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Hubertbrickengineer

Eurobricks Vassals
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About Hubertbrickengineer

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    http://www.brickshelf.com/cgi-bin/gallery.cgi?m=hubert135

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    England

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  1. I caved. 60073 just became my first purchase since childhood!
  2. Yes! I maximize the window and hit ctrl+1 (to hide the camera control) every time without even thinking about it these days. Interesting. No need for a physics engine as it's just a value attached to each brick.
  3. I managed to fix this with some sub-degree tinkering, but only after deleting the rest of the set. The ship is here.
  4. Back at my parents' house and I've raided my old collection. As far as I can see the following haven't been made (or indexed, at least) in LDD: So I'll get going on those. (ETA: this doesn't include the big pile of Bionicle I won't be touching unless LDD gets the parts)
  5. Just raided my old instruction booklets and found thirty sets that don't show up when I ctrl+F the numbers on the index page. I'd better get on with it then
  6. Are you sure you're in extended mode? You're describing the functionality of regular mode - It has a lot more parts than it used to, which may be a source of confusion.
  7. It's not perfect, but that's super useful. The scrollbar keeps freezing, it doesn't scroll using the mousewheel, and the images are pretty small - minor usability things, but some of those lists (torsos, for instance) are pretty extensive.
  8. Fantastic stuff, I'm a huge fan of the portal series and these are just perfect . When lego puts this into production - when, not if, dammit - it will be my first purchase as an AFOL. There's a huge opportunity to appeal to non-lego fans here too, the rate other portal merchandise is flying off the shelves they can't not put this in the works. I didn't know about this until it hit 10,000, but one definite support from me if it needed it. Congrats on a great piece of work
  9. according to the instructions here: http://cache.lego.com/bigdownloads/buildinginstructions/6012863.pdf the mine set contains 8 of the rail pieces, continuing beyond the tunnel
  10. How about a hatchback version: Since I build without the intention of bricking, I haven't checked the colours, the only part that may not exist is the red rear windscreen. I wanted to have a clear rear window but it didn't look right without a plate between it and the rear lights. Based from SearchFunction's first design, with a bit of the others in there. LXF here
  11. I've recently fished out some of the models from my childhood (the last 'batch' never got broken up, just stored as is) and I'm tinkering with digitalising them in LDD... again, they're made with what I had available, with some novel inventions that will have to be updated. Unfortunately Digital Designer is quite restrictive to 'legal' brick connections, I don't think you'll be able to place the bricks in the arch. You may be able to put them next to it at the desired angle using a hinge and some scaffolding (which is then removed from the model), but it will be no more connected than it is now. As a side note, you might want to check your image sizes as Eurobricks has an 800x600 limit
  12. Nice set of cars, I always struggle with cars at this scale as I hate 4w cars but getting wider ones to fit in with 6w vans and trucks is a pain. I'm going to see if I can tweak the interceptor to a more english colour scheme, I'll post what I do here
  13. Hadn't considered using templates, mine are so scattered with other things (mostly decorations that aren't in extended mode) I find whenever I add a new template the whole thing rearranges itself, I can never find anything. It would be nice to have 'template catagories', with one for modular spacecraft work, one for decorated pieces, one for a particular MOC in progress, etc. On that note, I'll pop a post over in the LDD wanted features topic
  14. deckersk won't be able to link to an upload until 5 posts, I'm not sure about attaching directly As for the models, the older version of LDD may have used a different model for the same piece, or a slightly different piece entirely, as several errors have been ironed out during updates. So although you'll be able to find the part in the pallet, it could have a different 'boundary' to the one you used originally, which means it might not fit directly where it used to be if the surrounding parts are not quite placed correctly. Different versions of LDD have allowed different errors/illegal connections. The only real workaround is moving sections of bricks away from the model, replacing the piece, and placing the sections back, but without seeing the models I can't help any further. H
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