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Posted

He only had a one in three chance of success, the targets had to be important.

Yep, I should have mentioned that. Both of my abilities had a random chance to them. :sceptic:

Near the end our only chance as agents were to kill off the two leaders, but of course it shouldn't have been surprising that they would have been protected. :classic:

Posted

I had two last comments/criticisms to make to the hosts:

1) Looking at the Agents power list, it really seemed that they had a strong advantage at the start of the game, with two kills and a cult leader. The cult leader had no restriction, and would have caused all sorts of problems to town if we hadn't taken her out day one (Thanks again for telegraphing your moves, Pie :wink: ). Not only would town have been secretly down a player each day, but they'd be voting with the scum. Add to that, Ra's recruiting scum to his side, and town was in a sort of impossible situation. That day one lynch really changed the whole game. So, though them having no kill at the end was kind of bad, they had a lot of powers to begin with.

2) Penguin, you stepped in at the end of the last day to clarify town's win condition and in some way defend me. That was a no-no. I had to fight Oky's claims on my own, and the host stepping in was too much. Next time, let us flail :wink:

Posted (edited)

I had two last comments/criticisms to make to the hosts:

1) Looking at the Agents power list, it really seemed that they had a strong advantage at the start of the game, with two kills and a cult leader. The cult leader had no restriction, and would have caused all sorts of problems to town if we hadn't taken her out day one (Thanks again for telegraphing your moves, Pie :wink: ). Not only would town have been secretly down a player each day, but they'd be voting with the scum. Add to that, Ra's recruiting scum to his side, and town was in a sort of impossible situation. That day one lynch really changed the whole game. So, though them having no kill at the end was kind of bad, they had a lot of powers to begin with.

If I die, all my convertees die. In addition, I can only do it every other day. One of our kills has only a 1/3 chance to kill, and the other has 1/2, or one kill every other day. Ra's wasn't affiliated with us at all. I know I completely screwed up on Day One, but I don't think we had a strong advantage. :sceptic:

Not to mention every town had 2 actions. Think about it - the scum have twice as many actions, but the town has a shitload many more.

Edited by CallMePieOrDie
Posted

If I die, all my convertees die. In addition, I can only do it every other day. One of our kills has only a 1/3 chance to kill, and the other has 1/2, or one kill every other day. Ra's wasn't affiliated with us at all. I know I completely screwed up on Day One, but I don't think we had a strong advantage. :sceptic:

Not to mention every town had 2 actions. Think about it - the scum have twice as many actions, but the town has a shitload many more.

Ra's wasn't affiliated with you, but he was against the town. Out of 25, six were scum, and two of those six could recruit. That would seriously cut into town's numbers, added to bad lynches and night kills, mistaken vig kills.

I think you could run this game again, and if the town didn't lynch the cult leader night one, the game would be weighted to scum. The main reason all town's night actions went against the scum is that I had gotten a lot of trust, and most of them simply confessed their night actions to me, and I was able to harness them. Really, you could have taken out the vig with the paranoid gun owner role, but I organized a block of Flitwick before I organized the hit. All the night hits, except Two-Face, were done with a blocker at the same time. And I got Whitefang to target Tammo, to double our investigator, and get more results back. But none of that could have happened if I hadn't built up trust with everybody first, which leads back to the day one lynch. No lynch, and all of town is targeting each other.

Without it, you would have been in a great position :wink: The first day of your writeboard is filled with so much hubris, it's beautiful.

Posted

Without it, you would have been in a great position :wink: The first day of your writeboard is filled with so much hubris, it's beautiful.

Fair point. I feel like the first domino. I'd rather not think following bandwagons is the way to win as scum, but apparently it's pretty much all that. That and not virtually lynching yourself. :wall:

Posted

Fair point. I feel like the first domino. I'd rather not think following bandwagons is the way to win as scum, but apparently it's pretty much all that. That and not virtually lynching yourself. :wall:

But that isn't what you did wrong. It's not that you didn't jump on the Riddler bandwagon, but the way you didn't. You made a point of going against the grain. And then your later logic about it being better to just kill the investigator sealed the deal. But it wasn't because you didn't bandwagon. Don't think that. Though joining the bandwagon would have kept you to day two :wink:

I didn't vote for Riddler, and nobody fingered me as scum for it :wink:

Posted

I didn't vote for Riddler, and nobody fingered me as scum for it :wink:

I can see how my wording was pretty off in hindsight. But I never did understand fully why'd you pretty much bomb accusation on accusation on one person and then vote for somebody else. I thought it was because you thought there would be a lynch bomb (I forget the real name, but I believe it kills whoever casts the hammer) but it seemed kind of unlikely.

Posted

I can see how my wording was pretty off in hindsight. But I never did understand fully why'd you pretty much bomb accusation on accusation on one person and then vote for somebody else. I thought it was because you thought there would be a lynch bomb (I forget the real name, but I believe it kills whoever casts the hammer) but it seemed kind of unlikely.

That was mostly me being a dick. I wanted the scum to know who I was going after next. I had a protector, a blocker, an investigator and a vig killer, plus I was unkillable. There was no advantage to keeping things quiet. JimB said I wasn't telling him any info, but there was little need to. I was just stating it all in thread, so people knew who I was targeting. And it did make the scum scramble. Under normal circumstances, I would have played it closer to my chest.

Keep in mind, my role was simply to survive, making me invincible. I just chose to break the rules day one rather than fulfil my role. With the way scum were targeting me from day one, it seems I chose the best approach too. My role would have worked with an under the radar player, but I couldn't have believably pulled off floating for a whole game.

My role:

For you to win, you must survive until either the Criminals or the Undercover Agents win.

Abilities: use one each Night

Action: Creep – If the player you target is a Criminal, you will be protected from all kills that Night. If your target is killed, you will also die.

Skill: Secret Search – The alignment of any players killed (not lynched) on the night you use this ability will be revealed to you only, not the public threads. Should you die, all alignments you learnt will be revealed. You will also take one item from the deceased, if they have any,

I forget who all I voted for, but I'll take a look....

Day two, voted for the Ventriloquist, though I was more sure Bane was scum. But, I wanted to split the votes so we could look through them later. Sure enough, all the scum voted for Bane.

Day three was with the crowd. Should have voted for the Ventriloquist.

Day four, only vote for Scarecrow. He died that night :sceptic: (I'm so sorry Peanuts :cry_sad: )

Day five, only vote for Ra's. We tried to vig kill him, but couldn't. We lynched him the next day.

Day six, only vote for Black Mask. We tried to vig kill him, but couldn't. We lynched him the next day.

So, my voting for someone I wasn't accusing was mostly to scare the scum, and I voted for scum almost everyday. It was like Mickey Mantle or Babe Ruth thing (I forget which) where they point to the wall before hitting a home run. It's a shame our vig kills failed, it would have looked great, all one after another :cry_happy:

Posted

I went after you Egghead on night 1 and 2, but failed. :blush:

You people are persistent, aren't you? :tongue: I think it's hilarious that Flitwick thought I was the investigator and I actually was the investigator, but for completely different reasons.

You guys know it's K-nut, right? :laugh:

You should consider yourself lucky! You won't believe how many ways it's possible to misspell 'Tamamono'! :grin:

My night action was to be invincible if I targeted a Criminal, but would die with that Criminal if they died. I lucked into choosing Alopex night one, and kept up the contact with him.

So, I was unkillable most nights, but I could be blocked and killed, which is what Alopex was for. I was double unkillable. So I wanted you to target me :sweet:

Oh, so you were a Hider! That makes sense.

That's another thing - I think it's awesome that you were able to rally the town to a win despite the fact that you were never actually a member of the town in the first place! This game and Witchbreed are really good examples of neutrals siding with the town instead of just going off on their own. Neutrals and Independents make for very interesting games because of their 'wild card' status, but we haven't really seen them side with the town too much until recently. I hope we'll see more of it in games to come! :thumbup:

I had two last comments/criticisms to make to the hosts:

1) Looking at the Agents power list, it really seemed that they had a strong advantage at the start of the game, with two kills and a cult leader. The cult leader had no restriction, and would have caused all sorts of problems to town if we hadn't taken her out day one (Thanks again for telegraphing your moves, Pie :wink: ). Not only would town have been secretly down a player each day, but they'd be voting with the scum. Add to that, Ra's recruiting scum to his side, and town was in a sort of impossible situation. That day one lynch really changed the whole game. So, though them having no kill at the end was kind of bad, they had a lot of powers to begin with.

Yeah, I've been experimenting with some game setups, and I have to say, the role of cult leader usually just f*cks up the balance. Especially one that creates a chain of lovers like Pie!

Posted

Yeah, I've been experimenting with some game setups, and I have to say, the role of cult leader usually just f*cks up the balance. Especially one that creates a chain of lovers like Pie!

ADHO knows I was going for the most deaths in a single day in a mafia game with that. Ironic. :sadnew:

Posted

I have to say that this was a fantastic game to watch. The day thread never failed to be entertaining even with everything going on behind the scenes. Great job, Townies (and def) in such a well-deserved victory.

Posted

:sweet:

First of all, I would like to thanks our gracious hosts, The Penguin and ADHO15, for letting me play in this game. One of the things that I really liked about this game is that I learned A LOT in terms of knowing more about the Batman Universe, particularly the background stories of each character. The comic-style presentation of the story was also unique and true to the Batman theme. I also laud the double-host set-up, which both of you have done pretty well coordinating stuff even when you're in different parts of the world. Good job to the both of you. :thumbup:

Second, I also appreciate all the players I've played with and against this game - town, scum, and Independents alike. I honestly never expected I would have THIS SO MUCH FUN playing in a mafia game - probably because we're winning, but it was a surprisingly GREAT EXPERIENCE playing with all of you guys, most of whom I've never played with in a game before. This game would've been half-less enjoyable without you guys.

And thanks to def, for being a true leader and "mafia player role model", I learned a lot just by interacting with you and observing your tactics and hearing out your wisdom with regards to the game.

More feedback with regards to the particulars of the game later...

Posted

Well, ladies and gentlemen, that's it! :sweet:

I really appreciate your opinion on our game and am thrilled to see that most of you enjoyed the game! :classic:

ADHO (out of modesty, no doubt) never mentioned that we started making the first drafts for the game as long as a year ago! And it was great fun! He was thinking over the details of the actions and abilities, I was making the characters physically as well as the scenery. It was a great experience making a game almost totally about Bat-villains and my co-host was really helpful in not letting me get too deep into Bat-universe, so that everyone could enjoy the game and not only hardcore fans! :laugh:

During the preparations I had to suffer going through all those tasks to see if they worked well. And (especially for Oky) I also failed the Vreeland mission! :grin:

The process of choosing characters for the game was also fun, since we couldn't really decide which ones of almost 100 bat-characters I have we should pick up. ADHO voted for well-known ones, while I supported less-known characters. In the end it turned out pretty nicely, to my mind: we got a good balance of popular and less popular characters in the game. Here's a concept version of the game characters that we had around a year go:

untitled.jpg

The process of creating the scenery was long and painful. The Iceberg Lounge was 4 big baseplates by size, so I had no other choice but to keep it in my room. But the biggest problem was that it was being ruined by my cat practically every day, so I had to rebuild parts of it for every next day. :classic: That is how it looked during most of the year:

img_2124.jpg

img_2125.jpg

Later, I'm going to present the Iceberg lounge as a MOc in the Licensed forum, but initially it was designed specifically for the game.

Foir the game I also had to create two other locations: the military base and GCPD rooftop. They were not used as intensively as I wanted them to, but oh well! :classic:

Another thing what is worth mentioning is deaths scenes. ADHO used to text me, or just tell me via Skype about who I should kill or lynch and the fun started. The deepest and darkest corners of my Penguin sould rejoiced! :laugh: It's also a shame that not everyone was killed the way i wanted. For example, The Ventroloquist was supposed to be drowned in the tilet and Clayface killed in the swower!

I als had quite an interesting plot in mind as to how Penguin and Joker should behave should the Agents win. but we never had to use my emergency submarine for escape! :grin:

Again, it was a pleasure working with and for you, ladies and gentlemen! A shame it all ended! ) :sweet:

Good day, ladies and gentlemen! ) :classic:

Posted
conclusion04.jpg

Hey! No fair! We only overlooked ONE guard! :tongue:

Hooray! Victory! It's finally over and I managed to stay alive until the end somehow! :grin:

This was a fun game to play, so thanks to ADHO and The Penguin for hosting it! Great job on the comics too; they fit really well for a game based on comic books, and the Iceberg Lounge set was very well done! Also, not only am I glad that The Penguin's excellent custom figures were finally used for something, it's almost like they were made for this! :sweet:

However, I gotta agree with the others that it was a bit unfair to those who are not familiar with the Bat mythos as the character's abilities were predictable to those who are. Also, being able to audition for your character was also advantageous to Batman fans as they could guess what kind of role the character they chose was gonna play. And the roleplaying aspect of the game, while being a fun concept and one of the biggest draws for me, was also not a good idea. It was hard to play a criminal and not look like scum which is why almost everyone abandoned it after a few days. :sceptic:

I have to say, Oky, you did piss me off. I'm sorry if I was too harsh the last day. But it was something building up throughout the game. I'm all for new players playing, but I think they need to be willing to participate in the game, and not simply role-play. Some of the things that frustrated me:

-not trying to coordinate your night action until I had contacted you.

-trying to guess the identity of our vigilante in thread. Why would you want to let the scum know who is killing them?

-repeatedly asking for information that had been stated in thread (like that Zsasz had been investigated)

-concocting a theory that I was the biggest threat to town, that was based on nothing logical

And that final point is what did annoy me. The reason was this: I had about 30-50 PMs coming in every game day, that I had to remember and organize. I had to take two pages of a notebook to keep track of who was who, who was cleared, what their claims were, etc etc. I had to wake up 20 minutes early each day to take the time to reply to people and share that info in thread. Compared to you, who I think was playing very casually. It's fine that you play that way, but the most work you put in the game was trying to explain a theory about me that was 100% wrong, and even wrong in your understanding of how the Serial Killer worked. That said, I wanted you to know why I was frustrated, but I'm sorry if I was too blunt, as Zepher puts it, in trying to get it across to you.

Apology accepted. :classic: I didn't really take any offense, even though you were indeed quite blunt and your attitude made it kinda hard to enjoy the game. I understand your frustration, but I think you were taking this game a bit too seriously. There's nothing wrong with dedicating yourself to a game, but the game stops being a game when you start getting pissed off at people just because they aren't playing the way you want them to. Besides, no one asked you to take all that responsibility, but I'm glad you did as you lead us to such a nearly flawless victory, so thank you for that. I tried to be of more help, but my lack of time, knowledge, and experience were really hindering me from doing so. To respond to your individual points:

- I was not sure if I could trust you for a while, and even when I was, I didn't know that I was supposed to coordinate with you.

- I gotta admit, that was pretty darn stupid. :blush: I was trying to clear JediAnakin so that people wouldn't vote for him, but in hindsight, it was the worst way imaginable of doing so. :facepalm:

- I can see how that was annoying, but I was merely trying to understand, and you weren't being very cooperative.

- That was just me trying to take initiative with the little amount of mafia game knowledge I had. I knew my theory was far-fetched, but I just threw it out there to see what people would say. I figured it couldn't hurt as I never suspected you to take it so personally, but you did, and I'm sorry. :sadnew:

Again, I was just trying to enjoy the game despite not completely understanding the basics, and I hope you can respect that. I am glad to see that you accept that you were being too harsh sometimes and urge you to remember that it is just a game in the future. Aside from that, it was an honor to have played alongside such a dedicated and experienced mafia game player such as yourself. :classic: And again, I apologize for my clueless, bumbling gameplay. :blush: If it makes you feel any better, I don't think I'll be playing any mafia games for a while. At least not until I understand them. :laugh: They're too time consuming and complicated for me.

Posted
Apology accepted. :classic: I didn't really take any offense, even though you were indeed quite blunt and your attitude made it kinda hard to enjoy the game. I understand your frustration, but I think you were taking this game a bit too seriously. There's nothing wrong with dedicating yourself to a game, but the game stops being a game when you start getting pissed off at people just because they aren't playing the way you want them to. Besides, no one asked you to take all that responsibility, but I'm glad you did as you lead us to such a nearly flawless victory, so thank you for that. I tried to be of more help, but my lack of time, knowledge, and experience were really hindering me from doing so.

Just for the record, I wasn't taking the game seriously at all. I was laughing with most of my posts, especially the ones teasing scum. I just got frustrated at you that last day. But it really wasn't a case of taking it too seriously. It was a sort of disbelief.

And as much as nobody made me take up the responsibility, it just happens in some games. I was the only one people could trust. I didn't even trust Kiel much of the game. I shared some info with him, but always kept a certain distance. It's a team game, and if it happens that you are in the position to coordinate things, you have to step up. In this case, that was me. After taking out three scumbags, I was just in that position. When you sign up for a mafia game, participation is key, and you need to give the time to it that you've promised.

A game full of dedicated players is amazing fun :sweet:

Posted

I think you did a good job Brickdoctor, you definitely put up the best defense of all the scum :sweet: The investigator claim really didn't sit right with me, and there was no other choice to lynch but you. Nice job!

That, coming from you and after my forgettable performance in Bloodbrick II, means a lot to me. :classic:

I had picked the investigator to claim because I had been an investigator before (and worked closely with KDM in Isla Paradisa) and because I figured that was my best chance to get into a position to use the framer ability.

Oh, and about the penalty votes, I did actually forget to send in my Night Action one Night, which was what those penalty votes were for. Then I improvised when KDM tried to use it against me the next Day. (though I still don't know why I wasn't given more penalty votes for pretending to quote the host - whether or not the information was correct, I think I should've gotten penalty votes for the supposed quote of my role PM)

Posted (edited)

At some points I really enjoyed the game, though toward the end there was a little more frustration. I think scum losing their night kill ability really handicapped them, and I've never seen a mafia where that happens. That fact takes away from some of my satisfaction in winning. I suppose them having a recruiter balanced it out, but we lynched them on day one :laugh:

You can say it has nothing to do with being scum, but I still think it was. In that first PM to me, you really were a snarky dick, and there was no reason to be. If you were town, you wouldn't reply the way you did (nobody else in town had any attitude whatsoever). Reread this and tell me what you think, if this was a way to start off on the right foot:

I was working very hard to take scum out, and you give a sarcastic remark. It didn't make me think you were scum, but it made me think you were in high school.

Around the time you started getting really upset though, again, I figured you were in high school, and felt that even in a game, it might be inappropriate. Hopefully, after the smoke had cleared, and you got a few steps away from the game, you saw it was game based, and meant to rattle you. I wanted the scum writeboard hating me. I wanted you to call me a bastard :sweet: That was my goal. It made them stand out a lot more in the game.

Honestly, you weren't the best team :look: There were problems with your strategy, the #1 being uncooperative and #2 being poor at lying. All the town were helping me, so the people not helping me looked scummy. It was as easy as that. And when you had the spotlight shined on you, most of you went to the old, "the flock is trusting Creeps". And it wasn't as simple as that. There were investigative actions. There was a voting record. That day one and day two vote was a great place to check votes. When Catwoman was voted for, at least one of you should have voted very early for her, regardless of the outcome. On day two, one or two of you should have voted for Ventriloquist. It looks good for you.

Aye, we never had a fixed kill, but I sure was surprised that you were lead onto Rumble so fast after he killed Sok.

Sorry for my attitude in PM, but my Mother had just been admitted to hospital. This wasn't a good time for me, I shouldn't have really kept playing. I looked to EB as a way to try and keep calm, but all I got was a lot of teasing. This really wasn't the time, but you weren't to know, so I forgive you. I hope you forgive me for getting angry back. :classic:

I realise that your goal was to make us angry, but honestly it wasn't my scuminess that got annoyed, I would have been the same if I were town.

But your point about those-not-helping-were-likely-scum. I contacted Kiel, expecting to be told who to block or whatever, but I wasn't. You can't really use that against me, it was Kiel who didn't ask me to do anything. I guess I should have talked to you. :sadnew:

I'm looking at the scum board now :laugh: Haven't got through day one yet, but I'm looking forward to it. It really is Meta-game central.

For the record though, this is the first EB mafia I have ever survived :tongue: It's amazing that people could consider me a dangerous player without a single survive to my name.

It's not about surviving although, even if you'd died, it would detract from the fact that you practically won this for the town. :classic:

Well, I finished with the Writeboard, and it was a thoroughly hilarious read :roflmao: :roflmao: :roflmao:

Scorpiox, I wasn't offended one bit. :sweet: You have to consider that I was able to sniff out the scum, and you called me an idiot over and over again, while complaining about my behavior in thread. From my point of view, it is a misunderstanding of the word idiot; I had a solid strategy, and that doesn't make me an idiot. Your cursing me out in the writeboard and in thread on your final day just makes your complaints seem hypocritical. You think I'm offensive, and resolve it by calling me names in private and public. I have no problem with you calling me an idiot, but doing that combined with decrying my manners is more than a little ridiculous.

You and Nightshroud hating on me there doesn't upset me because, even as EB users, I don't know you at all. This was my first encounter with you. If I had a relationship with you, even just a few games, I'd take your words more seriously. I don't think I was egotistical at all. The Creeper was, but I wasn't. Your writeboard mentioned my name more than anyone else, so that was you guys, and you need to take some responsibility for that. You made me out to be a bogeyman, and I was happy to fulfill the role for you :sweet: I am really confident that if you had recruited me night one that you would have loved me :wub: I hope you guys stick around and that ten games from now you can laugh about how megablocking pissed off you were during the Gotham Mafia Game. I'm sure you'll be a lot harder to rattle in your next game.

It wasn't your strategy, it was the way you spoke. I felt irritated at comments not even pointed at me. Sorry, I guess that's just me.

*From the guy who goes around trying to teach his friends the correct way to pronounce the letter 'H', it's AICH dammnit not HAICH!*

Arrghh! I wished so much that Pie was still alive night two, you as scum would have won it by day three! As you already controlled most of the town's night actions, you could have had the vig kill everyone! :grin_wub:

Edited by Scorpiox
Posted

Sorry for my attitude in PM, but my Mother had just been admitted to hospital. This wasn't a good time for me, I shouldn't have really kept playing. I looked to EB as a way to try and keep calm, but all I got was a lot of teasing. This really wasn't the time, but you weren't to know, so I forgive you. I hope you forgive me for getting angry back. :classic:

I know the feeling. I was playing the Forest mafia last March when the tsunami hit Japan, and I was absolutely miserable playing that game. I wanted to drop out, but I stuck through it, and it was a mistake. Two weeks later, I was okay to play, but at that time, the game wasn't fun, it was a job I had to do.

If you're in an emotionally stressed state, mafia is not a good game to play. Mainly because you have human opponents, and need to interact, and lie! I think Heroica is fine for stressed people, since you're playing NPCs. But mafia, no.

If it ever came up again that I was in an emotionally stressed place during a game, at this point, I would drop out.

I realise that your goal was to make us angry, but honestly it wasn't my scuminess that got annoyed, I would have been the same if I were town.

You can say that, but we'll never know. Other than Peanuts, all the people I teased were scum. And on the writeboard, you can see that the experienced people were letting it roll off of them (Pie, Flitwick, BD), and the new players were getting rattled. That was my goal, though I wish I could have rattled Brickdoctor. He really played it calm :wub:

I played a bully game, but you guys were the bad guys in the story, so that's a strategy of town... Pick on the scum bums. One player I play with always calls the scum evil lard-megablocks in every game, and every once in a while, some new player will come along and say they don't think it's appropriate to call players lard megablocks. But it's absolutely generic and not aimed at anyone.

I know how it is to be on a scum team when town is on a roll. You hate them. You just want them out of the game.

But your point about those-not-helping-were-likely-scum. I contacted Kiel, expecting to be told who to block or whatever, but I wasn't. You can't really use that against me, it was Kiel who didn't ask me to do anything. I guess I should have talked to you. :sadnew:

But the other townies kept contacting us to see what's up. Even Two-Face, who had a crap night action, kept in touch. If you'd kept up with him each day, trying to track down scum, you would have been much harder to track.

We lynched Brickdoctor on day seven(!) but I wasn't confident about it. It was only that I was confident that a lot of others weren't scum, and he was the last left. But, I wouldn't have been surprised if he turned up town.

Your lynch I was very confident of, and it was 100% because of your behavior. Not night actions, or investigations, but because of your behavior. Rumble, Flitwick, Nightshroud and Brickdoctor were all convicted, partially, because of night actions.

So, there were a lot of things you could have done differently. And that PM I sent to you, asking what you've been up to, I sent the same one (copy-pasted) to four or five players, and they all were cooperative and willing to work. You gave me attitude.

I really think that town players don't get rattled in a game like this. If they keep lynching townies night after night, they get loopy, but the stuff in thread doesn't bother townies.

It's not about surviving although, even if you'd died, it would detract from the fact that you practically won this for the town. :classic:

The town were working hard and cooperating. You can't discount that. I pushed them to get into gear, but most of them were quite active and working hard. I just was loud about it in thread, since I wasn't afraid of being killed. But I specifically asked Alopex to keep a low profile, because he was the protector. And you guys never paid him any attention.

It wasn't your strategy, it was the way you spoke. I felt irritated at comments not even pointed at me. Sorry, I guess that's just me.

Maybe. I just think you were over-sensitive since you (and your team) were on the receiving end.

*From the guy who goes around trying to teach his friends the correct way to pronounce the letter 'H', it's AICH dammnit not HAICH!*

No comment on your English :look:

Arrghh! I wished so much that Pie was still alive night two, you as scum would have won it by day three! As you already controlled most of the town's night actions, you could have had the vig kill everyone! :grin_wub:

Maybe I could have helped you target, but I would have had a hard time keeping the info flow going if I kept making "mistakes"

Anyway, no hard feelings on my part :sweet:

Posted

Wow, the town really rose to the occasion here! All of the town worked together to co-ordinate their night actions against the scum, it reminded me of Werewolf Mafia (although there were two teams of scum, but one fell like a house of cards halfway through, so the parallels are still quite similar). A few of us scum had the misfortune to be caught out by Night Actions, but the Brickdoctor was brilliant throughout here! Hats off to you sir! :thumbup:

I don't feel the abilities were too obvious for all the characters. ManBat could easily have been the tracker, or a serial killer. Poison Ivy is a scientist, so she could easily of been the investigator (hearing things through the grape vine! :tongue: ), use her plants to block/protect. Mr. Freeze could have done this too, utilizing Ice instead of plants. Two-Face could've been Neutral, with the Good side evening out the Bad side. Nothing was too obvious here. :sceptic:

I'd like to thank ADHO15 and the Penguin for hosting such an original game. I've enjoyed all the games I've been in, but this game has over taken Hogwarts Mafia as my favourite, with the characters, abilities, story, method of story telling.

Posted

Just finished reading the scum writeboard, it was a FUN READ alright! :laugh: Like what I've said to def before somewhere, I initially thought you were the "worstest scum team ever", but after knowing what happened to you guys behind the scenes, it seems half of your failure was due to extremely BAD LUCK (your converter getting lynched on Day 1, your kills failing or your targets getting protected, etc), and the remaining half is probably due to your inexperience in defending yourselves when put in the hotseat, made much worse by the vicious unforgiving pressuring by def. I could understand what you had to go through, and I don't think I would've fared better if I were in your shoes (though I would've been more Brickdoctor-like than Scorpiox-like :tongue:). But no need to be ashamed in your performance if you know within yourselves that you did your damned best, especially considering almost all of you are first-time scummies. :wink:

The notable players for me are:

def - 'nuff said!

Brickdoctor - I agree with def, you were the best scum in your team, and I really wasn't convinced even when we lynched you. You really did a good job in acting as a proactive Townie and even making up your convoluted night actions to trick me! :tongue: You've really redeemed yourself from your past 2 mafia game performances and I'm happy to see that.

Tammo - You've really come a long ways since our student days in Isla Paradisa, and I'm proud to see of your vast improvement in this game. Even if we've not really communicated in this game like in previous games, I'm glad to see you somehow shedding off your "Belville ghost". :tongue: Too bad you were converted as I would've wanted you to win with the town.

And a couple of apologies, first to sok for the "Stupid joke", and to Peanuts for my wrong suspicion on you (the same goes to Masked Builder, which I was also utterly wrong about). I guess my scum-reading skills still need a lot of "refining". :blush:

Posted

Wow guys thanks for letting me play in lovely mafia game. Makes me want to host a game of my own again.

Sorry for messing up big time in the end. I guess I got kinda bored not having a really active ability. So I went looking for a confrontation. Should have known I'd lose an argument with def :tongue:

Posted

I know the feeling. I was playing the Forest mafia last March when the tsunami hit Japan, and I was absolutely miserable playing that game. I wanted to drop out, but I stuck through it, and it was a mistake. Two weeks later, I was okay to play, but at that time, the game wasn't fun, it was a job I had to do.

If you're in an emotionally stressed state, mafia is not a good game to play. Mainly because you have human opponents, and need to interact, and lie! I think Heroica is fine for stressed people, since you're playing NPCs. But mafia, no.

If it ever came up again that I was in an emotionally stressed place during a game, at this point, I would drop out.

You can say that, but we'll never know. Other than Peanuts, all the people I teased were scum. And on the writeboard, you can see that the experienced people were letting it roll off of them (Pie, Flitwick, BD), and the new players were getting rattled. That was my goal, though I wish I could have rattled Brickdoctor. He really played it calm :wub:

I played a bully game, but you guys were the bad guys in the story, so that's a strategy of town... Pick on the scum bums. One player I play with always calls the scum evil lard-megablocks in every game, and every once in a while, some new player will come along and say they don't think it's appropriate to call players lard megablocks. But it's absolutely generic and not aimed at anyone.

The town were working hard and cooperating. You can't discount that. I pushed them to get into gear, but most of them were quite active and working hard. I just was loud about it in thread, since I wasn't afraid of being killed. But I specifically asked Alopex to keep a low profile, because he was the protector. And you guys never paid him any attention.

No comment on your English :look:

1. Aye, I'll probably stay off Mafia for a while because of this. :sadnew:

2. I'm no lard-megablocks! :grin:

3. Alopex played VERY low-profile, good job on that, I never would have targeted him. :classic:

4. I'm proud to be a Crusader for proper English, I like 'H' to be pronounced correctly, there is no 'H' in Aich ((thus you shoudn't say it that way). Oh Gosh I'm turning into Hinckley! :tongue:

Posted

Hey guys! I thoroughly enjoyed this game. I can see where the scum were coming from, having played as scum myself. Thanks for the comments. I acted sheep, but I had contacted KDM day 1, and Def day 2. Looking back, that was the best thing I did.

Posted

If you're in an emotionally stressed state, mafia is not a good game to play. Mainly because you have human opponents, and need to interact, and lie! I think Heroica is fine for stressed people, since you're playing NPCs. But mafia, no.

If it ever came up again that I was in an emotionally stressed place during a game, at this point, I would drop out.

I couldn't agree more. I guess I made the right choice back when I intentionally did not sign-up for Baritones 3 and Belville Mafia when I was in the midst of a crucial adjustment in my life. It's just more fun to play when there isn't much distraction IRL.

I don't feel the abilities were too obvious for all the characters. ManBat could easily have been the tracker, or a serial killer. Poison Ivy is a scientist, so she could easily of been the investigator (hearing things through the grape vine! :tongue: ), use her plants to block/protect. Mr. Freeze could have done this too, utilizing Ice instead of plants. Two-Face could've been Neutral, with the Good side evening out the Bad side. Nothing was too obvious here. :sceptic:

But ManBat was indeed the Tracker with his bat sonar ability and Mr. Freeze was the blocker who could freeze his target. :tongue: So there are abilities which are obviously tied up to the characters ("Killer" Croc = vig, Baby Doll = innocent child), while others are quite obscure.

Posted (edited)

Oh, and about the penalty votes, I did actually forget to send in my Night Action one Night, which was what those penalty votes were for. Then I improvised when KDM tried to use it against me the next Day. (though I still don't know why I wasn't given more penalty votes for pretending to quote the host - whether or not the information was correct, I think I should've gotten penalty votes for the supposed quote of my role PM)

Seeing as everybody else could have done the same thing in private without me knowing about it, and you Agents all did it on the writeboard, I didn't think I should punish you because somebody posted your PM publicly. For all I know, everybody could have quoted their roles word-for-word to KDM when he was confirmed town, and I wouldn't have a clue.

PS. Penguin, you sound like a behind-the-scenes DVD commentary. :laugh: But seriously, thanks for posting all that and I can't express enough gratitude for all of your help throughout the game. I couldn't have done it without you! :sweet:

Edited by ADHO15
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