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THIS IS THE TEST SITE OF EUROBRICKS!
THIS IS THE TEST SITE OF EUROBRICKS!

pastorfarian

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  1. Hi @imurvai, I recently went to use my BuWizz 3.0 Pro to run a model I’ve made, only to find my motors will not operate in servo mode. This goes for not only the modern mindstorms motors, but the standard Powered Up L motor, which I’m sure was working in the past. im using an iPhone, a PS5 controller and iOS 16.3.1 i swear this all was working the last time I used it. Is there some breaking change that happened in the last update or a change to iOS that has stopped this from working?? (ps. No motor works in stepper mode either, only “normal” mode)
  2. Hi @imurvai, I use your app to control everything I do remotely... it's a great app and I'm grateful a fellow coder has jumped in on this! I'd like to request a feature (or if the feature exists, I'm not sure how to make it happen). I want to use a servo motor to switch between four functions, but I can currently only get it to switch between 3 (center, plus +/- whatever degrees specified). There is a way to make the motor turn 90 degrees, however, with the Control+ motors it isn't consistent, and will eventually fall out of phase (I'm sure there's a perfectly valid reason for that... maybe you can only read when the angle is at zero?). And I cannot get the option to make the power functions servo to rotate by 90 degrees each time, it only switches between the three positions depending on the mode you chose. Can we have functionality where the motor re-centers itself to 0, and then rotates by a number of degrees? For example, I could have the X button on my XBOX controller rotate to 90 degrees, the Y button rotate to 180, the A button to 270, and the B button just reset itself to zero. I realize this may only be possible to do with the Control+ modules, and that's completely fine. Is this something that can be looked into? Thanks :)
  3. Thanks for your reply @imurvai. I understand there's some difficulty dealing with this. Maybe you could add servo "modes" where we can chose between the responsiveness there is now, versus smooth, or even a third and fourth option where we can treat it like either (a) similar to current variable power functions with 5 stages either side of 0, or (b) a 90 degree "hard left or right" option?
  4. HI @imurvai, I've started using the BrickController2 app with the Control+ hubs, and I've noticed the L motor (have not tried the XL motor yet) "stutters" a lot when not it full lock position. If I turn the motor hard left of right, it is fine, but any of the values between 0 and +/- 90 seem to throw the steering backwards and forwards wildy. If I manage to hold the position still, it seems fine. It also sometimes does not return exactly to center. I noted your comment above to someone who seems to have the same issue ("driving is very nervous and doesn't want to go back to the central position") and you've mentioned that the motor might not handle the fast changes BC2 sends... Maybe you could *conditionally* send those signals when using Control+ and servo motor - ie. only send a signal if one has not been sent in the last X milliseconds? This may help? (additionally, it might pay to ensure that if position returns to zero this signal gets sent unconditionally). Please note I'm not trying to tell you how to code your app - just wondering if this might help. I am a software developer too and know how much work goes into these things. I appreciate your efforts - the app is great, and really well written! Thanks :)
  5. OK awesome. A shame Apple takes so long to approve application releases! Thank you :)
  6. Hi imurvai, I've recently downloaded your app and it works like a charm... great job! Really impressed with the app. I note that the Google Play version of the app supports the new Control+ hub, but not yet on the iOS app... will support for it be coming soon by any chance?
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