Scubacarrot Posted May 31, 2014 Author Posted May 31, 2014 Ellaria and Atramor Results of Round 3 of the Breakroom Breakdown Atramor vs. Ogre Guard - Optimism - Atramor safe from free hits Atramor vs. Zombie Guard - Damage/Rally - Zombie Guard dead - Everyone safe from free hits Ellaria vs. Ogre - Aim/Special Damage - Ellaria receives effects Ellaria vs. Ogre - Critical Hit/Critical Hit - Ellaria + poison kill Ogre Russus vs. Zombie - Critical Hit Ellaria and Atramor make a killer team, and quickly and efficiently finish off the enemies before them. Ellaria smacks the Ogre once again, and smirks as he collapses from poison. Atramor slices up the Zombie Guard himself. Russus just stands behinds them, and shrugs among the bodies. THE BATTLE IS VICTORIOUS! Ellaria and Atramor both gain experience. Atramor levels up to level 32. There is some loot to be divided: Bone Silver Bar 10 Gold Smoke Bomb Spider Helmet (SP: 4, On hit, passes on all poison, bleeding etc. to the enemy, Headgear) The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 32 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Orderly* Power: 52 Defense: 26 Health: 62/62 Gold: 16 Equipment: Pheles Kris (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Grand Potion, Health Core, Mulled Wine, Neutralizer, Phoenix Essence, Smelling Salts, , Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) Party Leader 22 years old female human Druid Level 27.66 *Immune to Sealing, Poisoned and Bleeding* Power: 42 Defense: 3 Health: 43/43 Ether: 5/39 Gold: 78 Equipment: Ignis Fatuum (WP:12, Permanently poisoned for 15, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed), Ruby Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 2 Phoenix Essences, 1 Mead, 1 Smelling Salts, 1 Nostrum, 1 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Quote
CMP Posted May 31, 2014 Posted May 31, 2014 Is the Spider Helmet just poison and bleeding? I don't know what etc. means in this case. "That was a letdown. I was expectin', like...I dunno, MUCH more ridiculous odds. That wasn't as nearly as badass as I thought it was gonna be." Atramor scratched his head and put away his weapons, moving to open the door to the balcony for the cat. He then searches the guards for any keys. Quote
Waterbrick Down Posted June 1, 2014 Posted June 1, 2014 "Sure aren't accommodatin' to their larger clients." Skrall tries the door to the left. Quote
Zepher Posted June 1, 2014 Posted June 1, 2014 "Well, Nyx," says Boomingham, hacking up a bit of blood, "I think I'll go ahead and take a break from this chap here and deal with that Cobra instead." Nyx nods, and Boomingham swings his Scupperer at the Cobra from the back row. Battle Order (unless Pandora gets online and can post! [hope I'm reading your OoC correctly Pandora I'm not trying to dictate your actions!]) >Nyx casts light at Abe >Boomingham v. Sewer Cobra Quote
Sandy Posted June 1, 2014 Posted June 1, 2014 Ellaria nods to Atramor's words. "Yes, that was - as they say - a doozy." She then gives all the loot to Atramor, save for the Spider Helmet, which she equips herself. She then looks around the room to see which way they should head next. Quote
Pandora Posted June 1, 2014 Posted June 1, 2014 OOC: Vermin (ie the Sewer Cobra) are weak to Wind, so I think it might be dead. Also, if Tunnel snake joined after Boomingham's turn then it'd also be dead, wouldn't it? I just would like to clarify these before adding in Nyx's second action, thanks. Quote
Scubacarrot Posted June 1, 2014 Author Posted June 1, 2014 (edited) Skrall The door to the left is also locked, and doesn't look breakable either. Maxis turns to Skrall. "We seem to be stuck here. Let me see." Maxis ruffles through his pockets. "I've got some gems, but nothing that will get us through either door without causing some massive ruckus. Any ideas? I mean, I could always go downstairs and demand in a high pitched voice to open the doors, but you seem to want this to be a low-key thing." OOC: Vermin (ie the Sewer Cobra) are weak to Wind, so I think it might be dead. Also, if Tunnel snake joined after Boomingham's turn then it'd also be dead, wouldn't it? You're right about the Cobra! Not sure how I missed that. the Tunnel Snake joins at the very end of the round, hence why there are no free hits. Ellaria and Atramor The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 32 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Orderly* Power: 52 Defense: 26 Health: 62/62 Gold: 26 Equipment: Pheles Kris (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Grand Potion, Health Core, Mulled Wine, Neutralizer, Phoenix Essence, Smelling Salts, , Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Smoke Bomb, Silver Bar (worth 30 gold), Bone Ellaria Arbour (Sandy) Party Leader 22 years old female human Druid Level 27.66 *Immune to Sealing, Poisoned and Bleeding* Power: 39 Defense: 7 Health: 43/43 Ether: 5/39 Gold: 78 Equipment: Ignis Fatuum (WP:12, Permanently poisoned for 15, fire- and lighting-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Spider Helmet (SP: 4, On hit, passes on all poison, bleeding etc. to the enemy, Headgear) Inventory: Weapons Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed), Ruby Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 2 Phoenix Essences, 1 Mead, 1 Smelling Salts, 1 Nostrum, 1 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass The kitty quickly jumps out, not giving Ellaria or Atramor another glance. There is only one door to go from here, the door to left in the little hallway they entered from. The Guards seem to carry no keys. Is the Spider Helmet just poison and bleeding? I don't know what etc. means in this case. Basically it's any damage over time. In the past there have been effects like burning. Those count too. Edited June 1, 2014 by Scubacarrot Quote
CMP Posted June 1, 2014 Posted June 1, 2014 Uh...huh. I thought for sure these guys were guarding a door for some reason. Crap. Atramor examines the pile of weapons in the barrel and the bottles in the chest to see if any were useful/valuable. Also, how much is a silver bar worth? Quote
Scubacarrot Posted June 1, 2014 Author Posted June 1, 2014 The weapons were the ones used by the guards. They are all rusty, worn and generally not worth their weight. The bottles are all empty, except for two, one is filled with sand, and one that is filled with water. "Hmpf. If there is no key, and these guys did not get locked in here by someone, how did they get in?" Huh, apparantly Silver Bars are not a thing. The Silver ore is worth 20 less than the gold ore, so by that logic, the Silver Bar is worth 30 gold. Quote
CMP Posted June 1, 2014 Posted June 1, 2014 "Fair question, mate." Atramor opens the crate in the corner and searches it, then rifles through the papers on the table. Quote
Scubacarrot Posted June 1, 2014 Author Posted June 1, 2014 The crate has a bunch of pottery in it. Atramor opts out of taking a nice bowl with him. This time. The papers on the table have no key lying under it either. They seem to be a Guard Schedule. Quote
Scubacarrot Posted June 1, 2014 Author Posted June 1, 2014 (edited) Some blood has splattered onto the page, some of the papers are ripped apart, and only some things are legible. The first line: Schedule: Week: ?? Sidenote: Listen shits, no more complaining, you have your schedule, do your jobs, get paid. ~DD. There are some names scribbled down at the top of one page, in no particular order: Rio, Carson, Milan, Diego, Austin, York The schedule is quite complex and there are only so many things that can be derived from it, what the heroes can figure out by looking at it: 1: Every Guard has a specific position to work for this week, a position on the list, a weapon and a specific wage. No two things are the same. 2: Rio seems to be scheduled only for Common Room. 3: Milan seems to work in the Kitchen. 4: Rio uses a Spear 5: Carson has a company owned Mace 6: The person that works as Jailer is one position earlier on the list than the person that works in the Bathhouse 7: The person that works as Jailer uses a Dagger 8 The Gnome has a wage of 35. 9: The Man on the fourth position in the list has a company owned Axe 10: Rio is on the first position in the list, York on the second. 11: The person with the Wage of 40, is on a position next to the Chiman. 12: The Guard with the Halberd has a wage of 30 13: Diego has a Wage of 15 14: York is on a position next to the person that works on the Roof 15: The person that has a wage of 40 is next to someone that has a Sword. 16: The Zombie is next to the person that has a wage of 25 17: Austin is an Ogre. "How is this all supposed to be able to help us?" Edited June 1, 2014 by Scubacarrot Quote
CMP Posted June 1, 2014 Posted June 1, 2014 "It tells us there's only one guard left. And that this place is bigger than it looks like." Atramor heads back into the hall and opens the chest. Quote
Waterbrick Down Posted June 2, 2014 Posted June 2, 2014 (edited) "Well sounds like the scuffle has died down back there." Skrall goes and knocks on the right door, crossbow at the ready. Edited June 2, 2014 by Waterbrick Down Quote
Sandy Posted June 2, 2014 Posted June 2, 2014 Ellaria takes the guard schedule and stows it in between her notebook for later examination. "We will take a crack of solving this once we see the need for it." She then tries to open the closed door on the hallway. Quote
Pandora Posted June 2, 2014 Posted June 2, 2014 "Larry, could you take the little snake that's appeared instead? I'll try to heal you anyway, and it may be I need healing by that point anyhow, and there's a small chance I'll be able to heal both of us. If it doesn't work we can see how it stands next round." Nyx casts Light through her Zee's Standard at Abe from the back row, and after Boomingham's action, carefully attacks Boomingham with her Healing Staff. Battle Order: >Nyx (Light, Standard) vs Abe >Boomingham (Scupperer) vs Tunnel Snake F Nyx (Healing Staff) vs Boomingham Quote
Zepher Posted June 2, 2014 Posted June 2, 2014 Boomingham turns his sword on the Tunnel Snake, following Nyx's instructions. Quote
Scubacarrot Posted June 2, 2014 Author Posted June 2, 2014 (edited) Skrall: "Well sounds like the scuffle has died down back there." Skrall goes and knocks on the right door, crossbow at the ready. Maxis raises an eyebrow. Ellaria and Atramor "We will take a crack of solving this once we see the need for it." She then tries to open the closed door on the hallway. The door is still locked.. \Atramor heads back into the hall and opens the chest. The chest is filled with cups, plates and tablelinen. But... The heroes can hear a knock on the door! Nyx and Boomingham: Results of Round 7 of the Sewer Showdown. Nyx vs. Abe - Damage - no unexpected result. 60/2 = 30-8=22 damage Nyx vs. Tunnel Snake - Critical Hit - 14x2 + 35 x 2 = Tunnel Snake down. Nyx uses healing staff on Boomingham - Shield Circle of Might and Magic - Undead so damage! No unexpected result 5+31=36 damage 36 health to party + random element = earth, 36 = 72 36 damage to Abe. -1 ether Nyx gets beaten back by the Elemental, but Boomingham kills the snake that just joined the battle. Nyx moves in to heal Boomingham, but instead gets angry and hits Abe some more. The Enemies: Abandoned Bone Elemental (Abe) *Immune to Bleeding, Poison* Level 60 Undead Health: 168/653 Defense: 0 Special: Sewer Skewer: Hits the target according to their level ignoring defense, and calls forth more sewer creatures to fight. Drops: Bone Scepter The Party: Lord Lawrence Boomingham (Zepher) Level 30.75 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* Power: 49 Power Bonus: 5 Defense: 10 Health: 23/53 Ether: 29/29 Gold: 0 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), 4x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Smoke Bomb • Bedroll Nyx (played by Pandora) *Temporary Leader* 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep**Intoxicated, every attack has a 1 in 6 chance of having an unexpected result**Hastened* Level: 30.75 Power: 46 Defense: 8 Health: 19/41 Ether: 39/42 Gold: 292 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) * Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) *Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, 4 Deadly Venoms, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, , Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones. Please state your actions. NYX is also the temporary leader, and as such should also provide the battle order. Edited June 4, 2014 by Scubacarrot Quote
Zepher Posted June 2, 2014 Posted June 2, 2014 Boomingham attacks Abe with his Frozen Saber from the front row, hoping Nyx will keep him out of trouble. Quote
CMP Posted June 2, 2014 Posted June 2, 2014 Atramor glances at the door, ignoring it, and and searching for any loose floorboards or passages in the walls. Quote
Waterbrick Down Posted June 2, 2014 Posted June 2, 2014 Skrall shrugs at Maxis, "Ya never know what person of ill repute could be waitin' to jump ya in a house of ill repute." Skrall continued to wait. Quote
Pandora Posted June 3, 2014 Posted June 3, 2014 OOC: Hey Scuba, the way Sandy's run the "Healing Staff vs ally, then roll a Shield as a Battle Mage" thing was to have the Healing Staff heal all allies (including self) and the random elemental damage hit all enemies. I'm going to assume you're going to run it the same way as the Heroica Master ( ), so Abe gets less damage (just 36), and Nyx and Boomingham are both healed by 36, bringing them to full health. "Don't worry Larry, I've got your back." Nyx winks at Boomingham, seeing his slightly concerned look. Nyx uses her first turn to use her Scroll of Sealing on Abe, and her second to use her Scroll of Blindness on him, both from the back row. Battle Order: >Nyx (Scroll of Sealing) vs Abe >Nyx (Scroll of Blindness) vs Abe Boomingham (Frozen Sabre) vs Abe Quote
Scubacarrot Posted June 4, 2014 Author Posted June 4, 2014 Ellaria and Atramor Atramor doesn't find anything that suits his conditions. "Hold on. There must be something we found that could help us move on." Nyx and Boomingham: I fixed the way the healing staff was rolled, I was not sure how it was supposed to be rolled, so I took my best guess! Results of Round 8 of the Sewer Showdown. Nyx vs. Abe, Scroll of Sealing- Sucess - -1 ether Nyx vs. Abe, Scroll of Blindness - Failure - -1 ether Boomingham vs. Abe - Hit - 44x2 + stunned The party slowly beats back the elemental. The Enemies: Abandoned Bone Elemental (Abe) *Immune to Bleeding, Poison**Sealed**Stunned* Level 60 Undead Health: 116/653 Defense: 0 Special: Sewer Skewer: Hits the target according to their level ignoring defense, and calls forth more sewer creatures to fight. Drops: Bone Scepter The Party: Lord Lawrence Boomingham (Zepher) Level 30.75 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* Power: 49 Power Bonus: 5 Defense: 10 Health: 53/53 Ether: 29/29 Gold: 0 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), 4x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Smoke Bomb • Bedroll Nyx (played by Pandora) *Temporary Leader* 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep**Intoxicated, every attack has a 1 in 6 chance of having an unexpected result**Hastened* Level: 30.75 Power: 46 Defense: 8 Health: 41/41 Ether: 37/42 Gold: 292 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) * Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) *Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Ambrosia, 4 Deadly Venoms, 3 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, , Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones. Please state your actions. NYX is also the temporary leader, and as such should also provide the battle order. Quote
CMP Posted June 4, 2014 Posted June 4, 2014 "Best I can do so far... 1. Rio, 40, spear, common room 2. York, chiman, sword 3. Carson, 35, gnome, mace, roof 4. Milan, 25, man, axe, kitchen 5. Diego, 15, zombie, dagger, jail 6. Austin, 30, ogre, halberd, bathhouse " Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.