DLuders Posted August 15, 2010 Posted August 15, 2010 @ ADHO15: Wow, you sure like to build the BIG Star Wars sets in LDD! I downloaded your .lxf files and simulated the various battle scenes from the movies by "EXPLODING" the ships (using the 3rd button at the top-left while in the "View Mode")! Wait about 10 seconds, and the model comes magically back together.... Quote
JopieK Posted August 15, 2010 Posted August 15, 2010 Set 7415 - Aero Nomad (Orient Expedition) Only torso', the string and rubber bands aren't accurate. The lxf is here Enjoy it! Quote
roamingstop Posted August 15, 2010 Posted August 15, 2010 Lego Emerald Night file has a problem - the LXF file has about 5 degree tilt from horizontal for all elements, which appear properly for visualisation but is a real pain if using bits in another model. I will contact 'I Like Pi'. Quote
prateek Posted August 15, 2010 Posted August 15, 2010 4778 Biplane LXF File The 5.5 axle problem us the only issue. Quote
ADHO15 Posted August 15, 2010 Posted August 15, 2010 (edited) 6211 Imperial Star Destroyer (LDD 4.3.5 - Star Wars: Episodes 4/5/6) LXF File ERRORS: Missing part x71 Replaced part 32195b with 32017 Incorrect/missing prints and stickers Part 4733 cannot connect to 6562 (Book 1, p53) Part 43898 cannot connect to 44358 (Book 1, p54) Cannot connect part 43857 to 32062 because of collisions elsewhere (Book 1, p64/65) Collision error between parts 2817 and other parts (Book 2, p14, p24) 7106 Droid Escape (LDD 4.3.5 - Star Wars: Episodes 4/5/6) LXF File ERRORS: Incorrect/missing prints 7659 Imperial Landing Craft (LDD 4.3.5 - Star Wars: Episodes 4/5/6) LXF File ERRORS: Replaced parts 75c03 with 87994 and 48431pb01 with 4524 Incorrect/missing prints Collision error between parts 6553 and 57796 (p10, p11) Collision error between parts 42003 and 3650 (p26) Collision error between parts 3705 and other parts (p43) Part 6572 cannot connect to 30237 (p43) @DLuders @ ADHO15: Wow, you sure like to build the BIG Star Wars sets in LDD! I downloaded your .lxf files and simulated the various battle scenes from the movies by "EXPLODING" the ships (using the 3rd button at the top-left while in the "View Mode")! Wait about 10 seconds, and the model comes magically back together.... Indeed I do, but they do have a lot of problems! I prefer the smaller, easier ones. It must look good to explode them all together, but my PC would probably explode doing it! I used that effect when I originally posted the Death Star. Edited September 19, 2012 by ADHO15 Quote
BrickWild Posted August 16, 2010 Posted August 16, 2010 Any more Technic sets? They take longer to build! How 'bout 8436 Truck? Quote
DLuders Posted August 16, 2010 Posted August 16, 2010 Any more Technic sets? They take longer to build! How 'bout 8436 Truck? In its present form (LDD version 3.1), I don't think you'll see complicated Lego Technic sets modelled in LDD. It is VERY DIFFICULT to mesh gears together because of the "clashing" going on. When one could just slide and align gears with your fingers in real life, in LDD you can't do several things simultaneously. As for the pneumatic 8436 Truck, there are many parts that are not even available in LDD. Perhaps the LDD 4.0 coming out in September 2010 will provide them. Quote
roamingstop Posted August 16, 2010 Posted August 16, 2010 Id like to give a try to the Toy Story Construct a Buzz and Construct a Zurg sets. I hope it gives me inspiration for Construct A Woody and Construct A Jessie. Quote
ADHO15 Posted August 16, 2010 Posted August 16, 2010 (edited) 10144 Sandcrawler (LDD 4.3.5 - Star Wars: Episodes 4/5/6) LXF File ERRORS: Missing part x77ac50 Incorrect/missing prints and stickers 4477 T-16 Skyhopper (LDD 4.3.5 - Star Wars: Episodes 4/5/6) LXF File ERRORS: Incorrect/missing prints Edited October 28, 2012 by ADHO15 Quote
roamingstop Posted August 16, 2010 Posted August 16, 2010 (edited) Toy Story: Construct A Buzz 7592 A bit of fun finding all the bits for this one; and with the official colour palette. Construct A Buzz LXF file Whats missing? No Hands (could not yet find them) Proper head (replaced with 2x2 cone) Proper Glass Bubble (replaced with 6x6 cockpit) Stickers Edit Updated to LDD 4 Construct A Buzz LXF file Edited July 17, 2011 by roamingstudio Quote
Calabar Posted August 17, 2010 Author Posted August 17, 2010 (edited) Here are Duracell Designer Promotional Sets form year 2005: 7268 - Crab Theme: Creator > Designer Set [Brickset] [Peeron] [BrickLink] 7269 - Scorpion Theme: Creator > Designer Set [Brickset] [Peeron] [BrickLink] 7270 - Bird Theme: Creator > Designer Set [Brickset] [Peeron] [BrickLink] Download (LDD 4.2.5): - Direct link HERE (7268 - Crab). - Direct link HERE (7269 - Scorpion). - Direct link HERE (7270 - Bird). - More on my BrickShelf Gallery HERE. - Visual Gallery HERE. - Get the ZipPacks 7268_7269_7270_-_Promo_Duracell.zip from HERE. The ZipPack contains all the sets and extra. Known Inaccuracies: - none Extra: - The "great bug" born from all these three sets. As I didn't find instructions, I'm not sure it is 100% accurate, I based it on an image. I leave in an angle unused bricks. Edited January 22, 2016 by Calabar Quote
JopieK Posted August 18, 2010 Posted August 18, 2010 10184 Town Plan No problems whatsoever. The loose pieces (i.e. pop corn, food, rubber band, etc.) are on the "road" BTW, I left out the string pieces too. I did the Town Hall myself also, (looking first could have saved some time, but was fun anyway ;)). Allthough not all bricks are buyable (some wrong colors and the outer cables aren't there in that length), the Town Hall alone costs 105.71€ without the Bride and Groom. Quote
BrickWild Posted August 18, 2010 Posted August 18, 2010 8185 Ferrari Truck http://www.brickshelf.com/gallery/TheScooterGuy/LDD/OfficialModels/Ferrari/8185/8185_ferrari_truck.lxf 4778 Biplane http://www.brickshelf.com/gallery/TheScooterGuy/LDD/OfficialModels/4778/4778_bi-plane.lxf Quote
roamingstop Posted August 20, 2010 Posted August 20, 2010 (edited) Toy Story: Construct A Zurg 7591. LXF File is here Missing Bits Hands (same for Construct a Buzz) Alien Head + Decorations (same as Buzz) Error with 8L axle with stop (replaced with 8L axle, but poor body alignment) Flicking Gun made from alternative parts (for asthetics only) 6x6 dish inverted (radar) does not fit properly on top of 6x3x6 cylinders (boundary error) 3x3 Disk with Axle hole will not fit onto an axle (boundary error) No flexible tubing of right length / curvature. No cape... how naked? So not complete until we get LDD 4.0; but better than nothing! (oh and all sub-elements are grouped). Edit Partial update to LDD 4; but not all components could be fixed (yet). LXF File is here Edited July 17, 2011 by roamingstudio Quote
Superkalle Posted August 20, 2010 Posted August 20, 2010 [*]6x6 dish inverted (radar) does not fit properly on top of 6x3x6 cylinders (boundary error) Good find - reported to TLG Quote
Calabar Posted August 20, 2010 Author Posted August 20, 2010 [*]6x6 dish inverted (radar) does not fit properly on top of 6x3x6 cylinders (boundary error) Good find - reported to TLG Something similar already seen in M Tron set 6989 - Mega Core Magnetizer: Jeff had to use flat disc instead than "Round Dish 8 x 8 Inverted" because the correct disk don't fit. Quote
Superkalle Posted August 20, 2010 Posted August 20, 2010 Something similar already seen in M Tron set 6989 - Mega Core Magnetizer: Jeff had to use flat disc instead than "Round Dish 8 x 8 Inverted" because the correct disk don't fit. Must have missed that. Thanks for pointing it out. Quote
simonjedi Posted August 20, 2010 Posted August 20, 2010 (edited) A little WIP teaser. Do you know what it (hopefully)will be? 10179 UCS Millennium Falcon. Edited August 20, 2010 by simonjedi Quote
Calabar Posted August 20, 2010 Author Posted August 20, 2010 A little WIP teaser. Do you know what it (hopefully)will be? It seems the millennium falcon, but I should verify. PS: images not related to LDD official sets should be better to post that as links. Quote
ADHO15 Posted August 21, 2010 Posted August 21, 2010 A little WIP teaser. Do you know what it (hopefully)will be? No! I've been working hard on that. Quote
Superkalle Posted August 21, 2010 Posted August 21, 2010 No! I've been working hard on that. And the race is on! Quote
Aanchir Posted August 21, 2010 Posted August 21, 2010 (edited) UPDATE 11/15/2010: Updated to LDD 4. My first complete Exo-Force set! (created when my attempt to make an Exo-Force MOC was foiled by parts that didn't work correctly). 8117 Storm Lasher LDD file Errors: No decorations for this set are available. Any surfaces that should be decorated have been left blank. The hinges that form a ring around the rotors are at angles of 21.75 rather than 22.5. In the actual model, this would slightly stress the hinges. However, this is the only way for the set to fit together as directed in the instructions. Edited November 15, 2010 by Aanchir Quote
Superkalle Posted August 21, 2010 Posted August 21, 2010 My first complete Exo-Force set! (created when my attempt to make an Exo-Force MOC was foiled by parts that didn't work correctly). 8117 Storm Lasher LDD file Errors: The hinges that attach the yellow pincers to the front do not attach to axles all the way (there will be a gap). For this reason, both the hinges and the pincers are left to the side. The dark grey 5.5-length axles do not fit all the way into the black connectors, preventing the propellors from being attached. I am not sure whether this is a render error on the part of the axle or the connectors. I probably could have attached the dragonfly-shaped mini robot if I wanted to, but it would have been frustrating to get all the legs lined up appropriately. And I wasn't up for that. As always, stickers are not possible. Hi Great job. I don't have many Exoforce sets, but I do have this one, so I had to take it out of the cupboard and have a look. The fly is really well done by the TLG designer in my mind. Some comments: 1) I would defintely place the pincers, even though there is a small gap. 2) Question: Why didn't you rotate the propellers 90 degrees as they should be. 3) You forgot the "feet" of the fly (yellow spikes) The most bewildering part of this is why the 5.5 axles will not fit. If you remove the centerpiece 32034, you can mount the 5.5 axles and they seems to (incorrectly) go flush with the propeller axle. In other words, could it possibly be so that in the physcial model, the 5.5 axles push the circle into a slight oval (hence being "illegal"). Or is it so that the circle in your LDD model is not 100% circular (how did you do it by the way, it looks really good)? Quote
Aanchir Posted August 22, 2010 Posted August 22, 2010 (edited) Hi Great job. I don't have many Exoforce sets, but I do have this one, so I had to take it out of the cupboard and have a look. The fly is really well done by the TLG designer in my mind. Some comments: 1) I would defintely place the pincers, even though there is a small gap. 2) Question: Why didn't you rotate the propellers 90 degrees as they should be. 3) You forgot the "feet" of the fly (yellow spikes) The most bewildering part of this is why the 5.5 axles will not fit. If you remove the centerpiece 32034, you can mount the 5.5 axles and they seems to (incorrectly) go flush with the propeller axle. In other words, could it possibly be so that in the physcial model, the 5.5 axles push the circle into a slight oval (hence being "illegal"). Or is it so that the circle in your LDD model is not 100% circular (how did you do it by the way, it looks really good)? I actually did rotate the propellors according to the instructions. The last step has them rotated so they're aligned vertically. I have no idea why, since having them aligned horizontally or diagonally makes so much more sense (and that's how it's pictured in most promo images), but nevertheless I thought it best to depict the model according to the instructions. Also, when I open the file from the "download" link I gave, the fly does have the yellow spikes for its feet. The back feet have BIONICLE Piraka spines in place of the spikes, just as the instructions request. Main reason I left the hinges and pincers off is that I want to remember to fix them when (hopefully) those parts are remedied in LDD 4.0. But since I took note of the issue in my post, I can fix that very soon if you prefer they be attached in the meantime. As for the circles, the way I made the angles correct was by using Technic bricks and Technic angle connectors to align all of the hinge bricks -before- connecting them. Actually, I only needed to align four of them-- after that, the clone tool allowed me to fill in the rest using standard 90-degree rotations. This works with all types of hinges except those that use stud-to-stud connections, since parts with studs will automatically align themselves when connected and have to be hinged individually. It also only works with angles that are multiples of 22.5 degrees, but that's OK here since with click hinges that's the only legal way anyhow. It is possible that in the physical model the parts are stressed, but I have doubts about that since when I experimented with the axles I found that they would not fit snugly into part 6538c via the long end. I'm about to create an image that demonstrates this problem. Edited August 22, 2010 by Aanchir Quote
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