=13 Damage) (Guards Safe from damage next round)> Matthias v. Melissa - Special Damage/Critical Hit ([10+10+27]*2=94, Hits Tubbs Twice, Tubbs KO'd)Melissa summons her wrath and is able to cripple Throlar and Solimon.Native Sons Leaders Native Sons Daughters Leader Melissa Level 21 Humanoid *Immune to Stunned, Weakened, Fragile, and Minimized* *Bleeding -5* *Blinded (3 Rounds)* Health: 187/367 SP: 10 Ether: 0/4 Special I: Cleric - Melissa heals her whole party equal to her level x2. Used on free hits. Special II: This Land is My Land - Melissa has a 1/2 chance to doom any humans and a 1/2 chance to KO any non-humans. Used only if out of ether. Passive Special: Home Town Advantage - Melissa deals x1.5 damage to non-humans, and x2 to Orcs. Drops: Health Core The Party Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened and free hits* *Aims become hits* *KO'd* Level, 16.5 Power, 24 (16+7+1). Defense: 0 (0+1). Health: 0/38 Gold, 100 Equipped; Huntsman's Bow (WP: 7; damages undead; bow), Shield of Invisibility (SP: 0; the user is immune to free hits untill they are the last hero standing),Lion's Plate (Max health +5, Power +1; wearer is immune to weakened; suitable for knights and barbarians; body wear), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear), Inventory; Weapons; Elven Sword (WP: 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon; WP: 10; doubled against Ancient enemies; lance), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Mopagsaber (WP: 12; Ice elemental; longsword), City Watch Halberd (WP: 3) Shields; Elven Shield (SP: 5; Ice and Darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts; Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies; suitable for anyone; footwear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Monkey Armor(SP:4, immune to earth and bound; suitable for knights, beast warriors, dragoons, skirmishers and winged warriors; body wear), Crow Helmet (SP: 1; Flying enemies do not deal free hits to the wearer; suitable for Knights and Dragoons; headwear), Consumables; Phoenix Essence, Soma, x2 Potion, Grand Potion, x3 Remedy, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value), x2 Bone, Floral Bomb, Air Bomb, Water Bomb, Lightning Bomb, Fire Bomb, Baldur Bomb, x2 Smoke Bomb, First aid kit (Restores full health and removes all negative effects From the entire party once used). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck,Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2), Dryad (Plant 6). Darksten (Comrade Commander) 35 year old male human Assassin *Immune to Poisoned, Bleeding, Cursed, Jinxed and Blinded* *Second Party Leader Level 24 1/3 Power Bonus: 0 Health: 37/40 (6 [base health] + 23 [level] + 5 [advanced class] + 1 [drumstick] + 5 [raw meat]) Defense: 3 0 Gold: 2002 GP: 46 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Safety Blanket (SP:1, protects from Afraid, backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Inventory: Weapons: Spider String Bow (WP: 4, darkness-elemental bow), Crossbow (WP:6), Fang Dagger (WP:5, deals double damage to beasts; dagger), Pongcanis Crossbow (WP:8, crossbow)(loaned from Matthias), Artifacts: Vampire Cape (Halves damage from undead enemies; backwear) Spell Items: N/A Consumables: 5x Potion, 5x Grand Potion, Health Core, 4x Remedy, Elixir, 2x Phoenix Essence, 5x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Neptune Bomb, Floral Bomb, 4x Lightning Bomb, Smoke Bomb, 6x Venom, Deadly Venom, 5x Bone, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Parvati Level 26 1/3 Orc Weather Mage *Immune to 5 effects* Health: 34/34 (5+4+25) Ether: 17/26 (6+5+25) Equipment: Parvati’s Pouch (Accessory, Grants immunity to first five effects afflicted on Parvati each battle) Inventory: Tonic x2, Sandstorm Scroll (Replaces “Dry” with “Sandstorm” – Sandstorm doubles earth damage, halves electricity, and deals 1 earth damage to all combatants each round. Grants all combatants the ability to blind on successful hits), Blistering Heat Scroll (Replaces "Hot" with "Blistering Hot", fire-elemental is doubly effective and all combatants gain the -1 burning effect each round), Scroll of Blinding, Begone with the Wind Gems: Diamond, Ruby, Garnet, Opal (Loaned from Matthias) Soliman Level 33.25 Mutant Winged Warrior *Immune to Wind, Fire, Blinded* *KO'd* Health: 0/53 (7+14+32) SP: 2 Gold: 40 Equipment: Babeleth Spear (WP: 17, Pierces SP), Babeleth Golden Dagger (Grants Duel-Striking, Handwear) Breathable Darksteel Armor (Immune to Wind, Fire and Blinded, Suitable to Winged Warriors), City Watch Helmet (SP: 2) Inventory: Elixir x2, Tonic, Greater Potion Matthias the Carnival Crusader (StickFig) Level 27 Druid *⅙ chance of being Encouraged at the start of any battle* *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Hastened* Power Bonus: 10 Defense: 6 Health: 37/37 Ether: 11/28 Gold: 162 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round. He may also improve one weapon at the end of each quest [+1 WP].), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat. This does not take up an action.) Equipment: Ethereal Restored Fireball Extraordinaire (WP:10, also hits enemies listed above and below the target, Darkness - and Lightning-elemental, deals Fragile, user is Slowed, hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Greaves of the Aubergine Dragoon (SP:2, protects from Bound and Slowed effects, footwear) Inventory: Peashooter (WP:2, deals Burning -2, hand cannon), XX Handcannon Replica (WP:12, pierces defense, hand cannon), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Toxic Hood (Converts Poisoned-effect to Blessed for duration of battle, headwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Ethereal Garnet (Earth and Sealed), 2x Ethereal Opal (Ice and Fragile), Ethereal Ruby (Fire and Afraid), Opal (Ice), 2x Adamantite Shard (2/4; of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Deadly Venom, 2x Elixir, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Quest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail ((Makes the hero Encouraged, Hastened, Lucky, and Inspired, consumable)) Loot: 40 Gold, Remedy x2, Grating Stone, Rusty Dagger (WP: 2, Poisoned -2) Private Bert Level 22 1/3 Watchman *Doomed (3 Rounds)* Power Bonus: 2 Health: 35/35 Defense: 4 (2+) Equipment: City Watch Halberd (WP: 6), City Watch Helmet (SP: 2) Inventory: Mead, Grand Potion Guard Andrew (NPC) Level 20 1/3 Town Watch Footman *Immune to Afraid, Stunned, and Asleep* Power Bonus: 2 Health: 34/34 Defense: 3 (1+2) Gold: 43 Equipment: City Watch Halberd (WP: 7), City Watch Helmet (SP: 1), Colonel's Pauldrons (Immune to Afraid, Stunned, and Asleep, Bodywear), Shackles of War (Prevents anyone from fleeing the battle, accessory) Lord Cedric (wiz) 34-year-old Male Human Knight *Doomed (3 Rounds)* Level 4 Power Bonus: 0 Defense: 7 Health: 14/14 Gold: 45 Equipment: Mopagsaber (WP: 12; Ice elemental; longsword), Elven Shield (SP: 5; Ice and Darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing), Boots (SP 2 Footwear) Inventory: Potion, Mead, Smelling Salts, x2 Nostrum, x2 Mulled Wine, Venom, Assassin's Katana (WP 3 Longsword), Makeshift Shield (SP 2 Shield), Quote
StickFig Posted September 26, 2016 Posted September 26, 2016 12 hours ago, Zepher said: "Never," grunts the heavy leader of the Native Sons. "She's long gone by now anyway." "Long gone where?" Matthias demands, enraged as his comrades fall left and right. "You value your own life so little... I will end it." 12 hours ago, Zepher said: > Matthias v. Melissa - Special Damage/Special Damage (Screenshotted it!) (Throlar KO'd, Darkstan Safe, Parvati Safe, Solimon KO'd, Matthias Safe, Bert Doomed, Andrew Safe, Cedric Doomed) You have got to be kidding. I want the proof! And where's that dice change?! Matthias takes stock of those still standing against the doombringer. "Take this," he says, handing Cedric the Doomsday Bomb. "If she goes off again you might get some use out of it and save all our skins." Praying Orrik for a restorative miracle, the druid stands and attacks. Battle Order > Matthias: Hand Doomsday Bomb to Cedric> Cedric: Accept Doomsday bomb > Matthias: Extraordinaire v. Melissa> Darksten: Bow v. Melissa Bert: Halberd v. Melissa Andrew: Halberd v. Melissa > Parvati: Spell (Diamond) v. Melissa Soliman (if revived): Spear v. Melissa> Throlar (If revived): If Melissa's health is below the damage dealt by your best bomb, throw it; otherwise, Bow v. Melissa Gah, this is so risky. Sucks that we got the worst possible roll at the start of that round. wiz, don't be afraid to throw that bomb if she gets below 100 health. I would have handed it to Darksten since Cedric is *Doomed* but he needs to be shooting instead of wasting turns holding items. Quote
wiz Posted September 26, 2016 Posted September 26, 2016 A sudden feeling of doom overcomes Cedric, making him realize what little he can do and has done in the quest. Melissa is mighty, and surely her superiority would have him killed in at least three rounds. He stands still, doomed, only moving to accept the bomb. Quote
Zepher Posted September 27, 2016 Author Posted September 27, 2016 Native Sons Leaders Battle Round Nine > Matthias hands Doomsday Bomb to Cedric> Cedric accepts Doomsday Bomb> Matthias v. Melissa - Special Damage/Hit (94 Damage, Hits Three Times, Melissa KO'd)Matthias is able to beat down Melissa. The battle is won The Party Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened and free hits* *Aims become hits* Level, 16.5 Power, 24 (16+7+1). Defense: 0 (0+1). Health: 1/38 Gold, 100 Equipped; Huntsman's Bow (WP: 7; damages undead; bow), Shield of Invisibility (SP: 0; the user is immune to free hits untill they are the last hero standing),Lion's Plate (Max health +5, Power +1; wearer is immune to weakened; suitable for knights and barbarians; body wear), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear), Inventory; Weapons; Elven Sword (WP: 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon; WP: 10; doubled against Ancient enemies; lance), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Mopagsaber (WP: 12; Ice elemental; longsword), City Watch Halberd (WP: 3) Shields; Elven Shield (SP: 5; Ice and Darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts; Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies; suitable for anyone; footwear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Monkey Armor(SP:4, immune to earth and bound; suitable for knights, beast warriors, dragoons, skirmishers and winged warriors; body wear), Crow Helmet (SP: 1; Flying enemies do not deal free hits to the wearer; suitable for Knights and Dragoons; headwear), Consumables; Phoenix Essence, Soma, x2 Potion, Grand Potion, x3 Remedy, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value), x2 Bone, Floral Bomb, Air Bomb, Water Bomb, Lightning Bomb, Fire Bomb, Baldur Bomb, x2 Smoke Bomb, First aid kit (Restores full health and removes all negative effects From the entire party once used). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck,Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2), Dryad (Plant 6). Darksten (Comrade Commander) 35 year old male human Assassin *Immune to Poisoned, Bleeding, Cursed, Jinxed and Blinded* Level 24 2/3 Power Bonus: 0 Health: 37/40 (6 [base health] + 23 [level] + 5 [advanced class] + 1 [drumstick] + 5 [raw meat]) Defense: 3 Gold: 2002 GP: 46 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Safety Blanket (SP:1, protects from Afraid, backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Inventory: Weapons: Spider String Bow (WP: 4, darkness-elemental bow), Crossbow (WP:6), Fang Dagger (WP:5, deals double damage to beasts; dagger), Pongcanis Crossbow (WP:8, crossbow)(loaned from Matthias), Artifacts: Vampire Cape (Halves damage from undead enemies; backwear) Spell Items: N/A Consumables: 5x Potion, 5x Grand Potion, Health Core, 4x Remedy, Elixir, 2x Phoenix Essence, 5x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Neptune Bomb, Floral Bomb, 4x Lightning Bomb, Smoke Bomb, 6x Venom, Deadly Venom, 5x Bone, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Parvati Level 26 2/3 Orc Weather Mage *Immune to 5 effects* Health: 34/34 (5+4+25) Ether: 17/26 (6+5+25) Equipment: Parvati’s Pouch (Accessory, Grants immunity to first five effects afflicted on Parvati each battle) Inventory: Tonic x2, Sandstorm Scroll (Replaces “Dry” with “Sandstorm” – Sandstorm doubles earth damage, halves electricity, and deals 1 earth damage to all combatants each round. Grants all combatants the ability to blind on successful hits), Blistering Heat Scroll (Replaces "Hot" with "Blistering Hot", fire-elemental is doubly effective and all combatants gain the -1 burning effect each round), Scroll of Blinding, Begone with the Wind Gems: Diamond, Ruby, Garnet, Opal (Loaned from Matthias) Soliman Level 33.25 Mutant Winged Warrior *Immune to Wind, Fire, Blinded* Health: 1/53 (7+14+32) SP: 2 Gold: 40 Equipment: Babeleth Spear (WP: 17, Pierces SP), Babeleth Golden Dagger (Grants Duel-Striking, Handwear) Breathable Darksteel Armor (Immune to Wind, Fire and Blinded, Suitable to Winged Warriors), City Watch Helmet (SP: 2) Inventory: Elixir x2, Tonic, Greater Potion Matthias the Carnival Crusader (StickFig) Level 27 1/3 Druid *⅙ chance of being Encouraged at the start of any battle* *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* Power Bonus: 10 Defense: 6 Health: 37/37 Ether: 11/28 Gold: 162 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round. He may also improve one weapon at the end of each quest [+1 WP].), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat. This does not take up an action.) Equipment: Ethereal Restored Fireball Extraordinaire (WP:10, also hits enemies listed above and below the target, Darkness - and Lightning-elemental, deals Fragile, user is Slowed, hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Greaves of the Aubergine Dragoon (SP:2, protects from Bound and Slowed effects, footwear) Inventory: Peashooter (WP:2, deals Burning -2, hand cannon), XX Handcannon Replica (WP:12, pierces defense, hand cannon), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Toxic Hood (Converts Poisoned-effect to Blessed for duration of battle, headwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Ethereal Garnet (Earth and Sealed), 2x Ethereal Opal (Ice and Fragile), Ethereal Ruby (Fire and Afraid), Opal (Ice), 2x Adamantite Shard (2/4; of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Deadly Venom, 2x Elixir, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Quest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail ((Makes the hero Encouraged, Hastened, Lucky, and Inspired, consumable)) Loot: 40 Gold, Remedy x2, Grating Stone, Rusty Dagger (WP: 2, Poisoned -2) Private Bert Level 22 2/3 Watchman Power Bonus: 2 Health: 35/35 Defense: 4 (2+) Equipment: City Watch Halberd (WP: 6), City Watch Helmet (SP: 2) Inventory: Mead, Grand Potion Guard Andrew (NPC) Level 20 2/3 Town Watch Footman *Immune to Afraid, Stunned, and Asleep* Power Bonus: 2 Health: 34/34 Defense: 3 (1+2) Gold: 43 Equipment: City Watch Halberd (WP: 7), City Watch Helmet (SP: 1), Colonel's Pauldrons (Immune to Afraid, Stunned, and Asleep, Bodywear), Shackles of War (Prevents anyone from fleeing the battle, accessory) Lord Cedric (wiz) 34-year-old Male Human Knight Level 5 Power Bonus: 0 Defense: 7 Health: 15/15 Gold: 45 Equipment: Mopagsaber (WP: 12; Ice elemental; longsword), Elven Shield (SP: 5; Ice and Darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing), Boots (SP 2 Footwear) Inventory: Potion, Mead, Smelling Salts, x2 Nostrum, x2 Mulled Wine, Venom, Assassin's Katana (WP 3 Longsword), Makeshift Shield (SP 2 Shield), Loot: Shattering Arrow x12 (Lowers enemy SP by 10 points. Suitable for classes that can use crossbows and bows. Consumable). Health Core 40 Gold The Native Sons' leader lie moaning and groaning on the ground. Quote
StickFig Posted September 27, 2016 Posted September 27, 2016 Almost before his shots find their target, Matthias is wrapping ether into nurturing torques around Throlar, Darksten, and Soliman. Only when he is satisfied that everyone among the frailty is back on their feet does he uncork a tonic for himself, then turn to the groaning harvest of their labor. "Watchman Andrew, Private Bert, thank you for your assistance. I believe you will want to haul whichever of these still live away, but first I want to know," he looks hard at their vanquished foes, "where is the Orc girl? Where is she 'long gone' to? You are beaten, doombringer. What do you know of the girl?" He glances back towards the others, especially Parvati and Soliman, to see if they have more specific questions. Quote
wiz Posted September 27, 2016 Posted September 27, 2016 Cedric returns the equipment that he borrowed. Quote
Comrade Commander Posted September 27, 2016 Posted September 27, 2016 "Holy shi..." Is about all that Darksten can mutter as the alley fills with bomb blasts and ancient magic. He sees friends and foes fall left and right, as he searches for a target through the haze. When the dust settles, Darksten checks to ensure all his comrades are ok before stepping back into the HQ to search for clues (and loot) as he assumed his peers could handled the vanquished foes. OOC: man that was one heck of an ending... haha! Let's hope the rest of the quest has better results, and yes, let's swap dice! Quote
Duvors Posted September 27, 2016 Posted September 27, 2016 Throlar stood up shakily, giving his prostrate foes a look that said several very colorful things about what would happen to them if they didn't answer the gnome's questions. Quote
Zepher Posted September 27, 2016 Author Posted September 27, 2016 "You won't get a word out of us," snarls Melissa. Solimon rams her stomach with the butt of his spear and she sputters. "I do hate to resort to further violence, but my friend is looking for her sister, and we are sure that you know where she is." "Oh give it up," growls Shortround as he tries to patch his broken stilts back together. "They'll never find her at this point." He turns to the heroes. "The orc Medusa, right? Always hanging around the Rat's Behind? She was told to get the Hel out, but she never did. Anyone who tried to force her to get their skulls cracked. Used to love that bar, but she was taking it down hill. So we decided to wait for her outside one night, make sure she wasn't going to be showing her face again." Parvati's hands burst into flames. "So you killed her?" she hisses. "Worse than that. Sold her to some slavers. She's probably tied up on a ship right now, 'bout to leave for the High Kingdoms if it hasn't already." "We'll deal with these bigots, and make sure they answer for their crimes" says Bert as he finishes tying up Tubbs. "You should go down to the docks and see if you can find Medusa. You'll have to act fast if you want to save her." Quote
StickFig Posted September 28, 2016 Posted September 28, 2016 (edited) On 9/26/2016 at 7:05 PM, Zepher said: Loot: Shattering Arrow x12 (Lowers enemy SP by 10 points, suitable for classes that can use crossbows and bows, consumable) Health Core 40 Gold Zeph, did you give Matthias his 20 gold for KOs this battle (Tubbs and Melissa)? 22 hours ago, Zepher said: "We'll deal with these bigots, and make sure they answer for their crimes" says Bert as he finishes tying up Tubbs. "You should go down to the docks and see if you can find Medusa. You'll have to act fast if you want to save her." Matthias nods to Bert and tosses each guard a pouch of 20 gold. "Your share of the loot, gentlemen - working with Heroica can have its benefits. Now we're off!" Tossing Soliman, Cedric, Darksten, and Wineghilm each another pouch of gold (and keeping one for himself), the undersized party leader doles out the rest of the loot. He glances towards Soliman and Pavati to confirm their intent. "To the docks!" Loot Distribution Cedric: 25 Gold, 2x Remedy, Health Core Darksten: 25 Gold, 4x Shattering Arrow, Rusty Dagger Matthias: 25 Gold, 4x Shattering Arrow Throlar: 25 Gold, 4x Shattering Arrow, Grating Stone Andrew: 20 Gold Bert: 20 Gold Parvati: Soliman: 20 Gold Loot So FarCedric (≈ 335 gold, 3 exp) - Chicken Drumstick (Market price: 270 gold and a trip to Etheria), 2x Mead, 2x Smelling Salts, 2x Nostrum, 3x Mulled Wine, 2x Remedy, Health Core (Party resources), 65 goldDarksten (≈ 165 gold, 2 exp) - Rusty Dagger (Market price: 20 gold), 4x Shattering Arrow (Market Price 20? gold), 65 goldMatthias (≈ 135 gold, 3 exp) - 4x Shattering Arrow (Market Price 20? gold), 55 goldThrolar (≈ 425 gold, 1 exp) - City Watch Halberd (Market Price: 30 gold), Grating Stone (Market price: 250 gold, plus membership in the Crescent Union), 4x Shattering Arrow (Market Price 20? gold), 65 goldAndrew (≈ 20 gold) - 20 goldBert (≈ 20 gold) - 20 goldParvati (≈ 0 gold) -Soliman (≈ 80 gold) - City Watch Helmet (Market price: 20 gold), 60 gold Edited September 28, 2016 by StickFig Quote
Duvors Posted September 28, 2016 Posted September 28, 2016 (edited) OOC: StickFig, you haven't been entirely clear on who's getting the Rusty Dagger or the Grating Stone. "Slavers," said Throlar, "I despise slavers. To the docks." Edited September 28, 2016 by Lord Duvors Quote
StickFig Posted September 28, 2016 Posted September 28, 2016 15 minutes ago, Lord Duvors said: OOC: StickFig, you haven't been entirely clear on who's getting the Rusty Dagger or the grating Stone. Whoops, fixed! Sorry, I gave it to Throlar since he missed out on the exp. Quote
Comrade Commander Posted September 28, 2016 Posted September 28, 2016 (edited) After searching the HQ for further clues (and loot), Darksten steps back outside and sees the party packing to leave the area. Without asking any questions, Darksten loads up what is offered him and prepares to follow the party leader, where ever they may be going... Edited September 28, 2016 by Comrade Commander Quote
Zepher Posted September 29, 2016 Author Posted September 29, 2016 Darkstan is able to trudge up an additional mead and 6 gold before stepping out to join the rest of his party. "The guard pays us," says Andrew, tossing back his and Bert's gold, "you don't have to. Unlike you, we don't loot the people we apprehend. Some people would consider that stealing." "You'll want to check with the Dock Master. Search for any ship heading to the High Kingdoms. The Bonapartes wouldn't ever allow slavers aboard, so you can safely check off any ship belonging to them. Good luck." The heroes make their way out of the Hovels and down to the docks. There isn't so much time for talking as they bustle down the streets, aware of the ticking clock. Down at the docks they make their way into the Dock Master's office. "What's all this, huk." The Dockmaster hiccups and then blushes as he covers his mouth. Quote
StickFig Posted September 29, 2016 Posted September 29, 2016 11 hours ago, Zepher said: "The guard pays us," says Andrew, tossing back his and Bert's gold, "you don't have to. Unlike you, we don't loot the people we apprehend. Some people would consider that stealing." "Suit yourself," Matthias winks "although 'some people' might consider what you're doing kidnapping." 11 hours ago, Zepher said: "What's all this, huk." The Dockmaster hiccups and then blushes as he covers his mouth. "You tell us - are you drunk at your station? We're looking for an Orc girl, or the slavers that have taken her, or a ship rushing for the High Kingdoms... seen any of those?" Quote
Duvors Posted September 29, 2016 Posted September 29, 2016 (edited) Throlar examined the office and it's occupant intently, looking for anything of interest. OOC: Zepher, what is the Rusty Dagger's weapon type? Edited September 29, 2016 by Lord Duvors Quote
Comrade Commander Posted September 29, 2016 Posted September 29, 2016 Darksten cannot help but stare for a few moments at the merman before him. Recognizing the awkwardness it could pose, the assassin looks for a window from which he can try to spot the slavers/orc from while they await a response from the Dock Master. Quote
Zepher Posted September 30, 2016 Author Posted September 30, 2016 11 hours ago, StickFig said: "Suit yourself," Matthias winks "although 'some people' might consider what you're doing kidnapping." "You tell us - are you drunk at your station? We're looking for an Orc girl, or the slavers that have taken her, or a ship rushing for the High Kingdoms... seen any of those?" "No!" The merman hiccups again. "I went out last night, that's all. And I've got a bit of a headache now." He turns pale at Matthias' mention of slavers. "We don't allow slavers out of this bay. There are a number of ships headed to the High Kingdoms, but that's not really anyone's business but their own..." he covers a heavy book with one of his hands. 7 hours ago, Lord Duvors said: Throlar examined the office and it's occupant intently, looking for anything of interest. OOC: Zepher, what is the Rusty Dagger's weapon type? OoC: It is a dagger... Throlar glances around the office and finds that it is relatively sparse, save for a few empty bottles that have apparently been there for a while, as the remaining liquor in them has turned to a syrup. 7 hours ago, Comrade Commander said: Darksten cannot help but stare for a few moments at the merman before him. Recognizing the awkwardness it could pose, the assassin looks for a window from which he can try to spot the slavers/orc from while they await a response from the Dock Master. Darkstan sees a great number of ships, but it is impossible to tell from where they are who the ships belong to or where they might be headed. Quote
wiz Posted September 30, 2016 Posted September 30, 2016 "I have a feeling that this merman will be nothing but an annoyance. I doubt we'll get any answers..." Quote
StickFig Posted September 30, 2016 Posted September 30, 2016 12 hours ago, Zepher said: "No!" The merman hiccups again. "I went out last night, that's all. And I've got a bit of a headache now." 12 hours ago, wiz said: "I have a feeling that this merman will be nothing but an annoyance. I doubt we'll get any answers..." "You might be right," Matthias nods quietly to Cedric, "but if so, we'll have to check every ship in the harbor. That could take weeks, and it'll certainly be too late." 13 hours ago, Zepher said: He turns pale at Matthias' mention of slavers. "We don't allow slavers out of this bay. There are a number of ships headed to the High Kingdoms, but that's not really anyone's business but their own..." he covers a heavy book with one of his hands. "So give us a list of ships headed to the High Kingdoms, or we'll have the City Watch in here to rifle through all your paperwork for evidence you're a part of the slavers' conspiracy. Who knows what they might find? And then the destruction they'll levae in their wake - some friends of mine in the City Watch, but you can't say they're very ...circumspect or careful in their duties. Come to think of it, neither are we, and we're here already." Doing his best to keep up an intimidating front, the tiny hero decides to press his demands with the inebriated harbormaster. "How about you just hurry up with a list, and we'll amuse ourselves in the meantime by perusing that book you're covering." Oh snap! Did this just turn into a quest about the re-introduction of Orc slavery in the High Kingdoms? Matthias will be pissed! Quote
Duvors Posted September 30, 2016 Posted September 30, 2016 "Please." added Throlar, his hand on the hilt of his elven longsword in a subtly threatening way. Quote
wiz Posted September 30, 2016 Posted September 30, 2016 Cedric looks at the dockmaster intimidatingly. Quote
Comrade Commander Posted September 30, 2016 Posted September 30, 2016 Darksten waits for the dock master to reply, but begins searching through his endless pockets and quivers while waiting... Quote
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