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- BAM Exclusive Parts Index
- BAM Exclusive Parts Index
- BAM Exclusive Parts Index
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Custom LDD bricks and fixes
I guess Lego designers use our LDD version :) https://brickset.com/article/68334/possible-design-flaw-found-in-2022-super-heroes-set
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Custom LDD bricks and fixes
Yes, it was Start Capped, found it Based in Lego instructions (mainly book 3 of 75978) I have updated collisions and connections of these parts: https://files.fm/u/jzj5ashcp
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Custom LDD bricks and fixes
I was trying to reproduce 75978 model in LDD and found out that part 87693 can't be moved out out ot the clip to the left side. I tried to look myself, but can't understand what is missing. Can somebody fix it?
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Custom LDD bricks and fixes
@Jaco it's present! Have you tried "LDD Extended" theme?
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LDD Brick Editor Development
Still haven't got the response in scale settings, but I was able to create this part. Can you check if it's ok? https://files.fm/u/8f687kjzf Here is the part I've used, haven't included copyright: https://www.ldraw.org/parts/official-part-lookup.html?folder=parts&partid=2641a
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LDD Brick Editor Development
@jester Yes, that was clear to me. I just wanted to check what values are you using? For me for that particular part from LDraw import scale "0.04" seems to work fine. And I was exporting to .dae that seems doesn't have export scale. But also as I shown in screenshot above studs from LDraw model have different height, so they need to be replaced with LDD studs, correct?
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LDD Brick Editor Development
Here is what I get when import scale is "1" and .obj scale is "0.5": When import scale is "0.1" and export is "0.5": Also I've noticed that studs from LDraw model are different, as I understand for LDD I need to delete those and use studs from this LDD 3x3 plate?
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LDD Brick Editor Development
Thank you for helping me! Yes, found it and removed. Also there was a checkbox in import that can be unchecked. But that didn't help. After I unchecked "Smooth faces" checkbox result became better, but still edges are not "highlighted" like for original parts (bright red color on screenshot). So scale should be set to 0.04?
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LDD Brick Editor Development
Ok, based on reply here https://github.com/Polymaker/ldd-modder/issues/16 I understand that's much easier to import/export .dat in blender. I was playing with blender and do I understand correctly that I should use Scale "0.04" in blender LDraw import plugin to have the part in proper scale in LDD Brick Editor? One more question: why my part is so "blurry" in LDD and it doesn't have sharp edges like standar LDD parts? https://prnt.sc/1asd7k6 And last question: how can I rotate camera?
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LDD Brick Editor Development
Hi! I suggest to add some links to the header (https://github.com/Polymaker/ldd-modder) Is there a way to import Ldraw .dat files? Or maybe you can point me to some tutorial on this?
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Custom LDD bricks and fixes
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Custom LDD bricks and fixes
Yes, fount it! Sorry. Should I see all those decorated bricks unders some "set" when I switch to Mindstorms theme? Does not seem Mindstorms theme has changed.
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