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Posted
14 hours ago, TeriXeri said:

 

Could make a lot of sense, since Friends hospital is retiring, 2025 releasing an ambulance that's not 4+, the airplane + the hospital bed soapbox ,  , and they have had hospital releases alternate between City and Friends years.

Will be interesting to see the color scheme of the building, as Police and Fire changed to a darker color scheme with black, and the red/white/azure would not really make sense anymore with the current medical theme, they probably make some building with Turquoise accents and very little neon yellow, only around a helipad or ambulance parking spot or whatever.

I have a feeling some Winter ski/snowboard set could also appear again, maybe a ski slope with more of a cave system, instead of a glass building, seeing how they introduced some caves and train tunnels, with the 2025 snow exploration, and they hint at a Yeti and $$$ mining.

Could also have some sort of cave crooks hideout, going by the 2025 Police Car garage with a ski-car, and the off-road chase set.

 

Do you think we are due another mobile command centre truck. I’d like to see one in the style of the recent trucks like 60445, 60440 and 60408. I also feel like a cargo truck is overdue also. 
An airport is due as we’ve not had one since 2020. Would like to see it with a working conveyer belt and a six wide plane. 
Would like to see an articulated dump truck in the style of 60471. 
I am already making predictions on the 2026 wave 

Posted
20 hours ago, TeriXeri said:

So , after reading those Bricklink Designer progam rules, my theory of a mining theme next year seems more unlikely , Technic having Electric/Hybrid loader/excavator also seems to follow those rules regarding prefering Electric vehicles (last year also had that Mack electric garbage truck)

  1. Avoid highlighting fossil fuels like coal, oil, and gas (e.g. depicting refineries, fuel storage or gas stations). It’s acceptable to showcase historical methods of transportation that rely on fossil fuels (e.g. steam locomotives). When honoring existing real-world vehicles, fossil-fueled ones are acceptable. For generic vehicles, consider making them electric to fit a playable and fantastic universe.
  2. Avoid showing any destruction of natural environments for human benefit (e.g., deforestation, logging, mining, land development, monoculture plantations, etc.)

So, a dwarven mine would be ok, because it isn´t for the human benefit I guess? ;)

 

Posted
22 minutes ago, Black Falcon said:

So, a dwarven mine would be ok, because it isn´t for the human benefit I guess? ;)

 

The Deep Rock Galactic player in me would have no problem with a dwarven mine, throw in a tiny steam engine with a few ore wagons and you have yourself a deal

Posted

If you are visiting a Fossil store for watch and suddenly the power is out, never never never ask if they are running out of fossil fuel or it won’t be pretty.  (Pun intended). 

Anyways, it make sense that we dont’t eee gas station set for long time. We have reneweale and clean energy now. Say bye to fossil fuel. 

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