Flare Posted January 20, 2013 Author Posted January 20, 2013 (edited) Final Battle Round Two: Erdathcath applies Paralyzing Venom to Sarge's Scissors Erdathcath vs. Staff of Life - Hit / Special Guard Monk heals Dr. Trice - No Healing Sarge vs. Adam (& Deadly Viper) - Miss Sarge vs. Orange Crab (& Piggish Pig) - Critical Hit Free Hits: Erdy - Deadly Viper, Batty Bat - (12+8/2 = 10 damage) Pretzel - Enchanted Rose - (5/2 = 3-5 = 0 damage) Sarge - Possessed Gorilla, Peckish Ostrich - (14+12/2 = 13 damage) Erdy starts the battle by applying paralyzing venom to Sarge's demonic scissors. She then proceeds to hit the staff with 29 damage, and poisons the staff. Monk doesn't manage to heal Dr. Trice. No one cares. Sarge swings but misses Adam completely, but then returns to critically hit and paralyze the Orange Crab and Piggish Pig. He damages the crab with 39 damage and KO's the pig. The party is afterwards pomelled with free hits from the untargeted enemies. The staff loses one health because of it being poisoned. Enemies: Dr. Trice Type: Humanoid Level: 42 Health: 342/342 Ether: 12/12 Special I: Creation – Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 ether. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Uses 1 ether. Special III: Ether Steal – Completely drains the target’s ether and restores full ether to Dr. Trice. Drops: 620 gold, Super Deadly Venom, Mulled Wine, Neutralizer Note: Specials I and II rotate until no ether remains, in the case of no ether Special III can occur. Dr. Trice cannot be damaged until the staff is defeated. Staff of Life Type: Mechanical *poisoned* Level: 0 Health: 521/556 Special I: Creation – Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 of Dr. Trice's ether. Special II: Life Guard – Protects all enemies from all damage and negative effects for the next turn. Drops: nothing Note: Dr. Trice cannot be damaged until the staff is defeated. Special I occurs until Dr. Trice is out of ether, and afterwards Special II will occur. The staff will create a new beast to join the battle instead of giving a free hit, at the cost of 2 ether from Dr. Trice. Possessed Adam Type: Humanoid Level: 31 Health: 311/341 Special: Animal Lover - Heals animal with lowest health with 20 of his own health. Drops: nothing Deadly Viper Type: Vermin Level: 12 Health: 39/69 Special: Poisonous Bite – Causes 4 damage and the poisoned-effect to the target. Drops: 2x Venom Batty Bat Type: Vermin, Flying Level: 8 Health: 51/56 Special: Bloodsucker – Transfers 8 health from the target to self (disregards row or SP). Drops: Potion Enchanted Rose Type: Plant Level: 5 Health: 75/85 Special: Kiss From the Rose – Has ½ chance of knocking out the target instantly. Drops: Phoenix Essence Possessed Gorilla Type: Beast / Humanoid Level: 14 Health: 104/114 Special: Going Bananas - Throws bananas at target causing the stunned-effect to the target. Drops: nothing Orange Crab *Paralyzed* Type: Aquatic Level: 22 Health: 47/91 Special: Snip Snip - Causes 11 damage and fragile-effect to the target. Drops: Grand Potion Peckish Ostrich Type: Flying? Level: 12 Health: 85/90 Defense: 9 Special I: Honk Wobba Wobba - Ostrich does a fantastic dance that does nothing whatsoever. Special II: Sniff Sniff Poke - Ostrich looks you over, sniffs, blinks twice and steals a random item from your inventory. Item may or may not be retrieved, it depends if the ostrich swallows it or not. Special III: Head in Sand - Ostrich sticks its head in the ground for the next round and is immune to all attacks. Drops: Ether Core Note: Special is determined by roll of the die. Party: Monk Pretzel (Palathadric) Level 13.5 Cleric Power: 23 Defense: 5 Health: 17/23 Ether: 21/21 Gold: 25 Equipment: Staff of Malbert (WP:10, Light-Elemental), Tricorn (Artifact; SP:3), Ethereal Cloak (Artifact; SP:2, Max Ether +4) Inventory: Broomstick De Albert (WP:6), Steak (WP:1, instantly kills vampires, suitable for all classes), Grand Potion (3), Potion (2), Tonic, Grand Tonic (2), Remedy (3), Soma, Phoenix Essence, Deadly Venom, Venom (2), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Shovel, Bedroll, Magnifying Glass, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Amethyst, Sapphire, Ruby, Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., Level Up Mushroom Erdathcath Madilinas (The_Customizer) *party leader* Level 19 Druid *Lucky* *Immune to Sealed* *Hastened* Power: 29 Health: 7/33 Ether: 22/22 Gold: 317 Equipment: Tritech Handcannon (WP:10 *Envenomed*), Satchel of Awesomeness (Causes lucky-effect; bodywear), Mage's Muffler (protects from sealed) Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 2 Grand Potions, 3 Mead, 6 Smelling Salts, 14 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrify), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory), Level Up Mushroom Cpt Jon. Mcency (Skyrimguy) Level 10 Rogue *Dual Strike* *Hastened* Power: 25 Health: 1/17 Gold: 305 Equipment: Demonic Scissors (WP:14, fire, dual strike *Paralyzing*), Metal Teeth (Headgear, Power +1), Pegleg of Hastening (Permanent hastened-effect to the user; suitable to Sarge only; footwear) Inventory: Amethyst (Darkness), Bedroll, Potions x2, Venom, Deadly Venom, Level Up Mushroom Party leader: Battle Order! Everyone: Battle actions. Thankee-y'all! Edited January 25, 2013 by Flare Quote
Pyrovisionary Posted January 20, 2013 Posted January 20, 2013 (edited) Proposed Battle Order Erdathcath attacks the Possesed gorrila Erdathcath attacks the Staff of Life Monk heals Sarge Sarge (Back row) attacks Adam (& viper) Sarge (Back row) attacks the Orange crab (& Ostrich) Sound good? Edited January 20, 2013 by Skyrimguy Quote
The_Customizer Posted January 20, 2013 Posted January 20, 2013 Well men, that could have gone better, but it is what it is, let's continue on with this battle! Battle Order Erdathcath attacks the Staff of Life Erdathcath attacks Possessed Gorilla Monk (Either attack Dr. Trice, or heal me, as I will be KO'd by the next free hits) Sarge (Attack Adam and Viper) Sarge (Attack Crab and Ostrich) Quote
Pyrovisionary Posted January 20, 2013 Posted January 20, 2013 Monk (Either attack Dr. Trice, or heal me, as I will be KO'd by the next free hits) As will I, I'm on 1 health. but if you can get roots of life..... Quote
Palathadric Posted January 20, 2013 Posted January 20, 2013 "Here's what I think: Battle Order: Sarge-Staff of Life (and Dr. Trice) Erdy-Heals Herself Erdy-Adam Pretzel-If Erdy Knocked Out, Throw Smoke Bomb, if Not Heal Sarge if Trice is Paralyzed, If Trice Not Paralyzed, Heal Trice. If Erdy gets Roots of Life and Sarge Hits Successfully, Attack Possessed Gorilla with Broomstick from Back Row Sarge-If Anyone Under 10 Health, Give Potion. If All Goes well Hit Batty Bat (and Deadly Viper) What do you say?" Quote
Flare Posted January 21, 2013 Author Posted January 21, 2013 Sarge-Staff of Life (and Dr. Trice) If he wants to damage Dr. Trice and the Staff of Life in the same turn then he'll need to target Dr. Trice, because Dr. Trice comes before. If you guys flee the battle before Dr. Trice is defeated it will be extremely unlikely that you will get your rewards. Just to let you guys know. Quote
Palathadric Posted January 21, 2013 Posted January 21, 2013 So we're just hoping that Erdy or I will work a miracle and heal everyone. Alright, I can live with that, I suppose. I heal Dr. Trice again. Quote
The_Customizer Posted January 22, 2013 Posted January 22, 2013 Yep, and if we all die, we will just blame it on your Monk. Quote
The_Customizer Posted January 23, 2013 Posted January 23, 2013 Sorry for my extreme inactivity, I have a lot going on for the next 4 days, so Monk is in charge of the battle order. I may be slightly active every once in a while, but not for the most part. Quote
Palathadric Posted January 23, 2013 Posted January 23, 2013 Is there anything stopping us from moving on? I believe we're following Erdy's battle order and actions. Oddly nothing seems to be happening. I casually toss a healing spell in the doc's direction. Quote
Flare Posted January 23, 2013 Author Posted January 23, 2013 Sorry guys for keeping you guys waiting I just haven't has time to get the next round up with the computer (on phone right now ) Quote
Palathadric Posted January 23, 2013 Posted January 23, 2013 (edited) No problem, just wanted to be sure you weren't waiting for us. "God, grant Erdy a miracle and Sarge the strength to beat down these foes," I mutter. Edited January 23, 2013 by Palathadric Quote
Flare Posted January 25, 2013 Author Posted January 25, 2013 (edited) Final Battle Round Three: >Erdathcath vs. Staff of Life - Shield: Roots of Life / Special Guard >Erdathcath vs. Possessed Gorilla - Special Guard / Aim >Monk heals Dr. Trice - Heal More >Sarge vs. Adam (& Viper) - Critical Hit >Sarge vs. Crab (& Ostrich) - Critical Hit Free Hits: Erdy - Batty Bat, Enchanted Rose - (5+8/2 = 7 damage) Pretzel's desperate prayers are heard - Erdy heals the entire party back to full health. She then damages and poisons the insane gorilla with 10 damage. Pretzel wastes ether to heal Dr. Trice. Speedy Sarge and his trusty scissors manage to critically hit nearly every enemy with 17 damage and paralyze them at the same type. Erdathcath receives 7 damage from free hits. The poisoned staff and gorilla loses 1 health. Enemies: Dr. Trice Type: Humanoid Level: 42 Health: 342/342 Ether: 12/12 Special I: Creation – Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 ether. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Uses 1 ether. Special III: Ether Steal – Completely drains the target’s ether and restores full ether to Dr. Trice. Drops: 620 gold, Super Deadly Venom, Mulled Wine, Neutralizer Note: Specials I and II rotate until no ether remains, in the case of no ether Special III can occur. Dr. Trice cannot be damaged until the staff is defeated. Staff of Life Type: Mechanical *poisoned* Level: 0 Health: 520/556 Special I: Creation – Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 of Dr. Trice's ether. Special II: Life Guard – Protects all enemies from all damage and negative effects for the next turn. Drops: nothing Note: Dr. Trice cannot be damaged until the staff is defeated. Special I occurs until Dr. Trice is out of ether, and afterwards Special II will occur. The staff will create a new beast to join the battle instead of giving a free hit, at the cost of 2 ether from Dr. Trice. Possessed Adam *Paralyzed* Type: Humanoid Level: 31 Health: 294/341 Special: Animal Lover - Heals animal with lowest health with 20 of his own health. Drops: nothing Deadly Viper *Paralyzed* Type: Vermin Level: 12 Health: 22/69 Special: Poisonous Bite – Causes 4 damage and the poisoned-effect to the target. Drops: 2x Venom Batty Bat Type: Vermin, Flying Level: 8 Health: 51/56 Special: Bloodsucker – Transfers 8 health from the target to self (disregards row or SP). Drops: Potion Enchanted Rose Type: Plant Level: 5 Health: 75/85 Special: Kiss From the Rose – Has ½ chance of knocking out the target instantly. Drops: Phoenix Essence Possessed Gorilla *poisoned* Type: Beast / Humanoid Level: 14 Health: 93/114 Special: Going Bananas - Throws bananas at target causing the stunned-effect to the target. Drops: nothing Orange Crab *Paralyzed* Type: Aquatic Level: 22 Health: 30/91 Special: Snip Snip - Causes 11 damage and fragile-effect to the target. Drops: Grand Potion Peckish Ostrich *Paralyzed* Type: Flying? Level: 12 Health: 68/90 Defense: 9 Special I: Honk Wobba Wobba - Ostrich does a fantastic dance that does nothing whatsoever. Special II: Sniff Sniff Poke - Ostrich looks you over, sniffs, blinks twice and steals a random item from your inventory. Item may or may not be retrieved, it depends if the ostrich swallows it or not. Special III: Head in Sand - Ostrich sticks its head in the ground for the next round and is immune to all attacks. Drops: Ether Core Note: Special is determined by roll of the die. Party: Monk Pretzel (Palathadric) Level 13.5 Cleric Power: 23 Defense: 5 Health: 23/23 Ether: 20/21 Gold: 25 Equipment: Staff of Malbert (WP:10, Light-Elemental), Tricorn (Artifact; SP:3), Ethereal Cloak (Artifact; SP:2, Max Ether +4) Inventory: Broomstick De Albert (WP:6), Steak (WP:1, instantly kills vampires, suitable for all classes), Grand Potion (3), Potion (2), Tonic, Grand Tonic (2), Remedy (3), Soma, Phoenix Essence, Deadly Venom, Venom (2), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Shovel, Bedroll, Magnifying Glass, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Amethyst, Sapphire, Ruby, Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., Level Up Mushroom Erdathcath Madilinas (The_Customizer) *party leader* Level 19 Druid *Lucky* *Immune to Sealed* *Hastened* Power: 29 Health: 26/33 Ether: 22/22 Gold: 317 Equipment: Tritech Handcannon (WP:10 *Envenomed*), Satchel of Awesomeness (Causes lucky-effect; bodywear), Mage's Muffler (protects from sealed) Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 2 Grand Potions, 3 Mead, 6 Smelling Salts, 14 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrify), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory), Level Up Mushroom Cpt Jon. Mcency (Skyrimguy) Level 10 Rogue *Dual Strike* *Hastened* Power: 25 Health: 17/17 Gold: 305 Equipment: Demonic Scissors (WP:14, fire, dual strike *Paralyzing*), Metal Teeth (Headgear, Power +1), Pegleg of Hastening (Permanent hastened-effect to the user; suitable to Sarge only; footwear) Inventory: Amethyst (Darkness), Bedroll, Potions x2, Venom, Deadly Venom, Level Up Mushroom Party leader: Battle Order! Everyone: Battle actions. Thankee-y'all! Edited January 26, 2013 by Flare Quote
Pyrovisionary Posted January 25, 2013 Posted January 25, 2013 OOC: What exactly is paralyzing? Flare updated yay! Sarge repeats! Quote
Flare Posted January 25, 2013 Author Posted January 25, 2013 OOC: What exactly is paralyzing? Flare updated yay! Sarge repeats! The enemy doesn't give a free hit You should know, a Paralyzing Venom was used on your scissors Yes yes, hopefully I'll be able to update more frequently from now on Quote
Pyrovisionary Posted January 25, 2013 Posted January 25, 2013 The enemy doesn't give a free hit You should know, a Paralyzing Venom was used on your scissors Yes yes, hopefully I'll be able to update more frequently from now on And how long does the effect last? Quote
Flare Posted January 25, 2013 Author Posted January 25, 2013 And how long does the effect last? The length of the whole battle. Quote
Pyrovisionary Posted January 25, 2013 Posted January 25, 2013 (edited) Edit: Sarge attacks Dr. Trice (And the staff of life) and Enchanted rose (And possessed gorrilla) from the back row! Good plan erdy Edited January 26, 2013 by Skyrimguy Quote
The_Customizer Posted January 26, 2013 Posted January 26, 2013 Actually Sarge, it may be better to target Dr. Trice (and the Staff of Life) and Enchanted Rose (and Possessed Gorilla) so me and the Monk can help take out all the small easy targets first, then being able to focus everything on the Staff of Life. Quote
Palathadric Posted January 26, 2013 Posted January 26, 2013 "Or we could just paralyze and poison everything and wait however many 100s of rounds it takes. Well done, Sarge and Erdy! "I attack the Batty Bat from the Front Row with Malbert's Staff since it's the only one who's not paralyzed and not targetted by Sarge, if you think I should target someone else, just holler. "Erdy, I suggest you take out the Crab, since with your poisoned Hand Cannon, you can easily defeat him this round. I would suggest that you hit the Staff of Life again with your other hit, just in case Sarge fails to paralyze it. Actually, once we've taken out most of the enemies, we should let the Staff of Life bring up more creature, so that we can get more loot. Quote
Flare Posted January 26, 2013 Author Posted January 26, 2013 (edited) Final Battle Round Four: >Erdathcath vs. Orange Crab - Special Guard / Critical Hit >Erdathcath vs. Staff of Life - Special Guard / Hit Monk vs. Batty Bat - Critical Hit >Sarge vs. Dr. Trice (& Staff of Life) - Special Damage >Sarge vs. Enchanted Rose (& Gorilla) - Damage Free Hits Erdathcath -> Possessed Gorilla + Peckish Ostrich B (14+12/2 = 13 damage) Erdy KO's the Orange Crab in one hit. She then damages the staff with 29 damage. Monk critically damages the Batty Bat, hitting it with 33 damage. After all these lucky hits something has to go run, and it does. Sarge doesn't damage Dr. Trice and the alchemist gets a chance to create a new beast to fight against the heroes! Peckish Ostrich B joins the battle. The Enchanted Rose scratches Sarge with one of its thorns causing 3 damage to the rogue. The poisoned staff and gorilla loses 1 health. The two untargeted and unparalyzed enemies damage Erdy. Enemies: Dr. Trice Type: Humanoid Level: 42 Health: 342/342 Ether: 10/12 Special I: Creation – Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 ether. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Uses 1 ether. <- Special III: Ether Steal – Completely drains the target’s ether and restores full ether to Dr. Trice. Drops: 620 gold, Super Deadly Venom, Mulled Wine, Neutralizer Note: Specials I and II rotate until no ether remains, in the case of no ether Special III can occur. Dr. Trice cannot be damaged until the staff is defeated. Staff of Life Type: Mechanical *poisoned* Level: 0 Health: 490/556 Special I: Creation – Using the staff of power, Dr. Trice creates a new beast to join the battle against the heroes. Uses 2 of Dr. Trice's ether. Special II: Life Guard – Protects all enemies from all damage and negative effects for the next turn. Drops: nothing Note: Dr. Trice cannot be damaged until the staff is defeated. Special I occurs until Dr. Trice is out of ether, and afterwards Special II will occur. The staff will create a new beast to join the battle instead of giving a free hit, at the cost of 2 ether from Dr. Trice. Possessed Adam *Paralyzed* Type: Humanoid Level: 31 Health: 294/341 Special: Animal Lover - Heals animal with lowest health with 20 of his own health. Drops: nothing Deadly Viper *Paralyzed* Type: Vermin Level: 12 Health: 22/69 Special: Poisonous Bite – Causes 4 damage and the poisoned-effect to the target. Drops: 2x Venom Batty Bat Type: Vermin, Flying Level: 8 Health: 18/56 Special: Bloodsucker – Transfers 8 health from the target to self (disregards row or SP). Drops: Potion Enchanted Rose Type: Plant Level: 5 Health: 75/85 Special: Kiss From the Rose – Has ½ chance of knocking out the target instantly. Drops: Phoenix Essence Possessed Gorilla *poisoned* Type: Beast / Humanoid Level: 14 Health: 92/114 Special: Going Bananas - Throws bananas at target causing the stunned-effect to the target. Drops: nothing Peckish Ostrich A *Paralyzed* Type: Flying? Level: 12 Health: 68/90 Defense: 9 Special I: Honk Wobba Wobba - Ostrich does a fantastic dance that does nothing whatsoever. Special II: Sniff Sniff Poke - Ostrich looks you over, sniffs, blinks twice and steals a random item from your inventory. Item may or may not be retrieved, it depends if the ostrich swallows it or not. Special III: Head in Sand - Ostrich sticks its head in the ground for the next round and is immune to all attacks. Drops: Ether Core Note: Special is determined by roll of the die. Peckish Ostrich B Type: Flying? Level: 12 Health: 90/90 Defense: 9 Special I: Honk Wobba Wobba - Ostrich does a fantastic dance that does nothing whatsoever. Special II: Sniff Sniff Poke - Ostrich looks you over, sniffs, blinks twice and steals a random item from your inventory. Item may or may not be retrieved, it depends if the ostrich swallows it or not. Special III: Head in Sand - Ostrich sticks its head in the ground for the next round and is immune to all attacks. Drops: Ether Core Note: Special is determined by roll of the die. Party: Monk Pretzel (Palathadric) Level 13.5 Cleric Power: 23 Defense: 5 Health: 23/23 Ether: 20/21 Gold: 25 Equipment: Staff of Malbert (WP:10, Light-Elemental), Tricorn (Artifact; SP:3), Ethereal Cloak (Artifact; SP:2, Max Ether +4) Inventory: Broomstick De Albert (WP:6), Steak (WP:1, instantly kills vampires, suitable for all classes), Grand Potion (3), Potion (2), Tonic, Grand Tonic (2), Remedy (3), Soma, Phoenix Essence, Deadly Venom, Venom (2), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Shovel, Bedroll, Magnifying Glass, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Amethyst, Sapphire, Ruby, Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., Level Up Mushroom Erdathcath Madilinas (The_Customizer) *party leader* Level 19 Druid *Lucky* *Immune to Sealed* *Hastened* Power: 29 Health: 13/33 Ether: 22/22 Gold: 317 Equipment: Tritech Handcannon (WP:10 *Envenomed*), Satchel of Awesomeness (Causes lucky-effect; bodywear), Mage's Muffler (protects from sealed) Inventory: Longbow (WP:7), Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), 6 Potions, 2 Grand Potions, 3 Mead, 6 Smelling Salts, 14 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, Grand Tonic, Bone, Skeleton Decoy, Bedroll, Shovel, Pickaxe, Telescope, Saber teeth, Scroll of Weakening, Ruby, Snake Eye Charm (protects from petrify), Amulet of Optimism (Adds the confused-effect to all attacks; suitable to Erdathcath only; accessory), Level Up Mushroom Cpt Jon. Mcency (Skyrimguy) Level 10 Rogue *Dual Strike* *Hastened* Power: 25 Health: 14/17 Gold: 305 Equipment: Demonic Scissors (WP:14, fire, dual strike *Paralyzing*), Metal Teeth (Headgear, Power +1), Pegleg of Hastening (Permanent hastened-effect to the user; suitable to Sarge only; footwear) Inventory: Amethyst (Darkness), Bedroll, Potions x2, Venom, Deadly Venom, Level Up Mushroom Party leader: Battle Order! Everyone: Battle actions. Thankee-y'all! Edited January 26, 2013 by Flare Quote
Palathadric Posted January 26, 2013 Posted January 26, 2013 Ooops, didn't actually think you'd run the round. Ah, well! "Should I go back to healing the doctor, or would you like to repeat your actions, Sarge? If you were to get damaged, that would not be so good though. You should probably continue to try to paralyze the Rose and the Monkey. Alternatively, I could heal Erdy, with the conditional action that if she's already at full health that I will attack batty bat and, hopefully, finish him off. Quote
Flare Posted January 26, 2013 Author Posted January 26, 2013 Ooops, didn't actually think you'd run the round. Ah, well! "Should I go back to healing the doctor, or would you like to repeat your actions, Sarge? If you were to get damaged, that would not be so good though. You should probably continue to try to paralyze the Rose and the Monkey. Alternatively, I could heal Erdy, with the conditional action that if she's already at full health that I will attack batty bat and, hopefully, finish him off. Oh, sorry Quote
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