Ingrimm Posted January 9, 2011 Posted January 9, 2011 Hi EB Members! I wondered how the Space Police could track down aliens on planets with a rough terrain... Then I came up with this solution : Biomechanical Alienhunter: Cockpit for one Space Officer Spiderfangs for transport of imprisoned Aliens Heavy Weapons and Armor Front View Side View Captured detailed View View from behind More pictures can be found on this MOCs Flickr Album. It's my second MOC, I hope you enjoy it! Quote
pompommini Posted January 9, 2011 Posted January 9, 2011 Nice work! But I feel it looks more like the Aliens sort of Mech due to the colour scheme Overall great job on a fab-u-las Mech Quote
TheWarden Posted January 9, 2011 Posted January 9, 2011 Killer mech. Nice articlulation and grabbing / holding functions! But I will agree that the color scheme, while good in itself, does not invoke Space Police's color schemes. That's fine though, it could be an Space SWAT theme... I see the use as this - alien is hidden in hideout, do we send in the ground SP forces? Nay, send in the SWAT! This knocks down the side wall of the hideout and grabs him. Or, if you are in the mood for a re-color I think a Space Police 1 color scheme is not too far off from what you have... Quote
XimenaPaulina Posted January 10, 2011 Posted January 10, 2011 Very well done SP3 Mech! I personally like the black-grey color scheme as it fits the color of the uniform of the space police. The overall bulkiness coupled with the spike details really give this Mech a brute menacing look. Great job Ingrimm! Quote
Klay Posted January 10, 2011 Posted January 10, 2011 Not exactly Space Police, but awesome nonetheless! Quote
Ingrimm Posted January 12, 2011 Author Posted January 12, 2011 Thanks for your kind comments! You are right the color scheme may not fit the common space police theme, but I chose the darker tones to underline the mechs brute and bulky design I had in mind. So I act on TheWardens suggestion and call it Space SWAT Quote
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