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34 members have voted

  1. 1. Who won the Battle for the Great Loop?

    • Ulandus and High Council
      17
    • Desert King
      17
  2. 2. Which Ulandus or High Council MOC was the BEST?

    • Bregir
      4
    • Goliath
      1
    • Garmadon
      2
    • Kai NRG
      4
    • Mrcp6d
      23
    • Rconn0
      0
  3. 3. Which Ulandus or High Council MOC was the Second BEST?

    • Bregir
      9
    • Goliath
      0
    • Garmadon
      9
    • Kai NRG
      9
    • Mrcp6d
      5
    • Rconn0
      2
  4. 4. Which Ulandus or High Council MOC was the Third BEST?

    • Bregir
      6
    • Goliath
      6
    • Garmadon
      8
    • Kai NRG
      8
    • Mrcp6d
      5
    • Rconn0
      1
  5. 5. Which Desert King MOC was the BEST?

    • Blufiji
      4
    • MassEditor
      14
    • Jacob Nion
      11
    • LordDan
      0
    • Robuko
      3
    • Dr. Cogg
      1
    • Brick Man Studios
      1
  6. 6. Which Desert King MOC was the SECOND BEST?

    • Blufiji
      5
    • MassEditor
      11
    • Jacob Nion
      6
    • LordDan
      1
    • Robuko
      8
    • Dr. Cogg
      0
    • Brick Man Studios
      3
  7. 7. Which Desert King MOC was the THIRD BEST?

    • Blufiji
      6
    • MassEditor
      5
    • Jacob Nion
      8
    • LordDan
      1
    • Robuko
      6
    • Dr. Cogg
      1
    • Brick Man Studios
      7


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Posted (edited)

WHO CAN VOTE: ANYONE

Voting Ends: May 10th

Warzone 12: Battle for the Great Loop

Location: H12

Who Can Participate: Desert King V. Ulandus and High Council

Terrain / History: The great loop in the Qar-Akhen River is considered the second most fertile area in Kaliphlin besides the Great Delta. It produces nearly a quarter of all food for western Kaliphlin. It was for this reason that First Centurion had his advance troops secure the region. Sometimes referred to as the “lesser breadbasket,” The great Loop is predominated by marshlands, the majority of which were man-made through centuries of irrigation projects. Most of these marshlands have raised boardwalks with small defensive fortifications along them. In some parts of the loop it is possible to travel by small boat or canoe to different faming collectives that are scattered along the territory. The main crops of the region is wheat, barley, and rice. There are very few buildings beyond small huts that the farmers live in. There is almost no livestock in the region, as almost all water and land goes towards crop production. The inner loop, or the territory surrounded by the river has always been a prized possession for the rulers of Kaliphlin. 745 years ago, King Kalick Al’Rudi built a great city to protect the Loop’s interior breadbasket. The City, Dagra-Ba is still important today, but has fallen on hard times. Its defensive structure is still intact, but very few businesses still exist in the city. For the most part, the inhabitants of the city are either employed by the town as guards, employed by one of the merchant companies as teamsters, porters, dockworkers, or boats crew, or they are farmers who work outside of the city. There are large grain warehouses within the city, but the war and drought elsewhere has taxed the supply to the limit. At this point, all food to feed Dagra-ba actually comes directly from the loop, while the excess is shipped downriver to support the Ulandian war effort. The city wall extends across the neck of the loop, rather than around the city. This is to keep out raiders. The river itself has a few small forts and the city employs a tiny navy of a few medium sized galleys to patrol the river. The outer loop, the area that is not surrounded by the river is also a fertile land, but it is a bit more diversified with livestock and crops. The region is often the target for raids by invading armies, because it has very little protection as there is no major settlement on the west bank of the river.

Mini-challenge: Take the Inner Loop. Because of the lack of solid ground, it is hard to move a large army through the inner loop. The Ulandians have the front gates of Dagra-Ba sealed tight, but the weak-point here is the loop itself, clever DK (and perhaps HC troops as well before the deadline is done) have built small reed boats that quickly brought them from the Outer Loop to the Inner loop, without the galleys being able to catch them. These small pockets of troops are looking to take strategic locations within the Inner Loop in order to claim the territory and force Dagra-ba to surrender. DK builders should build MOCs that depict their troops taking strategic locations within the inner loop. For example some strategic locations may include: a small farming village, a boardwalk fortification, a docking and loading center (most food is brought via canal / waterwall to Dagra-ba where it is put on bigger boats and shipped downriver), or maybe a small warehouse in the marchlands. Use your imagination, but please see the description above for what the Loop is like. For example, don’t depict a desert! Defenders (Ulandus and maybe High Council as well) should depict MOCs of successful defensive efforts against the invaders. Remember, just fighting your enemy on a boardwalk might not be enough to gain favor of the voters, think about what types of structures your men and women can be defending in the marshlands.

Restrictions: 16x32, with limited overhang.

Due Date: May 3rd

SPECIAL: If DK wins, they win zone I11 and I12 as well. Square K12 becomes a warzone (and DK will pick another warzone as well)

SPECIAL: If the High Council does not make a run at this zone by taking a territory close enough to attack H12 before the deadline, they can negotiate with Ulandus to join the defense. (These negotiations can include incentives...) Dagra-Ba also supplies High Council cities in the region, most notably Ras-El-Akhen. (Historically, in the real world and in Historica, it was very common for armies to be fed by enemy farmers looking to make money during wartime) A temporary truce in the region can lead to a two front attack on the Desert King invaders. If the Ulandians and HC come to terms by APRIL 19th, they can work together to attack the DK in this square. In this scenario, if Ulandus and HC win, HC gains G12 and Ulandus keeps H12.

Challengers:

High Council and Ulandus

Bregir

16721535934_a91f0c7979_z.jpgProtecting the food supplies by Beorthan, on Flickr

Goliath

17345927305_7993e2f061_z.jpgWar zone 12 by The Goliath, on Flickr

Garmadon

16726781783_fc2f39eef9_z.jpgA Mummy's Nightmare by Robert4168/Garmadon, on Flickr

Kai NRG

17348048445_655c996408_z.jpgFight Among the Crops! by gid617, on Flickr

Mrcp6d

17156684247_774fb653eb_c.jpg

Rconn0

16740087293_73caf532a0_z.jpgUntitled by mlarbconnor, on Flickr

Desert King

Blufiji

16558825764_4888638255.jpg

MassEditor

17148641190_3660a5be2b_z.jpgWZ12 Fight for the Terraces by MassEditor, on Flickr

Jacob Nion

16716655473_3f9b9fd019.jpg

LordDan

17358985495_1cd1a31574_z.jpgTaking over the boardwalk by lorddan413, on Flickr

Robuko

17157735477_fa2f82f87d_z.jpg

Dr. Cogg

16752056213_441b0898d3.jpg

Brick Man Studios

16692437473_f0ef9e186b_z.jpgWZ 12 : by Brick Man Studios, on Flickr

Edited by SkaForHire
Posted

Had to be Dr Cogg for this one but I want to give an honorable mention to BMS, this build shows a fantastic improvement in technique in a very short time.

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