Jump to content
TEST environment ×
TEST environment

Recommended Posts

Posted (edited)

Final Battle Round Two:

Erdathcath applies Paralyzing Venom to Sarge's Scissors

Erdathcath vs. Staff of Life - Hit / Special Guard

Monk heals Dr. Trice - No Healing

Sarge vs. Adam (& Deadly Viper) - Miss

Sarge vs. Orange Crab (& Piggish Pig) - Critical Hit

Free Hits:

Erdy - Deadly Viper, Batty Bat - (12+8/2 = 10 damage)

Pretzel - Enchanted Rose - (5/2 = 3-5 = 0 damage)

Sarge - Possessed Gorilla, Peckish Ostrich - (14+12/2 = 13 damage)

Erdy starts the battle by applying paralyzing venom to Sarge's demonic scissors. She then proceeds to hit the staff with 29 damage, and poisons the staff. Monk doesn't manage to heal Dr. Trice. No one cares. Sarge swings but misses Adam completely, but then returns to critically hit and paralyze the Orange Crab and Piggish Pig. He damages the crab with 39 damage and KO's the pig. The party is afterwards pomelled with free hits from the untargeted enemies. The staff loses one health because of it being poisoned.

Enemies:

drtrice-icon3.jpg

Dr. Trice

Type: Humanoid

Level: 42

Health: 342/342

Ether: 12/12

Special I:
Creation
– Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 ether.

Special II:
Absorb
– Transfer 10 health from all bound opponents to self, regardless of row or SP. Uses 1 ether.

Special III:
Ether Steal
– Completely drains the target’s ether and restores full ether to Dr. Trice.

Drops: 620 gold, Super Deadly Venom, Mulled Wine, Neutralizer

Note: Specials I and II rotate until no ether remains, in the case of no ether Special III can occur. Dr. Trice cannot be damaged until the staff is defeated.

Staff of Life

Type: Mechanical
*poisoned*

Level: 0

Health: 521/556

Special I:
Creation
– Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 of Dr. Trice's ether.

Special II:
Life Guard
– Protects all enemies from all damage and negative effects for the next turn.

Drops: nothing

Note: Dr. Trice cannot be damaged until the staff is defeated. Special I occurs until Dr. Trice is out of ether, and afterwards Special II will occur. The staff will create a new beast to join the battle instead of giving a free hit, at the cost of 2 ether from Dr. Trice.

adam-possessed.jpg

Possessed Adam

Type: Humanoid

Level: 31

Health: 311/341

Special:
Animal Lover
- Heals animal with lowest health with 20 of his own health.

Drops: nothing

green_snake.jpg

Deadly Viper

Type: Vermin

Level: 12

Health: 39/69

Special:
Poisonous Bite
– Causes 4 damage and the poisoned-effect to the target.

Drops: 2x Venom

bat.jpg

Batty Bat

Type: Vermin, Flying

Level: 8

Health: 51/56

Special:
Bloodsucker
– Transfers 8 health from the target to self (disregards row or SP).

Drops: Potion

enchanted_rose.jpg

Enchanted Rose

Type: Plant

Level: 5

Health: 75/85

Special:
Kiss From the Rose
– Has ½ chance of knocking out the target instantly.

Drops: Phoenix Essence

possessed_gorilla.jpg

Possessed Gorilla

Type: Beast / Humanoid

Level: 14

Health: 104/114

Special:
Going Bananas
- Throws bananas at target causing the stunned-effect to the target.

Drops: nothing

orange_crab.jpg

Orange Crab
*Paralyzed*

Type: Aquatic

Level: 22

Health: 47/91

Special:
Snip Snip
- Causes 11 damage and fragile-effect to the target.

Drops: Grand Potion

ostrich.jpg

Peckish Ostrich

Type: Flying?

Level: 12

Health: 85/90

Defense: 9

Special I:
Honk Wobba Wobba
- Ostrich does a fantastic dance that does nothing whatsoever.

Special II:
Sniff Sniff Poke
- Ostrich looks you over, sniffs, blinks twice and steals a random item from your inventory. Item may or may not be retrieved, it depends if the ostrich swallows it or not.

Special III:
Head in Sand
- Ostrich sticks its head in the ground for the next round and is immune to all attacks.

Drops: Ether Core

Note: Special is determined by roll of the die.

Party:

untitled-15.png

Monk Pretzel
(Palathadric)

Level 13.5 Cleric

Power: 23

Defense: 5

Health: 17/23

Ether: 21/21

Gold: 25

Equipment: Staff of Malbert (WP:10,
Light-Elemental
), Tricorn (Artifact; SP:3), Ethereal Cloak (Artifact; SP:2, Max Ether +4)

Inventory: Broomstick De Albert (WP:6), Steak (WP:1, instantly kills vampires, suitable for all classes), Grand Potion (3), Potion (2), Tonic, Grand Tonic (2), Remedy (3), Soma, Phoenix Essence, Deadly Venom, Venom (2), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Shovel, Bedroll, Magnifying Glass, Magic Shovel
(will always find
something
when used, limited to three uses per quest)
, Bone (3), Amethyst, Sapphire, Ruby, Tasty Pretzel
(Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption.
, Level Up Mushroom

7658311678_af277ff22a_t.jpg

Erdathcath Madilinas
(The_Customizer)
*party leader*

Level 19 Druid
*Lucky*
*Immune to
Sealed
*
*Hastened*

Power: 29

Health: 7/33

Ether: 22/22

Gold: 317

Equipment: Tritech Handcannon (WP:10
*Envenomed*
), Satchel of Awesomeness (Causes
lucky
-effect; bodywear), Mage's Muffler (protects from sealed)

Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 2 Grand Potions, 3 Mead, 6 Smelling Salts, 14 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrify), Amulet of Optimism
(Adds the
confused
-effect to all attacks; suitable to Erdathcath only; accessory
), Level Up Mushroom

ava-jon.jpg

Cpt Jon. Mcency
(Skyrimguy)

Level 10 Rogue
*Dual Strike*
*Hastened*

Power: 25

Health: 1/17

Gold: 305

Equipment: Demonic Scissors (
WP:14,
fire
, dual strike
*Paralyzing*
),
Metal Teeth (Headgear, Power +1), Pegleg of Hastening
(Permanent
hastened
-effect to the user; suitable to Sarge only; footwear)

Inventory:
Amethyst (
Darkness
), Bedroll, Potions x2
, Venom, Deadly Venom, Level Up Mushroom

Party leader: Battle Order! Everyone: Battle actions. Thankee-y'all!

Edited by Flare
Posted (edited)

Proposed Battle Order

Erdathcath attacks the Possesed gorrila

Erdathcath attacks the Staff of Life

Monk heals Sarge

Sarge (Back row) attacks Adam (& viper)

Sarge (Back row) attacks the Orange crab (& Ostrich)

Sound good?

Edited by Skyrimguy
Posted

Well men, that could have gone better, but it is what it is, let's continue on with this battle!

Battle Order

Erdathcath attacks the Staff of Life

Erdathcath attacks Possessed Gorilla

Monk (Either attack Dr. Trice, or heal me, as I will be KO'd by the next free hits)

Sarge (Attack Adam and Viper)

Sarge (Attack Crab and Ostrich)

Posted

"Here's what I think:

Battle Order:

Sarge-Staff of Life (and Dr. Trice)

Erdy-Heals Herself

Erdy-Adam

Pretzel-If Erdy Knocked Out, Throw Smoke Bomb, if Not Heal Sarge if Trice is Paralyzed, If Trice Not Paralyzed, Heal Trice. If Erdy gets Roots of Life and Sarge Hits Successfully, Attack Possessed Gorilla with Broomstick from Back Row

Sarge-If Anyone Under 10 Health, Give Potion. If All Goes well Hit Batty Bat (and Deadly Viper)

What do you say?"

Posted

Sarge-Staff of Life (and Dr. Trice)

If he wants to damage Dr. Trice and the Staff of Life in the same turn then he'll need to target Dr. Trice, because Dr. Trice comes before.

If you guys flee the battle before Dr. Trice is defeated it will be extremely unlikely that you will get your rewards. Just to let you guys know.

Posted

Sorry for my extreme inactivity, I have a lot going on for the next 4 days, so Monk is in charge of the battle order. I may be slightly active every once in a while, but not for the most part.

Posted

Is there anything stopping us from moving on? :look: I believe we're following Erdy's battle order and actions.

Oddly nothing seems to be happening. I casually toss a healing spell in the doc's direction.

Posted

Sorry guys for keeping you guys waiting I just haven't has time to get the next round up with the computer (on phone right now )

Posted (edited)

No problem, just wanted to be sure you weren't waiting for us.

"God, grant Erdy a miracle and Sarge the strength to beat down these foes," I mutter.

Edited by Palathadric
Posted (edited)

Final Battle Round Three:

>Erdathcath vs. Staff of Life - Shield: Roots of Life / Special Guard

>Erdathcath vs. Possessed Gorilla - Special Guard / Aim

>Monk heals Dr. Trice - Heal More

>Sarge vs. Adam (& Viper) - Critical Hit

>Sarge vs. Crab (& Ostrich) - Critical Hit

Free Hits:

Erdy - Batty Bat, Enchanted Rose - (5+8/2 = 7 damage)

Pretzel's desperate prayers are heard - Erdy heals the entire party back to full health. She then damages and poisons the insane gorilla with 10 damage. Pretzel wastes ether to heal Dr. Trice. Speedy Sarge and his trusty scissors manage to critically hit nearly every enemy with 17 damage and paralyze them at the same type. Erdathcath receives 7 damage from free hits. The poisoned staff and gorilla loses 1 health.

Enemies:

drtrice-icon3.jpg

Dr. Trice

Type: Humanoid

Level: 42

Health: 342/342

Ether: 12/12

Special I:
Creation
– Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 ether.

Special II:
Absorb
– Transfer 10 health from all bound opponents to self, regardless of row or SP. Uses 1 ether.

Special III:
Ether Steal
– Completely drains the target’s ether and restores full ether to Dr. Trice.

Drops: 620 gold, Super Deadly Venom, Mulled Wine, Neutralizer

Note: Specials I and II rotate until no ether remains, in the case of no ether Special III can occur. Dr. Trice cannot be damaged until the staff is defeated.

Staff of Life

Type: Mechanical
*poisoned*

Level: 0

Health: 520/556

Special I:
Creation
– Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 of Dr. Trice's ether.

Special II:
Life Guard
– Protects all enemies from all damage and negative effects for the next turn.

Drops: nothing

Note: Dr. Trice cannot be damaged until the staff is defeated. Special I occurs until Dr. Trice is out of ether, and afterwards Special II will occur. The staff will create a new beast to join the battle instead of giving a free hit, at the cost of 2 ether from Dr. Trice.

adam-possessed.jpg

Possessed Adam
*Paralyzed*

Type: Humanoid

Level: 31

Health: 294/341

Special:
Animal Lover
- Heals animal with lowest health with 20 of his own health.

Drops: nothing

green_snake.jpg

Deadly Viper
*Paralyzed*

Type: Vermin

Level: 12

Health: 22/69

Special:
Poisonous Bite
– Causes 4 damage and the poisoned-effect to the target.

Drops: 2x Venom

bat.jpg

Batty Bat

Type: Vermin, Flying

Level: 8

Health: 51/56

Special:
Bloodsucker
– Transfers 8 health from the target to self (disregards row or SP).

Drops: Potion

enchanted_rose.jpg

Enchanted Rose

Type: Plant

Level: 5

Health: 75/85

Special:
Kiss From the Rose
– Has ½ chance of knocking out the target instantly.

Drops: Phoenix Essence

possessed_gorilla.jpg

Possessed Gorilla
*poisoned*

Type: Beast / Humanoid

Level: 14

Health: 93/114

Special:
Going Bananas
- Throws bananas at target causing the stunned-effect to the target.

Drops: nothing

orange_crab.jpg

Orange Crab
*Paralyzed*

Type: Aquatic

Level: 22

Health: 30/91

Special:
Snip Snip
- Causes 11 damage and fragile-effect to the target.

Drops: Grand Potion

ostrich.jpg

Peckish Ostrich
*Paralyzed*

Type: Flying?

Level: 12

Health: 68/90

Defense: 9

Special I:
Honk Wobba Wobba
- Ostrich does a fantastic dance that does nothing whatsoever.

Special II:
Sniff Sniff Poke
- Ostrich looks you over, sniffs, blinks twice and steals a random item from your inventory. Item may or may not be retrieved, it depends if the ostrich swallows it or not.

Special III:
Head in Sand
- Ostrich sticks its head in the ground for the next round and is immune to all attacks.

Drops: Ether Core

Note: Special is determined by roll of the die.

Party:

untitled-15.png

Monk Pretzel
(Palathadric)

Level 13.5 Cleric

Power: 23

Defense: 5

Health: 23/23

Ether: 20/21

Gold: 25

Equipment: Staff of Malbert (WP:10,
Light-Elemental
), Tricorn (Artifact; SP:3), Ethereal Cloak (Artifact; SP:2, Max Ether +4)

Inventory: Broomstick De Albert (WP:6), Steak (WP:1, instantly kills vampires, suitable for all classes), Grand Potion (3), Potion (2), Tonic, Grand Tonic (2), Remedy (3), Soma, Phoenix Essence, Deadly Venom, Venom (2), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Shovel, Bedroll, Magnifying Glass, Magic Shovel
(will always find
something
when used, limited to three uses per quest)
, Bone (3), Amethyst, Sapphire, Ruby, Tasty Pretzel
(Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption.
, Level Up Mushroom

7658311678_af277ff22a_t.jpg

Erdathcath Madilinas
(The_Customizer)
*party leader*

Level 19 Druid
*Lucky*
*Immune to
Sealed
*
*Hastened*

Power: 29

Health: 26/33

Ether: 22/22

Gold: 317

Equipment: Tritech Handcannon (WP:10
*Envenomed*
), Satchel of Awesomeness (Causes
lucky
-effect; bodywear), Mage's Muffler (protects from sealed)

Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 2 Grand Potions, 3 Mead, 6 Smelling Salts, 14 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrify), Amulet of Optimism
(Adds the
confused
-effect to all attacks; suitable to Erdathcath only; accessory
), Level Up Mushroom

ava-jon.jpg

Cpt Jon. Mcency
(Skyrimguy)

Level 10 Rogue
*Dual Strike*
*Hastened*

Power: 25

Health: 17/17

Gold: 305

Equipment: Demonic Scissors (
WP:14,
fire
, dual strike
*Paralyzing*
),
Metal Teeth (Headgear, Power +1), Pegleg of Hastening
(Permanent
hastened
-effect to the user; suitable to Sarge only; footwear)

Inventory:
Amethyst (
Darkness
), Bedroll, Potions x2
, Venom, Deadly Venom, Level Up Mushroom

Party leader: Battle Order! Everyone: Battle actions. Thankee-y'all!

Edited by Flare
Posted

OOC: What exactly is paralyzing?

Flare updated yay! :grin:

Sarge repeats!

The enemy doesn't give a free hit :wink: You should know, a Paralyzing Venom was used on your scissors :tongue:

Yes yes, hopefully I'll be able to update more frequently from now on :tongue:

Posted

The enemy doesn't give a free hit :wink: You should know, a Paralyzing Venom was used on your scissors :tongue:

Yes yes, hopefully I'll be able to update more frequently from now on :tongue:

And how long does the effect last?

Posted

Actually Sarge, it may be better to target Dr. Trice (and the Staff of Life) and Enchanted Rose (and Possessed Gorilla) so me and the Monk can help take out all the small easy targets first, then being able to focus everything on the Staff of Life.

Posted

"Or we could just paralyze and poison everything and wait however many 100s of rounds it takes. :grin:

Well done, Sarge and Erdy!

"I attack the Batty Bat from the Front Row with Malbert's Staff since it's the only one who's not paralyzed and not targetted by Sarge, if you think I should target someone else, just holler.

"Erdy, I suggest you take out the Crab, since with your poisoned Hand Cannon, you can easily defeat him this round. I would suggest that you hit the Staff of Life again with your other hit, just in case Sarge fails to paralyze it. Actually, once we've taken out most of the enemies, we should let the Staff of Life bring up more creature, so that we can get more loot. :moar:

Posted (edited)

Final Battle Round Four:

>Erdathcath vs. Orange Crab - Special Guard / Critical Hit

>Erdathcath vs. Staff of Life - Special Guard / Hit

Monk vs. Batty Bat - Critical Hit

>Sarge vs. Dr. Trice (& Staff of Life) - Special Damage

>Sarge vs. Enchanted Rose (& Gorilla) - Damage

Free Hits

Erdathcath -> Possessed Gorilla + Peckish Ostrich B (14+12/2 = 13 damage)

Erdy KO's the Orange Crab in one hit. She then damages the staff with 29 damage. Monk critically damages the Batty Bat, hitting it with 33 damage. After all these lucky hits something has to go run, and it does. Sarge doesn't damage Dr. Trice and the alchemist gets a chance to create a new beast to fight against the heroes! Peckish Ostrich B joins the battle. The Enchanted Rose scratches Sarge with one of its thorns causing 3 damage to the rogue. The poisoned staff and gorilla loses 1 health. The two untargeted and unparalyzed enemies damage Erdy.

Enemies:

drtrice-icon3.jpg

Dr. Trice

Type: Humanoid

Level: 42

Health: 342/342

Ether: 10/12

Special I:
Creation
– Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 ether.

Special II:
Absorb
– Transfer 10 health from all bound opponents to self, regardless of row or SP. Uses 1 ether.
<-

Special III:
Ether Steal
– Completely drains the target’s ether and restores full ether to Dr. Trice.

Drops: 620 gold, Super Deadly Venom, Mulled Wine, Neutralizer

Note: Specials I and II rotate until no ether remains, in the case of no ether Special III can occur. Dr. Trice cannot be damaged until the staff is defeated.

Staff of Life

Type: Mechanical
*poisoned*

Level: 0

Health: 490/556

Special I:
Creation
– Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 of Dr. Trice's ether.

Special II:
Life Guard
– Protects all enemies from all damage and negative effects for the next turn.

Drops: nothing

Note: Dr. Trice cannot be damaged until the staff is defeated. Special I occurs until Dr. Trice is out of ether, and afterwards Special II will occur. The staff will create a new beast to join the battle instead of giving a free hit, at the cost of 2 ether from Dr. Trice.

adam-possessed.jpg

Possessed Adam
*Paralyzed*

Type: Humanoid

Level: 31

Health: 294/341

Special:
Animal Lover
- Heals animal with lowest health with 20 of his own health.

Drops: nothing

green_snake.jpg

Deadly Viper
*Paralyzed*

Type: Vermin

Level: 12

Health: 22/69

Special:
Poisonous Bite
– Causes 4 damage and the poisoned-effect to the target.

Drops: 2x Venom

bat.jpg

Batty Bat

Type: Vermin, Flying

Level: 8

Health: 18/56

Special:
Bloodsucker
– Transfers 8 health from the target to self (disregards row or SP).

Drops: Potion

enchanted_rose.jpg

Enchanted Rose

Type: Plant

Level: 5

Health: 75/85

Special:
Kiss From the Rose
– Has ½ chance of knocking out the target instantly.

Drops: Phoenix Essence

possessed_gorilla.jpg

Possessed Gorilla
*poisoned*

Type: Beast / Humanoid

Level: 14

Health: 92/114

Special:
Going Bananas
- Throws bananas at target causing the stunned-effect to the target.

Drops: nothing

ostrich.jpg

Peckish Ostrich A
*Paralyzed*

Type: Flying?

Level: 12

Health: 68/90

Defense: 9

Special I:
Honk Wobba Wobba
- Ostrich does a fantastic dance that does nothing whatsoever.

Special II:
Sniff Sniff Poke
- Ostrich looks you over, sniffs, blinks twice and steals a random item from your inventory. Item may or may not be retrieved, it depends if the ostrich swallows it or not.

Special III:
Head in Sand
- Ostrich sticks its head in the ground for the next round and is immune to all attacks.

Drops: Ether Core

Note: Special is determined by roll of the die.

ostrich.jpg

Peckish Ostrich B

Type: Flying?

Level: 12

Health: 90/90

Defense: 9

Special I:
Honk Wobba Wobba
- Ostrich does a fantastic dance that does nothing whatsoever.

Special II:
Sniff Sniff Poke
- Ostrich looks you over, sniffs, blinks twice and steals a random item from your inventory. Item may or may not be retrieved, it depends if the ostrich swallows it or not.

Special III:
Head in Sand
- Ostrich sticks its head in the ground for the next round and is immune to all attacks.

Drops: Ether Core

Note: Special is determined by roll of the die.

Party:

untitled-15.png

Monk Pretzel
(Palathadric)

Level 13.5 Cleric

Power: 23

Defense: 5

Health: 23/23

Ether: 20/21

Gold: 25

Equipment: Staff of Malbert (WP:10,
Light-Elemental
), Tricorn (Artifact; SP:3), Ethereal Cloak (Artifact; SP:2, Max Ether +4)

Inventory: Broomstick De Albert (WP:6), Steak (WP:1, instantly kills vampires, suitable for all classes), Grand Potion (3), Potion (2), Tonic, Grand Tonic (2), Remedy (3), Soma, Phoenix Essence, Deadly Venom, Venom (2), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Shovel, Bedroll, Magnifying Glass, Magic Shovel
(will always find
something
when used, limited to three uses per quest)
, Bone (3), Amethyst, Sapphire, Ruby, Tasty Pretzel
(Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption.
, Level Up Mushroom

7658311678_af277ff22a_t.jpg

Erdathcath Madilinas
(The_Customizer)
*party leader*

Level 19 Druid
*Lucky*
*Immune to
Sealed
*
*Hastened*

Power: 29

Health: 13/33

Ether: 22/22

Gold: 317

Equipment: Tritech Handcannon (WP:10
*Envenomed*
), Satchel of Awesomeness (Causes
lucky
-effect; bodywear), Mage's Muffler (protects from sealed)

Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 2 Grand Potions, 3 Mead, 6 Smelling Salts, 14 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrify), Amulet of Optimism
(Adds the
confused
-effect to all attacks; suitable to Erdathcath only; accessory
), Level Up Mushroom

ava-jon.jpg

Cpt Jon. Mcency
(Skyrimguy)

Level 10 Rogue
*Dual Strike*
*Hastened*

Power: 25

Health: 14/17

Gold: 305

Equipment: Demonic Scissors (
WP:14,
fire
, dual strike
*Paralyzing*
),
Metal Teeth (Headgear, Power +1), Pegleg of Hastening
(Permanent
hastened
-effect to the user; suitable to Sarge only; footwear)

Inventory:
Amethyst (
Darkness
), Bedroll, Potions x2
, Venom, Deadly Venom, Level Up Mushroom

Party leader: Battle Order! Everyone: Battle actions. Thankee-y'all!

Edited by Flare
Posted

Ooops, didn't actually think you'd run the round. :look: Ah, well!

"Should I go back to healing the doctor, or would you like to repeat your actions, Sarge? If you were to get damaged, that would not be so good though. You should probably continue to try to paralyze the Rose and the Monkey. Alternatively, I could heal Erdy, with the conditional action that if she's already at full health that I will attack batty bat and, hopefully, finish him off.

Posted

Ooops, didn't actually think you'd run the round. :look: Ah, well!

"Should I go back to healing the doctor, or would you like to repeat your actions, Sarge? If you were to get damaged, that would not be so good though. You should probably continue to try to paralyze the Rose and the Monkey. Alternatively, I could heal Erdy, with the conditional action that if she's already at full health that I will attack batty bat and, hopefully, finish him off.

Oh, sorry :look:

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...