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Posted

Before I forgot, tomorrow I head for Bricking Bavaria so I wont have internet for all the weekend, I'll be back on Monday. Please Myrddyn take care of my archer :classic:

Posted

FM Note: For the sake of my unreliable internet, I'm going to post this now; Siercon & Coral, if you wanted to return to the Hall just let me know and I'll retcon. :blush:

Newly reunited, the party continues their Immortal streak by heading for the...

Muddy Riverbank

PREPARE FOR BATTLE!

Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP

The Enemies:

heroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgCamouleons *Mob 5*

Type: Vermin

Level: 40 (8*5)

Defense: 5 (1*5)

Health: 380/380 (76*5)

Special: Camouflage – The Chameleon becomes immune to the elements that were last used in an opponent’s attack or spell. If no element has been used, nothing happens.

Drops: Tonic

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora A *Mob 8*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 40 (5*8)

Health: 280/280 (35*8)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora B *Mob 8* *Immortal!*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 40 (5*8)

Health: 280/280 (35*8)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs A *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 186/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs B *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 186/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs C *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 186/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog D

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 93/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog E

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 93/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure) *Stunned (1 Round)*

23 year old male half-elf Mystic Knight

Level 20.66 *Immune to Ether Reduction* *Cursed defense!* *+1 POWER whenever a party member rolls DAMAGE/SPECIAL DAMAGE* *1/6 chance to redirect Free Hits*

Power Bonus: 0 4

Health: 32/32 (5+19+7+1*)

SP: 9 (5+4)

Ether: 10/25 (5+19+1)

Gold: 250

Glory Points (GP): 25

Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) (loaned from Erik), Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent),

Inventory:

Weapons: The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).

Artifacts: Counterstrike Gloves, Magician's Glove* (+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) Loaned to Avalanche,

Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet x2 Lent to Siercon, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Frailty, Scroll ofAntimagic

Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables: Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x4, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants *Drunk* effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.)

Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x8, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale: Wand of Enamouring (WP:6, deals *Enamoured*-effect, wand), Feathered Cap (SP: 1, headwear, immune to *Petrified*),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpgErik Tyrvarr (Myrddyn)

19 years old male human Battle Mage.

Level: 26.66 *Natural Respite* *Immune to Fragile, Fire, Water,* *Commands dogs* *Party Leader!*

Power Bonus: +0

Defense: 14 (Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health: 46/46 (Barbarian base 8 + Level bonus 25 + Battle Mage bonus 5 + Raw Meat 5 + Vampire Dust 3)

Ether: 16/27 (Level bonus 26 + Battle Mage bonus 1)

Gold: 566

Glory Points (GP): 26

Equipment: Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to Fragile,fire, water, bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) loaned to Warlen, Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) loaned to Avalanche, Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts: Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),Lighter Armor (SP: 4, immune to Fragile, bodywear) loaned to William, Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems: Amethyst, Ruby, Topaz.

Consumables: Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 3x Bone, Smoke Bomb,

Other items: Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)

Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Battlemage

Level 20.33 *Natural Respite* *Darkness to all Attacks; Immune to Darkness and Asleep*

Power Bonus: +10 spellpower

Defense: 5 (Dark Phibbian Cloak +5)

Health: 29/29 (5 base + 19 lvl + 5 class)

Ether: 10/25 (5 base + 19 lvl + 1 class)

Gold: 109

Glory Points (GP): 31

Equipment:

Giant Spear (WP:17, causes Bleeding -5, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to Darkness and Sleep, adds Darkness-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages), Sylvania's Cowl (grants Animal Talk; headwear, suitable for anyone),

Inventory:

Weapons/Artifacts: Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Garnet (Earth) (loaned from Warlen)

Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 7x Bone, Smoke Bomb

Consumables: 9 Potions, 3 Remedies, 1 Grand Potion,

Tools: Magic Compass, Shovel, Magnifying Glass

For Sale: (Message if interested): Chain Scythe (WP:6, appliesEnamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only),

Quest: Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpgAlexander Vandangant (Wedge09)

99 years old elf Hunter

Level 28.33 *Natural Respite* *Immune to asleep and fast asleep* *Favors Plant- and Beast-type enemies*

Power Bonus: +2 WP

Defense: 6 (Chevalier of Charis armor + Dream Helm)

Health: 43/43 (6 base + 27 level + 6 class + 2 Chevalier of Charis armor + 2 Chicken Drumstick)

Gold: 280

Glory Points (GP): 83

Equipment: Fauxthril Crossbow (WP: 14 16 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts Jinxed)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear),

Ancient Spear (WP:5, Earth elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (11), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bomb, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (8), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name: William Harkenshire *Immune to Light and Fragile* *Counterstriking*

Level: 23.33 Warden

Power Bonus: 0

Defense: 14

Health: 37/37

Gold: 559

Glory Points (GP): 26

Equipment: Croise Crossbow (WP: 12), Mirror Shield (SP:10, user is immune to light-elemental damage; shield), Lighter Armor (SP: 4, immune to Fragile, bodywear) (loaned from Erik), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

* Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Norgh Shield (SP: 5, Immune to Fragile), Lion Knight Shield (SP: 4, suitable for Knights),Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement),Chimera Armor (SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians), Wave Sword (WP: 11, Darkness-elemental, deals Cursed Effect)

* Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x4, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche, the Super Sleuth (Dragonfire)

30 years old male yeti Barbarian *Natural Respite* *Immune to Fragile*

Level 15.5

Power Bonus: 0

Health: 28/28 (8+14+1*+5 Lethauros Ring)

SP: 5

Gold: 5

Glory Points (GP): 17

Equipment: Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) (loaned from Erik), Heavy Armour (immune to fragile, SP:5), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) (loaned from Warlen)

Inventory: Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7, earth-elemental), 3x Potion, Grand Potion, Remedy, Mulled Wine, 2x Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 10x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted. Mobs get an extra Free Hit if there are more members of the mob than standing party members.

Posted (edited)

Erik attacks Camouleons from the front row with the Titanic Axe

Battle order:

William

Erik

Alexander

William

Warlen

Siercon

Avalanche

Edited by Myrddyn
Posted

FM Note: I still need actions for William and Alexander; please note, Myrddyn, that Wedge09 has given you control of Alexander for the weekend. :wink:

Posted (edited)

Oh yeah thanks for the reminder, I've also changed the battle order a bit

Alexander takes a shot at Mandragora A from the back row with the Fauxthril Crossbow.

"Warlen, Ice would be a better element to cast, I believe." Erik says.

Edited by Myrddyn
Posted

Oh yeah thanks for the reminder, I've also changed the battle order a bit

Alexander takes a shot at Mandragora A from the back row with the Fauxthril Crossbow.

"Warlen, Ice would be a better element to cast, I believe." Erik says.

"O rlly?", replied the Mystic Knight, before changing to Ice.

Posted

Round 1 of Battle 6:

>William vs. Mandragora B - Critical Hit (Mandragora B: no effect, Immortal)

Erik vs. Camouleons - SHIELD (Circle of Might & Magic - Camouleons: 12+26=38-5=33 damage + Petrified!; Mandragora A: 12+26=38*2=76 damage + no Petrified; Mandragora B: no effect, Immortal; Mud Frogs: no effect, immune to Earth and Fire; Fire chosen: Camouleons: -1 member; Mandragora A: 12+26=38*2=76 damage; Mandragora B: no effect, Immortal; Mud Frogs: no effect, immune to Fire; Erik: -2 Ether)

>Alexander vs. Mandragora A - Special Damage (Pollen - Alexander: Poisoned by 5 + Blinded; Warlen: +1 Power)

>William vs. Mud Frogs B - Special Damage (Muddy Splash - All Heroes: Blinded; Warlen: +1 Power)

>Warlen (Ice) vs. Mandragora A - Special Damage (Pollen - Warlen: Poisoned by 5 + Blinded; Warlen: +1 Power)

>Siercon vs. Mud Frogs A - Spell Counter (Siercon: 18/2=9-5=4 damage; Mud Frogs A: 17+20=37*2/2=37 damage; Siercon: -1 Ether)

Avalanche vs. Mud Frog D - SHIELD (Frenzy - no effect, Avalanche Blind)

Mandragora B Free Hit vs. William: 40/2=20-14=6 damage

Mud Frogs C Free Hit vs. Erik: 18-14=4 damage

Mud Frog E Free Hit vs. Warlen: no refirection, 9/2=4-9=0 damage

Alexander poisoned: -5 health

Warlen poisoned: -5 health

While Erik manages to get off another massive attack, it seems most of his foes are well-matched to him and ignore the attack, and almost immediately afterwards the entire party is Blinded by the Mud Frogs. While Siercon still shoots off a soft spell at the cost of his own health, the non-Mages are rendered completely ineffective. Could this be the beginning of the end for our Heroes?

All eight groups of enemies remain. THE BATTLE CONTINUES!

Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP

The Enemies:

heroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgCamouleons *Mob 4*

Type: Vermin

Level: 32 (8*4)

Defense: 4 (1*4)

Health: 304/304 (76*4)

Special: Camouflage – The Chameleon becomes immune to the elements that were last used in an opponent’s attack or spell. If no element has been used, nothing happens.

Drops: Tonic

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora A *Mob 4*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 20 (5*4)

Health: 128/140 (35*4)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora B *Mob 8* *Immortal!*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 40 (5*8)

Health: 280/280 (35*8)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs A *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 149/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs B *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 186/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs C *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 186/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog D

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 93/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog E

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 93/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure)

23 year old male half-elf Mystic Knight

Level 20.66 *Immune to Ether Reduction* *Cursed defense!* *+1 POWER whenever a party member rolls DAMAGE/SPECIAL DAMAGE* *1/6 chance to redirect Free Hits* *Poisoned by 5* *Blinded (3 Rounds)*

Power Bonus: 0 4

Health: 27/32 (5+19+7+1*)

SP: 9 (5+4)

Ether: 10/25 (5+19+1)

Gold: 250

Glory Points (GP): 25

Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) (loaned from Erik), Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent),

Inventory:

Weapons: The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).

Artifacts: Counterstrike Gloves, Magician's Glove* (+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) Loaned to Avalanche,

Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet x2 Lent to Siercon, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Frailty, Scroll ofAntimagic

Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables: Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x4, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants *Drunk* effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.)

Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x8, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale: Wand of Enamouring (WP:6, deals *Enamoured*-effect, wand), Feathered Cap (SP: 1, headwear, immune to *Petrified*),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpgErik Tyrvarr (Myrddyn)

19 years old male human Battle Mage.

Level: 26.66 *Natural Respite* *Immune to Fragile, Fire, Water,* *Commands dogs* *Party Leader!* *Blinded (3 Rounds)*

Power Bonus: +0

Defense: 14 (Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health: 42/46 (Barbarian base 8 + Level bonus 25 + Battle Mage bonus 5 + Raw Meat 5 + Vampire Dust 3)

Ether: 14/27 (Level bonus 26 + Battle Mage bonus 1)

Gold: 566

Glory Points (GP): 26

Equipment: Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to Fragile,fire, water, bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) loaned to Warlen, Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) loaned to Avalanche, Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts: Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),Lighter Armor (SP: 4, immune to Fragile, bodywear) loaned to William, Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems: Amethyst, Ruby, Topaz.

Consumables: Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 3x Bone, Smoke Bomb,

Other items: Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)

Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Battlemage

Level 20.33 *Natural Respite* *Darkness to all Attacks; Immune to Darkness and Asleep* *Blinded (3 Rounds)*

Power Bonus: +10 spellpower

Defense: 5 (Dark Phibbian Cloak +5)

Health: 25/29 (5 base + 19 lvl + 5 class)

Ether: 9/25 (5 base + 19 lvl + 1 class)

Gold: 109

Glory Points (GP): 31

Equipment:

Giant Spear (WP:17, causes Bleeding -5, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to Darkness and Sleep, adds Darkness-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages), Sylvania's Cowl (grants Animal Talk; headwear, suitable for anyone),

Inventory:

Weapons/Artifacts: Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Garnet (Earth) (loaned from Warlen)

Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 7x Bone, Smoke Bomb

Consumables: 9 Potions, 3 Remedies, 1 Grand Potion,

Tools: Magic Compass, Shovel, Magnifying Glass

For Sale: (Message if interested): Chain Scythe (WP:6, appliesEnamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only),

Quest: Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpgAlexander Vandangant (Wedge09)

99 years old elf Hunter

Level 28.33 *Natural Respite* *Immune to asleep and fast asleep* *Favors Plant- and Beast-type enemies* *Poisoned by 5* *Blinded (3 Rounds)*

Power Bonus: +2 WP

Defense: 6 (Chevalier of Charis armor + Dream Helm)

Health: 38/43 (6 base + 27 level + 6 class + 2 Chevalier of Charis armor + 2 Chicken Drumstick)

Gold: 280

Glory Points (GP): 83

Equipment: Fauxthril Crossbow (WP: 14 16 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts Jinxed)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear),

Ancient Spear (WP:5, Earth elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (11), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bomb, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (8), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name: William Harkenshire *Immune to Light and Fragile* *Counterstriking* *Blinded (3 Rounds)*

Level: 23.33 Warden

Power Bonus: 0

Defense: 14

Health: 26/37

Gold: 559

Glory Points (GP): 26

Equipment: Croise Crossbow (WP: 12), Mirror Shield (SP:10, user is immune to light-elemental damage; shield), Lighter Armor (SP: 4, immune to Fragile, bodywear) (loaned from Erik), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

* Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Norgh Shield (SP: 5, Immune to Fragile), Lion Knight Shield (SP: 4, suitable for Knights),Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement),Chimera Armor (SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians), Wave Sword (WP: 11, Darkness-elemental, deals Cursed Effect)

* Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x4, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche, the Super Sleuth (Dragonfire)

30 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Blinded (3 Rounds)*

Level 15.5

Power Bonus: 0

Health: 28/28 (8+14+1*+5 Lethauros Ring)

SP: 5

Gold: 5

Glory Points (GP): 17

Equipment: Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) (loaned from Erik), Heavy Armour (immune to fragile, SP:5), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) (loaned from Warlen)

Inventory: Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7, earth-elemental), 3x Potion, Grand Potion, Remedy, Mulled Wine, 2x Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 10x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted. Mobs get an extra Free Hit if there are more members of the mob than standing party members.

Posted (edited)

"Yeah, I believe Ice has advantage against both plants and vermin, while fire is only good against plants."

Erik says, and scowls as muddy water splashes in his eyes. He feels all the water all around the place is affecting his fire magic, so he grabs his Amethyst and casts Dark magic at the Camouleons from the back row through Voltedge. (giving +1 WP compared to Titanic)

"You blind fellows should be able to sit tight for a few rounds until you can see again, if you want to save remedies."

Meanwhile Alexander changes his Chevalier of Charis armour and Dream Helm for his Sterile Gloves and Duplovian Helmet of the guard

Battle order:

Erik

Alexander

William

William

Warlen

Siercon

Avalanche

I believe we're pretty safe if everyone who can't spellcast does nothing in the back for three rounds, but of course feel free to remedy or whatever if you want, sitting around for three rounds might be a bit boring.

Edited by Myrddyn
Posted (edited)

Avalanche lets out a howl as the giant frog splashes searing hot, dripping mud all over his face, rendering him sightless. Flailing around blindly, he takes a bone from his inventory and throws it in the direction of Mandragora B, hoping to buy the group some time.

Actually, if everyone who can't spellcast throws a bone at the more powerful enemies, we can avoid free hits on the spellcasters.

Edited by Dragonfire
Posted

Avalanche lets out a howl as the giant frog splashes searing hot, dripping mud all over his face, rendering him sightless. Flailing around blindly, he takes a bone from his inventory and throws it in the direction of Mandragora B, hoping to buy the group some time.

Actually, if everyone who can't spellcast throws a bone at the more powerful enemies, we can avoid free hits on the spellcasters.

I like this idea, and my bones are up for the bone tossing pool. If someone wants to throw mine, so I'm not destroyed by all means!

Posted

Avalanche yells in William's direction, "Is it possible you could throw bones to Mandragora A and Mud Frogs B? That would mean that only two of Frogs C, D and E get free hits, depending on which one Warlen targets!"

Posted

"Does my weapon giving me hastened allow me to throw bones faster?"

FM Note: Due to your weapon granting Hastened, you can attack and then use an item if you wish. Do note that attacks will prevent Free Hits, even if they do not deal damage due to the attacker being Blind.

Posted

"Guys, I've just changed the battle order up a bit, and I believe with the stated attacks and Alexander putting on his Duplovian Helmet, which I believe he can do at the same time as he changes other artifacts, we won't take damage from free hits even if no bones are thrown. If you think you can still inflict weapon effects while blinded, that would be quite useful though."

Posted

Round 2 of Battle 6:

>Erik (Darkness) vs. Camouleons - Greater Spell (Camouleons - 13*3=39+26=65 Darkness-elemental damage; Erik: -1 Ether)

>Alexander changes Artifacts

>William vs. Mandragora A - Special Damage (Pollen - William: Poisoned +5 + Blinded; Warlen: +1 Power)

>William vs. Mud Frogs B - Aim->Hit (nothing happens, William Blind)

>Warlen (Ice) vs. Mud Frogs C - Special Damage (Muddy Splash - All Heroes: Blind; Warlen: +1 Power)

>Siercon (Wood) vs. Mud Frogs A - SHIELD (Circle of Might & Magic - no physical attack, Siercon Blind; Camouleons, Mandragora A, Mandragora B: no effect; Mud Frogs: 17+20+10=47*2/2=47 damage; Siercon: -5 Ether)

Avalanche throws Bone at Mandragora B

Mandragora B Free Hit vs. Erik: 40/2=20-14=6 damage

Mud Frogs D Free Hit vs. Alexander: no effect, Alexander immune to Wood

Mud Frog E Free Hit vs. Warlen: no refirection, 9/2=4-9=0 damage

Warlen poisoned: -5 health

William poisoned: -5 health

The party continues to crumble under the enemies' strength, with Erik landing a strong yet mildly effective hit and Siercon surging with power, but doing little against their enemies and wasting what little Ether he has. Warlen inadvertently shoots an icicle into the muddy ground, re-blinding everyone, while William and Erik continue to be battered by their opponents. Will the Heroes hold true, or will they be forced to turn back for the Hall?

All eight groups of enemies remain. THE BATTLE CONTINUES!

Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP

The Enemies:

heroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgCamouleons *Mob 4*

Type: Vermin

Level: 32 (8*4)

Defense: 4 (1*4)

Health: 239/304 (76*4)

Special: Camouflage – The Chameleon becomes immune to the elements that were last used in an opponent’s attack or spell. If no element has been used, nothing happens.

Drops: Tonic

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora A *Mob 4*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 20 (5*4)

Health: 128/140 (35*4)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora B *Mob 8* *Immortal!*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 40 (5*8)

Health: 280/280 (35*8)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frogs A *Mob 1*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*1)

Health: 92/93 (93*1)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs B *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 139/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs C *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 139/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog D

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 46/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog E

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 46/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure)

23 year old male half-elf Mystic Knight

Level 20.66 *Immune to Ether Reduction* *Cursed defense!* *+1 POWER whenever a party member rolls DAMAGE/SPECIAL DAMAGE* *1/6 chance to redirect Free Hits* *Poisoned by 5* *Blinded (3 Rounds)*

Power Bonus: 0 4

Health: 22/32 (5+19+7+1*)

SP: 9 (5+4)

Ether: 10/25 (5+19+1)

Gold: 250

Glory Points (GP): 25

Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) (loaned from Erik), Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent),

Inventory:

Weapons: The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).

Artifacts: Counterstrike Gloves, Magician's Glove* (+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) Loaned to Avalanche,

Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet x2 Lent to Siercon, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Frailty, Scroll ofAntimagic

Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables: Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x4, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants *Drunk* effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.)

Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x8, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale: Wand of Enamouring (WP:6, deals *Enamoured*-effect, wand), Feathered Cap (SP: 1, headwear, immune to *Petrified*),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpgErik Tyrvarr (Myrddyn)

19 years old male human Battle Mage.

Level: 26.66 *Natural Respite* *Immune to Fragile, Fire, Water,* *Commands dogs* *Party Leader!* *Blinded (3 Rounds)*

Power Bonus: +0

Defense: 14 (Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health: 36/46 (Barbarian base 8 + Level bonus 25 + Battle Mage bonus 5 + Raw Meat 5 + Vampire Dust 3)

Ether: 13/27 (Level bonus 26 + Battle Mage bonus 1)

Gold: 566

Glory Points (GP): 26

Equipment: Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to Fragile,fire, water, bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) loaned to Warlen, Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) loaned to Avalanche, Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts: Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),Lighter Armor (SP: 4, immune to Fragile, bodywear) loaned to William, Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems: Amethyst, Ruby, Topaz.

Consumables: Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 3x Bone, Smoke Bomb,

Other items: Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)

Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Battlemage

Level 20.33 *Natural Respite* *Darkness to all Attacks; Immune to Darkness and Asleep* *Blinded (3 Rounds)*

Power Bonus: +10 spellpower

Defense: 5 (Dark Phibbian Cloak +5)

Health: 25/29 (5 base + 19 lvl + 5 class)

Ether: 4/25 (5 base + 19 lvl + 1 class)

Gold: 109

Glory Points (GP): 31

Equipment:

Giant Spear (WP:17, causes Bleeding -5, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to Darkness and Sleep, adds Darkness-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages), Sylvania's Cowl (grants Animal Talk; headwear, suitable for anyone),

Inventory:

Weapons/Artifacts: Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Garnet (Earth) (loaned from Warlen)

Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 7x Bone, Smoke Bomb

Consumables: 9 Potions, 3 Remedies, 1 Grand Potion,

Tools: Magic Compass, Shovel, Magnifying Glass

For Sale: (Message if interested): Chain Scythe (WP:6, appliesEnamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only),

Quest: Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpgAlexander Vandangant (Wedge09)

99 years old elf Hunter

Level 28.33 *Natural Respite* *Immune to asleep and fast asleep* *Immune to Magic, Healing, Poisoned, and Bleeding* *Favors Plant- and Beast-type enemies* *Blinded (3 Rounds)*

Power Bonus: +2 WP

Defense: 2 (Chevalier of Charis armor + Dream Helm Helmet of the Duplovian Guard)

Health: 38/41 (6 base + 27 level + 6 class + 2 Chevalier of Charis armor + 2 Chicken Drumstick)

Gold: 280

Glory Points (GP): 83

Equipment: Fauxthril Crossbow (WP: 14 16 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Duplovian Helmet of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts Jinxed)

Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear),

Ancient Spear (WP:5, Earth elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (11), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bomb, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (8), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name: William Harkenshire *Immune to Light and Fragile* *Counterstriking* *Blinded (3 Rounds)* *Poisoned by 5*

Level: 23.33 Warden

Power Bonus: 0

Defense: 14

Health: 21/37

Gold: 559

Glory Points (GP): 26

Equipment: Croise Crossbow (WP: 12), Mirror Shield (SP:10, user is immune to light-elemental damage; shield), Lighter Armor (SP: 4, immune to Fragile, bodywear) (loaned from Erik), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

* Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Norgh Shield (SP: 5, Immune to Fragile), Lion Knight Shield (SP: 4, suitable for Knights),Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement),Chimera Armor (SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians), Wave Sword (WP: 11, Darkness-elemental, deals Cursed Effect)

* Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x4, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche, the Super Sleuth (Dragonfire)

30 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Blinded (3 Rounds)*

Level 15.5

Power Bonus: 0

Health: 28/28 (8+14+1*+5 Lethauros Ring)

SP: 5

Gold: 5

Glory Points (GP): 17

Equipment: Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) (loaned from Erik), Heavy Armour (immune to fragile, SP:5), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) (loaned from Warlen)

Inventory: Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7, earth-elemental), 3x Potion, Grand Potion, Remedy, Mulled Wine, 2x Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 9x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted. Mobs get an extra Free Hit if there are more members of the mob than standing party members.

Posted

Erik scowls, seeing one of the camouleons almost down. He blasts another bolt of Darkness at the Camouleons from the back row through Voltedge.

"Not sure if it'd be better for Alexander to jinx some enemies or hand around his sterile gloves to get rid of peoples poison."

Battle order:

Alexander

Erik

William

William

Warlen

Siercon

Avalanche

Posted

"Whenever Master Tyrvarr think is the best." says the archer ready to act "We can resist for at least another round for the poison, the bow with jinxed effect however has only 8 of WP."

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