Flipz Posted August 4, 2013 Posted August 4, 2013 "Then may our paths cross again, A-Turburtus." Arthur gets up and edges out of the bar, being careful to avoid both the battle and Ellaria and Avialyn until he is outside. Quote
Chromeknight Posted August 4, 2013 Posted August 4, 2013 (edited) Nerwen turns around, realising she had stepped between Baelanith and Throlar. I am glad I was not struck whilst talking. Throlar. This fight is yours. I have no wish to interfere. Nerwen does nothing Battle order > Throlar attacks Baelanith Nerwen does nothing How do I handle Boomingham as a hero assisting the enemy? Lawrence! You are standing on the wrong side of the room there! Put those swords up and let the dwarf finish what he started. Edited August 4, 2013 by Chromeknight Quote
Zepher Posted August 4, 2013 Posted August 4, 2013 (edited) Boomingham laughs at the elf. "Here I was hoping you were a reasonable chap." Boomingham also steps back from the combat and looks over at Alexander. "Sorry, I'll be with you in a moment, hunter." Boomingham does nothing. Edited August 5, 2013 by Zepher Quote
Brickdoctor Posted August 5, 2013 Author Posted August 5, 2013 QM Note: Boomingham is a third group in the battle right now. He could attack the heroes to try to stop them from fighting Baelanith, he could try to help them defeat Baelanith, he could do nothing and let things play out, the heroes can attack him, they can ignore him... but none of you can leave the battle without Fleeing or using a Smoke Bomb. Quote
Duvors Posted August 5, 2013 Posted August 5, 2013 (edited) (OCC:Well? When will the next round be? Everyones ready.) Edited August 5, 2013 by Lord Duvors Quote
Brickdoctor Posted August 5, 2013 Author Posted August 5, 2013 (OCC:Well?) QM Note:Do you not read my posts? I already explained why sometimes I'm online but can't run a Round. Please be patient. Results of Round Seven of the Brawl in the Dragon's Head: >Throlar Wineghilm vs. Baelanith - Sentinel (Party is immune to Damage next Round.) Nerwen Calmcacil does nothing. w Lord Lawrence Boomingham does nothing. Throlar, you decide to try to protect your fellow heroes who are standing by to see what happens. The Enemies: Baelanith Humanoid Level: 5 Health: 12/12 Defense: 1 Special I: Elven Harming - Baelanith's elven reflexes and precision allow him to find a weak spot in the target's defenses, and he deals 10 Damage. Special II: Elven Healing - Baelanith's elementary knowledge of elven healing techniques allows him to restore 5 HP to himself. Drops: Elven Sword Note: Specials alternate. Baelanith's broken fingers decrease his current HP and his ability to wield a sword effectively. If healed to full HP, his Level will increase back to 5. The Heroes Assisting the Enemies: Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 26.33 *Counterstriking* *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 42 (Level 26 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 49/49 (Base HP: 10 + Level bonus: 25 + Class bonus: 11 + Permanent bonus: 3) Ether: 25/25 (Base Ether: 0 + Level/Class bonus: 25) Gold: 3 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Counterstrike Gloves, Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), • Marksman's Monocle (Misses are rerolled), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (5), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 20.5 *Restoration* *Immune to Sealed* *Immune to Water* *Party Leader* Power: 35 (Level 20 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 40/40(Base HP: 9 + Level bonus: 19 + Class bonus: 9 + Artifact bonus: 3) Ether: 30/30 (Base Ether: 5 + Level bonus: 19 + Class bonus: 1 + Artifact bonus: 5) Gold: 106 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), White Cloak (Max HP +3; backwear), Barbarian’s Boots (Restoration; footwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • Shackles of War (prevents anyone fleeing; accessory), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether), Scroll of Luck (Lucky; costs 10 Ether) • Grand Tonics (3), Tonic, Potions (2), Elixirs (3), Remedies (3), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2) • Shovel, Bedroll, Magnifying Glass, Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight *Sentinel* Level 1 Power: 4 (Level 1 + WP: 3 + Power Bonus: 0) Health: 10 (Base HP: 10) Defense: 2 (SP: 2) Gold: 7 Equipment: Mace and Chain (WP: 3; Poisoned), Round Shield (SP: 2), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Potion • Bedroll QM Note: I'll autoroll with Throlar in the Front Row and the same other actions, since other than the Sentinel, the situation hasn't changed. Chromeknight, Zeph, let me know if you would have preferred to do something else, and I'll reroll that part of the Round. Results of Round Eight of the Brawl in the Dragon's Head: Throlar Wineghilm vs. Baelanith - Hit (1+3-1=3 Damage; Baelanith Poisoned) Nerwen Calmcacil does nothing. Lord Lawrence Boomingham does nothing. Baelanith - Poisoned (1 Damage) As the more experienced heroes watch, Throlar, you charge forwards and swing your mace into the elf's leg. The Enemies: Baelanith Humanoid *Poisoned* Level: 5 Health: 8/12 Defense: 1 Special I: Elven Harming - Baelanith's elven reflexes and precision allow him to find a weak spot in the target's defenses, and he deals 10 Damage. Special II: Elven Healing - Baelanith's elementary knowledge of elven healing techniques allows him to restore 5 HP to himself. Drops: Elven Sword Note: Specials alternate. Baelanith's broken fingers decrease his current HP and his ability to wield a sword effectively. If healed to full HP, his Level will increase back to 5. The Heroes Assisting the Enemies: Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 26.33 *Counterstriking* *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 42 (Level 26 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 49/49 (Base HP: 10 + Level bonus: 25 + Class bonus: 11 + Permanent bonus: 3) Ether: 25/25 (Base Ether: 0 + Level/Class bonus: 25) Gold: 3 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Counterstrike Gloves, Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), • Marksman's Monocle (Misses are rerolled), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (5), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 20.5 *Restoration* *Immune to Sealed* *Immune to Water* *Party Leader* Power: 35 (Level 20 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 40/40(Base HP: 9 + Level bonus: 19 + Class bonus: 9 + Artifact bonus: 3) Ether: 30/30 (Base Ether: 5 + Level bonus: 19 + Class bonus: 1 + Artifact bonus: 5) Gold: 106 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), White Cloak (Max HP +3; backwear), Barbarian’s Boots (Restoration; footwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • Shackles of War (prevents anyone fleeing; accessory), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether), Scroll of Luck (Lucky; costs 10 Ether) • Grand Tonics (3), Tonic, Potions (2), Elixirs (3), Remedies (3), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2) • Shovel, Bedroll, Magnifying Glass, Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 1 Power: 4 (Level 1 + WP: 3 + Power Bonus: 0) Health: 10 (Base HP: 10) Defense: 2 (SP: 2) Gold: 7 Equipment: Mace and Chain (WP: 3; Poisoned), Round Shield (SP: 2), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Potion • Bedroll Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. Quote
Sandy Posted August 5, 2013 Posted August 5, 2013 Ellaria and Alvialyn are almost at the Meeting Hall when Arthur catches up to them. "Is everything alright, Mr. Regulus?" Ellaria asks. "I hope so, since I reckon we need all our concentration if we are to convince those elves inside that building. Alvialyn, do you know any of them personally?" Quote
Brickdoctor Posted August 5, 2013 Author Posted August 5, 2013 Ellaria and Alvialyn are almost at the Meeting Hall when Arthur catches up to them. "Is everything alright, Mr. Regulus?" Ellaria asks. "I hope so, since I reckon we need all our concentration if we are to convince those elves inside that building. Alvialyn, do you know any of them personally?" "No, I've been working with Lord Normorn ever since I came of age. I did have an unpleasant rivalry with one of Lord Keveak's spies, Lord Davril, but he died at Bric'Bay." QM Note: I've got to go home and get the picture of the meeting hall set, then come back to where I am now where I have working internet. Couple hours, and I can move you along. Quote
Duvors Posted August 5, 2013 Posted August 5, 2013 Throlar attacks Lord Belanith from the back row with his mace. Quote
Flipz Posted August 5, 2013 Posted August 5, 2013 Ellaria and Alvialyn are almost at the Meeting Hall when Arthur catches up to them. "Is everything alright, Mr. Regulus?" Ellaria asks. "I hope so, since I reckon we need all our concentration if we are to convince those elves inside that building. Alvialyn, do you know any of them personally?" "Nothing wrong, per se, but if anyone asks, you two hired me, a mercenary named 'Regulus', as an aide. Made a friend in the bar, but implied I wasn't a Hero; if people see me as independent, they might open up to me more." "No, I've been working with Lord Normorn ever since I came of age. I did have an unpleasant rivalry with one of Lord Keveak's spies, Lord Davril, but he died at Bric'Bay." "I remember him. He seemed to have a fixation on me, as I recall. Not exactly pleasant, was he?" Quote
Brickdoctor Posted August 5, 2013 Author Posted August 5, 2013 "I remember him. He seemed to have a fixation on me, as I recall. Not exactly pleasant, was he?" "He tended to spy even on his fellow elves, taking advantage of his cloak that could make him invisible, letting Lord Keveak know ahead of time of what other elves had planned so that Lord Keveak could beat them to it and take credit for the idea. It made him annoying and impossible to trust." Quote
Brickdoctor Posted August 5, 2013 Author Posted August 5, 2013 Being careful to avoid being seen together, the three of you make your way towards the Meeting Hall. The Party at the Meeting Hall: Ellaria Arbour (Sandy) 22 year-old female human Druid Level 22.33 *Invisible* *Immune to Sealed* *Lucky* Power: 35 (Level 22 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 37/37 (Base HP: 9 + Level bonus: 21 + Class bonus: 7) Ether: 34/34 (Base Ether: 5 + Level bonus: 21 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2)[/font] Gold: 25 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potion, Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedy, Neutralizer, Tiger Balm, Phoenix Essences (2), Mead, Nostrum, Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2) • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 26.33 *Immune to Poisoned, Badly Poisoned, and Fragile* *Lucky* *Encouraged* Power: 38 (Level 26 + WP: 12 + Power Bonus: 0) Health: 26/41 (Base HP: 5 + Level bonus: 25 + Class bonus: 7 + Permanent bonus: 4) Ether: 31/31 (Base Ether: 5 + Level bonus: 25 + Class bonus: 1) Defense: 10 (SP: 5 + SP: 5) Gold: 454 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 5), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear) Inventory: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Cloak of Deception (Free Hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Ancient Crown (First successful strike of battle deals Cursed-effect; headwear), Sticky Gloves (Increases the amount of gold stolen by 50%, suitable for Rogues and Beast Warriors; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening • Grand Potions (11), Remedies (8), Elixirs (4), Nostrums (5), Smelling Salts (3), Meads (5), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (12), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Ahvialyn (NPC) Female elven Rogue Level 17 Power: 37 (Level 17 + WP: 20) Health: 23/23 (Base HP: 7 + Level bonus: 16) Defense: 3 (SP: 3) Gold: 10 Equipment: Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear) Inventory: Backup Dagger (WP: 5) • Health Core, Grand Potion, Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom • Bedroll When your knocks are not answered, you push gently on the doors of the hall, and the creak open easily. The hall is about a hundred studs in length, built in the same style as the Dragon's Head Tavern was, with wooden pillars down the length of its central hallway. At the end of the hallway, you see a large stone chair set against the wall. Almost throne-like in appearance, the chair is flanked by a pair of small tables and a pair of pedestals. One of the pedestals supports the remains of a statue of a knight that has since toppled over and now lies in pieces across the stone floor; the other is now being used as a stand for a keg of some beverage. Down the length of the hall run some long tables improvised from doors and planks set on short stools. An elven coat of arms and banner hangs askew above the chair, and chandeliers hang from the rafters, half of the candles lit, half of them smoldering. Bottles and goblets lie strewn across the floor and tables. The hall is conspicuously devoid of people, and, save for the occasional crackle of candles, silent. "Once, the wealthy merchants who founded R'kilf fancied themselves knights-errant and protectors of the village. With lances in lance-racks, old bucklers, lean hacks, and a greyhound for coursing, they held court in this hall. Whenever they were at leisure, which was mostly all the year round, they gave themselves up to reading books of chivalry with such ardor and avidity that they almost entirely neglected the management of their property." Quote
Chromeknight Posted August 6, 2013 Posted August 6, 2013 Nerwen rolled her eyes I am glad you are good with your shield, but we really need to find you a better weapon. Nerwen sits at a nearby table to watch Throlar and does nothing to intercede inthe fight Battle order Nerwen does nothing > Throlar attacks Baelanith assuming Throlar wins, where does Boomingham stand in relation to XP? Quote
Brickdoctor Posted August 6, 2013 Author Posted August 6, 2013 QM Note: He wouldn't gain any since he wouldn't be on a winning side, just surviving having done nothing. If he attacks Baelanith, I'll let him switch over to the party's side and he can get XP. Quote
Zepher Posted August 6, 2013 Posted August 6, 2013 OoC: Don't you want me to get my training in as well, Chromeknight. "This is taking too long. We have places to be and people to see. Tell you what, Elfy, I'll try not to kill you. Take note, squire." Boomingham lunges at the elf from the front row with Scupperer, but is careful to not kill him. "I'm sorry, Nerwen. If you'd like the little chap to get more training, he can spare with me. But I don't think we'll be handing this city over to the elves in any case, considering the state they seem to be keeping it in." Quote
Chromeknight Posted August 6, 2013 Posted August 6, 2013 (edited) Nerwen lurched from her seat Fool! Put up that blade! The armour the elf is wearing is no match for that. Helvetia! You could probably take him out using your bare hands without effort. I was actually asking simply to clarify. Not in order to provoke kill-stealing! I am conscious of the level gap. But given this is a BD quest, perhaps I oughtn't be. Edited August 6, 2013 by Chromeknight Quote
Zepher Posted August 6, 2013 Posted August 6, 2013 "I respect you as a leader, dear, but I can't have you stop my every action. The dwarf can learn by example. And I'll be light." Quote
Chromeknight Posted August 6, 2013 Posted August 6, 2013 Nerwen let out an exasperated sigh. If you must then. But make it clean. No sense giving this poor barkeep more work. Battle order > Throlar attacks Baelanith Boomingham attacks Baelanith Nerwen does nothing Quote
Brickdoctor Posted August 6, 2013 Author Posted August 6, 2013 QM Note: Attempting to run a Round from a phone... color hex codes memorized, BBCode committed to heart, *deep breath*, hopefully I don't make a mistake and have to sift through the code of this post later on this tiny screen. Results of Round Nine of the Brawl in the Dragon's Head: >Throlar Wineghilm vs. Baelanith - Sentinel (Party is immune to Damage next Round.) Lord Lawrence Boomingham vs. Baelanith - Guardian Angel (Party immune to Damage and effects next Round.) Nerwen Calmcacil does nothing. Baelanith - Poisoned (1 Damage) Throlar, you decide to raise your shield again, seeing your more powerful allies coming in to attack. But not to be outdone, Boomingham, out comes you angel instead; Barty taking Throlar's place in front of the party as if to say, 'This is what immunity looks like, newbie.' The Enemies: Baelanith Humanoid *Poisoned* Level: 5 Health: 7/12 Defense: 1 Special I: Elven Harming - Baelanith's elven reflexes and precision allow him to find a weak spot in the target's defenses, and he deals 10 Damage. Special II: Elven Healing - Baelanith's elementary knowledge of elven healing techniques allows him to restore 5 HP to himself. Drops: Elven Sword Note: Specials alternate. Baelanith's broken fingers decrease his current HP and his ability to wield a sword effectively. If healed to full HP, his Level will increase back to 5. The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 20.5 *Restoration* *Immune to Sealed* *Immune to Water* *Party Leader* Power: 35 (Level 20 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 40/40(Base HP: 9 + Level bonus: 19 + Class bonus: 9 + Artifact bonus: 3) Ether: 30/30 (Base Ether: 5 + Level bonus: 19 + Class bonus: 1 + Artifact bonus: 5) Gold: 106 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), White Cloak (Max HP +3; backwear), Barbarian’s Boots (Restoration; footwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • Shackles of War (prevents anyone fleeing; accessory), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether), Scroll of Luck (Lucky; costs 10 Ether) • Grand Tonics (3), Tonic, Potions (2), Elixirs (3), Remedies (3), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2) • Shovel, Bedroll, Magnifying Glass, Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 26.33 *Counterstriking* *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* *Guardian Angel* Power: 42 (Level 26 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 49/49 (Base HP: 10 + Level bonus: 25 + Class bonus: 11 + Permanent bonus: 3) Ether: 25/25 (Base Ether: 0 + Level/Class bonus: 25) Gold: 3 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Counterstrike Gloves, Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), • Marksman's Monocle (Misses are rerolled), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (5), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 1 *Sentinel* Power: 4 (Level 1 + WP: 3 + Power Bonus: 0) Health: 10 (Base HP: 10) Defense: 2 (SP: 2) Gold: 7 Equipment: Mace and Chain (WP: 3; Poisoned), Round Shield (SP: 2), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Potion • Bedroll Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. QM Note: I'll autoroll in about fifteen minutes if you haven't posted actions. Want to make sure the posts won't merge, because if I make a mistake, I don't want to have to edit the post on a phone when there are two Rounds in a post. Quote
Chromeknight Posted August 6, 2013 Posted August 6, 2013 Well done BD. no format errors that I could see. Be happy your mobile screen isn't cracked! Happily my iPad is in my bag. Nerwen exhales in relief. Barty! I am glad to see you. Do keep Larwrence from doing anything he might regret. As for this battle. Perhaps we should speed things along. Leaning her staff carefully against the table, she steps forward barehanded and punches Baelanith in the face. Lasta lalaithamin. Battle order Throlar Nerwen Boomingham I've selected an action, but I think it would be fair to assume Throlar and Boomers will attack from the front row, what with shields up and all Quote
Brickdoctor Posted August 6, 2013 Author Posted August 6, 2013 Results of Round Ten of the Brawl in the Dragon's Head: Throlar Wineghilm vs. Baelanith - Critical Hit ((3*2)+1-1=6 Damage) Nerwen Calmcacil vs. Baelanith - Special Damage (Elven Harming; No effect) Lord Lawrence Boomingham vs. Baelanith - Damage (No effect) Baelanith - Poisoned (1 Damage) With Barty and Throlar's shield protecting you, you all charge forwards, Baelanith's counterattacks being blocked and rendered harmless as he takes damage. The Enemies: Baelanith Humanoid *Poisoned* Level: 5 Health: 0/12 Defense: 1 Special I: Elven Harming - Baelanith's elven reflexes and precision allow him to find a weak spot in the target's defenses, and he deals 10 Damage. Special II: Elven Healing - Baelanith's elementary knowledge of elven healing techniques allows him to restore 5 HP to himself. Drops: Elven Sword Note: Specials alternate. Baelanith's broken fingers decrease his current HP and his ability to wield a sword effectively. If healed to full HP, his Level will increase back to 5. The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 20.5 *Restoration* *Immune to Sealed* *Immune to Water* *Party Leader* Power: 35 (Level 20 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 40/40(Base HP: 9 + Level bonus: 19 + Class bonus: 9 + Artifact bonus: 3) Ether: 30/30 (Base Ether: 5 + Level bonus: 19 + Class bonus: 1 + Artifact bonus: 5) Gold: 106 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), White Cloak (Max HP +3; backwear), Barbarian’s Boots (Restoration; footwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • Shackles of War (prevents anyone fleeing; accessory), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether), Scroll of Luck (Lucky; costs 10 Ether) • Grand Tonics (3), Tonic, Potions (2), Elixirs (3), Remedies (3), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2) • Shovel, Bedroll, Magnifying Glass, Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 26.33 *Counterstriking* *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 42 (Level 26 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 49/49 (Base HP: 10 + Level bonus: 25 + Class bonus: 11 + Permanent bonus: 3) Ether: 25/25 (Base Ether: 0 + Level/Class bonus: 25) Gold: 3 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Counterstrike Gloves, Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), • Marksman's Monocle (Misses are rerolled), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (5), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 1 Power: 4 (Level 1 + WP: 3 + Power Bonus: 0) Health: 10 (Base HP: 10) Defense: 2 (SP: 2) Gold: 7 Equipment: Mace and Chain (WP: 3; Poisoned), Round Shield (SP: 2), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Potion • Bedroll Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. Quote
Flipz Posted August 6, 2013 Posted August 6, 2013 OOC: Hate to do this to you...but Baelanith should be Poisoned. Pulling out his Magnifying Glass, Arthur examines the throne, followed by the coat of arms. "Where is everybody? You think the Pogs got 'em?" Quote
Chromeknight Posted August 6, 2013 Posted August 6, 2013 Nerwen's eyes narrow and she steps back quickly as the elf flourishes his blade. The wild movements clash against the shield of Throlar beside her. Looking for another opening she is slightly surprised as the elf's visage turns greenish and he keels over. Rounding on the knights she says with some heat, Well. What was that all about? I assume that, as Flipz pointed out, the poison from the hit in round 8 subtracts 1HP in rounds 8,9 and 10, leaving Baelanith KO'd by round's end Quote
Brickdoctor Posted August 6, 2013 Author Posted August 6, 2013 QM Note: Ah, you're right. I'll edit the posts for the Rounds I've already done, and then I'll end the battle in a couple hours when my computer is at a place that has internet. Pulling out his Magnifying Glass, Arthur examines the throne, followed by the coat of arms. "Where is everybody? You think the Pogs got 'em?" You can see no traps in either the throne or the banner. The throne appears to be just a seat with no malicious funtions, and the banner appears just to be one of a victorious conquering army, hung carelessly on the wall. Quote
Sandy Posted August 6, 2013 Posted August 6, 2013 Pulling out his Magnifying Glass, Arthur examines the throne, followed by the coat of arms. "Where is everybody? You think the Pogs got 'em?" "That, or the elves threw one heck of a party last night. Although I didn't take elves to be this messy", Ellaria whispers back. She doesn't dare to raise her voice, but looks around to see if there is someone present, perhaps hidden by a toppled table or something. Quote
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