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Everything posted by gate
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[MOC] Lego Technic Cactus Crawler
gate replied to PunkTacoNYC's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingNot sure what you ment here. I can see everything matching in video and LDD. However there is a mistake here: Steering arm should be 2 pins to the left. Having watched they video again, I think this model really benefits from soft rc tires imitating deflated pressure and thus increasing grip. Lego tractors are much harder. I am planning on building something similiar from scratch, got any hints for v2 or mod?
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[MOC] Lego Technic Cactus Crawler
gate replied to PunkTacoNYC's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling@PunkTacoNYC Really great MOC! Had it build for some time. Was forgetting to reply:) This is a build I would highly recommend for anyone keen with offroad/trial and has the parts to do so. It gave me many positive emotions! The way rear axle is connected is pretty weak. When you accelerate and then go backwards - had it disconnected quite a lot of times. Thinking that a couple more 1x6 links wouldn't hurt here or something similiar. It also disconnects a lot when you are half across the obstacle and rear wheels start to climb, but I am guessing that's because I am using tractors. Nice to see small LA, I like and use this mechanics in my trial trucks a lot. New to me was the gear ratio here. Didn't expect the upgearing to work so well, due to the light weight I suppose. Taking this one for use And thanks for instruction! P.s. if you use buwizz only, without sbrick, the place you left is barely enough to connect 1 or 2 motors, but not all 4. I remember that you mentioned it somewhere though Yes, it is. Buwizz's 11.2V speed it up quite a lot. As well as + forward wheel drive. Since it has no differential and the turning angle is not small, big wheels tend to bend on the axle and row (jump up and down). Adding drive to front wheels won't solve it completely, but it will definitely be better. Steering through small LA requires practice. The clicks you hear are also normal for small LA - protection in utmost positions kicks in, no gears are getting damaged. I just use it as a sound indicator that wheels are turned. Adding buwizz will also add speed to the steering, which it has more than enough.
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42081 C-Model - Log Loader
gate replied to M_longer's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingLooks very nice and complete. The fact that you added suspension makes it even better. Assuming that would somehow be an official set, as was pointed out - without buckets and maybe by replacing steering hubs with default ones - we could get that set like 30% cheaper or even more.. Anyways, gj
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42093 Corvette ZR-1
gate replied to letsbuild's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingFrom the back it definitely looks waay better, but seems to be a little bit overpriced;(
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42094 Tracked Loader
gate replied to Ngoc Nguyen's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingFrom what I can see, it is standart tread sprocket.
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42095 RC Tracked Racer replica
gate replied to Zerobricks's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingNot that I didn't read the name. What I ment is that it will be nearly impossible to extract maximum velocity out of L's with this setup, sadly (it won't be 42065 with L's). Guessing with increased voltage it would only go with wheelies. But we shall see.
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42095 RC Tracked Racer replica
gate replied to Zerobricks's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingSo it is mainly stunt-oriented At least we get L's and not M's or PUp. Gj, looks very much alike.
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Technic 2019 Set Discussion
gate replied to dimaks13's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingAll latest sets come with PF Ls, wonder if it is somehow related with all the L's that went into 1:1 Bugatti
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Technic 2019 Set Discussion
gate replied to dimaks13's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingWow, Porsche is beautiful. Have never bought Lego supercars in like ten years. May be it is time to start What's all the hate about pullback B? It looks great as well imho.
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Technic 2019 Set Discussion
gate replied to dimaks13's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingTotally not what I was waiting, but it is a good thing
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[APP] BrickController2
gate replied to imurvai's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingJust tested it, the issue I mentioned above is still there
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BuWizz Small car competition - Voting
gate replied to Zerobricks's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingCongrats to the winners. Although a little bit dissapointed that most of the enrtries were judged by their looks and not special fx and stunts performed (as was claimed in the rules), but w/e. I guess one can't go without another. Thanks to everyone involved! p.s. the tractor is awesome, very well deserved 2nd place
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[APP] BrickController2
gate replied to imurvai's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingUnfotrunately, I only have Buwizz 2.0. So can't confirm the difference between them;( Not a big problem though, since you can test the outputs while assigning.
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[APP] BrickController2
gate replied to imurvai's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingFinally had the time to test new BC2. Love the feature to change buwizz speed mode inside (don't think 1st version had it, may be I just didn't find it then). Fully supports PS4 controllers with no probs. Also noticed when you select buwizz and then allocate outputs to joystick actions - I had the 1st and 2nd buwizz ports swapped and same for 3rd and 4th (position on the image was correct, but in reality the ports were swapped for some reason). Double checked it . May be I just did something wrong. However that is a minor inconvenience. Would definitely rate 5/5, but there is no rate button in play market for me. Is it beacuse it's in beta stage?
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LEGO Ideas 4x4 RC Jeep Wrangler Trailcat Project (needs votes!)
Can you actually imagine Lego employees saying that they don't accept Technic ideas? I can't. One thing for sure - if you don't try - you get nothing. May be unorthodox looks and offroad performance can go through
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CADA battery with 4 motor outputs and remote control
@kodlovag I have met all of the problems you mentioned above, with other chinese fakes though. I had the feeling they are making electric components with bare hands and no additional mechanisms/devices. The gluing as well, had it on every part that works with electricity. The only solution I could find to open - drill with a very thin disk (plastic or similar), making a few accurate cuts along the glued parts. The insides are usually soldered very trashily as well. Sad to hear cada also has these problems
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[MOC]Tractor
First of all I notice you are using 1:3 reduction for steering. This won't be enough to steer properly (you will struggle to get the wheels back into center position). There are some simple return to center steering mechanisms, for example: https://rebrickable.com/mocs/MOC-0514/Driva00sCreations/lego-return-to-center-steering/ I would also reinforce the chassis with 5x3 liftarms.
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Technic 2019 Set Discussion
gate replied to dimaks13's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingReally missed this hype. 3-4 pages in one night
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Technic 2019 Set Discussion
gate replied to dimaks13's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingCan't understand why so many people are hyped about Powered Up. From the first glimpse it seems to be a weaker version of PF. Compatibility issues both with existing electrics and existing software, don't know about sbrick, but with buwizz for sure. Also the limitation on ports for cables? Sure it looks good, but they have to do better than this for oldschool AFOLs to start prioritizing PU in their mocs. It seems like a lot of funding is going towards implementing PU in the new sets. Hopefully I am wrong
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[MOC] Heavy-duty wheel-hubs for CLAAS tires
gate replied to Didumos69's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingBeen following your buggy thread for quite some time, and I have to say - that you are genius Will definitely find use for these bad boys, thanks for a separate instruction!
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BuWizz Small car competition
gate replied to Zerobricks's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling@Zerobricks Thanks for making it clear. Good luck to all contestants!
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BuWizz Small car competition
gate replied to Zerobricks's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingAlso it would be interesting to know - is anyone registered on the forum is allowed to cast votes? Not saying that I am expert to this, but accounts with a few posts (even if they are created long ago) giving votes which can lead to material rewards that cost money - is kind of strange.
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[MOC] All Terrain Multifunctional Bulldozer
@Frequenzberater Thanks man. This gearbox made me sweat for quite some time. Really pleased with with outcome though
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[MOC] All Terrain Multifunctional Bulldozer
Greetings. This MOC was supposed to be an entry for Lego and Volvo contest, but I smashingly didn't make it in time. So I took my time and here it is: All Terrain Multifunctional Bulldozer As it is not for contest anymore - no need for yellow parts and autonomous trend. And now it is more of a military support vehicle. Electrics: - 2 PF XL that power all the functions - 2 PF m that control 2 gearboxes - BuWizz 2.0 Other features: - front loader with swappable equipment - towing platform + winch in the back Dimensions: 60 cm length (without front addons) x 31 cm width x 22 cm height. Weight: 2,5 kg. Also features cabin interior, had to move it up both because the pilots needs vision of the front/rear parts and since the gearboxes literally take all the inner space between tracks. Bulldozer is really big so it takes 2 pilots working in the cabin and 2 engineers to keep mechanics working. How it works: There are 2 separate XLs, one driving each side (160 tank tracks, 320 total) of the bulldozer and all the functions through 2 connected gearboxes. Each gearbox switch controls 2 driving rings and once (they are switched by 1 m motor each). I hope that scheme makes sense to anyone: 1st gearbox positions: movement (red) / secondary functions 2nd gearbox 2nd gearbox (green) positions: front loader - lifting 2 LAs (yellow) + bucket tilting 1 LA (blue) / rear - towing platform control (purple) + winch (brown) More schemes from different angles in a spoiler (sorry they are not exact size): From the start I aimed to make every function through XLs, even though it took 84 gears and 3 u-joints total to do that - I am satisfied with result. 1st gearbox switch is visible (red axles), 2nd gearbox is hidden. It is limited in utmost positions and thanks to white gears and clicking sounds can be easily operated without breaking anything. The machine can be equipped with different things. Excavator bucket: And my favorite - minesweeper: Towing platform has return to center steering fulfilled via rubber bands. Platform cannot really lift heavy or even mid-weight things but it has wheels so together with winch even the heaviest machines can be towed. I have to say that tracks design and the length of bulldozer creates considerable shaking when it moves on flat and rough surfaces especially, but that is a minor inconvenience. More photos: https://bricksafe.com/pages/gate/gate-lego-technic/all-terrain-multifunctional-bulldozer Will be happy to hear your critics and thoughts. Hope you like it!
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Technic Model Comparison
gate replied to Ngoc Nguyen's post in a topic in LEGO Technic, Mindstorms, Model Team and Scale ModelingInteresting thread, don't abandon it
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