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THIS IS THE TEST SITE OF EUROBRICKS!
THIS IS THE TEST SITE OF EUROBRICKS!

VKTechnic

Eurobricks Knights
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Everything posted by VKTechnic

  1. Thank you all for the kind words! Steering rack is to the rear of the car, so the suspension will slightly toe in on compression.
  2. Alrighty, another update! Took some time today to test livestreaming on YouTube. In that livestream, about at the 18:12 mark, I ramble about my progress on the Lightspeed Transmission and do a short demo: As you can see, the concept works, but there are a few improvements that need to be made (namely, a non-human logic controller). Feel free to take a look and let me know your thoughts!
  3. Alright, finally an update. Transmission video is still on the to-do list, but I've made some good progress on the rear suspension packaging: Rear Suspension by VKTechnic, on Flickr I've had to make a few aesthetic sacrifices compared to my One:1 model to ensure that all the functionality of the rear suspension is there. Two hard shock absorbers per side should take care of the weight of the model, and the long pneumatic cylinder acts as a squat damper. Upper control arm (magenta) and lower control arm (green) are different lengths, resulting in decent camber gain through the suspension travel. Rear wheels are driven (orange) and steered (red). The Anti-Roll Bar (white) is still subject to change, but is currently functional. Next challenge is to connect all the mounting points with some sort of structure...
  4. No, the engineers at Koenigsegg are the ones cheating ;)
  5. The hard part with using both ends (at least with pneumatics) is that you have to be able to select the neutral precision precisely. With my current setup, I'm using one switch to control extension of two cylinders. Each output of the switch is responsible for the extension of a cylinder, and once the air is released from the line, a rubber band returns the selector to neutral. This way it only takes 4 servo motors and 4 switches to control the 7 "clutches".
  6. White car I am hoping to do a video demonstrating my prototype soon. I don't necessarily need a complex setup, but it's a good engineering challenge. Mostly for fun, but also the packaging of it ends up being actually quite a bit nicer with pneumatics actuating the clutches directly. Based on my current sketches I should be able to fit everything in. I was also already planning on adding in a compressor for pneumatic doors, engine cover, etc.
  7. Just came back from BrickCon where I showcased my model of the Jesko's Lightspeed Transmission, so I figured it's time to start a build thread. Light Speed by VKTechnic, on Flickr This will be a car built around the Porsche wheels, giving the model a scale of roughly 1:8.6. This will be my biggest car model yet and hopefully the most feature rich. Below are the planned functions for this model: 9+R 7 clutch transmission operated with pneumatics Drive with 2 XL motors Front and rear wheel steering (real car has ~5 degrees of rear wheel steer) Front and rear Triplex suspension Opening synchro-dihedral doors, front trunk, and engine cover (hopefully with pneumatics) Active top-mounted rear wing This project will take me quite some time, especially between my university studies, work, and a few other things, but hopefully starting this build will keep me motivated to build.
  8. I have to agree here, especially on the rear end with that wacky diffuser. Quite a few proportions are off and some curves/features were lost. Functionally, the model is great, but your previous models better captured the looks and curves of the cars you modeled.
  9. I'm away from home, but once I'm back, I'll send you a copy to look at. I totally understand your point. I've thought about it for quite some time, and I've considered selling instructions or having them available by request, rather than sharing them for anyone to get (if that makes sense). At the end of the day, it really comes down to how much work it is to create the instructions themselves, and as it stands, I'm already struggling to find time to build. @TeamThrifty sounds interesting so far, once you get a thread going do let me know.
  10. I'm very hesitant to do building instructions for any of my models, mostly due to Lepin's existence. I do have an LDD file of the model, however.
  11. To be honest, there isn't as much flex as there is just slack in the pieces themselves (namely, the ball joints), so there is a slight delay before the ARB starts to work. However, there is still some flex in the gray ball joints at the point where they mount to the #2 connector, which is enough to create an anti-roll effect past the flex in the system. Your Peugeot build sounds interesting though, do you have a WIP thread here on Eurobricks (or WIP photos somewhere else)? I'd be interested to follow that progress.
  12. In the One:1's anti-roll bar (ARB), instead of using a long bar in torsion to transfer energy, they use the central beam (in the MOC, it's a #2 connector) in bending to transfer the energy during roll. Essentially, the Z version has flex, just in that central member. Also not quite While you're kind-of right about the 'give' of the roll bar, it's less about bumps and more about cornering. Essentially, the more a car rolls or leans in a corner, the less grip you have on the inside tires, which decreases your maximum cornering speed and the stability of the car. The anti-roll bar transfers part of the load from the outside tire to the inside (minimizing the roll), while having enough 'give' (storing energy via twisting (or in this case, bending the central link of the z-bar)) to allow the car to go over rough patches in the road and also roll a slight amount (some roll is good for mechanical grip). Hope this clarifies it a bit
  13. Been taking some photos... Another one by VKTechnic, on Flickr
  14. Would love to see pictures of the chassis! Great work!
  15. BrickCon recap time! BrickCon Recap! by VKTechnic, on Flickr XTerra news first. The model was very well received by the public, lots of people recognized it and even more took pictures of it. It ended up winning "Most Complicated Technic", making that the fourth time I've won that award. Apparently someone wanted to make an offer for it too, but I wasn't around the model at that moment. Exciting. Aside from the model, the convention itself was a blast. Got to hang out with Austin Harper and Alexander Holroyd, both awesome builders. We brainstormed a few collaborative builds that might be built at some point in the future...maybe after I finish the other 20 models I want to build. I also managed to pick up a few older LEGO Technic sets, namely 8466 Extreme Offroader, 8674 1/8 Ferrari F1, and 8009 R2-D2. 8466 and 8674 are most likely going to be disassembled for parts, but I've got plans to motorize R2. Gotta finish that other model first though....
  16. Nice rig The guy who owns the original car is a good friend of mine, so no need to inform him. Update for everyone else: I'm back from BrickCon, and I had a blast. Austin Harper, who builds some amazing motorized small scale cars (and set mods), decided to join me in the Technic section. There was only one thing to do.... BrickCon 2017 by VKTechnic, on Flickr In a few days I'll be posting a full recap of BrickCon, then this weekend I'll be taking photos of the XTerra and wrapping up the build. As for my next model, you can see it on the right side of the above picture...
  17. Yeah, SUV would probably be most accurate.
  18. Performance is much better, and everything's a bit sturdier too Jeep? Where? ;)
  19. All LEGO, 12 pairs of PF LEDs for the whole model.
  20. It's been slow in my workshop, but I'm still alive. Still Alive by VKTechnic, on Flickr Work's been keeping me busy, and I had a couple non-Lego projects come up. XTerra progress was slow, but I rebuilt almost the entire chassis to replace the transfer case. Small details here and there are slowly being added, and I'll probably consider this model done after I show it at BrickCon. Speaking of, I've got something special in the works for BrickCon, expect a teaser soon...
  21. Bricks By The Bay is right around the corner, and boy am I not ready at all Almost there! by VKTechnic, on Flickr By not ready at all, I mean that my model is 99% done, weighs enough to overload my kitchen scale, and I still need to make a spec sheet and pack. Other than that, this week has shown a lot of progress on the bodywork, only a few tweaks left to go (looking at you, red skid plate beams): Almost there! by VKTechnic, on Flickr Doors and hood open (trunk and spare tire carrier still work too ), and the interior is simple, but it does the job. Almost there! by VKTechnic, on Flickr I'm pretty worn out from building, but if anyone's interested, I'll be doing the final tweaks live on my Facebook page this Sunday at 6PM PDT. I'm in the final stretch!
  22. IMO not too blocky, great work! Didn't think I'd ever see those tiny tires used in an RC moc like this, but you nailed it
  23. Another day of progress, albeit a little slower today. Slow day by VKTechnic, on Flickr Started today's livestream with cable management, and finally got all the cables in order with the addition of a manual light switch. Then came the rough bodywork, and I finished the day with a rough hood, dashboard, and trunk: Slow day by VKTechnic, on Flickr The rear is missing two of these (in a fairly obvious spot), but that won't be for long. Slow day by VKTechnic, on Flickr Won't be making much more progress this weekend, but next week the livestreams will continue!
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