Emjajoas Posted November 4, 2014 Posted November 4, 2014 OOC: welp, fixed. My bad. Guess that strategy won't work, then. Quote
Endgame Posted November 4, 2014 Author Posted November 4, 2014 "Well, it's a good thing the little guy caught it when he did, huh?" Quote
joeshmoe554 Posted November 4, 2014 Posted November 4, 2014 Jeaux casts a second light spell at the bleeding from the back row. Quote
Endgame Posted November 5, 2014 Author Posted November 5, 2014 QM Note: I'm sorry, all, I had a busy day today. I'll run a round tomorrow morning! Quote
Kintobor Posted November 5, 2014 Posted November 5, 2014 Karie returns her attention to the Wound, striking him from the back row. Quote
Endgame Posted November 5, 2014 Author Posted November 5, 2014 (edited) Round Five of The Battle on the Bridge! >Mortimer VS The Bleeding (back): Aim (20 damage) >Masson VS The Bleeding (back): Critical Hit (9x2=18+50=63+5=73 damage) >Boomingham VS The Bleeding (front): Special Damage (Nothing happens) >Johon VS The Wound (front): Special Damage Shield: Ravage (13+30=43 damage to all enemies, 188 gold earned) >Johon VS The Wound (front): Damage Damage (75-5=70 damage) >Jeaux VS The Bleeding (back): Critical Hit (13x2=26+21=47x2=94 damage) >Karie VS The Wound (back): Miss Hit (27+14=41/2=21 damage, -1 Level) >Erdathcath VS The Suffering (back): Critical Hit (16x2=32+25=57x2=114 damage) >Punii VS The Bleeding (back): Critical Hit (7x2=14+22=36/2=18 damage) >Alice heals Jeaux (back): Heal (20+12=32 HP) >The Suffering takes 56 Posion damage >The Bleeding loses 7 HP/-100 Max HP from Cursed A flurry of blades and a disastrous strike from The Wound downs Johon and leads to Punii's eventual collapse, his tiny yellow body draining almost entirely of blood after one last exerting attack on The Bleeding. Erdathcath pumpsone last cannon shot into The Suffering, cliping his ehtereal wings. He crashes into the stone bridge with a gruesome thud, the poison claiming his consciousness and knocking him out cold. "Boss...!" The Wound, Level 74 Undead HP: 649/1000 Immune to Weakness! Specials: Twist of the Knife: The Wound stabs the hero who rolled Special Damage dealing 75 damage and reducing their max HP by 7. Knife Storm: The Wound fires some knives into the sky, two random heroes taking 75 damage. Sharpen the Knife: The Wound sharpens his collection of knives, boosting his level by 5 every round for the rest of the battle. Specials cycle. Passive Specials: Deep Wound: Rolls of damage result in The Wound plunging a knife into the hero's stomach, reducing their max HP by 5. Apex Predator: If not targetted twice, The Wound will get two free hits. If he is targetted once, he will only get one. Every inslg etime a Gladius Unit member dies, the number of times The Suffering needs to be targetted goes up by 1. (Currently: 3) Drops: 240 gold "Hrm. I thought he'd be the last to fall..." The Bleeding, Level 50 Undead *Poison 17!* *Bleeding 5!**Cursed!* HP: 354/900 Immune to Blind! Specials: Gushing Gash: The Bleeding slices the hero who rolled Special Damage wide open, inflicting the Bleeding 30 effect. Fatal Cut: The Bleeding tears into the hero who rolled Special Damage, dealing 100 damage and the Doomed effect. Slice and Dice: The Bleeding cuts three random heroes, each of them recieving the Bleeding 15 effect. Specials cycle. Passive Specials: Gushing Blood: All rolls of Damage inflict the Bleeding 13 effect. Apex Predator: If not targetted twice, The Bleeding will get two free hits. If he is targetted once, he will only get one. Every inslg etime a Gladius Unit member dies, the number of times The Suffering needs to be targetted goes up by 1. (Currently: 3) Drops: 240 gold The Party: Lord Lawrence Boomingham (Zepher) *Encouraged!* *Bleeding 15!* Level 32.5 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* Power: 51 Power Bonus: 5 Defense: 10 (8) Health: 55/55 Ether: 30/30 Gold: 938 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Silver Sword (WP: 18, Longsword) Grand Potion, Grand Tonic, Remedy x2, Phoenix Essence, Health Core • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Scarlet Hood (Sutiable for anyone, headwear. SP: 4, Immune to Stunned.) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 2x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour *Lucky!* 23? years old human female Level 27.33 Witch Defence: 2 (0) Health: 44/44 (7+26+8+2) Ether: 26/33 (1+24+4+2) Gold: 1011 Equipment: Blazing Palm (WP: 14, Fire elemenetal, whip, succeful hits lower the target's level by one.)Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses), Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Paper Doll *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) Sapphire *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion, Tonic, Grand Tonic x6, Remedy x4, Phoenix Essence x4, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) *Doomed! 3 rounds remaining* Automaton male, Evoker Level 21 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 5 (0) Health: 33/33 Ether: 17/21 Gold: 888 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear), Golden Helmet (HP +3, SP +3) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, x2 Amethyst, Soma, Tonic, Grand Tonic x3, Grand Potion, Phoenix Essence x3, Remedy x3, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3, Ether Core, Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) *Party Leader!* Unknown age human male Warden Level 20.33 Power Bonus: 5 Defense: 25 Health: 39/39 Gold: 266 Equipment: Blazing Bow (WP: 14, Fire-elemental)Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy, Venom, Grand Potion x5, Mead, Ambrosia, Silver Ore, Phoenix Essence Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Aquabow (WP: 7, Water-elemental), Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, *Hastened!* Level 25 Druid Power: 41 Health: 20/39 Ether: 26/28 Gold: 375 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 2 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x4, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy x2, Silver Ore, Smoke Bomb Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Knocked Out!* Level: 31.75 Power Bonus: +0 (0art+0perm) Health: 0/40 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 5143 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Old Whip (WP: 10/20 against Beasts) Consumables: Potions (25), Grand Potions (18), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (10), Mead (14), Smelling Salts (14), Nostrums 12), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore Punii, Level 22 Alchemist *Bleeding 13!* HP: 2/38 SP: 3 Gold: 19 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Coire, Ether Core, Grand Tonic x2, Bravado Brew, Phoenix Essence, Smoke Bomb x3, Doomsday Bomb "Oh gods..." Alice Incor, Level 20.66 Sage *Invisibility!* HP: 30/30 Ether: 15/22 SP: 2 Equipment: Leather Armor (SP: 2, Bodywear) Invisibility Cloak (Backwear: 1/6 chance of dodging rolls of Damage and Free Hits), Ivory Hammer (WP: 12), Diamond, Amethyst Inventory: Grand Potion x2, Smelling Salts "..." Masson Cour, 26 years old, Level 50.2 Paragon HP: 70/70 SP: 5 Power Bonus: 5 Gold: 50 Equipment: Darksteel Zandatsu (WP: 15, Longsword) Ivory Syndicate Cowl (SP: 5, Headwear, suitable to Masson only), Regretful Robes (+5 power, Bodywear), Quickdraw Sheathe (1/6 chance of starting every battle Hastened, Backwear), Wedding Ring (Immune to Enamored, Suitable to Masson only, cannot be dequipped, Accesory), Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword) Inventory: Spare Dagger (WP: 8), Remedy x2, Grand Potion x3, Paper Doll Edited November 6, 2014 by Endgame Quote
Emjajoas Posted November 5, 2014 Posted November 5, 2014 (edited) Battle Order: Masson VS The Bleeding with Frozen Saber from Back Row Boomingham Erdathcath Mortimer Revives Johon unless Roots of Life is rolled, in which case he attacks The Bleeding with his Blazing Bow from the Back Row. Johon Jeaux Karie Punii attacks The Bleeding with Tiny Tail from the Back Row if Roots of Life is rolled. Alice Heals Erdathcath unless Roots of Life is rolled, in which case she does Nothing. Edited November 5, 2014 by Emjajoas Quote
Bricksandparts Posted November 5, 2014 Posted November 5, 2014 OoC: I'm knocked out, so you might want to have Erdathcath before me and possibly someone to revive me if Erdathcath isn't able to. Quote
Endgame Posted November 5, 2014 Author Posted November 5, 2014 (edited) "What should we do about Punii? He's bleeding out, and since he's unconscious, he's helpless unless we get him up!" Edited November 5, 2014 by Endgame Quote
Emjajoas Posted November 5, 2014 Posted November 5, 2014 (edited) "We pray," Mortimer spits, obviously tense. He fingers the Phoenix Essence in his pocket, glancing at his small friend. "......Someone should take care of him unless Erdy pulls that tree out of her pocket." Edited November 5, 2014 by Emjajoas Quote
The_Customizer Posted November 5, 2014 Posted November 5, 2014 "I'm going to faint again if I don't get healed. Perhaps I should just try to heal myself?" Quote
Emjajoas Posted November 5, 2014 Posted November 5, 2014 "You will be healed by Alice," Mortimer assures her. "If Punii is raised, perhaps he can use his Health Core on you as well." Quote
Kintobor Posted November 6, 2014 Posted November 6, 2014 Hate to keep saying this, but did you account for Karie being Lucky? Or did she roll Miss twice? Also, Masson's got my Paper Doll in his Inventory still. "Not looking good... I've got Punii should our tree here falter. Otherwise I can take another shot at the Wound, or I can heal. It's up to you guys, really." Karie uses a Phoenix Essence on Punii, unless Roots of Life are rolled, in which case Karie strikes the Wound. Quote
Zepher Posted November 6, 2014 Posted November 6, 2014 OoC: I should have inflicted Bleeding/poisoned on the Bleeding on Round Four, so he should be down 30 extra health. "I've still got some fight left in me," says Boomingham with a curt smile. "Tend to the wounded." Boomingham repeats. Quote
Endgame Posted November 6, 2014 Author Posted November 6, 2014 QM Note: A few fixes: Karie has now dealt damage, Boomingham has doe the extra 30 damage from negative effects, and because of stun Punii is still kicking, but still severely wounded. Punii rasps something out. "I'll... *wheeze*... I'm fine... *ough* Really, I..." Quote
joeshmoe554 Posted November 6, 2014 Posted November 6, 2014 OOC: Jeaux still has an essence slotted if we want to use that without losing an attack. Jeaux casts a light spell at the bleeding from the back row Quote
Endgame Posted November 7, 2014 Author Posted November 7, 2014 QM Note: Kintobor should agree/disagree to Jeaux's use of his Phoenix Essence before I run the round. Quote
Kintobor Posted November 7, 2014 Posted November 7, 2014 That sounds better. Karie realizing Jeaux's slotted Essence, switches to using a Remedy on Punii if Roots of Life isn't rolled. If Roots of Life is rolled, she strikes the Wound from the Back Row. "Punii, glad to see you're still with us." Quote
Endgame Posted November 7, 2014 Author Posted November 7, 2014 "Glad to still *wheeze* be kicking." Round Six of The Battle on the Bridge! >Masson VS The Bleeding (back): Hit (9+50=59+5=64x2/2=64 damage) >Boomingham VS The Bleeding (front): Hit (14+32=46+5=51x2=102 damage) >Erdathcath heals herself (back): No heal Shield: Roots of Life (16+25=41 HP healed) >Mortimer VS The Bleeding (back): Hit (14+5=19+20=39 HP) >Johon VS The Bleeding (front): Critical Hit (13x2=26+31=57 damage) >Jeaux VS The Bleeding (back): Hit (13+21=34x2=68 damage) >Karie VS The Wound (back): Special Damage Damage (74/2=37 HP, -5 max HP) >Punii VS The Wound (back): Critical Hit (7x2=14+22=36/2=18 damage) >Alice does nothing >The Wound VS Masson (back:) 74/2=37-5=32 damage >The Wound VS Boomingham (back): 74/2=37-10=27 damage Poison claims The Bleeding, the spirit flickering into a state of unconsicousness as The Wound enters a frenzy. He thrusts a knife deep into karie's stomach before slashing away at Masson and Boomingham. "Karie! Are you alright?!" says Masson with a look of genuine concern. "I won't go down without a fight..." The Wound, Level 74 Undead HP: 631/1000 Immune to Weakness! Specials: Twist of the Knife: The Wound stabs the hero who rolled Special Damage dealing 75 damage and reducing their max HP by 7. Knife Storm: The Wound fires some knives into the sky, two random heroes taking 75 damage. Sharpen the Knife: The Wound sharpens his collection of knives, boosting his level by 5 every round for the rest of the battle. Specials cycle. Passive Specials: Deep Wound: Rolls of damage result in The Wound plunging a knife into the hero's stomach, reducing their max HP by 5. Apex Predator: If not targetted twice, The Wound will get two free hits. If he is targetted once, he will only get one. Every inslg etime a Gladius Unit member dies, the number of times The Suffering needs to be targetted goes up by 1. (Currently: 4) Drops: 240 gold The Party: Lord Lawrence Boomingham (Zepher) *Encouraged!* Level 32.5 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* Power: 51 Power Bonus: 5 Defense: 10 (8) Health: 28/55 Ether: 30/30 Gold: 938 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Silver Sword (WP: 18, Longsword) Grand Potion, Grand Tonic, Remedy x2, Phoenix Essence, Health Core • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Scarlet Hood (Sutiable for anyone, headwear. SP: 4, Immune to Stunned.) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 2x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour *Lucky!* 23? years old human female Level 27.33 Witch Defence: 2 (0) Health: 6/39 (7+26+8+2) Ether: 26/33 (1+24+4+2) Gold: 1011 Equipment: Blazing Palm (WP: 14, Fire elemenetal, whip, succeful hits lower the target's level by one.)Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses), Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Paper Doll *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) Sapphire *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion, Tonic, Grand Tonic x6, Remedy x4, Phoenix Essence x4, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 21 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 5 (0) Health: 33/33 Ether: 17/21 Gold: 888 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear), Golden Helmet (HP +3, SP +3) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, x2 Amethyst, Soma, Tonic, Grand Tonic x3, Grand Potion, Phoenix Essence x3, Remedy x3, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3, Ether Core, Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) *Party Leader!* Unknown age human male Warden Level 20.33 Power Bonus: 5 Defense: 25 Health: 39/39 Gold: 266 Equipment: Blazing Bow (WP: 14, Fire-elemental)Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy, Venom, Grand Potion x5, Mead, Ambrosia, Silver Ore, Phoenix Essence Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Aquabow (WP: 7, Water-elemental), Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, *Hastened!* Level 25 Druid Power: 41 Health: 39/39 Ether: 26/28 Gold: 375 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 2 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x4, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy x2, Silver Ore, Smoke Bomb Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 31.75 Power Bonus: +0 (0art+0perm) Health: 40/40 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 5143 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Old Whip (WP: 10/20 against Beasts) Consumables: Potions (25), Grand Potions (18), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (10), Mead (14), Smelling Salts (14), Nostrums 12), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore Punii, Level 22 Alchemist HP: 38/38 SP: 3 Gold: 19 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Coire, Ether Core, Grand Tonic x2, Bravado Brew, Phoenix Essence, Smoke Bomb x3, Doomsday Bomb "Oh gods..." Alice Incor, Level 20.66 Sage *Invisibility!* HP: 30/30 Ether: 15/22 SP: 2 Equipment: Leather Armor (SP: 2, Bodywear) Invisibility Cloak (Backwear: 1/6 chance of dodging rolls of Damage and Free Hits), Ivory Hammer (WP: 12), Diamond, Amethyst Inventory: Grand Potion x2, Smelling Salts "..." Masson Cour, 26 years old, Level 50.2 Paragon HP: 38/70 SP: 5 Power Bonus: 5 Gold: 50 Equipment: Darksteel Zandatsu (WP: 15, Longsword) Ivory Syndicate Cowl (SP: 5, Headwear, suitable to Masson only), Regretful Robes (+5 power, Bodywear), Quickdraw Sheathe (1/6 chance of starting every battle Hastened, Backwear), Wedding Ring (Immune to Enamored, Suitable to Masson only, cannot be dequipped, Accesory), Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword) Inventory: Spare Dagger (WP: 8), Remedy x2, Grand Potion x3, Paper Doll Quote
Kintobor Posted November 7, 2014 Posted November 7, 2014 OOC: Um... where's everyone? Karie looks down at her bleeding stomach, feeling weak. She begins to feel sick, as she steps back, trying not to fall over. "Kind of... kind of got a problem here." Quote
Emjajoas Posted November 7, 2014 Posted November 7, 2014 (edited) OOC: I don't know about anyone else, but I've been really busy with work lately. Battle Order & Suggested Actions: Alice Heals Karie from Back Row. Mortimer VS The Wound with Blazing Bow from Back Row. Masson VS The Wound with Frozen Saber from Back Row Boomingham VS The Wound with Scupperer from Back Row Johon VS The Wound with Muckracker from Front Row Jeaux VS The Wound with Light Spell from Back Row Erdathcath VS The Wound with Handcannon from Back Row Punii VS The Wound with Tiny Tail from Back Row. Karie VS The Wound with Blazing Palm from the Back Row Edited November 8, 2014 by Emjajoas Quote
Zepher Posted November 7, 2014 Posted November 7, 2014 "Stick in there," says Boomingham, attacking the Wound from a safe distance. Quote
Emjajoas Posted November 7, 2014 Posted November 7, 2014 "Perhaps Alice should heal her," Mortimer offers. "We need your sword far more than your healing." Quote
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