Flipz Posted August 17, 2015 Posted August 17, 2015 Well, theoretically yes, if we cut of a few bits and stitch them together, but LDD and real Lego rarely play nice. I would tolerate the stylistic difference, for the sake of the sheer fun. Quote
Emjajoas Posted August 17, 2015 Posted August 17, 2015 (edited) What was the highest number of heroes ever allowed on a quest? Scanning the archives, looks like 17 on Quest 44. A Zepher/Endgame combo quest sounds like the best kind of terrifying. I need to get on a Zepher quest one of these days Edited August 17, 2015 by Emjajoas Quote
Endgame Posted August 17, 2015 Posted August 17, 2015 (edited) Is the Tarot game in #137 based on descriptions of real Tarot cards? What was the highest number of heroes ever allowed on a quest? 44, which I believe was about two dozen. And, yes, I believe 137 is based on real tarot... After all, the Arcana is the means by which ALL is revealed... (Anyone who knows what that's from without looking it up gets 5 gold when Sorrow meets them next. ) I would tolerate the stylistic difference, for the sake of the sheer fun. You know, I always wanted to host a joint quest... And when I say cut bits and stitch them together, I mean something more along the lines of Frankensteining it instead of grafting tree branches. Edited August 17, 2015 by Endgame Quote
Lind Whisperer Posted August 17, 2015 Posted August 17, 2015 44, which I believe was about two dozen. I was thinking of all of the people that'd scramble to be on a joint quest as awesome as that idea would be, and I was wondering about questee number presidence...And, yes, I believe 137 is based on real tarot... After all, the Arcana is the means by which ALL is revealed... (Anyone who knows what that's from without looking it up gets 5 gold when Sorrow meets them next. )I was reminded of the Barnum effect when I was reading the descriptions, and I was curious to see if it was in application. You know, I always wanted to host a joint quest... A Zepher/Endgame combo quest sounds like the best kind of terrifying. I need to get on a Zepher quest one of these days Imagine being on the follow-up to the epic #138, and being on a Zepher quest, at the same time... I literally just shivered. Quote
Endgame Posted August 17, 2015 Posted August 17, 2015 I apologize in advance if I opened an unwanted can of worms, Zepher... Quote
Zepher Posted August 17, 2015 Posted August 17, 2015 I think the issue would be Frankensteining it into something cohesive, though there may be some stories that sort of flow together depending on how your final quest goes. I think you'll be hosting your finale before I do. Quote
Lind Whisperer Posted August 17, 2015 Posted August 17, 2015 Today, in the news!According to early reports, Ji Pei hints at being the favored House, taking home 21% of the total vote, followed closely by a three-way tie between House Shadeaux, House Ziegfried, and the notorious Wolfgang, all of which currently stand at a mere 14%. Meanwhile, House Hinckwell, the Guild of Invision, and House Bonaparte are at a surprising low, currently standing at a 0% rating. Vote now by Z-Mail so that everyone knows which House is truly the greatest! (It's yours!) Quote
Endgame Posted August 17, 2015 Posted August 17, 2015 (edited) I think the issue would be Frankensteining it into something cohesive, though there may be some stories that sort of flow together depending on how your final quest goes. I think you'll be hosting your finale before I do. Can I reveal that the MoR is going to possess Immortalis and usurp Zoot to become the God of the Void? I'm waiting for 139 to finish befre I start, though, so that gives you some time to get things in order. Edited August 17, 2015 by Endgame Quote
Sandy Posted August 17, 2015 Author Posted August 17, 2015 The thing about it that I think everyone, included myself, dislikes is that that's not how faith in a religion works. You don't just meet someone, hear them talk, and say "Hey, I think I'm going to totally change religions because of this one Cleric I met one time". If it was over a longer period, that might make sense, but it isn't, so it doesn't. You might be more likely to follow someone's leadership after a single encounter...but not their faith. People that have faith in something - especially in a medieval setting like this one - had and would have very strong beliefs. They wouldn't change them because of a single encounter. But this is a fantasy world with a pantheistic approach to religion - most religious sects believe in the multitude of gods, even though they concentrate on worshipping one. For example, as a High Cleric of Danab you might approach a farmer - who are usually devoted to Sem - and convince him that the Mother might answer his needs better. Its not an automatic, irreversible switch, but the farmer might think "okay, this person sounds convincing - I'll give her goddess a try." I know its not how real life works, usually, but again, this is a fantasy game, so you're not bound by logic and the laws of physics. Something that usually takes time - like turning to another religion - can happen instantly if its more convenient to the game. Quote
Zepher Posted August 17, 2015 Posted August 17, 2015 I know, but to quote someone or other: "just when I thought I was out, they pull me right back in"... and so I may be heading North for a short excursion before hosting my finale in the Spring... EDIT: As for this other debate, it's up to the QM if it works at all, and then to make it convincing when it does. Like Sandy said, you can role play it 100 ways both as a player and then as a QM, so it should work just fine. In the real world mercenaries couldn't ask Kings to do something and if they boldly asked diplomatically it'd work, but we let that slide all the time. Quote
Flipz Posted August 17, 2015 Posted August 17, 2015 Don't remember if I posted this yet, but: Just a hint at what lies ahead. Also, I'm going to be gone for a good chunk of today, so don't let me hold you up, Zeph! (Even though I'd love to spar with someone, grumble grumble. ) Quote
Lind Whisperer Posted August 17, 2015 Posted August 17, 2015 But this is a fantasy world with a pantheistic approach to religion - most religious sects believe in the multitude of gods, even though they concentrate on worshipping one. For example, as a High Cleric of Danab you might approach a farmer - who are usually devoted to Sem - and convince him that the Mother might answer his needs better. Its not an automatic, irreversible switch, but the farmer might think "okay, this person sounds convincing - I'll give her goddess a try." I know its not how real life works, usually, but again, this is a fantasy game, so you're not bound by logic and the laws of physics. Something that usually takes time - like turning to another religion - can happen instantly if its more convenient to the game. Fair explanation and well argued. I still think a better name then "Convert" might be found, simply as it's not exactly converting if they already believe in the deity, but that's an excellent argument for the logistics of the trait. Quote
Waterbrick Down Posted August 17, 2015 Posted August 17, 2015 (edited) While the epicness of large parties is indeed exhilarating, speaking from QM experience it is a logistical nightmare, not only in terms of battles but also ensuring that everyone is engaged in the adventure. On the subject of the Convert job trait I think it fits the High Priest excellently, I always thought of the skill as the PC doing something amazing like a miracle or something that would convince the person at least for the time being to follow them. Edited August 17, 2015 by Waterbrick Down Quote
Lind Whisperer Posted August 17, 2015 Posted August 17, 2015 Was there every any group called The League of Old Men, or an attempt at a group, in Heroica? Because that's the second (joke?) vote for them yet, and the only pop-culture reference I can find is that it was the title of a book by Jack London. Quote
Zepher Posted August 17, 2015 Posted August 17, 2015 While the epicness of large parties is indeed exhilarating, speaking from QM experience it is a logistical nightmare, not only in terms of battles but also ensuring that everyone is engaged in the adventure. Yes. Agreed. I can promise you, 53 taught me a lot in that regard. Even though I think I did end up engaging nearly everyone... but it can done better. It will be done better. Even so, I think my finale won't possibly be able to have nearly everyone I'd want on it. I'm still debating the number of heroes... Sandy on my very first quest advised me against having 8 heroes, and I totally ignored the advice. And, as more often than not, it was great advice and I was being silly. Quote
KotZ Posted August 17, 2015 Posted August 17, 2015 While the epicness of large parties is indeed exhilarating, speaking from QM experience it is a logistical nightmare, not only in terms of battles but also ensuring that everyone is engaged in the adventure. What's worse though: a large party or one where the Heroes have an incredible difference in stats, like a Level 5 questing with a Level 30? I myself would rather do a large party than one with massive unbalance. Quote
Waterbrick Down Posted August 17, 2015 Posted August 17, 2015 What's worse though: a large party or one where the Heroes have an incredible difference in stats, like a Level 5 questing with a Level 30? I myself would rather do a large party than one with massive unbalance. I'm not quite sure why a large party wouldn't be inherently unbalanced? Quote
KotZ Posted August 17, 2015 Posted August 17, 2015 I'm not quite sure why a large party wouldn't be inherently unbalanced? It could be a large party of relatively equal level heroes. Quote
Dragonfire Posted August 17, 2015 Posted August 17, 2015 What's worse though: a large party or one where the Heroes have an incredible difference in stats, like a Level 5 questing with a Level 30? I went to the Fields of Glory as level 8 with a level 19, a level 24 and a level 30! Quote
Waterbrick Down Posted August 17, 2015 Posted August 17, 2015 It could be a large party of relatively equal level heroes. But why couldn't it be a small party of relatively equal level heroes? Small Party =/= unbalanced, but does = easier to QM manage Large Party =/= unbalanced, but does = harder to QM manage Quote
Endgame Posted August 17, 2015 Posted August 17, 2015 Meanwhile, in the houses poll, the League of Old Men threatens to take the lead... Quote
Lind Whisperer Posted August 17, 2015 Posted August 17, 2015 (edited) Meanwhile, in the houses poll, the League of Old Men threatens to take the lead... A-yep. Shadeaux - 10% - 2 votes Ziegfried - 14% - 3 votes Hinckwell - 0% - 0 votes Ji Pei - 14% - 3 votes Guild of Invision - 0% - 0 votes Bonaparte - 0% - 0 votes Wolfgang - 14% - 3 votes Other - 48% - 10 votes League of Old Men - 29% - 6 votes King Guts - 10% - 2 votes Sir Poletad - 5% - 1 votes Not the Shadeaux, just to annoy you Lind, xxx - 5% - 1 votes Green Skins United - 5% - 1 votes I'm thinking I might close it. I'm glad everyone's having fun, but the idea was to get an actual sampling of which Houses have the most Hero supporters, while we wait for Sandy to get his computer fixed... Edited August 17, 2015 by Lind Whisperer Quote
Endgame Posted August 17, 2015 Posted August 17, 2015 I'm thinking I might close it. I'm glad everyone's having fun, but the idea was to get an actual sampling of which Houses have the most Hero supporters, while we wait for Sandy to get his computer fixed... You could just go to the first post in Heroica Hall and do a tally. Quote
Lind Whisperer Posted August 17, 2015 Posted August 17, 2015 You could just go to the first post in Heroica Hall and do a tally. True, but most Heroes that have rep have it for multiple Houses - the idea is to figure out which House they would pick if it came down to their only supporting a single House. Quote
Zepher Posted August 17, 2015 Posted August 17, 2015 I think we're learning some important info from the poll. Quote
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