Brickdoctor Posted February 9, 2013 Posted February 9, 2013 OoC: Oops. I don't see why I should continue my previous attack when Toad C is Blinded for three Rounds and Toad A is only Blinded for one. There's also no reason for Xander to continue his attack; he can't do Damage and the enemy would already be targeted; he's just taking an unnecessary risk of rolling Damage. He should sit out or attack a Toxic Toad. I attack Toxic Toad A from the Back Row with my Darksteel Crossbow. Quote
Flare Posted February 9, 2013 Posted February 9, 2013 (edited) Well then, Xander switches his attack to Toxic Toad C (roll roll roll!) Edited February 9, 2013 by Flare Quote
posades Posted February 9, 2013 Posted February 9, 2013 I was about to say, continuing my attack would make no sense. I would have probably gone ahead and drank a potion here just to be safe, but attacking Toxic Toad C should be a pretty safe move since there's only one person that could trigger the Mage's AOE special. Quote
swils Posted February 9, 2013 Posted February 9, 2013 Completely absentminded, sorry. Want me to try and put some lightning damage on Skele Mage A, try to stun a different mob, give everyone enormous gifts of gold? I'm off to board for the day, Benji's got control of my target & weapon choice. Quote
Flare Posted February 9, 2013 Posted February 9, 2013 Completely absentminded, sorry. Want me to try and put some lightning damage on Skele Mage A, try to stun a different mob, give everyone enormous gifts of gold? I'm off to board for the day, Benji's got control of my target & weapon choice. Well then, Thormanil continues his previous attack although this time with the thundering totem. Now you can roll Quote
Brickdoctor Posted February 9, 2013 Posted February 9, 2013 I was about to say, continuing my attack would make no sense. I would have probably gone ahead and drank a potion here just to be safe, but attacking Toxic Toad C should be a pretty safe move since there's only one person that could trigger the Mage's AOE special. OoC: You could drink a Potion. Toxic Toad C can't harm anyone in Free Hits, and you do risk rolling Special Damage and getting Confused and Poisoned, so if you'd rather drink a Potion, that's not a bad idea either. Quote
CMP Posted February 9, 2013 Posted February 9, 2013 (edited) Round Four of Ghastly Marsh Mess Docken uses Darksteel Crossbow on Toxic Toad A, back row - Shield: Aura (Docken gains 56 health, draws all attacks) Benji uses Golden Handcannon on Skeleton Knight, back row - Damage Hit (((33 x 2) x 2) - 6 = 126 damage) Xander uses Potion on himself - (Xander gains 10 health) Thormanil uses Frozen Sabre on Skeleton Mage A, back row - Shield: Ravage (34 damage to Toxic Toads, no effect to Spectres and Skellies, all enemies stunned, 176 gold stolen) Althior uses light on Skeleton Mage B, back row - Great Spell (((10 x 2) + 5 + 24) x 2 = 98 damage, -1 ether) Spectres A, B, C, and Toxic Toads B and C no longer stunned Skeleton Knight takes poison damage - (-1 health) Docken raises his shield, but Thormanil is already knocking the sense and gold out of the enemies, undead or not. Benji and Althior deliver devastating strikes. Enemies Skeleton Knight *Poisoned* *Stunned, 1 round* Type: Undead Level: 26 Defence: 6 Health: 439/730 Special: Skull Guard – Protects self from all damage and negative effects for the next turn. Drops: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) Note: Immune to sudden death. Skeleton Mage A *Stunned, 1 round* Type: Undead Level: 26 Health: 579/579 Special: Dark Magic Burst – Deals 13 dark-elemental damage to all opponents, regardless of row. Drops: Pointy Hat (Max. Ether +2, suitable for mages and clerics.) Note: Immune to sudden death. Skeleton Mage B *Stunned, 1 round* Type: Undead Level: 26 Health: 383/579 Special: Dark Magic Burst – Deals 13 dark-elemental damage to all opponents, regardless of row. Drops: Pointy Hat (Max. Ether +2, suitable for mages and clerics.) Note: Immune to sudden death. Spectre A Type: Icy/Undead Level: 24 Health: 490/490 Special: Freezing Touch – The target is petrified. Drops: Ice Bomb Note: Immune to sudden death. Spectre B Type: Icy/Undead Level: 24 Health: 490/490 Special: Freezing Touch – The target is petrified. Drops: Ice Bomb Note: Immune to sudden death. Spectre C Type: Icy/Undead Level: 24 Health: 490/490 Special: Freezing Touch – The target is petrified. Drops: Ice Bomb Note: Immune to sudden death. Toxic Toad A *Stunned, 1 round* Type: Vermin/Aquatic Level: 13 Health: 31/114 Special: Toxic Tongue – Causes poisoned- and confused-effect to the target. Drops: Venom Toxic Toad B *Blinded, 1 round* Type: Vermin/Aquatic Level: 13 Health: 21/114 Special: Toxic Tongue – Causes poisoned- and confused-effect to the target. Drops: Venom Toxic Toad C *Blinded, 2 rounds* Type: Vermin/Aquatic Level: 13 Health: 46/114 Special: Toxic Tongue – Causes poisoned- and confused-effect to the target. Drops: Venom Party Althior Emorith (And Finnegan) 33 years old male human Level: 24.33 Sage Power: 34 (39 for spells) Defense: 4 Health: 35/35 Ether: 29/30 Gold: 100 GP: 51 Equipment: Twin Sai Blades (WP:10, Dual Strike), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Robe of the Elven Necromancer (SP 4), Inventory: Dragoro (WP 8), Skeleton Decoy, Potion x3, Tonic x7, Grand Tonic, 2 Nostrums, Mulled Wine, Ether Core, Venom x4, Shovel, Bedroll, Remedy x6, Lightning Bomb x3, Smelling Salts Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Grand Potion x3, Venom Bartholomew Docken (Brickdoctor) 32-year old human male, Warden Level 27.33 *Scary* *Immune to Defense Reduction and Fragile* *Aura* *Second Party Leader* Power: 37 Defense: 25 Health: 112/56 Gold: 16 GP: 49 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary effect; Immune to Defense Reduction; headwear), Heavy Armor (SP: 5; immune to Fragile; bodywear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; handwear) Inventory: White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; headwear, lent to Thormanil Nihai), Lover's Locket (immune to Enamored; accessory), Potions (3), Grand Potions (2), Health Core, Remedy (4), Deadly Venom (2), Venom (3), Smoke Bomb (2), Grating Stone, Bedroll, Fire Bomb, Cobweb Cowl (immune to Instant-KO; backwear), Silver Ore Benji Carvenhall (Flare) 28 years old male half-elven Warden Level 24.33 *Counterstriking* *Deals Poisoned* *Double damage to Vermin* *Encouraged* *Lucky* *Party Leader* Power: 37 Defense: 7 Health: 33/38 Gold: 1 GP: 33 Equipment: Crossbow of the Pongcanis (WP:13; darkness-, ice-, fire-, wind-elemental), Fauxthril Shield (SP:7), Ratmancer's Cowl (The wearer's physical attacks deal double damage against vermin; headgear), Counterstrike Gloves (After the wearer is struck by a Free Hit they counter with strength equal to their level; handwear), Quiver of Poisoning (permanent Poisoned effect; backwear) Inventory: Grogmas Handcannon (WP:12 + the number of the round of battle) Golden Handcannon (WP:9; lightning-, light-elemental), 9 Grand Potions, Health Core, x2 Remedy, x4 Phoenix Essence, 3 Meads, 2 Nostrums, 2 Venoms, 2 Smoke Bombs, Pickaxe, Bedroll, Shovel, 3 Bones, Emerald (Wood), Garnet (Earth), Skeleton Decoy, Lightning Bomb, Smelling Salts Thormanil Nihai (Played by swils) Level 24.66 Raider *Natural Respite* *Immune to Darkness* Power: 34 Defense: 3 Health: 38/38 Gold: 1006 GP: 30 Equipment: Frozen Saber (WP: 9; Stuns enemies), Bright Armor (SP: 3, Null Darkness) Inventory: Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), 2x Smelling Salts, 2x Deadly Venom, Phoenix Essence, 4x Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), 2pc&biscuit, Jinxy Juice (Q35), Amethyst, Grating Stone, Fire Bomb, Milk, Potion x2, Venom x2, Lightning Bomb, x2 Grand Potion, Smoke Bomb Xander Unth'or (posades) 24 year-old male human Hunter Level 23*Natural Respite* *Immune to Blindness and Fragile* *Favours Vermin and Beast Monsters* Power: 37 Defense: 5 Health: 31/36 Gold: 2 GP: 50 Equipment: Precision Bow (WP:12; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), White Marksman's Hat (1/6 chance to assassinate flying monsters, headwear, borrowed from Barty Docken) Inventory: Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Aquamarine (Water), 2 Potions, 2 Grand Potions, 5 Remedies, 2 Nostrums, 2 Smelling Salts, 2 Venoms, Deadly Venom, Fire Bomb, Skeleton Decoy, Phoenix Essence, Silver Ore, Smoke Bomb Heroes, please choose targets. Party leader, list the battle order. All untargetted opponents will get a free hit at the end of the round. Edited February 10, 2013 by CallMePie Quote
Brickdoctor Posted February 9, 2013 Posted February 9, 2013 "I've got Toad B; Master Unth'or can take Toad A. The rest can keep the same actions." I attack Toxic Toad B from the Back Row with my Darksteel Crossbow. OoC: Shouldn't I have Counterstruck the other two Toxic Toads? Quote
CMP Posted February 9, 2013 Posted February 9, 2013 No, they were stunned, which nullified their free hits. Quote
posades Posted February 9, 2013 Posted February 9, 2013 Toad A is stunned this round, isn't it? Shouldn't I be going after Toad C? Quote
Brickdoctor Posted February 9, 2013 Posted February 9, 2013 OoC: Yes, that's why you should go after A; there's no chance of your being Confused or Poisoned. We don't need to save the Free Hits since they're all Blinded and all Scared of me anyways. Quote
posades Posted February 9, 2013 Posted February 9, 2013 Xander targets Toxic Toad A with an attack from the back row. Quote
swils Posted February 10, 2013 Posted February 10, 2013 Thormanil grins as his pockets grow heavier, then prepares to attack Skeleton Mage A from the back row with his Frozen Saber. Quote
CMP Posted February 10, 2013 Posted February 10, 2013 Accidentally failed to account Benji's power should only be 33 last round. Fixed. Round Five of Ghastly Marsh Mess Docken uses Darksteel Crossbow on Toxic Toad B, back row - Shield: Aura (Docken gains 112 health, draws all attacks) Benji uses Golden Handcannon on Skeleton Knight, back row - Critical Hit Critical Hit (((((9 x 2) + 24) x 2) x 2) - 6 = 144 damage) Xander use Precision Bow on Toxic Toad A, back row - Special Damage: Toxic Tongue (Toxic Toad A no longer stunned) Thormanil uses Frozen Sabre on Skeleton Mage A, back row - Damage (Skeleton Mage A no longer stunned) Althior uses light on Skeleton Mage B, back row - Shield: Magical Vortex (39 light elemental damage to all opponents, all allies healed for 34 health, Toxic Toads A and B KO'd) Spectres A, B, and C, andToxic Toad C uses free hit on Docken - ((24 + 24 + 24 + 0)/2 - 25 = 11 damage) Docken counterstrikes all of the above - (27/2 = 14 damage, no effect to Spectres, Toxic Toad C KO'd) Skeleton Knight takes poison damage - (-1 health) Docken becomes even stronger as he and Althior destroy the toads. Benji continues to unload handcannon blasts on the skeleton knight. Enemies Skeleton Knight *Poisoned* Type: Undead Level: 26 Defence: 6 Health: 216/730 Special: Skull Guard – Protects self from all damage and negative effects for the next turn. Drops: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) Note: Immune to sudden death. Skeleton Mage A Type: Undead Level: 26 Health: 501/579 Special: Dark Magic Burst – Deals 13 dark-elemental damage to all opponents, regardless of row. Drops: Pointy Hat (Max. Ether +2, suitable for mages and clerics.) Note: Immune to sudden death. Skeleton Mage B Type: Undead Level: 26 Health: 305/579 Special: Dark Magic Burst – Deals 13 dark-elemental damage to all opponents, regardless of row. Drops: Pointy Hat (Max. Ether +2, suitable for mages and clerics.) Note: Immune to sudden death. Spectre A Type: Icy/Undead Level: 24 Health: 412/490 Special: Freezing Touch – The target is petrified. Drops: Ice Bomb Note: Immune to sudden death. Spectre B Type: Icy/Undead Level: 24 Health: 412/490 Special: Freezing Touch – The target is petrified. Drops: Ice Bomb Note: Immune to sudden death. Spectre C Type: Icy/Undead Level: 24 Health: 412/490 Special: Freezing Touch – The target is petrified. Drops: Ice Bomb Note: Immune to sudden death. Party Althior Emorith (And Finnegan) 33 years old male human Level: 24.33 Sage Power: 34 (39 for spells) Defense: 4 Health: 35/35 Ether: 29/30 Gold: 100 GP: 51 Equipment: Twin Sai Blades (WP:10, Dual Strike), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Robe of the Elven Necromancer (SP 4), Inventory: Dragoro (WP 8), Skeleton Decoy, Potion x3, Tonic x7, Grand Tonic, 2 Nostrums, Mulled Wine, Ether Core, Venom x4, Shovel, Bedroll, Remedy x6, Lightning Bomb x3, Smelling Salts Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Grand Potion x3, Venom Bartholomew Docken (Brickdoctor) 32-year old human male, Warden Level 27.33 *Scary* *Immune to Defense Reduction and Fragile* *Aura* *Second Party Leader* Power: 37 Defense: 25 Health: 213/56 Gold: 16 GP: 49 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary effect; Immune to Defense Reduction; headwear), Heavy Armor (SP: 5; immune to Fragile; bodywear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; handwear) Inventory: White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; headwear, lent to Thormanil Nihai), Lover's Locket (immune to Enamored; accessory), Potions (3), Grand Potions (2), Health Core, Remedy (4), Deadly Venom (2), Venom (3), Smoke Bomb (2), Grating Stone, Bedroll, Fire Bomb, Cobweb Cowl (immune to Instant-KO; backwear), Silver Ore Benji Carvenhall (Flare) 28 years old male half-elven Warden Level 24.33 *Counterstriking* *Deals Poisoned* *Double damage to Vermin* *Encouraged* *Lucky* *Party Leader* Power: 37 Defense: 7 Health: 38/38 Gold: 1 GP: 33 Equipment: Crossbow of the Pongcanis (WP:13; darkness-, ice-, fire-, wind-elemental), Fauxthril Shield (SP:7), Ratmancer's Cowl (The wearer's physical attacks deal double damage against vermin; headgear), Counterstrike Gloves (After the wearer is struck by a Free Hit they counter with strength equal to their level; handwear), Quiver of Poisoning (permanent Poisoned effect; backwear) Inventory: Grogmas Handcannon (WP:12 + the number of the round of battle) Golden Handcannon (WP:9; lightning-, light-elemental), 9 Grand Potions, Health Core, x2 Remedy, x4 Phoenix Essence, 3 Meads, 2 Nostrums, 2 Venoms, 2 Smoke Bombs, Pickaxe, Bedroll, Shovel, 3 Bones, Emerald (Wood), Garnet (Earth), Skeleton Decoy, Lightning Bomb, Smelling Salts Thormanil Nihai (Played by swils) Level 24.66 Raider *Natural Respite* *Immune to Darkness* Power: 34 Defense: 3 Health: 38/38 Gold: 1006 GP: 30 Equipment: Frozen Saber (WP: 9; Stuns enemies), Bright Armor (SP: 3, Null Darkness) Inventory: Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), 2x Smelling Salts, 2x Deadly Venom, Phoenix Essence, 4x Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), 2pc&biscuit, Jinxy Juice (Q35), Amethyst, Grating Stone, Fire Bomb, Milk, Potion x2, Venom x2, Lightning Bomb, x2 Grand Potion, Smoke Bomb Xander Unth'or (posades) 24 year-old male human Hunter Level 23*Natural Respite* *Immune to Blindness and Fragile* *Favours Vermin and Beast Monsters* Power: 37 Defense: 5 Health: 36/36 Gold: 2 GP: 50 Equipment: Precision Bow (WP:12; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), White Marksman's Hat (1/6 chance to assassinate flying monsters, headwear, borrowed from Barty Docken) Inventory: Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Aquamarine (Water), 2 Potions, 2 Grand Potions, 5 Remedies, 2 Nostrums, 2 Smelling Salts, 2 Venoms, Deadly Venom, Fire Bomb, Skeleton Decoy, Phoenix Essence, Silver Ore, Smoke Bomb Heroes, please choose targets. Party leader, list the battle order. All untargetted opponents will get a free hit at the end of the round. Quote
swils Posted February 10, 2013 Posted February 10, 2013 "Bah, can't get lucky twice in a row, I suppose. Try, try again!" Thormanil repeats his attack, lamenting the loss of a potential 39 gold. Quote
Brickdoctor Posted February 10, 2013 Posted February 10, 2013 "Master Carvenhall, switch over to your crossbow and try to Poison Skeleton Mage A. Master Emorith, keep pouring fire into Skeleton Mage B. Everyone else, do nothing. I can handle the Free Hits with ease so they don't need to be occupied, Blinded or Stunned, and there's no reason to risk rolling Special Damage when we can't harm them." I do nothing from the Back Row. Quote
posades Posted February 10, 2013 Posted February 10, 2013 Xander follows Docken's lead, doing nothing from the back row. Quote
swils Posted February 10, 2013 Posted February 10, 2013 (edited) "Bah, I could be dealing lightning damage, plus the chance for even more gold..!" Thormanil, against his wallet's desires, decides to do nothing from the back row. Edited February 10, 2013 by swils Quote
Flare Posted February 10, 2013 Posted February 10, 2013 (edited) "Master Carvenhall, switch over to your crossbow and try to Poison Skeleton Mage A. Master Emorith, keep pouring fire into Skeleton Mage B. Everyone else, do nothing. I can handle the Free Hits with ease so they don't need to be occupied, Blinded or Stunned, and there's no reason to risk rolling Special Damage when we can't harm them." I do nothing from the Back Row. "Crossbow for what reason? I think that my Handcannon will suffice quite nicely. " Benji switches targets and attacks Skeleton Mage A from the back row with the golden hand cannon. Same battle order! I'm going to be gone for the next couple days so - Docken, you're in charge for now! Edited February 10, 2013 by Flare Quote
CMP Posted February 10, 2013 Posted February 10, 2013 (edited) Forgot to account for Skeleton Knight's defense on Magical Vortex. Fixed. Round Six of Ghastly Marsh Mess Docken does nothing Benji uses Golden Handcannon on Skeleton Mage A, back row - Critical Hit Shield: Aura (Benji gains 38 health, attack alternate between him and Docken) Xander does nothing Thormanil does nothing Althior uses light on Skeleton Mage B, back row - Shield: Magical Vortex (39 light elemental damage to all opponents, all allies healed for 34 health) Skeleton Knight and Spectre B use free hit on Docken - ((26 + 24)/2 - 25 = 0 damage) Docken counterstrikes all of the above - (No effect) Spectre A and B use free hit on Benji - ((24 + 24)/2 - 7 = 17 damage) Benji counterstrikes all of the above - (No effect) Skeleton Knight takes poison damage - (-1 health) Benji protects Althior as he bathes the unholy abominations in light. Enemies Skeleton Knight *Poisoned* Type: Undead Level: 26 Defence: 6 Health: 137/730 Special: Skull Guard – Protects self from all damage and negative effects for the next turn. Drops: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) Note: Immune to sudden death. Skeleton Mage A Type: Undead Level: 26 Health: 423/579 Special: Dark Magic Burst – Deals 13 dark-elemental damage to all opponents, regardless of row. Drops: Pointy Hat (Max. Ether +2, suitable for mages and clerics.) Note: Immune to sudden death. Skeleton Mage B Type: Undead Level: 26 Health: 227/579 Special: Dark Magic Burst – Deals 13 dark-elemental damage to all opponents, regardless of row. Drops: Pointy Hat (Max. Ether +2, suitable for mages and clerics.) Note: Immune to sudden death. Spectre A Type: Icy/Undead Level: 24 Health: 334/490 Special: Freezing Touch – The target is petrified. Drops: Ice Bomb Note: Immune to sudden death. Spectre B Type: Icy/Undead Level: 24 Health: 334/490 Special: Freezing Touch – The target is petrified. Drops: Ice Bomb Note: Immune to sudden death. Spectre C Type: Icy/Undead Level: 24 Health: 334/490 Special: Freezing Touch – The target is petrified. Drops: Ice Bomb Note: Immune to sudden death. Party Althior Emorith (And Finnegan) 33 years old male human Level: 24.33 Sage Power: 34 (39 for spells) Defense: 4 Health: 35/35 Ether: 29/30 Gold: 100 GP: 51 Equipment: Twin Sai Blades (WP:10, Dual Strike), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Robe of the Elven Necromancer (SP 4), Inventory: Dragoro (WP 8), Skeleton Decoy, Potion x3, Tonic x7, Grand Tonic, 2 Nostrums, Mulled Wine, Ether Core, Venom x4, Shovel, Bedroll, Remedy x6, Lightning Bomb x3, Smelling Salts Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Grand Potion x3, Venom Bartholomew Docken (Brickdoctor) 32-year old human male, Warden Level 27.33 *Scary* *Immune to Defense Reduction and Fragile* *Second Party Leader* Power: 37 Defense: 25 Health: 56/56 Gold: 16 GP: 49 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary effect; Immune to Defense Reduction; headwear), Heavy Armor (SP: 5; immune to Fragile; bodywear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; handwear) Inventory: White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; headwear, lent to Thormanil Nihai), Lover's Locket (immune to Enamored; accessory), Potions (3), Grand Potions (2), Health Core, Remedy (4), Deadly Venom (2), Venom (3), Smoke Bomb (2), Grating Stone, Bedroll, Fire Bomb, Cobweb Cowl (immune to Instant-KO; backwear), Silver Ore Benji Carvenhall (Flare) 28 years old male half-elven Warden Level 24.33 *Counterstriking* *Deals Poisoned* *Double damage to Vermin* *Encouraged* *Lucky* *Aura* *Party Leader* Power: 37 Defense: 7 Health: 65/38 Gold: 1 GP: 33 Equipment: Crossbow of the Pongcanis (WP:13; darkness-, ice-, fire-, wind-elemental), Fauxthril Shield (SP:7), Ratmancer's Cowl (The wearer's physical attacks deal double damage against vermin; headgear), Counterstrike Gloves (After the wearer is struck by a Free Hit they counter with strength equal to their level; handwear), Quiver of Poisoning (permanent Poisoned effect; backwear) Inventory: Grogmas Handcannon (WP:12 + the number of the round of battle) Golden Handcannon (WP:9; lightning-, light-elemental), 9 Grand Potions, Health Core, x2 Remedy, x4 Phoenix Essence, 3 Meads, 2 Nostrums, 2 Venoms, 2 Smoke Bombs, Pickaxe, Bedroll, Shovel, 3 Bones, Emerald (Wood), Garnet (Earth), Skeleton Decoy, Lightning Bomb, Smelling Salts Thormanil Nihai (Played by swils) Level 24.66 Raider *Natural Respite* *Immune to Darkness* Power: 34 Defense: 3 Health: 38/38 Gold: 1006 GP: 30 Equipment: Frozen Saber (WP: 9; Stuns enemies), Bright Armor (SP: 3, Null Darkness) Inventory: Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), 2x Smelling Salts, 2x Deadly Venom, Phoenix Essence, 4x Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), 2pc&biscuit, Jinxy Juice (Q35), Amethyst, Grating Stone, Fire Bomb, Milk, Potion x2, Venom x2, Lightning Bomb, x2 Grand Potion, Smoke Bomb Xander Unth'or (posades) 24 year-old male human Hunter Level 23*Natural Respite* *Immune to Blindness and Fragile* *Favours Vermin and Beast Monsters* Power: 37 Defense: 5 Health: 36/36 Gold: 2 GP: 50 Equipment: Precision Bow (WP:12; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), White Marksman's Hat (1/6 chance to assassinate flying monsters, headwear, borrowed from Barty Docken) Inventory: Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Aquamarine (Water), 2 Potions, 2 Grand Potions, 5 Remedies, 2 Nostrums, 2 Smelling Salts, 2 Venoms, Deadly Venom, Fire Bomb, Skeleton Decoy, Phoenix Essence, Silver Ore, Smoke Bomb Heroes, please choose targets. Party leader, list the battle order. All untargetted opponents will get a free hit at the end of the round. Edited February 10, 2013 by CallMePie Quote
Brickdoctor Posted February 10, 2013 Posted February 10, 2013 OoC: I believe the Quiver of Poisoning only works on bows and crossbows. It shouldn't make a huge difference, though; only I have enough Defense to take no Damage from a Free Hit so we could only wait for the Poison to kill one enemy. "Master Nihai, try to Stun Skeleton Mage A. Master Emorith, keep on Skeleton Mage B. Master Carvenhall, switch back to the Skeleton Knight. Master Unth'or, you and I shall wait this out." I do nothing from the Back Row. Benji attacks the Skeleton Knight from the Back Row with his Golden Handcannon. Order of Actions: Bartholomew Docken Benji Carvenhall Xander Unth'or Thormanil Nihai Althior Emorith Quote
swils Posted February 10, 2013 Posted February 10, 2013 Thormanil attacks Skeleton Mage A from the back row. Quote
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