Darats Posted June 23, 2015 Posted June 23, 2015 Town / Classic Town / Off-Road / 1730 - Snow Scooter 1730 Errors: None Quote
Darats Posted June 24, 2015 Posted June 24, 2015 Town / Classic Town / Off-Road / 6641 - 4-Wheelin' Truck 6641 Errors: None Quote
marco9999 Posted June 25, 2015 Posted June 25, 2015 8428 or 8432 - Concept Car (Model B) - Technic 8428_8432_b_concept_car.mpd Quote
Darats Posted June 25, 2015 Posted June 25, 2015 Town / Classic Town / Off-Road / 6659 - TV Camera Crew 6659 Errors: None Quote
Darats Posted June 27, 2015 Posted June 27, 2015 Town / Classic Town / Off-Road / 6660 - Hook & Haul Wrecker 6660 Errors: None Quote
juraj3579 Posted June 29, 2015 Posted June 29, 2015 (edited) 6622-1: Mailman on Motorcycle [Town/Postal - 1984] Download: 6622.L3B Errors: There are some problems with the rendering of faces. I suppose, it's the problem with importer, when importing rotated parts with multiple materials (decorations) Just realized, that the problem is with the head part. 3626CP01.dat is renderd correctly, but the 3626BP01.dat not Edited June 29, 2015 by juraj3579 Quote
Darats Posted June 29, 2015 Posted June 29, 2015 Town / Classic Town / Off-Road / 6672 - Safari Off-Road Vehicle 6672 Errors: None Quote
Darats Posted June 29, 2015 Posted June 29, 2015 Town / Classic Town / Off-Road / 6675 - Road & Trail 4x4 6675 Errors: None Quote
juraj3579 Posted June 29, 2015 Posted June 29, 2015 (edited) 6651-1: Mail Truck [Town/Postal - 1982] Download: 6651.L3B Errors: LDraw - none Render - Logo on the van is flipped horizontal. It's an error of importer, I tried every rotation of the sticker in LDraw, but it was always imported with wrong (same) rotation. Edit: I've updated the transparent materials in the importer, so the render looks a little bit better as before. I also managed to import the mail sticker with correct rotation, don't really know, why this happens. Edited June 30, 2015 by juraj3579 Quote
legolijntje Posted June 30, 2015 Author Posted June 30, 2015 @Darats: I'm noticing this for a while now: almost all the models you're posting are error-free. They include all the prints/stickers. I'm wondering: are you making them all by yourself or are there just more printed parts in the LDraw library than I though? Quote
Darats Posted June 30, 2015 Posted June 30, 2015 I don't want to post non-error-free sets. So each time there is something missing, I author the part and submit it to the ldraw part tracker for the community. Quote
papacharly Posted July 1, 2015 Posted July 1, 2015 (edited) [Creator] 6752-1 Fire Rescue - Fire Engine L3B-File no errors [Creator] 6752-2 Fire Rescue - Fire Jeep L3B-File no errors [Creator] 6752-3 Fire Rescue - Fire Copter L3B-File no errors Edited July 1, 2015 by papacharly Quote
juraj3579 Posted July 1, 2015 Posted July 1, 2015 6689-1: Post-Station [Town/Postal - 1985] Download: 6689.L3B Errors: Mail Sticker is not correct Quote
Darats Posted July 2, 2015 Posted July 2, 2015 Town / Classic Town / Recreation / 1740 - Cactus Canyon - Set 1 1740 Errors : None Quote
juraj3579 Posted July 2, 2015 Posted July 2, 2015 6624-1: Delivery Van [Town/Vehicles - 1983] Download: 6624.ldr Errors: Wrong Sticker I tried LDCad again. It took quite a time to build this simple set, but I get slowly used to it. Quote
legolijntje Posted July 3, 2015 Author Posted July 3, 2015 [...] I tried LDCad again. It took quite a time to build this simple set, but I get slowly used to it. If you're coming from SR3D Builder, I can really recommend to turn on part snapping. I believe it's off by default. Also, if you had sr3d camera-mode set on "ldd-like", you can set the camera-mode in LDcad on trackball-mode. Quote
juraj3579 Posted July 3, 2015 Posted July 3, 2015 (edited) If you're coming from SR3D Builder, I can really recommend to turn on part snapping. I believe it's off by default. Also, if you had sr3d camera-mode set on "ldd-like", you can set the camera-mode in LDcad on trackball-mode. Thanks for the hints. Yes I've turned it on, but it works only on some bricks. And I'm little bit more comfortable with spin-mode. Overall, it's really powerful software, when you really dive into it (currently getting used to the flexible parts templates ) . It lacks real tutorials with commentary, however. Roland made some how-to videos but it's sometimes hard to follow what he is doing. I was also looking for information about exporting (using) the animation outside of LDCad, but found nothing. Edited July 3, 2015 by juraj3579 Quote
Darats Posted July 4, 2015 Posted July 4, 2015 Town / Classic Town / Recreation / 1741 - Cactus Canyon - Set 2 1741 Errors: None Quote
marco9999 Posted July 4, 2015 Posted July 4, 2015 8233 or 8239 - Blue Thunder Vs. The Stinger (Model B) - Technic 8233_b_blue_thunder_vs._the_stinger.mpd Stickers and Action Figure decorations are missing. Quote
Darats Posted July 5, 2015 Posted July 5, 2015 Town / Classic Town / Recreation / 1742 - Cactus Canyon - Set 3 1742 Errors: None Quote
papacharly Posted July 5, 2015 Posted July 5, 2015 (edited) [Creator] 31039-1 Blue Power Jet L3B-File errors: no patterned parts Edited July 18, 2015 by papacharly Quote
Darats Posted July 9, 2015 Posted July 9, 2015 Town / Classic Town / Recreation / 1790 - Shark Fisherman 1790 Errors: None Quote
legolijntje Posted July 9, 2015 Author Posted July 9, 2015 Another index update. Yippie! It looks like more and more themes are getting more and more complete. If anyone wants to know which sets are missing from a certain theme, let me know. I can look it up for you. Just a quick note: I'm going on holiday next 2 weeks, so I'll be a lot less active. But I'm 100% sure you guys won't make a mess of this topic. Right...? Thanks everyone! Statistics for last release Records added between: April 18, 2015 and July 7, 2015 Number of sets: 65 ...whereof duplicates: 18 ...whereof alternatives: 11 ...whereof incomplete: 0 ...whereof irregular: 0 New Themes added: 3 New contributors Welcome! D3K - 5 sets Top contributors Darats - 27 sets juraj3579 - 12 sets marco9999 - 10 sets papacharly - 6 sets D3K - 5 sets lego2lego - 4 sets Philo - 1 sets Quote
Darats Posted July 9, 2015 Posted July 9, 2015 Thanks for the update. One question: what is the meaning of the - < > you sometimes put at the end of some entries in the set list? Quote
legolijntje Posted July 9, 2015 Author Posted July 9, 2015 Thanks for the update. One question: what is the meaning of the - < > you sometimes put at the end of some entries in the set list? Well, I believe that's actually a bug. Superkalle created a piece of software a while ago for Calabar and me to manage and generate the LDD index and LDraw index. It's also possible to enter software and software version in the database. Calabar uses that to show the LDD version that's being used (because parts differ in different LDD versions). The software and software version appear in between the < >. I don't use that version (since the software and software version don't matter as long as it is LDraw), but it still displays the <>. It can probably be fixed or removed, but... yea... Now that I think of it, it can probably be used to note if the model is 100% complete. Would that be useful? If the index shows if a model is 100% complete? Quote
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