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Everything posted by LEGOman273
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Heroica RPG - Quest #36: The Voracious Vault
Loot Division: 15 Gold to each Hero, Brewer's Book to Pretzel, and the Phoenix Essence to Daxus, please. "Pretzel, try your key in the door to which Punii refers. As he said before, Punii will need to come with us. I'm sure you have some extra room in your cart."
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Heroica RPG - Expert Job Class Discussion
I'm still not sure of this. Does anyone have any advice? On another note: Artificer looks brilliant.
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Heroica RPG - Quest #36: The Voracious Vault
"But the components are on the other side of the wall." "Is there any other way to get to the other side of that wall?" *I search the room for anything useful*
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Heroica RPG - Expert Job Class Discussion
I didn't realize that.
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Heroica RPG - Quest #36: The Voracious Vault
*I use my shovel. If that does not work, I use the Combrys*
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Heroica RPG - Quest #36: The Voracious Vault
"I think that we may need to use our bombs to destroy the wall. Punii, how can we blow out the wall?"
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Heroica RPG - Quest #36: The Voracious Vault
"Hmmm. Perhaps the black cabinet could help refine the Essences? If you blow out the wall (after we finish searching this room), we will handle the Larva."
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Heroica RPG - Expert Job Class Discussion
I think that one can only choose one Expert Class.
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Heroica RPG - Quest #36: The Voracious Vault
"I think that you may be able to help us. We have been tasked with destroying the Death Progg. Your bombs would be useful against him. Would you be willing to do that? On another note, why do you want to blow out this wall?"
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Heroica RPG - Quest #36: The Voracious Vault
"You were there? Were you the one who set off the bomb? Why did you help her? Do you know her?"
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Heroica RPG - Quest #36: The Voracious Vault
"Don't worry, we don't eat sentient life-forms." OOC: It is a good thing that Flipz isn't here.
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Heroica RPG General Discussion
I have a few questions about Quest #37: 1. Why aren't the people speaking with French accents? 2. What is the symbol of Charis? I see city guards with Bonaparte and Hinckwell symbols on their uniforms.
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Heroica RPG - Quest #36: The Voracious Vault
"Um. . . Excuse me? Is everything alright?" *Once we finish with the runt, I search the chest, box, and drawer. I look in the alcoves, through the door, and at the rock wall*
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Heroica RPG - Expert Job Class Discussion
Version 4.0: I changed #4. How does it sound? I hope that I didn't over-do the disadvantages.
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Heroica RPG - Expert Job Class Discussion
Brilliant! That is exactly what I will do. Thanks! WBD solved the problem. See above:^^
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Heroica RPG - Expert Job Class Discussion
Odd. I thought that they were the same, as "Holy Bombs" are Light-elemental. I'll think of another disadvantage.
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Heroica RPG - Expert Job Class Discussion
I'll edit it to say that it is for Light-type, Light-imbued, or Light-using enemies. Version 3.0:
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Heroica RPG - Expert Job Class Discussion
I didn't realize that. Why not? Note: Holy monsters count as Light-elemental aswell. (Think of the Violetta's Holy-cat assistant in Quest #33.)
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Closed/concluded questions and answers
Right!
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Heroica RPG - Expert Job Class Discussion
Why not? It means simply that if the enemy has a Light-imbued weapon, multiply the Damage by 2.
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Heroica RPG - Expert Job Class Discussion
I cut out the spells part, though. This is now a non-Ether-using class. Good idea. Do you have any ideas for what could be used for roll #4?
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Heroica RPG - Expert Job Class Discussion
I can't. I'm on my phone. Can you post a link? Note that in order to become a Anubin Hunter, one must successfully complete three Quests for the Cult of Anub. In at least one of those Quests, the Hero would have access to an amethyst or Darkness-imbued weapon. There is no other way to become an Anubin Hunter than to have a Great Reputation with the Cult of Anub.
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Heroica RPG - Expert Job Class Discussion
Heroes are Humanoid, meaning that they should take double Damage from Darkness attacks. The Anubin Hunter is the opposite. My understanding is that an enemy's attack is elemental when an elemental weapon is used. Did you forget that weapons can be duel-inbued?
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Heroica RPG - Expert Job Class Discussion
That could work. However, I like the idea of two semi-conflicting Shield rolls. It works better with my idea of Anub: Obey and be rewarded; Disobey and you will pay the price. How so? All it is is that the Anubin Hunter should be classed as "Demonic", with the addition of Darkness-inbued weapons.
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Heroica RPG - Expert Job Class Discussion
Thank you for your input, I appreciate it. I threw out the Scarab Shield part, leaving only that they can use Shields. I also simplified Dark Spirit and removed the spell ability. I am still thinking of a better #4 roll.
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