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Posted

Avalanche throws a second Bone at Mandragora B.

(Flipz, Mandragora B should not have gotten a free hit on Erik since I threw a Bone at it. Or do Bones not prevent against free hits now?)

Posted

Avalanche throws a second Bone at Mandragora B.

(Flipz, Mandragora B should not have gotten a free hit on Erik since I threw a Bone at it. Or do Bones not prevent against free hits now?)

FM Note: The Mandragora get an extra Free Hit for outnumbering the party.

Posted (edited)

"Whenever Master Tyrvarr think is the best." says the archer ready to act "We can resist for at least another round for the poison, the bow with jinxed effect however has only 8 of WP."

"You can't damage enemies while you're blind anyway, but you could still jinx 'em." Erik shrugs. "I don't wanna be orderin' people around too much, and I dunno for sure what would be best."

Edited by Myrddyn
Posted (edited)

Round 3 of Battle 6:

>Alexander vs. Mandragora A - Aim (no effect, Alexander Blind)

>Erik (Darkness) vs. Camouleons - Greater Spell (Camouleons - 13*3=39+26=65 Darkness-elemental damage; Erik: -1 Ether)

>William vs. Mandragora A - Damage (William: no deflection, 20/2=10-14=0 damage; Warlen: +1 Power)

>William vs. Mud Frogs B - SHIELD (Aura - William: Aura)

>Warlen (Ice) vs. Mud Frogs C - SHIELD (Spellspin Blade - no effect, Warlen Blind)

>Siercon (Wood) vs. Mud Frogs A - Special Damage (Muddy Splash - all Heroes William: Blind; Warlen: +1 Power)

Avalanche throws Bone at Mandragora B

Mandragora B + Mud Frogs D + Mud Frog E Free Hits vs. William - 40+9+9=58/2=29-14=15 damage

Warlen poisoned: -5 health

William poisoned: -5 health

With the party struggling to even scratch their foes, the end appears nigh.

All eight groups of enemies remain. THE BATTLE CONTINUES!

Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP

The Enemies:

heroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgCamouleons *Mob 4*

Type: Vermin

Level: 24 (8*3)

Defense: 4 (1*4)

Health: 174/228 (76*3)

Special: Camouflage – The Chameleon becomes immune to the elements that were last used in an opponent’s attack or spell. If no element has been used, nothing happens.

Drops: Tonic

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora A *Mob 4*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 20 (5*4)

Health: 128/140 (35*4)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora B *Mob 8* *Immortal!*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 40 (5*8)

Health: 280/280 (35*8)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frogs A *Mob 1*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*1)

Health: 92/93 (93*1)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs B *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 139/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs C *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 139/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog D

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 46/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog E

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 46/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure)

23 year old male half-elf Mystic Knight

Level 20.66 *Immune to Ether Reduction* *Cursed defense!* *+1 POWER whenever a party member rolls DAMAGE/SPECIAL DAMAGE* *1/6 chance to redirect Free Hits* *Poisoned by 5* *Blinded (2 Rounds)*

Power Bonus: 0 8

Health: 17/32 (5+19+7+1*)

SP: 9 (5+4)

Ether: 10/25 (5+19+1)

Gold: 250

Glory Points (GP): 25

Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) (loaned from Erik), Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent),

Inventory:

Weapons: The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).

Artifacts: Counterstrike Gloves, Magician's Glove* (+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) Loaned to Avalanche,

Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet x2 Lent to Siercon, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Frailty, Scroll ofAntimagic

Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables: Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x4, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants *Drunk* effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.)

Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x8, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale: Wand of Enamouring (WP:6, deals *Enamoured*-effect, wand), Feathered Cap (SP: 1, headwear, immune to *Petrified*),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpgErik Tyrvarr (Myrddyn)

19 years old male human Battle Mage.

Level: 26.66 *Natural Respite* *Immune to Fragile, Fire, Water,* *Commands dogs* *Party Leader!* *Blinded (2 Rounds)*

Power Bonus: +0

Defense: 14 (Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health: 36/46 (Barbarian base 8 + Level bonus 25 + Battle Mage bonus 5 + Raw Meat 5 + Vampire Dust 3)

Ether: 13/27 (Level bonus 26 + Battle Mage bonus 1)

Gold: 566

Glory Points (GP): 26

Equipment: Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to Fragile,fire, water, bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) loaned to Warlen, Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) loaned to Avalanche, Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts: Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),Lighter Armor (SP: 4, immune to Fragile, bodywear) loaned to William, Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems: Amethyst, Ruby, Topaz.

Consumables: Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 3x Bone, Smoke Bomb,

Other items: Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)

Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Battlemage

Level 20.33 *Natural Respite* *Darkness to all Attacks; Immune to Darkness and Asleep* *Blinded (2 Rounds)*

Power Bonus: +10 spellpower

Defense: 5 (Dark Phibbian Cloak +5)

Health: 25/29 (5 base + 19 lvl + 5 class)

Ether: 4/25 (5 base + 19 lvl + 1 class)

Gold: 109

Glory Points (GP): 31

Equipment:

Giant Spear (WP:17, causes Bleeding -5, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to Darkness and Sleep, adds Darkness-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages), Sylvania's Cowl (grants Animal Talk; headwear, suitable for anyone),

Inventory:

Weapons/Artifacts: Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Garnet (Earth) (loaned from Warlen)

Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 7x Bone, Smoke Bomb

Consumables: 9 Potions, 3 Remedies, 1 Grand Potion,

Tools: Magic Compass, Shovel, Magnifying Glass

For Sale: (Message if interested): Chain Scythe (WP:6, appliesEnamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only),

Quest: Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpgAlexander Vandangant (Wedge09)

99 years old elf Hunter

Level 28.33 *Natural Respite* *Immune to asleep and fast asleep* *Immune to Magic, Healing, Poisoned, and Bleeding* *Favors Plant- and Beast-type enemies* *Blinded (2 Rounds)*

Power Bonus: +2 WP

Defense: 2 (Chevalier of Charis armor + Dream Helm Helmet of the Duplovian Guard)

Health: 38/41 (6 base + 27 level + 6 class + 2 Chevalier of Charis armor + 2 Chicken Drumstick)

Gold: 280

Glory Points (GP): 83

Equipment: Fauxthril Crossbow (WP: 14 16 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Duplovian Helmet of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts Jinxed)

Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear),

Ancient Spear (WP:5, Earth elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (11), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bomb, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (8), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name: William Harkenshire *Immune to Light and Fragile* *Counterstriking* *Blinded (3 Rounds)* *Poisoned by 5* *Aura (1 Round)*

Level: 23.33 Warden

Power Bonus: 0

Defense: 14

Health: 21/37 22/74

Gold: 559

Glory Points (GP): 26

Equipment: Croise Crossbow (WP: 12), Mirror Shield (SP:10, user is immune to light-elemental damage; shield), Lighter Armor (SP: 4, immune to Fragile, bodywear) (loaned from Erik), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

* Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Norgh Shield (SP: 5, Immune to Fragile), Lion Knight Shield (SP: 4, suitable for Knights),Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement),Chimera Armor (SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians), Wave Sword (WP: 11, Darkness-elemental, deals Cursed Effect)

* Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x4, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche, the Super Sleuth (Dragonfire)

30 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Blinded (2 Rounds)*

Level 15.5

Power Bonus: 0

Health: 28/28 (8+14+1*+5 Lethauros Ring)

SP: 5

Gold: 5

Glory Points (GP): 17

Equipment: Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) (loaned from Erik), Heavy Armour (immune to fragile, SP:5), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) (loaned from Warlen)

Inventory: Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7, earth-elemental), 3x Potion, Grand Potion, Remedy, Mulled Wine, 2x Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted. Mobs get an extra Free Hit if there are more members of the mob than standing party members.

Edited by Flipz
Posted

"Okay, we need to get our act together. Warlen, you have seven Remedies, is it possible you could use one on another hero to help them see again? And does anyone have a bomb that these enemies are weak to?"

Posted

Siercon replies. "Indeed, I could obliterate them with a bomb, but I don't think we are in dire straits enough to waste such a weapon especially if one of them is invincible. I'd be fine using one of my minor ones if we continue to struggle." Siercon continues forward repeating his attack.

Posted

"Sorry Alexander, I thought you'd still inflict weapon effects even if you were blind. I agree that the cataclysm bomb is too expensive to be worth using now, but I am taking consumable use into account when I divide the loot, if someone wants to use a potion or something.

Erik attacks Camouleons from the back row with Darkness and Voltedge.

Battle order:

Alexander

Erik

William

William

Warlen

Siercon

Avalanche

Posted

Siercon replies. "Indeed, I could obliterate them with a bomb, but I don't think we are in dire straits enough to waste such a weapon especially if one of them is invincible. I'd be fine using one of my minor ones if we continue to struggle." Siercon continues forward repeating his attack.

"Confusion Bomb would work well in such a situation though," Avalanche adds as he throws a third Bone at Mandragora B; "unless you'd rather me throw my Pumpkin Bomb at them?"

Posted

FM Note: It's been three full days with no word from Alexander, William, or Warlen; effective immediately, anyone who fails to check in for more than 48 hours (or at least explain their absence ahead of time) will be assumed to Do Nothing. If you're unsure of what to do and need more time to strategize, that's fine, but at least mention so in-topic so the rest of us are not left hanging. :sceptic:

Round 4 of Battle 6:

>Alexander does nothing

>Erik (Darkness) vs. Camouleons - Spell Counter (Erik: 24/2=12-14=0 damage; Camouleons: 13+26=39-3=36 Darkness-elemental damage; Erik: -1 Ether)

>William does nothing

>William does nothing

>Warlen does nothing

>Siercon (Wood) vs. Mud Frogs A - Greater Spell (Mud Frogs A: 17*3=51+20=71*2/2=71 damage; Siercon: -1 Ether)

Avalanche throws Bone at Mandragora B

Mandragora A + Mandragora B + Mud Frogs B + Mud Frogs C + Mud Frog D + Mud Frog E Free Hits vs. William - 20+40+18+18+9+9=114/2=57-14=43 damage (KO!)

Warlen poisoned: -5 health

While in an already precarious position, three of the party simply fail to fight, resulting in William's untimely downfall. Erik and Siercon fight valiantly on, but it is clear that continuing to do so solo will only delay the inevitable.

All eight groups of enemies remain against only five Heroes. THE BATTLE CONTINUES!

Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP

The Enemies:

heroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgCamouleons *Mob 2*

Type: Vermin

Level: 16 (8*2)

Defense: 2 (1*2)

Health: 148/152 (76*2)

Special: Camouflage – The Chameleon becomes immune to the elements that were last used in an opponent’s attack or spell. If no element has been used, nothing happens.

Drops: Tonic

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora A *Mob 4*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 20 (5*4)

Health: 128/140 (35*4)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora B *Mob 8* *Immortal!*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 40 (5*8)

Health: 280/280 (35*8)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frogs A *Mob 1*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9 (9*1)

Health: 21/93 (93*1)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs B *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 139/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs C *Mob 2*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 139/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog D

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 46/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog E

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 46/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure)

23 year old male half-elf Mystic Knight

Level 20.66 *Immune to Ether Reduction* *Cursed defense!* *+1 POWER whenever a party member rolls DAMAGE/SPECIAL DAMAGE* *1/6 chance to redirect Free Hits* *Poisoned by 5* *Blinded (1 Rounds)*

Power Bonus: 0 8

Health: 17/32 (5+19+7+1*)

SP: 9 (5+4)

Ether: 10/25 (5+19+1)

Gold: 250

Glory Points (GP): 25

Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) (loaned from Erik), Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent),

Inventory:

Weapons: The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).

Artifacts: Counterstrike Gloves, Magician's Glove* (+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) Loaned to Avalanche,

Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet x2 Lent to Siercon, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Frailty, Scroll ofAntimagic

Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables: Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x4, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants *Drunk* effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.)

Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x8, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale: Wand of Enamouring (WP:6, deals *Enamoured*-effect, wand), Feathered Cap (SP: 1, headwear, immune to *Petrified*),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpgErik Tyrvarr (Myrddyn)

19 years old male human Battle Mage.

Level: 26.66 *Natural Respite* *Immune to Fragile, Fire, Water,* *Commands dogs* *Party Leader!* *Blinded (1 Rounds)*

Power Bonus: +0

Defense: 14 (Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health: 36/46 (Barbarian base 8 + Level bonus 25 + Battle Mage bonus 5 + Raw Meat 5 + Vampire Dust 3)

Ether: 12/27 (Level bonus 26 + Battle Mage bonus 1)

Gold: 566

Glory Points (GP): 26

Equipment: Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to Fragile,fire, water, bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) loaned to Warlen, Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) loaned to Avalanche, Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts: Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),Lighter Armor (SP: 4, immune to Fragile, bodywear) loaned to William, Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems: Amethyst, Ruby, Topaz.

Consumables: Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 3x Bone, Smoke Bomb,

Other items: Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)

Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Battlemage

Level 20.33 *Natural Respite* *Darkness to all Attacks; Immune to Darkness and Asleep* *Blinded (1 Rounds)*

Power Bonus: +10 spellpower

Defense: 5 (Dark Phibbian Cloak +5)

Health: 25/29 (5 base + 19 lvl + 5 class)

Ether: 3/25 (5 base + 19 lvl + 1 class)

Gold: 109

Glory Points (GP): 31

Equipment:

Giant Spear (WP:17, causes Bleeding -5, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to Darkness and Sleep, adds Darkness-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages), Sylvania's Cowl (grants Animal Talk; headwear, suitable for anyone),

Inventory:

Weapons/Artifacts: Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Garnet (Earth) (loaned from Warlen)

Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 7x Bone, Smoke Bomb

Consumables: 9 Potions, 3 Remedies, 1 Grand Potion,

Tools: Magic Compass, Shovel, Magnifying Glass

For Sale: (Message if interested): Chain Scythe (WP:6, appliesEnamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only),

Quest: Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpgAlexander Vandangant (Wedge09)

99 years old elf Hunter

Level 28.33 *Natural Respite* *Immune to asleep and fast asleep* *Immune to Magic, Healing, Poisoned, and Bleeding* *Favors Plant- and Beast-type enemies* *Blinded (1 Rounds)*

Power Bonus: +2 WP

Defense: 2 (Chevalier of Charis armor + Dream Helm Helmet of the Duplovian Guard)

Health: 38/41 (6 base + 27 level + 6 class + 2 Chevalier of Charis armor + 2 Chicken Drumstick)

Gold: 280

Glory Points (GP): 83

Equipment: Fauxthril Crossbow (WP: 14 16 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Duplovian Helmet of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts Jinxed)

Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear),

Ancient Spear (WP:5, Earth elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (11), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bomb, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (8), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name: William Harkenshire *Immune to Light and Fragile* *Counterstriking* *Knocked Out*

Level: 23.33 Warden

Power Bonus: 0

Defense: 14

Health: 0/37

Gold: 559

Glory Points (GP): 26

Equipment: Croise Crossbow (WP: 12), Mirror Shield (SP:10, user is immune to light-elemental damage; shield), Lighter Armor (SP: 4, immune to Fragile, bodywear) (loaned from Erik), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

* Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Norgh Shield (SP: 5, Immune to Fragile), Lion Knight Shield (SP: 4, suitable for Knights),Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement),Chimera Armor (SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians), Wave Sword (WP: 11, Darkness-elemental, deals Cursed Effect)

* Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x4, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche, the Super Sleuth (Dragonfire)

30 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Blinded (1 Rounds)*

Level 15.5

Power Bonus: 0

Health: 28/28 (8+14+1*+5 Lethauros Ring)

SP: 5

Gold: 5

Glory Points (GP): 17

Equipment: Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) (loaned from Erik), Heavy Armour (immune to fragile, SP:5), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) (loaned from Warlen)

Inventory: Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7, earth-elemental), 3x Potion, Grand Potion, Remedy, Mulled Wine, 2x Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 7x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted. Mobs get an extra Free Hit if there are more members of the mob than standing party members.

Posted

Sorry should I have been giving actions for people? I completely forgot.

Erik casts Darkness through Voltedge from the back row against another Camouleon.

"If someone wants to use a consumable, that's up to them, but I don't think we'll get enough loot to replace them."

Battle order:

Erik

Alexander

Warlen

Alexander

Siercon

Posted

Am I not in the battle order?

Avalanche shouts, "I don't think I'll really be any use until I can see again, so I'm going to throw another Bone at Mandragora B. Siercon, I'd strongly recommend you throwing your Confusion Bomb at the enemies, because it will effectively nullify their free hits and give us a breather while we're still blind."

Posted

"Curses!" Siercon mutters. "These weaklings will not get the better of us." Gripping his confusion bomb he casts strait at the enemies. His eyes lit up and with a low laugh and small smile... he seemingly greatly enjoyed himself more when fighting with bombs...

Posted (edited)

FM Note: Running the round early because all actions are in and I'm available now (but might not be later). Avalanche, if you wish to change your action because Warlen remedied you, I'll retcon it before I run the next Round. Retconned.

Round 5 of Battle 6:

>Erik (Darkness) vs. Camouleons - Damage (Erik: 16/2=8-14=0 damage; Warlen: +1 Power)

>Alexander vs. Mandragora A - Extra Critical Hit (no effect, Alexander Blind)

>Warlen remedies Avalanche

>Siercon throws Confusion Bomb - (All enemies except Camouleons and Mandragora B: 5 damage + Confused; Camouleons: 5-2=3 damage; Mandragora B: no effect, Immortal)

Avalanche vs. Mud Frogs A - Damage (no Confusion, Avalanche: 9-5=4 damage)

Mandragora B + Mud Frog E Free Hits vs. Erik - Confused! Mud Frog E: 40*2/2=40 damage; Confused! Mud Frog D: no effect, immune to Earth

Mandragora B Free Hit vs. Alexander - no Confused; no effect, Alexander immune to Wood

Mud Frogs B Free Hit vs. Warlen - Confused! Mud Frogs C: no damage, immune to Earth

Mud Frogs C Free Hit vs. Siercon - Confused! Mud Frog E: no damage, immune to Earth

Mud Frog D Free Hits vs. Avalanche - Confused! Mandragora A: 9 damage

Warlen poisoned: -5 health

The Heroes attempt to rally, with Erik holding off hordes of enemies with his ridiculous SP. Siercon Confuses the entire enemy horde, miraculously holding off all of their Free Hits; it's unlikely his luck will hold, however. The party does, however, recover from their earlier Blindness.

All eight groups of enemies remain against only five Heroes. THE BATTLE CONTINUES!

Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP

The Enemies:

heroicafog-monster-camouleon.jpgheroicafog-monster-camouleon.jpgCamouleons *Mob 2* *Confused (3 Rounds)*

Type: Vermin

Level: 16 (8*2)

Defense: 2 (1*2)

Health: 145/152 (76*2)

Special: Camouflage – The Chameleon becomes immune to the elements that were last used in an opponent’s attack or spell. If no element has been used, nothing happens.

Drops: Tonic

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora A *Mob 4* *Confused (3 Rounds)*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 20 (5*4)

Health: 114/140 (35*4)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgheroicafog-monster-mandragora.jpgMandragora B *Mob 8* *Immortal!*

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 40 (5*8)

Health: 280/280 (35*8)

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frogs A *Mob 1* *Confused (3 Rounds)*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9 (9*1)

Health: 16/93 (93*1)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs B *Mob 2* *Confused (3 Rounds)*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 134/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgheroicafog-monster-mudfrog.jpgMud Frogs C *Mob 2* *Confused (3 Rounds)*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 18 (9*2)

Health: 134/186 (93*2)

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog D *Confused (3 Rounds)*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 41/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog E *Confused (3 Rounds)*

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 1/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure)

23 year old male half-elf Mystic Knight

Level 20.66 *Immune to Ether Reduction* *Cursed defense!* *+1 POWER whenever a party member rolls DAMAGE/SPECIAL DAMAGE* *1/6 chance to redirect Free Hits* *Poisoned by 5*

Power Bonus: 0 8

Health: 12/32 (5+19+7+1*)

SP: 9 (5+4)

Ether: 10/25 (5+19+1)

Gold: 250

Glory Points (GP): 25

Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) (loaned from Erik), Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent),

Inventory:

Weapons: The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).

Artifacts: Counterstrike Gloves, Magician's Glove* (+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) Loaned to Avalanche,

Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet x2 Lent to Siercon, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Frailty, Scroll ofAntimagic

Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables: Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x4, Grand Tonic x2, Remedy x6, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants *Drunk* effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.)

Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x8, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale: Wand of Enamouring (WP:6, deals *Enamoured*-effect, wand), Feathered Cap (SP: 1, headwear, immune to *Petrified*),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpgErik Tyrvarr (Myrddyn)

19 years old male human Battle Mage.

Level: 26.66 *Natural Respite* *Immune to Fragile, Fire, Water,* *Commands dogs* *Party Leader!*

Power Bonus: +0

Defense: 14 (Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health: 36/46 (Barbarian base 8 + Level bonus 25 + Battle Mage bonus 5 + Raw Meat 5 + Vampire Dust 3)

Ether: 12/27 (Level bonus 26 + Battle Mage bonus 1)

Gold: 566

Glory Points (GP): 26

Equipment: Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to Fragile,fire, water, bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) loaned to Warlen, Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) loaned to Avalanche, Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts: Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),Lighter Armor (SP: 4, immune to Fragile, bodywear) loaned to William, Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems: Amethyst, Ruby, Topaz.

Consumables: Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 3x Bone, Smoke Bomb,

Other items: Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)

Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Battlemage

Level 20.33 *Natural Respite* *Darkness to all Attacks; Immune to Darkness and Asleep*

Power Bonus: +10 spellpower

Defense: 5 (Dark Phibbian Cloak +5)

Health: 25/29 (5 base + 19 lvl + 5 class)

Ether: 3/25 (5 base + 19 lvl + 1 class)

Gold: 109

Glory Points (GP): 31

Equipment:

Giant Spear (WP:17, causes Bleeding -5, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to Darkness and Sleep, adds Darkness-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages), Sylvania's Cowl (grants Animal Talk; headwear, suitable for anyone),

Inventory:

Weapons/Artifacts: Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Garnet (Earth) (loaned from Warlen)

Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), 7x Bone, Smoke Bomb

Consumables: 9 Potions, 3 Remedies, 1 Grand Potion,

Tools: Magic Compass, Shovel, Magnifying Glass

For Sale: (Message if interested): Chain Scythe (WP:6, appliesEnamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only),

Quest: Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpgAlexander Vandangant (Wedge09)

99 years old elf Hunter

Level 28.33 *Natural Respite* *Immune to asleep and fast asleep* *Immune to Magic, Healing, Poisoned, and Bleeding* *Favors Plant- and Beast-type enemies*

Power Bonus: +2 WP

Defense: 2 (Chevalier of Charis armor + Dream Helm Helmet of the Duplovian Guard)

Health: 38/41 (6 base + 27 level + 6 class + 2 Chevalier of Charis armor + 2 Chicken Drumstick)

Gold: 280

Glory Points (GP): 83

Equipment: Fauxthril Crossbow (WP: 14 16 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Duplovian Helmet of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts Jinxed)

Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear),

Ancient Spear (WP:5, Earth elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (11), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bomb, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (8), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name: William Harkenshire *Immune to Light and Fragile* *Counterstriking* *Knocked Out*

Level: 23.33 Warden

Power Bonus: 0

Defense: 14

Health: 0/37

Gold: 559

Glory Points (GP): 26

Equipment: Croise Crossbow (WP: 12), Mirror Shield (SP:10, user is immune to light-elemental damage; shield), Lighter Armor (SP: 4, immune to Fragile, bodywear) (loaned from Erik), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

* Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Norgh Shield (SP: 5, Immune to Fragile), Lion Knight Shield (SP: 4, suitable for Knights),Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement),Chimera Armor (SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians), Wave Sword (WP: 11, Darkness-elemental, deals Cursed Effect)

* Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x4, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche, the Super Sleuth (Dragonfire)

30 years old male yeti Barbarian *Natural Respite* *Immune to Fragile*

Level 15.5

Power Bonus: 0

Health: 24/28 (8+14+1*+5 Lethauros Ring)

SP: 5

Gold: 5

Glory Points (GP): 17

Equipment: Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) (loaned from Erik), Heavy Armour (immune to fragile, SP:5), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) (loaned from Warlen)

Inventory: Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7, earth-elemental), 3x Potion, Grand Potion, Remedy, Mulled Wine, 2x Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 7x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted. Mobs get an extra Free Hit if there are more members of the mob than standing party members.

Edited by Flipz
Posted (edited)

Oh yeah sorry Dragonfire one of those 'Alexander's was meant to be an 'Avalanche'.

Erik again attacks Camouleons from the back row with Darkness and Voltedge

Battle order:

Erik

Alexander

Siercon

Warlen

Avalanche

Actions changed, please see later post.

Edited by Myrddyn
Posted

Siercon attacks Mud Frogs A from the back row with only his spear. Unless dead, then he would attack Mud Frogs E from the back row with only his spear. If those are dead as well, he'll attack Mud Frog C with both Wood and Spear.

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