Sandy Posted July 18, 2013 Author Posted July 18, 2013 The party peeks into the open grave, only to find it devoid of any bodies. "Yup. Dame Lettuce rests in peace no more. Won't we give chase, before they get away? Look at the path, there's cart tracks. Convenient, huh?"
Cutcobra Posted July 18, 2013 Posted July 18, 2013 (edited) Heckz follows the tracks. Edited July 18, 2013 by Eric Su
joeshmoe554 Posted July 18, 2013 Posted July 18, 2013 "It may be difficult to catch up to the horse on foot, though I fail to see the harm in trying, and we may learn more about these men along the way.". Jeaux follows the tracks as well
Sandy Posted July 18, 2013 Author Posted July 18, 2013 The tracks lead the party out of the cemetery and into the city. They become increasingly difficult to follow, but then they suddenly stop in front of a stable. The door has been left ajar. Bracing themselves for whatever awaits for them inside, the heroes enter. Inside, they find the horse and the cart, but there's no sign of anybody, living or dead. There's a distinct foul odour hanging in the air, though - aside from the one coming from the horse.
joeshmoe554 Posted July 18, 2013 Posted July 18, 2013 Jeaux looks inside the cart and around it for dirt that may have been left by a dug-up corpse
Cutcobra Posted July 18, 2013 Posted July 18, 2013 (edited) Heckz inspects the pitchfork near him. Edited July 19, 2013 by Eric Su
Pyrovisionary Posted July 19, 2013 Posted July 19, 2013 "Jeaux, interrogate the horse. We may have to hide inside the cart as corpses to get them diggers." Sarge Digs in the hay with his shovel.
Sandy Posted July 19, 2013 Author Posted July 19, 2013 Jeaux looks inside the cart and around it for dirt that may have been left by a dug-up corpse There's some dirt inside the cart and around it, but nothing pointing out where the body is. Heckz inspects the pitchfork near him. Heckz finds that the pitchfork is just a pitchfork - not a secret lever or anything. It could potentially be used in a combat. Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes) "Jeaux, interrogate the horse. We may have to hide inside the cart as corpses to get them diggers." Sarge Digs in the hay with his shovel. Jensen stops Sarge. "Hold your horses, boss. I'm a professional digger, so why don't we do this systematically. We'll divvy up this room into squarefeet and everyone with a shovel will dig around one square at a time. Got that?" Jensen draws lines into the ground with the tip of his shovel, dividing it into squares. Who will dig which square first? QM Note: Yay, the return of the digging puzzle from Quest#14!
joeshmoe554 Posted July 19, 2013 Posted July 19, 2013 OOC: can we specify 2 squares at a time since both Sarge and Jensen have shovels? Jeaux walked up the horse stabled there, "Excuse me Mr. Horse. Could you tell us where your masters have gone?"
Cutcobra Posted July 19, 2013 Posted July 19, 2013 "Hey Sarge, maybe one of us could guard the entrance to alert if anybody approaches."
Pyrovisionary Posted July 19, 2013 Posted July 19, 2013 "Hey Sarge, maybe one of us could guard the entrance to alert if anybody approaches." "Do it then" Sarge grunts as he digs.
Sandy Posted July 20, 2013 Author Posted July 20, 2013 QM Note: Yes, both Sarge and Jensen can dig at the same time. Sarge digs A3 Sarge finds nothing. "Let me give a hand as well, boss. Where should I start?" Jeaux walked up the horse stabled there, "Excuse me Mr. Horse. Could you tell us where your masters have gone?" The horse blows his nostrils, covering Jeaux in spittle. "Neeeigghhh! [Nuh-uh, I will never tell where the secret hatch is buried!]"
joeshmoe554 Posted July 21, 2013 Posted July 21, 2013 Jeaux wiped the spittle off his face and told Sarge about the secret hatch. He then heads to the one corner of the barn (A1) and stomps his foot down listening for a hollow sound to indicate any sort of enclosure under the floor.
Cutcobra Posted July 21, 2013 Posted July 21, 2013 OoC: Just to be clear Heckz is guarding the entrance outside the stable. Heckz noticed the building next to the stable. Looks like a butcher shop, I could use for some meat right n- There was what looked like a letter in front of the door to the red and white building and a knife at the front. Heckz tried to grab the letter and the knife, still looking for anything suspicious outside the stable though.
Sandy Posted July 21, 2013 Author Posted July 21, 2013 He then heads to the one corner of the barn (A1) and stomps his foot down listening for a hollow sound to indicate any sort of enclosure under the floor. There is no hollow sound coming from that area. Heckz tried to grab the letter and the knife, still looking for anything suspicious outside the stable though. It turns out that what Heckz thought were a letter and a knife, only turned out to be a decorative stone slab and a wooden ornament above the butcher's shop.
Sandy Posted July 21, 2013 Author Posted July 21, 2013 Sarge digs A7 Jensen digs C1 Poking around the haystack, Sarge hits something hard. Digging through the hay, he uncovers a heavy crate. He opens it to find a stash of gold. 150 gold Meanwhile, Jensen attempts to dig below the horse, but runs into a problem. "Boss, the horse won't move." Party: Sgt Jon. Mcency (Pyrovisionary) *Party Leader* 53 years old male human Black Knight Level 17 *Dual Strike* *Immune to blinded and stunned* *Hastened* Power: 34 (17 +17) Health: 35/35 (7+16+9+3) Defense: 24 (20+4) Gold: 150 (70 owed to Brickington) Equipment: Demonic Scissors (WP:17, dual strike, Light, Darkness, Hollow (Remedy), Daggers), Mythril Shield (SP:20), Black Knight's armour (SP:4, Immune to stunned), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Inventory:, Duplovian Swift Halberd (WP:3, stuns on successful hits, Hollow), 2x Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing), Potion x4, Grand Potion x5, Remedy x2, Phoenix Essence x2, Nostrum, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2 Jeaux Elmfyre (joeshmoe554) Male automaton Ranger Level 14 Power: 23 (14+9) Defense: 0 (-2) Health: 16/19 (6+13) Gold: 7 Equipment: Golden Handcannon (WP:9; lightning-elemental), Handy Suitcase (SP-2, use 2 Items; accessory) Inventory: Eminus (WP: 5; bow), Ranger's Quiver (WP+1; backwear), Topaz, Grand Potion, Health Core x2, Mead, Smelling Salts x2, Venom x2, Smoke Bomb, Holy Bomb, Water Bomb, Bedroll, Bone x7 Heckz Brutenhal,The Ghostbuster (Eric-Su) 32 year old male human Mage Level 12 Power: 21 (12+9) (Spellpower: 26 (12+9+5)) Health: 9/16 (5+11) Ether: 15/17 (5+11+1) Gold: 14 Equipment: Rawr (WP:9), Spellbound Gloves (Spellpower +5, handwear) Inventory: Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Potion, Health Core, Tonic x2, Grand Tonic, Ether Core, Smelling Salts, Elixir, Nostrum, Mead, Bedroll, Bone x3, Crystal Ball (worth 50 gold/100 gold at magic shops) Jensen (NPC, controlled by Pyrovisionary) 36 years old male orc Gravedigger Level 11 1/2 Power: 16 (11+5) Health: 1/20 (10+10) Gold: 0 Equipment: Rusty Shovel (WP:5, damages undead) Inventory: Potion
Sandy Posted July 21, 2013 Author Posted July 21, 2013 50 gold each. Sarge digs D1 Jensen digs D7 "Nothing for me, boss? Despite all this shit I'm shoveling for you people?" Neither Sarge nor Jensen find anything. Party: Sgt Jon. Mcency (Pyrovisionary) *Party Leader* 53 years old male human Black Knight Level 17 *Dual Strike* *Immune to blinded and stunned* *Hastened* Power: 34 (17 +17) Health: 35/35 (7+16+9+3) Defense: 24 (20+4) Gold: 50 (70 owed to Brickington) Equipment: Demonic Scissors (WP:17, dual strike, Light, Darkness, Hollow (Remedy), Daggers), Mythril Shield (SP:20), Black Knight's armour (SP:4, Immune to stunned), Pegleg of Hastening (Permanent hastened-effect to the user; Immune to Blinded, suitable to Sarge only; footwear) Inventory:, Duplovian Swift Halberd (WP:3, stuns on successful hits, Hollow), 2x Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing), Potion x4, Grand Potion x5, Remedy x2, Phoenix Essence x2, Nostrum, Venom x3, Deadly Venom, Smoke Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying glass, Business Card, Bone x2 Jeaux Elmfyre (joeshmoe554) Male automaton Ranger Level 14 Power: 23 (14+9) Defense: 0 (-2) Health: 16/19 (6+13) Gold: 57 Equipment: Golden Handcannon (WP:9; lightning-elemental), Handy Suitcase (SP-2, use 2 Items; accessory) Inventory: Eminus (WP: 5; bow), Ranger's Quiver (WP+1; backwear), Topaz, Grand Potion, Health Core x2, Mead, Smelling Salts x2, Venom x2, Smoke Bomb, Holy Bomb, Water Bomb, Bedroll, Bone x7 Heckz Brutenhal,The Ghostbuster (Eric-Su) 32 year old male human Mage Level 12 Power: 21 (12+9) (Spellpower: 26 (12+9+5)) Health: 9/16 (5+11) Ether: 15/17 (5+11+1) Gold: 64 Equipment: Rawr (WP:9), Spellbound Gloves (Spellpower +5, handwear) Inventory: Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Potion, Health Core, Tonic x2, Grand Tonic, Ether Core, Smelling Salts, Elixir, Nostrum, Mead, Bedroll, Bone x3, Crystal Ball (worth 50 gold/100 gold at magic shops) Jensen (NPC, controlled by Pyrovisionary) 36 years old male orc Gravedigger Level 11 1/2 Power: 16 (11+5) Health: 1/20 (10+10) Gold: 0 Equipment: Rusty Shovel (WP:5, damages undead) Inventory: Potion
joeshmoe554 Posted July 21, 2013 Posted July 21, 2013 Jeaux tries stomping his foot again at A2, and again listens for a hollow noise
Cutcobra Posted July 21, 2013 Posted July 21, 2013 Well I'm out of luck. Heckz returns to the front of the entrance.
Pyrovisionary Posted July 21, 2013 Posted July 21, 2013 (edited) Ooc: It's probably under the horse actually. We'll get the horse to move and dig there next turn... Edited July 21, 2013 by Pyrovisionary
Recommended Posts