Legonardo Posted April 20, 2013 Posted April 20, 2013 The old city, once the largest in Avalonia, betwixt Glevum and Antyria has long been in ruins, however at Historicas recent campaign against the black mage has allowed Nocturnian undeads and goblins to slip in without notice. they are experts at hiding, hoarding and making raids to the closer villages silently during the night. they are only strong in numbers. but numbers they have. the old city has been struck with an apocalypse. Heres something small I whipped up these past 2 days (while meant to be doing assignments that got belated to the early hours of the morning) my entry to the TFOL forums "Apocastle" contest, enjoy! ~Legonardo Quote
-Carson Haupt- Posted April 20, 2013 Posted April 20, 2013 Wow! That looks amazing! The snot wall is great, as are all the textures and helmets. The foliage is great. Quote
Esurient Posted April 20, 2013 Posted April 20, 2013 Great use of brick in brick pieces and snot techniques! Nice use of green bricks to create the moldy effect. Quote
Brickington Posted April 20, 2013 Posted April 20, 2013 You are a busy camper! Great build! I wish I had the time in the past few days to build. Quote
soccerkid6 Posted April 20, 2013 Posted April 20, 2013 The different angles in the wall add a great effect and the landscaping is excellent Quote
mrcp6d Posted April 20, 2013 Posted April 20, 2013 It might be the engineer in me, but the sideways wall looks really strange with the brick pieces in there. If you could have kept those bricks non-SNOT, I think this would have looked better. Still, excellent work here, you were really able to MOC a wonderful decaying castle scene. "Apocastle" sounds and looks fun! Quote
Derfel Cadarn Posted April 20, 2013 Posted April 20, 2013 Great scene LD, you have captured the ruined and crumbling look and feel rather well. The snot technics work well here, as does the use of sand green for moss. Nice work once again. Quote
SkaForHire Posted April 20, 2013 Posted April 20, 2013 Excellent job and atmosphere, those are some crazy good walls. Quote
Infernum Posted April 21, 2013 Posted April 21, 2013 Great SNOT effect! I love the sand green being used as moss! I also like the plants climbing up the ruined wall! Is that Dwalin's beard turned backwards on the skull on top of the pole? Nice work! Quote
ZCerberus Posted April 21, 2013 Posted April 21, 2013 LD certainly has established a wicked cool style, wouldn't we all agree? Excellent work LD. Quote
Wedge09 Posted April 21, 2013 Posted April 21, 2013 Awesome :thumbup: I really like your use of different angle and bricks for the wall Quote
Gideon Posted April 21, 2013 Posted April 21, 2013 Nice, I especially like the crumbled stonework and the irregular base with wedge plates (a technique I've started using recently as well, happy to give you credit for that if it's your previous work that sparked that idea in my head :) ). On a close look I agree that it looks a bit weird with brick pattern bricks on the horizontal SNOT part, but on the slanting top part it looks absolutely brilliant! Quote
de Gothia Posted April 25, 2013 Posted April 25, 2013 I jsut keep repeating myself when it comes to you LD. You have improved so much under this last months! I´m so glad to have seen your mocs from the start and to where they are now. I really hope that you get a moc expert badge soon cause you are so worth it! This build is excellent! The snotted wall, the irregular base and (as always!) your colour scheme is just brilliant! Quote
TheLegoDr Posted May 13, 2013 Posted May 13, 2013 That certainly is a crummy build. Or should I say crumbly. Great use of pieces here. It certainly looks like ruins. The wall texturing is very present here. That silly fellow trying to walk through, doesn't he see the many skulls laying about? Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.