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Posted (edited)

The third wave of soldiers were approaching shore, to keep up the pressure against the Mardier threat. 

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The defenses were set up good, even the nature seemed to work against us. Only a small clearing amid thorns and cliffs offered any offensive action. The commotion on the beach filled up the pauses between cries for help and blasts from the cannons. 

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Oh no! One of the fallen ones was the famed Henri La Brickwall, the famed commander that had become a symbol of justice and retribution throughout his lifetime. Which now had come to a sudden halt.

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Few seemed to notice the pale rider. The ones that did never lived to tell the tale.

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Spoiler

Artistic licence based on: Death_as_general_rides_a_horse_on_a_batt

But nothing could break the Eslandolan spirit. Not even spirits. One Eslandolan Marine made his way through murky waters to flank the sniggering Mardierianers.

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Overview:

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For Eslandola!

 

I based my character on https://en.wikipedia.org/wiki/Henri_de_la_Tour_d'Auvergne,_Vicomte_de_Turenne

C&C welcome :)

Edited by Sir Stig
Posted

Very cool build, good Sir. I'm a big fan of  that little creek and your water depiction. And the (two!) artistic scenes are top!! The pic with the rider is especially appealing - creepy shadow effects.

Keep it up, Sir! :classic:

Posted

Wonderful job adapting that painting. Well done! And the pale rider is an excellent addition. It really enhances the epic nature of the fallen hero. From a technical standpoint, I like the SNOT technique for the water, and the contours of the beach are particularly well done, I also like the soldier in the murky water, and I must echo KB's comments on the excellent creek. Great job overall! :thumbup:

Posted

Excellent work on both paintings and I so love this idea of yours. On the build side, I also like the water technique, the bush-y tree and the small cannon emplacement. Also when I got the zombie pirate minifig, I was struggling to think some ways to use that torso of his for a "regular" minifig. You made it so easy with your use of it in this MOC!

Posted
On 3/31/2017 at 7:29 PM, Professor Thaum said:

The pale rider is a great idea...

It emphasizes the heroical death...

Thank you. I forgot to mention he was hit by a cannonball. I hope the pale rider will go into the mythic folklore of BoBs, free to be used by others in their builds.

On 4/1/2017 at 8:15 PM, Capt Wolf said:

Wonderful job adapting that painting. Well done! And the pale rider is an excellent addition. It really enhances the epic nature of the fallen hero. From a technical standpoint, I like the SNOT technique for the water, and the contours of the beach are particularly well done, I also like the soldier in the murky water, and I must echo KB's comments on the excellent creek. Great job overall! :thumbup:

The creek came naturally as I tried to make sense of the shoreline, and was quite happy with the result myself. The reflection in the creek on the pale rider picture was also luck. I thought about changing the white underneath with tan, but it was at a late stage and the SNOT made it to much work. I will try variations on the theme later on.

On 4/1/2017 at 0:49 PM, Kolonialbeamter said:

Very cool build, good Sir. I'm a big fan of  that little creek and your water depiction. And the (two!) artistic scenes are top!! The pic with the rider is especially appealing - creepy shadow effects.

Keep it up, Sir! :classic:

More luck than skill, but thank you for pointing it out. It worked out better than expected, since the angle and position was different than the painting.

 

On 4/1/2017 at 11:53 PM, blackdeathgr said:

Excellent work on both paintings and I so love this idea of yours. On the build side, I also like the water technique, the bush-y tree and the small cannon emplacement. Also when I got the zombie pirate minifig, I was struggling to think some ways to use that torso of his for a "regular" minifig. You made it so easy with your use of it in this MOC!

Yeah, I like all "weathered" torsoes on the battlefield and action shots in general. A dark red leg messed up the pattern, but since the left leg was brown it made into a smooth transition that looks like mud.

21 hours ago, Faladrin said:

Good job ! I. Am happy to see that I am not alone using Historical references ! Great !

If I had planned it better I would elaborate the story more. The timeframe fitted very good, and I like to learn some history along the way. I love to see others historical references, and see how they get translated into brick. I also steal borrow a lot from literature, and mix parts of lyrics into my sentences (to make my english sound more fluent).

  • 4 weeks later...
Posted

Fabulous snot water (although it looks very calm and probably wouldn't work for a worked up sea) and great landscaping. I like the alternating colours of the sea, the little stream, the rolling beach, and the rockwork. This is, compared to most of the other builds, a very tranquil scene, which serves to put the (well-posed!) death scene in focus. Overall, great build! My suggestion would be to work a bit on the lighting of your pics, as you seem to struggle a bit with shadows. :)

Posted
3 hours ago, Bregir said:

Fabulous snot water (although it looks very calm and probably wouldn't work for a worked up sea) and great landscaping. I like the alternating colours of the sea, the little stream, the rolling beach, and the rockwork. This is, compared to most of the other builds, a very tranquil scene, which serves to put the (well-posed!) death scene in focus. Overall, great build! My suggestion would be to work a bit on the lighting of your pics, as you seem to struggle a bit with shadows. :)

Thank you. I promise the lighting will get better now that daylight have returned (for a while at least, until maybe september). ;)

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