Nachapon Lego Posted June 14, 2013 Posted June 14, 2013 (edited) Rules of the Topic (Please read these guidelines before posting) [*]Any Lego LDD "tricks" (NOT standard functions) are welcome to post in this topic. [*]Please take a look if your trick duplicate or not. [*]Please start your title with [bold] LDD Trick #??, ?? is last trick number + 1. [*]Tricks tutorial can be any form, video or picture (800x600 max). [*]LXF sample files (link) are welcome. Edited August 9, 2013 by Calabar Quote
Nachapon Lego Posted June 19, 2013 Author Posted June 19, 2013 (edited) LDD Tricks Index #1 Minifig hand grip a plate or tileAllow to place in minifigs hands object that usually don't connect in LDD. #2 Flex tool auto align dummyHelp to place flexible elements with whom the flex tool has difficulties. #3 Bend flex part to any radiousAllow to create a perfectly regular curve with flex elements. #4a (1/80 studs) Precise move - #4b Variant using plate with holderAllow to move bricks with a much greater precision than LDD usually allows. #5 View model in stereo 3D cross eyeAllow to obtain a nice 3D effect with LDD 3D models. #6 Hinge mechanism simulationUse the rotation tool to simulate simple technic mechanism moventents. #7 Scale changing (LDD version 4.2.5 only)Taking advantage of a bug of LDD 4.2.5 is possible to increase or reduce the size of LEGO Bricks! #8 Sub-parts quick disassemble / change lengthUsing flex tool bug, no need to edit LXFML text file. #9 Accurate angle using the Hinge Align ToolUse the hinge align tool to find the correct average angle berween two movable elements! #10 Accurate move brick to any decimals distance.Complete control the distance to move. Edited August 20, 2013 by Calabar Quote
Nachapon Lego Posted July 4, 2013 Author Posted July 4, 2013 (edited) LDD Trick #1 Minifig hand grip a plate or tile. (any poses, adjustable grip deepness) LDD Trick #2 Flex tool auto align dummy. LDD Trick #3 Bend flex part to any radious LDD Trick #4 Precise move pieces for about 1/80 stud every times (0.01000016927719116 cm). -Place a half bush in the very center of an axle.[/size] -Precisely move any bricks to solves most of LDD collision errors (force peak/fine tune LDD-allowed collision). This trick is almost as accurate as LXFML edit trick, but easier. Edited July 24, 2013 by Calabar Quote
Calabar Posted July 4, 2013 Posted July 4, 2013 Very very interesting. Could you add some words about the procedure showed in the video? I'm not sure about the focal point of the trick. Quote
Nachapon Lego Posted July 4, 2013 Author Posted July 4, 2013 Excellent tip. Very clever Nice tricks! Thanks for sharing! Very very interesting. Could you add some words about the procedure showed in the video? I'm not sure about the focal point of the trick. Thanks, I'am glad you guys like it. This trick turn brick bug to feature. The bug that plate with holder will not clip onto perfect center of the 1x2 plate with stick. There are about 0.01cm (1/80 stud) off-center. Can use the bug to build a template for very fine move of bricks. Quote
Nachapon Lego Posted July 4, 2013 Author Posted July 4, 2013 (edited) LDD TRICK #5: View model in stereo 3D cross eye. (cross eye only, parallel eyes NOT working!) No need 3D glasses. Just some practice. Left eye look at right minifig. Right eye look at left minifig. When you see three minifigs, the middle one become 3D. edit: Please use full screen, zoom in models and look at them close enough. If not may become not working: stereo 3D parallel eyes. Edited August 9, 2013 by bbqqq Quote
Lipko Posted July 4, 2013 Posted July 4, 2013 Wow, I didn't know LDD can handle simple mechanisms like that in the stereo view thing. Quote
Nachapon Lego Posted July 25, 2013 Author Posted July 25, 2013 (edited) Wow, I didn't know LDD can handle simple mechanisms like that in the stereo view thing. Please take a look at my YouTube channel, There are many LDD mechanisms simulation samples. Edited July 25, 2013 by bbqqq Quote
Nachapon Lego Posted July 25, 2013 Author Posted July 25, 2013 (edited) LDD TRICK #6: Hinge mechanism simulation Edited August 9, 2013 by bbqqq Quote
Nachapon Lego Posted July 26, 2013 Author Posted July 26, 2013 (edited) LDD TRICK #7 Scale changing for LDD version 4.2.5 only [/b] This trick inspire by a funny bug of LDD[/b]4.2.5, discovered by Zblj. Scale changing model can be rendered by LDD2povray. Usage samples: Strings made of scale down cable. Lego LDD 10226 mod strings by Nachapon S., on Flickr lego illusion 4a by Nachapon S., on Flickr lego illusion 4b by Nachapon S., on Flickr bug by Nachapon S., on Flickr Edited August 9, 2013 by bbqqq Quote
Zerobricks Posted July 26, 2013 Posted July 26, 2013 (edited) Lego LDD TRICK #7 Scale changing for LDD version 4.2.5 only This trick inspire by a bug discovered by another EB member, but I can't remember who he is. Please tell me if you know, so I'll give him credit. Scale changing model can be rendered by LDD2povray. Guilty as charged :) These are great tricks, I kind of miss this bug in the new version. Edited July 26, 2013 by Calabar : Media removed from quote Quote
Nachapon Lego Posted July 27, 2013 Author Posted July 27, 2013 Guilty as charged :) These are great tricks, I kind of miss this bug in the new version. Thanks Zblj. Maybe can simulate this bug in the new version by edit the XLFML. Quote
Nachapon Lego Posted August 8, 2013 Author Posted August 8, 2013 (edited) LDD TRICK #8 Sub-parts quick disassemble / change length: Using flex tool bug, no need to edit LXFML text file. Edit: 1st step: If necessary, build some rotation helper connected to sub-part(s) which will be "rotate" apart together. 2nd step: Use flex tool to click once on a sub-part which you will let it stay still while "rotate" apart. 3rd step: Then use hinge tool to rotate apart another sub-part(s). Before rotate with hinge tool, you may need to click more than once to until the appropiate green arrows of hinge tool show up. For example: It is super easy to take apart minifig's hand. Just click with flex tool on the hand, then rotate(hinge) the arm. Edited August 12, 2013 by bbqqq Quote
SNIPE Posted August 11, 2013 Posted August 11, 2013 (edited) Hi, nice tricks is there LXF file? I've tried with the turntable and LA and cant get it to work at all and i cant figure out why I know you clicked on more than one part/sub-part before rotating but I don't know what that does Edited August 11, 2013 by SNIPE Quote
Nachapon Lego Posted August 11, 2013 Author Posted August 11, 2013 (edited) @SNIPE I should write some more for trick #8, please read additional instruction above. Edited August 11, 2013 by bbqqq Quote
Calabar Posted August 11, 2013 Posted August 11, 2013 @bbqqq 1) Could you test if tricks #4a amd #4b works without advanced graphics and bricks outlining? 2) Trick #8 has not been indexed 3) Could you answer to private messages, please? Quote
Nachapon Lego Posted August 11, 2013 Author Posted August 11, 2013 @Calabar 1) Yes, they works without advanced shading and bricks outlining, as the plates with holder/stick off-center bug still exit in every graphic modes.(LDD 4.3.6 brick ver.1128) 2) & 3) please check PM. Quote
Calabar Posted August 12, 2013 Posted August 12, 2013 1) Very strange, I can't reproduce the trick in my computer with advanced graphics disabled. Could you try to provide a step by step explanation for the trick? Maybe I'm doing something wrong. Quote
Nachapon Lego Posted August 16, 2013 Author Posted August 16, 2013 1) Very strange, I can't reproduce the trick in my computer with advanced graphics disabled. Could you try to provide a step by step explanation for the trick? Maybe I'm doing something wrong. Can you reproduce the trick with advanced graphics enable? Please try to pause the video often and do the trick step by step. You may need to control your mouse more smooth and slowly to make sure the dummy plates connect in correct position. Quote
Nachapon Lego Posted August 16, 2013 Author Posted August 16, 2013 (edited) LDD Trick #9 Average hinge aligned dummies to find accurate angle Hinge align tool will not work with only one hinge-able align part which is not exactly correct length. Trick #9 solves this problem and make hinge align tool become more useful. Average angles of two RED = Acurate angle of the BLUE. LDD Brewery MOC by tcybula. The result 38.96° is exactly same as LXFML analyze method (90-38.96=51.04°, accurate at least two decimals). Brewery LDD by tcybula by Nachapon S., on Flickr Edited August 18, 2013 by Calabar Quote
Calabar Posted August 16, 2013 Posted August 16, 2013 Can you reproduce the trick with advanced graphics enable? Please try to pause the video often and do the trick step by step. You may need to control your mouse more smooth and slowly to make sure the dummy plates connect in correct position. Unfortunately I've not a computer where I can enable advanced graphics at the moment. I already tried to follow the trick pausing the video, but with no success. That's why I thought the tricks could work only with advanced graphics. Otherwise a step by step textual guide could show me where I'm doing wrong. Quote
Nachapon Lego Posted August 17, 2013 Author Posted August 17, 2013 (edited) @Calabar Please check are there seven different complete holding positions for plate 1x2 with stick? Then you can try #4c below. LDD Trick #4c Precise move pieces Edited August 18, 2013 by Calabar Quote
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