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Everything posted by Immo
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[MOC] "Hielan Coo" Topsail Sloop
Sorry for missing those comments, was a bit busy last couple of months. Anyway, I have a microscopic apartment and at that time the only backdrop that is usually suitable for pics of bigger stuff - a 3-door wardrobe - was falling apart due to age and poor design. Now I got the bits from that wardrobe - i kept those after tearing it apart completely and replacing with a new one - and could use these as a great backdrop (white with slight grain that may look like clouds),but lighting is atrocious at this time of year. I will try to snap better photos should a nice, sunny day come. The ship has an upgraded crew now, so it deserves new pics anyway.
- [MOC] "Hielan Coo" Topsail Sloop
- [MOC] "Hielan Coo" Topsail Sloop
- [MOC] "Hielan Coo" Topsail Sloop
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[MOC] "Hielan Coo" Topsail Sloop
"Hielan Coo", a topsail sloop. Helmed by Graham McTogail, an ex-corsair hailing from Scottish Highlands, currently undercrewed, as it only has two crewmen... or rather, crewpeople: Brianne Crow - who pretended to be a man to be able to sail (until she realized Graham never believed in sailor superstitions about women) - and Cian "Scian" Brackeen, known for his affinity for two things: knives and the sea. Features: ► anchor with working capstan ► fake tackle-operated hoist ► functional cargo hold.with removable hatch ► opening doors to captain's cabin ► adjustable stays tension Details include furnished captain's cabin, two bunks below the main deck, rudimentary rigging, rudder, Highland cow's skull figurehead, musket mounts on railings, lamps, alarm bell, crow's nest, permanently roped bucket for gathering seawater, side ladders. The model contains roughly 900 parts and is based on bow & stern segments from 6268 Renegade Runner. When I got those two parts, I considered completing the bits needed to rebuild the original set, but I figured this is a perfect opportunity to design my semi-accurate depiction of an actual historical ship type*. *not that 6268 Renegade Runner isn't apt - it's one of the most realistic ships from original Pirates
- [MOD] 1968 Dodge Charger, Speed Champions style!
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[MOD] 1968 Dodge Charger, Speed Champions style!
One can attach hollow stud 1x1 round plates there and they would even improve the looks of a "shotgun" scoop while being impossible to eject from the stud shooters. Same with hollow stud 1x2 round plate, if the Hilborn style bugcatcher is a desired result. I wanted a shotgun, but I have zero hollow stud 1x1's in my stocks now.
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[MOD] 1968 Dodge Charger, Speed Champions style!
This is a mod of the Marvel 76173 Spider-man and Ghost Rider vs Carnage set, but since it is Marvel no more - it parks with other Speed Champions cars I have - I placed it in Town sub-forum like other SC style car MOCcers do. The mod includes styling changes that made the car resemble a full-blown (pun intended) 1968 Charger with some extra semi-realistic goodies while maintaining the Speed Champions vibe. Mod includes: adding 1968 tail-lights + front blinkers moving fuel cap to a proper spot and removing the other one adding side exhausts + stereo antenna + side-view mirror on driver's side creating a sleeker, "shotgun" style scoop (still using the stud shooters) and a filled hood adding a suggestion of rear suspension springs + extended and reinforced fuel tank creating a suggestion of an interior with a gear shifter and two gauges + moving the seat and steering wheel one plate higher + moving the rear window one stud back The mod required use of some extra parts, of course. Being a fan of a '68 and knowing that a vast majority of Mopar fans prefer 1969 and 1970 Chargers and that the 1968's representation is way smaller among toys - did you know that Hot Wheels still haven't made a '68 Charger model? it's an outrage! - I knew I was gonna built my own 1968 one day. The marvel set, of course, did a lot of work for me, but still I'm really happy with this mod. I have bought the Marvel 76173 set purely for this purpose; not only was it cheaper than 75983 2018 Dodge Challenger SRT Demon and 1970 Dodge Charger R/T , but it also felt way more versatile platform for mods.
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Pirate sets you would like to see
I really don't want to argue, but it's not about "politics" - the term tends to be a boogeyman these days - but about basic decency towards indigenous people whose way of life is usually portrayed as "savagery" which brings nothing but trouble.
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Pirate sets you would like to see
Something Imperial. of course. Preferably a fort/port set with a small sloop-sized trader ship - something like 6277 Imperial Trading Post a.k.a. Port Royal. On Pirates side, well... While Pirates of Barracuda Bay is definitely one of the most self-contained and self-sufficient sets, I'd gladly welcome a tribute to the small retro Pirates sets that would be Pirates-themed equivalent of Star Wars' Battle Packs: based on figs with some small accessories like rafts, dinghies, gun carts or cannons with figs different from the ones in PotBB set, of course - the repetition of old deserves to die out; if something bigger, than perhaps with small islands with hidden treasures like 6254 Rocky Reef: And NO Islanders, please. This sub-theme is problematic.
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[MOC] The treasure is at the bottom
You're welcome, it's a wonderful MOC well worthy of praise. P.S. you clearly haven't met my cat. He needs to be everywhere. And claw EVERYTHING. He's a menace.
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Post your Pirate Crew: Pirate Figbarfs
Having ordered Pirates of Barracuda Bay set I've quickly decided I will enlarge the crew with time. And as the delivery is prolonging because Polish Post can't do the one thing they are meant to do properly, I have accelerated my plans and got myself some bits and bobs to quickly create two extra crewmembers. Nothing much, but I like how they look.
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[MOC] The treasure is at the bottom
Added this to my "Things I'd Totally Do If I Hadn't Had A Cat With Destructive Tendencies" list. It's a long list. A very long list. Anyway, it's a great MOC idea and execution.
- [MOC] BT-33 Cobra
- Stunt Rod [Creator 31085 C-Model]
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Stunt Rod [Creator 31085 C-Model]
C-Model for Creator set 31085 (Mobile Stunt Show). An oversized hot rod for stunt shows, spewing fire, going fast and loud and getting some nice air time after jumping from ramps. Features: - individual suspension for each wheel (hard front and softer rear for crazy landings) - minifig-scale cockpit with steering wheel, gear shifter and mock gauge - small but openable and functional trunk (set's wrench would fit, or maybe two pizzas?) Pictured is the render of exact .io model of the physical build (aside from the rubber band for the rear suspension) - I don't have enough space and proper lighting to make some good photos.
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[MOC] Skoda 110R
Immo replied to PsychoWard666's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingI don't want to use the word "flawless" in vain. But here it's justified. It's flawless. 2019 Mustang level of awesomeness.
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What's your recent LEGO Star Wars Purchase?
Just received my 75243 20th Anniversary Slave I. It took me 19 years to get a Lego Slave I and that thing was a kind of my equivalent of Gen-X'ers "Rocket Firing Boba Fett" - a promised toy that never arrived, symbolizing all false promises given to kids Anyway, I'm super hyped, but I decided to unbox it only after I'll get a new contract and the set wouldn't have to be my safety deposit.
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Lego Motorized vs Manual
Immo replied to jorgeopesi's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingMore and more I'm in favor of manual-powered functions. 1st of all, a motorized function like opening doors or lifting a boom or whatever like this seems like a wasteful effort. Those functions can easily be hand-powered. Winch or something else that is quite tedious to operate may be motorized, though. 2nd of all, motorization takes room. A lot of it. And I'm in favor of small builds, 40 studs long stuff. 3rd of all, manually-operated functions frequently require less fuss. You can create some functions that are basically operated as a switch; if you power them, they still require flipping a switch, just elsewhere. Seems redundant.
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[REVIEW] - 42089 - Power Boat
I'd argue that front steering would make it behave even more like a car. It needs rear steering to feel boatlike and there's no space for this. Having that said, if I was designing such a set, I'd give it two front wheels to power the motor which would be a V4 or V6 with pin-sized cylinders (like 2019's Corvette set's engine) and rear steering.
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[C-MODEL] 42039 - Peyote Dream
The C-Model of notorious 42039 24 Hour Race Car. Just like Bootleg Belle, the idea here was to build an oversized desert truck. While Belle goes with hot rod styling, Dream is a pickup truck that someone carved up to extreme extent, installed an oversized and boosted V8 in the back, topped it with preposterous wing and thus fashioned a beast to dominate any desert. It looks angry and ridiculous, because that's how I felt while building it - my girlfriend was reading a particularly bad - yet published by a renowned publishing house! - novel aloud while I was building Features: ► V8 engine with moving pistons and twin "procharger" pulleys, ribbed hose headers and two exhausts, connected to rigid transmission with differential ► radiator with cap & hood intercooler intake ► individual front wishbone suspension & rear live Hotchkiss drive (dragged axle) with integrated bumper ► steering connected to HOG ► opening doors ► cockpit with a (non-functioning) steering wheel, dashboard and seats ► oversized rear wing, rear view mirrors, front lights, reverse lights and stop lights, two side fuel tanks with caps
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- v8
- desert truck
- procharged
- suspension
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+2 more
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42093 Corvette ZR-1
Immo replied to letsbuild's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingIt's an old MOCcer trick and it makes total sense at that scale. I'm for one happy that finally we have a licensed model shorter than 40 studs. It'll be affordable. And it's done pretty well for that scale.
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MOC (RC) Muscle Ripsaw
Immo replied to Technic BOOM's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingOK, that's officially my favorite application of a threaded chassis ever. Awesome model!
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42093 Corvette ZR-1
Immo replied to letsbuild's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingWell, when I bought large sets - 42000 or 42039 - I did it with the intention of building way smaller C-Models. More "tightly packed", but still around 40 studs long. It worked in both cases. OK, they are too big to make a U-Tuirn on my table, but they can make a 180 turn in three moves, so it's fine
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42093 Corvette ZR-1
Immo replied to letsbuild's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingI love this set, it's neat, it's around my fav scale and it's got great pieces. Will get at least one, but probably two or even three. I'm glad they did a licensed car in that scale, honestly I do not care for 60-70 studs long cars that weigh a ton and are unwieldy. There's much more fun in cramming many functions into a small, ~35 stud long model. If it can't make a u-turn on my dinner table, it's too big
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