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THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

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Posted (edited)

West Stedor has been renovated. The wall, gate and towers may look the same as the previous ones, now they are stronger and have a better foundation.

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All the buildings in West Stedor have been replaced and put on a higher level. Now the ground level functions as stockage room. Avalonia, Mitgardia and Nocturnus have their individual stockageroom where their members can store goods. There are also 3 Kaliphlin stockagerooms. They can be recognised by the heralds of Eastgate (for West Kaliphlin), Petraea (Middle Kaliphlin) and Qarkyr (East Kaliplin).

The buildings itself are different shops. The red building houses a bakery and a cartographer. The darkblue house has a butcher and cooper in it and under the arches people can buy fruit. The dark orange building is well know for their smiths, stonecutters and painters (most of them coming from Ruadh!). The green building is the very famous "Horses Head Inn". Under the Inn are stables.

Not only the white striped buildings are a citymark of Stedor, also the mozaic roofs made of dried flowers are known in every corner of the world.

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As major Historican trading port, Mpya Stedor has cranes to lift heavy cargo.

(note: it really works!)

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In the Market Area you can almost buy everything!! Some good wine? Check! Or a new fancy cape? Check! Or you need some barrels to store your food in? Check!!

Let's see what the Market Area can offer you:

- Ale seller from Mitgardia

- Baker

- Butcher

- Cape maker (with spinningweel)

- Cartographer

- Cooper

- Fish & Seafruits

- Fruits & Vegetables

- Inn

- Painter

- Stonecutter making statues

- Weapons

- Winery

There is also a fortuneteller telling you everything you want to hear!

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After walking under the huge Main Gate of Stedor, you are welcomed by a very vibrating Main Square. People are meeting eachother here or saying goodbye, adventurers are dropping a tear before leaving the city, ...

It all happens around the fountain under the Statue of Liberty.

Another very popular attraction are the Warrior Games in front of the "Champions Guild". Many famous Historicans are watching now a game between a Mitgardian and a Jungle Of Gorr Warrior. Lord Damaximus is standing on the balcony of the "Champions Guild" (aka Alleenridders Palace), having a nice view over West Stedor. In front of him, workers are building a small temple.

And if all the activity makes you thirsty? Well go get a beer in the Horses Head Inn!!

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Under the "Horses Head Inn" are the stables of West Stedor. Easily recognisable by the Camel wall painting next to it. In the lower right corner, you see a part of the construction site.

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As MAESTRO needed more space, they have converted the West Gate into their Headquarter. Here their traders and soldiers come and go with goods and gold.

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Different views of the city

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I had many positive comments at Brickmania Limburg about this part of my city. I hope you like it as well :)

Thanks for watching! C&C is ofcourse welcome!

Maxim I

Note: I believe I am the first one using flowers as roofing technique. There are in Hungary and Poland buildings (mostly churches) with mozaic in their roofs, making it very colourfull and extrely beautifull.

Note 2: For the University of Petraea I like to claim more than 3 credits because of the size of the MOC (it are smaller 3 48x48 baseplates + 1 32x80 + 4 32x32 MOCs):

- Architecture: roofing (the flowers)

- Architecture walls: SNOT tiled walls (the camel and doors)

- Architecture roofrakes (the white roofrakes of the Horses Head Inn)

- Architecture Advanced windows (the fences as windows, the double windows, ...)

- General Building: Movement-enabled (the crane on the docks and the crane of the workshop)

- Trade & Law: manufactering

- Culture : Art

Note 3: West and East Stedor will be showed together at Brickmania Antwerp 2014 (15 & 16 November) as part of a huge (8x8 meter) castle lay-out, so be sure to come to there and check this out!

Note 4: the pictures were taking during Brickmania Limburg. That's why the lightening is not perfect. Anyway, thanks to Lt. Hornblower & Sebeus for holding the black sail behind the MOC!

Edited by Maxim I
Posted

Well, this is a great surprise this morning! Wonderful city Maxim. I found Kha hanging out with Masa and DeGothia!

Also, I'm not sure who the official ruling should come from for the UoP credit number. I know that I am not the one to make that call. That being said, here are my thoughts on the applied for credits:

- Architecture: roofing (the flowers) +1-this is a very cool new design. Out of curiosity are they attached to an upside down plate?

- Architecture walls: SNOT tiled walls (the camel and doors) I could go with this one if you are allowed to claim more than the 4, but if not I would leave this one out as I think this is the weakest claim you have here. Not that anything is wrong, I love the camel you made on the wall, I just think that it is a small area and you can do better SNOT walls at another time.

- Architecture roofrakes (the white roofrakes of the Horses Head Inn) +1 These look good!

- Architecture Advanced windows (the fences as windows, the double windows, ...) Not sure on this one, only because I think I can see some other techniques in the pictures from further out, but in the closeups I do not see many advanced window techniques.

- General Building: Movement-enabled (the crane on the docks and the crane of the workshop) +1 definitely present here

- Trade & Law: manufactering +1 I'll go with this one as well

- Culture : Art +1 to this one as well!

Posted (edited)

A truly impressive city, great to see it being updated as your skills and collection improve! :classic:

Regarding UoP I don't see a problem to claim more credits for a build of this scale and level of detail (actually it's no big difference from posting it as different builds as I did with my castle with UoP claims for each module). That being said, I'd be happy to +1 the following credits:

- Architecture: roofing (the flowers)

- Architecture walls: SNOT tiled walls (the camel and doors)

- Architecture roofrakes (the white roofrakes of the Horses Head Inn)

- General Building: Movement-enabled (the crane on the docks and the crane of the workshop)

- Trade & Law: manufactering

- Culture : Art

I'd like to see something more or some detail pic highlighting the claim to give you credit for Architecture Advanced windows however.

Edited by Gideon
Posted

Excellent, it's so large and detailed :wub:

I'll go ahead and approve you for your claims, unless told by someone of authority that it is not acceptable to encroach the limit.

Posted

More Mpya Stedor, wonderful.

I'm with Gideon on the credits, all but the windows +1. They were a bit easy. I have some of those fence windows on my LDD Lost Vega build.

Posted

Great job!!!

Everything looks busy and very nice. I am glad to see a little bit of Eastgate represented there :) When we get the EG back, we will need some MS buildings to represent our good friends in the East!

I have always liked the unique use of stripes, and the city looks quite impressive overall.

I also give a +1 for these claims:

- Architecture: roofing (the flowers)

- Architecture walls: SNOT tiled walls (the camel and doors)

- Architecture roofrakes (the white roofrakes of the Horses Head Inn)

- General Building: Movement-enabled (the crane on the docks and the crane of the workshop)

- Trade & Law: manufactering

- Culture : Art

Finally, are you keeping every part of the city up at the same time? Or do you only have this section built right now?

Posted

This looks awesome, you really did do a nice job on it. :thumbup:

You have done an amazing job on West Stedor.

that is gigantic!! so much to see! Great job!

That is huge! Love the flower roof design looks really cool :)

Thanks guys!!

Well, this is a great surprise this morning! Wonderful city Maxim. I found Kha hanging out with Masa and DeGothia!

Also, I'm not sure who the official ruling should come from for the UoP credit number. I know that I am not the one to make that call. That being said, here are my thoughts on the applied for credits:

- Architecture: roofing (the flowers) +1-this is a very cool new design. Out of curiosity are they attached to an upside down plate?

- Architecture walls: SNOT tiled walls (the camel and doors) I could go with this one if you are allowed to claim more than the 4, but if not I would leave this one out as I think this is the weakest claim you have here. Not that anything is wrong, I love the camel you made on the wall, I just think that it is a small area and you can do better SNOT walls at another time.

- Architecture Advanced windows (the fences as windows, the double windows, ...) Not sure on this one, only because I think I can see some other techniques in the pictures from further out, but in the closeups I do not see many advanced window techniques.

Thanks Kayne! Yeah, they had a lot to discuss about :p Not sure what they talked about though (daamn, I forgot to place some spies on strategic places).

The flowers are indeed attached to an upside down plate. It is very simple :)

We'll see when NiceMarmot finished his shopping at the Market and says what he thinks about the matter :)

About the windows, I will drop the claim then :)

I saw that yesterday in the flesh :classic: It`s awesome

Thanks! Really too bad I didn't see you in flesh :p

Awesome! So many details to take in!

Thanks!! The 2 guards in front of the Nocturnian Stockage room are 2 Shadowmere guards btw :)

A truly impressive city, great to see it being updated as your skills and collection improve! :classic:

Regarding UoP I don't see a problem to claim more credits for a build of this scale and level of detail (actually it's no big difference from posting it as different builds as I did with my castle with UoP claims for each module). That being said, I'd be happy to +1 the following credits:

- Architecture: roofing (the flowers)

- Architecture walls: SNOT tiled walls (the camel and doors)

- Architecture roofrakes (the white roofrakes of the Horses Head Inn)

- General Building: Movement-enabled (the crane on the docks and the crane of the workshop)

- Trade & Law: manufactering

- Culture : Art

I'd like to see something more or some detail pic highlighting the claim to give you credit for Architecture Advanced windows however.

Thanks Gideon!!

Way to go! Can't wait to see this in person!

Haha I can't wait to our collaboration in Antwerp!! I designed the lay-out and will send it at the end of the week to you :)

Wow! Such an awesome set up! Also great to see so many siggies in one place! :thumbup: :thumbup:

Thanks Infernum! I am not sure where your siggy is. Probably he is in another part of the city ;)

Excellent, it's so large and detailed :wub:

I'll go ahead and approve you for your claims, unless told by someone of authority that it is not acceptable to encroach the limit.

Thanks Scae!

This is huge and full of details! Really feels like a busy trading city.

Thanks :) It is a major trading place in Historica haha :D

More Mpya Stedor, wonderful.

I'm with Gideon on the credits, all but the windows +1. They were a bit easy. I have some of those fence windows on my LDD Lost Vega build.

Thanks !! :) Like said somewhere above in this post, I'll drop the window claim :)

So much to see and admire. It's beautiful.

Thanks!! :)

What a huge and detailed scene DM! Lovely city scene!! The flower roofs are awesome! Great one dude....!

Glad you like it Gunman! :)

Posted (edited)

Great job!!!

Everything looks busy and very nice. I am glad to see a little bit of Eastgate represented there :) When we get the EG back, we will need some MS buildings to represent our good friends in the East!

I have always liked the unique use of stripes, and the city looks quite impressive overall.

I also give a +1 for these claims:

- Architecture: roofing (the flowers)

- Architecture walls: SNOT tiled walls (the camel and doors)

- Architecture roofrakes (the white roofrakes of the Horses Head Inn)

- General Building: Movement-enabled (the crane on the docks and the crane of the workshop)

- Trade & Law: manufactering

- Culture : Art

Finally, are you keeping every part of the city up at the same time? Or do you only have this section built right now?

Thanks Ska!

The bond between our two cities has always been very tight since Gear send troops to help us in our battle!

I keep every part in my Lego closet :) The next part I will build is the connection between East and West so I can show the whole thing at Bricmania Antwerp

Awesome!

Immense level of detail - bold choice of flowers for the roofs! That's the way to go! :wink:

And so many minifigs (and special ones) to be found. I really like this!

:sweet:

Thanks Captain Braunsfeld! It was really great meeting you in person last weekend !! :)

Edited by Maxim I
Posted

Pff, this is nothing - If I had your bricks, devotion and skill, I could do the same! :tongue:

Really great build - Your unique building style really shines when it is all put together! (And I understand an even bigger setup is under way :wub: )

PS: Are you tracking this in the HSS challenge? Stedor must be well on its way beyond citystatus by now - Maybe RogueAngel should prepare a metropolis-status? :grin:

Posted

What a lovely build, and a tremendous size! I really like that you have mixed things up by putting the colourful marketplace inside the walls. The camel mural is a highlight for me. I can't wait to see this together with East Stedor! This is just an amazing example of how builders develop here in GoH. :classic:

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