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Posted

From what Cronk understands of creature, Cronk does not believe it would make much of a meal. Wolpertinger is sort of like a squirrel with horns. Cronk expects creature to look darling. Cook has not thrown such a creature into pot, has cook?

Would cook be interested in selling apple to Cronk if cook is not willing to give one?

Can cook give any sort of insight into inhabitants of inn? Any patrons seem dangerous?

Posted (edited)

8664142351_79613a9d89_t.jpg

"Hmmm nope don't think so. I could at least make a pie out of these wolpertingers it sounds like though. Most of the patrons here are decent folks. The faun on the third floor is quite the womanizer so your elf maiden should look out, but other than him, most of them are pretty placid. Oh and if you're interested in something from my pantry, perhaps you'd be up for a little cooking challenge? I could use a few hands for a couple of minutes."

Edited by Waterbrick Down
Posted

Nerwen smiles wolfishly hearing about the faun.

He's welcome to try.

As for a cooking challenge, I will happily participate.

Although Nerwen's slim figure did not look the type to have spent much time in kitchens, she spoke up with confidence.

Posted

8664142351_79613a9d89_t.jpg

"Alright then, let's get cooking! I'll give you 4 goes at it. If you can do it, my whole pantry is at your disposal!"

PREPARE FOR BATTLE COOKING!

Room 204: Fried Chicken!

Feral Hen

Bag of Flour

Carton of Eggs

Room 205: Surf and Turf with a side of Greens!

Mad Cow

Silver Carp

Basket of Corn

Room 206: Porkchops and Applesauce!

War Pig

Barrel of Apples

Bag of Sugar

Room 304: Mountain Cuisine!

Mountian Goat

Basket of Carrots

Basket of Mushrooms

Room 302: Just Deserts, Chocobanana Milkshake!

Basket of Bananas

Chocolate Bar

Carton of Milk

Enemies:

heroicafog-monster-feralhen.jpg

Feral Hen

Type: Flying?

Level: 20

Health: 40/40

Special: Chicken Run – Causes 25 wind-elemental damage to the target, then flees the battle.

Drops: Nothing

heroicafog-monster-madcow.jpg

Mad Cow

Type: Beast

Level: 20

Health: 200/200

Special:
Moo!
– Causes the confused- and afraid-effect to the target.

Drops: Nothhing

DSCN0157.jpg

War
Pig

Type: Beast

Level: 20

Health: 150/150

Special:
Raw Meat – The War Pig sacrifices itself to restore full health to all it's enemies.

Drops: Nothing

Note: Immune to all effects.

heroicafog-monster-mountaingoat.jpg

Mountain
Goat

Type: Beast/Rock

Level: 20

Health: 60/60

Special: Rampage – Stuns all opponents.

Drops: Nothing

Note: Immune to stunned.

heroicafog-monster-silvercarp.jpg

Silver Carp

Type: Aquatic

Level: 20

Health: 40/40

Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP.

Drops: Nothing

8678031441_72a8d5dc66_t.jpg

Barrel of Apples
*immune to instant KO*

Type: Plant

Level: 15

Health: 30/30

Special: Stepmother's Gift – Deadly poisons the opponent

Drops: Nothing

Note: Does not give free hits.

heroica-banana.jpg

Basket of Bananas
*immune to instant KO*

Type: Plant

Level: 15

Health: 30/30

Special: Slip, Trip, and Fall – Stuns the opponent for 1 round.

Drops: Nothing

Note: Does not give free hits.

8679141824_2f9a965f6d_t.jpg

Basket of Mushrooms
*immune to instant KO*

Type: Plant

Level: 15

Health: 30/30

Special: Take a trip – Confuses the opponent for 3 rounds.

Drops: Nothing

Note: Does not give free hits.

8679141790_1f05e3f81c_t.jpg

Basket of Carrots
*immune to instant KO*

Type: Plant

Level: 15

Health: 30/30

Special: Before the Mule – The target is blinded for 3 rounds.

Drops: Nothing

Note: Does not give free hits

8678057909_3c1d3eb0f7_t.jpg

Basket of Corn
*immune to instant KO*

Type: Plant

Level: 15

Health: 30/30

Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP.

Drops: Nothing

Note: Does not give free hits

heroica-milk.jpg

Carton of Milk
*immune to instant KO*

Type: Beast

Level: 15

Health: 30/30

Special: Spillt Milk - The carton goes bad and is removed from battle.

Drops: Nothing

Note: Does not give free hits

8678057917_e6e75935e2_t.jpg

Carton of Eggs
*immune to instant KO*

Type: Beast

Level: 15

Health: 30/30

Special: Rotten Eggs – The carton goes bad and is removed from battle.

Drops: Nothing

Note: Does not give free hits

8678080357_7cb31f4c24_t.jpg

Bag of Flour
*immune to instant KO*

Type: Plant

Level: 15

Health: 30/30

Special: Bugs in the Bag – The bag goes bad and is removed from battle.

Drops: Nothing

Note: Does not give free hits

8678080353_9741832d90_t.jpg

Bag of Sugar *
immune to instant KO*

Type: Plant

Level: 15

Health: 30/30

Special: Bugs in the Bag – The bag goes bad and is removed from battle.

Drops: Nothing

Note: Does not give free hits

8679207728_93234ef1fb_t.jpg

Chocolate Bar
*
immune to instant KO*

Type: Plant

Level: 15

Health: 30/30

Special: Last Samhain's Candy – The chocolate has gone bad and is removed from battle.

Drops: Nothing

Note: Does not give free hits

Party:

8665348867_7a3fe1b756_t.jpg

Dyric Rone
*Party Leader*

Male Human Assassin

Level 20 1/3 *Immune to Wood, Water, Earth, Ice, Fire, Wind, Lightning, Light, Darkness*

Power Bonus
: 1

Health
: 32/32

Power Bonus:
+1

S
P
: 3

Gold
: 115

Equipment
: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves
(Increases amount of gold stolen by 50%; handwear)

Inventory
: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Grand Potion,
Winged Sandals, Pheonix Essence, Smelling Salt Bedroll, Shovel

6882536309_34131623d7_t.jpg

Cronk

Male Orc Paladin

Level 30 *Counterstriking* *Blessed* *Immune to Blind*

Health
: 48/48

Power Bonus:
+2

SP:
16

Ether
: 31/31

Gold
: 2

Equipment
:, Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Elaborate Helmet (SP: 2), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed and immune to Blind, Requires Light Weapon)

Inventory
: Beast Skewer (Lance; WP: 12), Twin Broadswords (WP:21, dual-strike, user is unable to use a shield), Flute of the Magi (WP:3, asleep-effect), Bedroll, Shovel, Holy Bomb, 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Essence, 2 Ether Cores, Scroll of Sealing

8446391115_66a502300b_t.jpg

Nerwen Calmcacil

262 year old female Elven Shaman

Level 18.5
*Immune to Sealed*

Health:
35/35

Power Bonus:
0

SP:
3

Ether:
28/28

Gold:
31

Equipment:
Magical Staff (WP: 15,
Water
,
Darkness
, staff), Robe of the Archmage(SP:3, Max.Ether+5, protects from Sealed, bodywear), White Cloak(+3 Max health; backwear)

Inventory:
Mourning Star (WP:10,
Fire
,inflicts fragile-effect; mace), Crocodile Handbag (Max. ether +2, immunity to
water
; accessory), Shackles of War (prevents anyone fleeing; accessory),
Sapphire
,
Emerald
, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, 3 Grand Tonics, 2 Potions, 3 Elixirs, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, 3 Fire Bombs, 4 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Dirt Bombs, 2 Air Bombs, Bone, Shovel, Bedroll

xander_hunter.jpg

Xander Unth'or

24 year-old male Human Hunter

Level 26.66
*Natural Respite*
*Immune to Blindness and Fragile*
*Favors Beasts and Aquatic Monsters* *Earns Triple Experience*

Defense:
5

Health:
39/39

Power Bonus:
0

SP:
5

Gold:
1

Equipment:
Precision Bow (WP:19; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), Medal of Glory (Wearer gains triple experience, accessory)

Inventory:
Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Electro Gear (Wearer deals and is immune to
lightning
elemental damage, accessory), Aquamarine (
Water
), Topaz (
Lightning
) 3 Potions, 2 Grand Potions, 5 Remedies, Nostrum, Smelling Salts, Venom, Deadly Venom, Skeleton Decoy, 2 Phoenix Essences, 2 Smoke Bombs, 3 Bones, 3 Dragon Scales, Mead, 1 Level-Up Mushroom

Party leader, post the order of action. Everyone, post your actions and targets.

Note: You'll need to complete 3 out of 5 meals to be successful. Any extra meals prepared will yield further rewards. Enemies that have either fled or been removed from the battle will not count towards the meal orders.

Posted

Room 205 would be easier, as it has the most amount of 'enemies' I can assassinate. 302 seems hardest for a similar reason. The other two are pretty well the same.

Posted

OOC: Is it four rounds or can we try the entire battle four times?

Ideas, friends? Party should probably try for three meals first but which would be easiest?

QM Note: Only 4 rounds.

Posted

OOC: Another clarification, would triggering the War Pig's special count as a win for us?

Room 206 looks like another good one as long as friends can get sugar before spoiling. Perhaps try getting sugar first and then see?

Cronk could counter-strike goat or chicken in two turns. Of the two, the goat's other ingredients do not have a ruining special. Maybe friends should try for 304 as well.

Posted (edited)

Nerwen fishes around in her satchel, pulling out the shackles of war, prepared to prevent any of the animals from fleeing.

My understanding is the shackles do not need to be equipped to have an effect.

I also assume they would have no effect on food spoiling.

Edited by Chromeknight
Posted

OOC: Another clarification, would triggering the War Pig's special count as a win for us?

Room 206 looks like another good one as long as friends can get sugar before spoiling. Perhaps try getting sugar first and then see?

Cronk could counter-strike goat or chicken in two turns. Of the two, the goat's other ingredients do not have a ruining special. Maybe friends should try for 304 as well.

Nerwen fishes around in her satchel, pulling out the shackles of war, prepared to prevent any of the animals from fleeing.

My understanding is the shackles do not need to be equipped to have an effect.

I also assume they would have no effect on food spoiling.

QM Notes: If the war pig sacrifices itself that will count in your favor and the shackles would prevent all enemies from fleeing, but would not prevent the food from spoiling. However you will need to spend a turn equipping the shackles to yourself, Chormeknight, in order for them to be effective.

Posted

Shackles would only be effective against Chicken. And 204 menu looks to be hardest battle anyway since two other ingredients could spoil... Cronk is not sure Shackles would be worth it.

Cronk thinks Rooms 205 and 304 are easiest since no ingredients spoil. 206 could be next easiest as only one ingredient has chance of spoiling.

In four rounds, Cronk is guaranteed to counterstrike both the goat and carp enough.

That leaves:

Cow

Corn

Pig

Apple

Sugar

Carrots

Mushrooms

Things to keep in mind:

Dyric is lucky and so should go after the Sugar so it doesn't spoil. Dyric also has chance to assassinate high HP animals. It might be worth time for Dyric to use smelling salts first round.

Xander is favoring beasts and could go after Pig. And maybe Cow.

Cronk and Nerwen could go after smaller items. But Cronk is less likely to do damage as Paladin.

Posted (edited)

"Either of the rooms is fine with me. Assuming I land a hit, I can take out anything besides the Cow or Pig in a single blow."

OoC: If my calculations are correct, an Aim, Hit or Shield by me will leave the Pig at 9 HP, and Crit will kill it. Only a Crit from me will kill the Cow in one turn (204 damage).

Edited by posades
Posted

Xander, friends must make at least three meals in four rounds.

Cronk is now thinking, looking at specials of enemies, that perhaps Dyric's luckiness could be used well against Carrots and possibly Mushrooms as well. Cronk thinks Dyric (and maybe Xander?) using smelling salts might be necessary to ensure victory.

Posted

So, here is my proposed Battle Order:

Cronk

Xander

Nyx

Dyric

Not sure whether to switch around Nyx and I, but that is the basic idea - Cronk and Xander have the highest defenses, and thus should naturally go first.

Posted

Master Rone. Nyx is a sorceress back at the hall. My name is Nerwen.

And I believe my staff will do extra damage to the mountain goat, meaning one chance in three I could kill it outright.

Equally, my fiery mourning star will be good at tenderising the plants.

As for order, we will only suffer one free hit, and Master Cronk counter strikes. He should take the blow.

Posted

And I believe my staff will do extra damage to the mountain goat, meaning one chance in three I could kill it outright.

Equally, my fiery mourning star will be good at tenderising the plants.

But Cronk could take out both the Goat and Carp with free hits. That's for sure damage.

Posted

But Cronk could take out both the Goat and Carp with free hits. That's for sure damage.

Certainly Cronk. That is why I shall focus on some of our plant enemies.

Posted

"If we are going to go Cronk's route, then that means we need to focus on 205 and 304. Which other room should we try to fulfill?"

Posted (edited)

Cronk suggested earlier that room 206 was likely the next easiest.

Cronk will counterstrike the Goat then when it is dead, the carp

Since we are not chasing the chicken, Cronk will need to go second in the battle order. Whomever is first takes the hit from the chicken.

Xander, you take the cow, even though you can't take it in one turn, we need the beef.

That leaves the pig for Cronk, he can chip away at the side until Xander can help

Meanwhile Dyric and I can start on the other ingredients

The sugar can spoil, as Cronk said, if someone lucky takes it out of the pantry it is less likely to spoil. And we should do it first so we have time to change plans if our luck is rotten.

So, Dyric, you take the sugar this turn.

I will take the corn as its special is the most straightforward, and, as a Shaman, having damage on the party isn't such bad thing if I do miss.

We will pick up the other ingredients, apple, carrot and mushrooms as we see how things go.

That said, Nerwen draws her mourning star and proceeds to pop the basket of corn from the front row.

Edited by Chromeknight
Posted (edited)

Nerwen laughed lightly

I apologise, friend Cronk, for speaking over the top of you.

Also Dyric, one of us needs to take a hit from the carp this round unless you assassinate an animal first. Since you can attack from the back row at full strength, you are better placed to withstand the blow. You should be third in the battle order, going after Cronk.

Edited by Chromeknight
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