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Everything posted by Captain Genaro
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Dark Secrets on the Île d'Or - Era II, Challenge II - RESULTS POSTED
@Phred is in charge of the Order and can get you an official answer.
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[OL - A-MCRA] Travels to Terraversa
Hot, hot, hot, Henri Hollande thought to himself, wishing that he could have sent some underling to survey the forts. After all, Henri had no experience with engineering and was probably the last man you would ask for an opinion on fortifications, but this task was simply too important, and Henri knew that he had to see it through personally. Though he did wish the engineers, hunched at their telescopes while furiously scribbling notes, would hurry up with their analysis. Star Fort by Capt. Genaro, on Flickr “As you can see, monsieur, not even the most furious Marderian assault was capable of breaching these walls,” the young dragoon officer proudly stated. “Fantastic” Henri replied in a tired voice. He didn’t care much for the young officer. Henri had no idea what a dragoon was, but from the gaudy uniform the young man wore, he gathered that their primary role would be court dandies rather than proper soldiers. “Built by the finest engineers in Mardier,” the dragoon went on. “Those marks were caused by our batteries during the siege, yet the walls held. Two weeks of bombardment and nothing more than a scratch. That’s the sign of a good fortification.” Star Fort by Capt. Genaro, on Flickr Or the incompetence of your gunners, one of the company’s engineers thought. “The glacis seems rather low and steep” the engineer replied. “I doubt it would do its job well against a heavy siege.” “Of course, of course, this fortification isn’t finished yet,” the dragoon said dismissively. “Between the hurricanes and rebuilding our island we haven’t had time to finalize all the repairs that need to be made. But I assure you, gentlemen, this rampart is of no importance in our fortifications.” “It’s where your artillery chose to begin their attack,” the engineer responded. “A decision that reflects their inexperience. Come, let us continue our tour and I can show you the remainder of this great fortification. And I believe once you see the inner works you will agree that this minor point really is not indicative of our defenses.” Hmph, the engineer thought. I'll be the judge of that. Star Fort by Capt. Genaro, on Flickr
- Hear ye! Hear ye! The KPA seeks submissions!
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Account Summary
Ross, you should be added. The sheets can take a little while to update, so you may need to wait a little while before your account appears. The account is in your Eurobricks' name (Ross Fisher) and not the name of your character.
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MRCA Deadline July 2 - and a note about port taxes
I sent Bregir a PM stating that I'm traveling for the 4th of July, and he said I can get the build done by Friday.
- Brethren of the Brick Seas (BoBS) Intro Thread, Era II
- Brethren of the Brick Seas (BoBS) Intro Thread, Era II
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Brethren of the Brick Seas (BoBS) Intro Thread, Era II
In order to ensure that we don't overlook any vessels being detained in the MCRA, each faction should designate one person who can send me a PM with all the vessels that faction is detaining. All that I need is the name of the ship and the location it is being detained at. Please ensure that the list is sent prior to the MCRA deadline.
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[SR - MRCA Result] The Tab
To the Representatives of the City of Bastion, When in the course of human events a free and honorable people find themselves to be victims of abuse and usurpations, their government must be prepared to respond so that the rights of the citizenry may be protected. Should diplomacy fail to result in proper atonement for the suffering of the citizenry, the only available recourse is force. We, therefore, the Government of the Grand Duchy of Prio, appealing to your honor before the gods, request and demand that you immediately release the vessels Peacock and Pearl, their respective crews, and all their wares and stores. Should our words fall on deaf ears, we shall immediately consider a State of War to exist between the Grand Duchy of Prio and Bastion and its allied cities. We shall grant and license private and foreign vessels with Letters of Marque against any shipping flying the Sea Rat's colors, and shall call upon our allies and neutral nations of the Brick Seas to do the same. With a firm reliance on the protection of the gods and with the goal of ensuring our liberty, we pledge our Lives, Fortunes, and Honor. Juan Salazar Speaker of the Assembled Convention
- [OL - FB] Altar of Cthonic Hades, Fatu Hiva
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[OL - FB] MRCA result - sistershipping of the Licorne
A great little build, Bodi, with a good story to compliment it. Thank you for the build to help take care of this.
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[COR-FB] Cooke's country residence
That's a very nice house, Bregir. I like the technique you used for the shutters, and the overall worn look of the structure is well done. The scenery is nice (apparently Cooke is a better gardener than Aubrey), though I find the path to be a little lacking. Perhaps some tan or brown between the stones to suggest dirt, or if the path is supposed to be grass covered the stones could be level with the grass.
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Oleon: Sign-up and Discussion, Era II
@Ross Fisher Welcome to Oleon, good sir. That's a truly impressive introduction with the letters serving as nice touch.
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Account Summary
Fixed. I will be out of town for the next week, and won't be addressing any issues here. Please continue to report them here, and either Phred will address it or I can take care of it once I am back.
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Dark Secrets on the Île d'Or - Era II, Challenge II - RESULTS POSTED
Yes, virtual builds are allowed. Phred has some nice builds showing natives of Fatu Hiva, but any native figure is acceptable for the challenge. https://www.eurobricks.com/forum/index.php?/forums/topic/149818-ol-fb-fishing-proa-of-fatu-hiva/&tab=comments#comment-2785732 https://www.eurobricks.com/forum/index.php?/forums/topic/156180-ol-fb-learning-navigation-from-natives/&tab=comments#comment-2880008 https://www.eurobricks.com/forum/index.php?/forums/topic/143965-ol-fb-natives-opened-a-juicer-for-their-new-conquerors/&tab=comments#comment-2702561
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Account Summary
The MCRA revenue and expenses is now in the May summary, and settlement growth has been added. The account was added. It looks like the account issues have been corrected, and I don't see any issues with the sheets. There are a lot of spreadsheets working here, and sometimes an update to one spreadsheet can impact the others. If something seems off, check back in 10-15 minutes to see if it is fixed. The spreadsheets may just need a little time to get all caught up. When did you replace Tomsche as the mayor of Quinnsville?
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Dark Secrets on the Île d'Or - Era II, Challenge II - RESULTS POSTED
Please do, and have some fun with it. No one is going to kill your characters, and with a little creativity I think you can be very competitive in every category. Your entries might be disqualified or score very poorly, and you could probably expect the same IC response as if someone made a MOC of their characters looting any one of Oleon's islands. Oleon hates thieves, the RTNC hates smugglers, and the Order hates heretics. But no one is going to seize or kill your characters.
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Dark Secrets on the Île d'Or - Era II, Challenge II - RESULTS POSTED
@DrunknokThe death sentence is a joke. No one is going to kill your characters here.
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Dark Secrets on the Île d'Or - Era II, Challenge II - RESULTS POSTED
I assume you're confused about the idol/pagan artifact part. That can be whatever you want. A temple, voodoo doll, statue, etc. It's intentionally left open ended to encourage creativity. These licenses do not count against any monthly limits. Just make a note of it when licensing the property. As with Corrington's challenge, Oleon will buy the licenses at cost if anyone doesn't have the doubloons or desire to license their builds in Fatu Hiva. It probably wouldn't help your overall score, and it certainly wouldn't help your score for the sub-category. And of course there's the whole thing about a painful death. Yes, you are not required to use a specific type of minifig for the islanders. We know that collections are limited, and we don't want anyone to feel obligated to purchase specific minifigs for this contest. Fleshies, old islanders, POTC natives, CMF natives, etc. are all acceptable.
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Dark Secrets on the Île d'Or - Era II, Challenge II - RESULTS POSTED
Half right. I do mean maximum, but I did mean to use conscious. Thank you for the correction.
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Dark Secrets on the Île d'Or - Era II, Challenge II - RESULTS POSTED
Oleon, Challenge II – Dark Secrets on the Île d'Or RESULTS POSTED HERE: Until now most development on Île d'Or has taken place in the budding town of Fatu Hiva. What started out as a few shacks and a wooden dock has continued to grow with new influxes of colonists from Halos and an increasing number of natives who come to the settlement to trade pearls and labor for Olean goods and food. And despite the rumors spread by their northern colonial competitors, Oleon was only too happy to welcome the natives into the Empire of Light and the natives, though wary of some Olean customs, seemed pleased with their new overlord. Most suggested that the natives’ contentment had to do with the culture, trade, and religion being brought to the island, but an astute observer would notice the dread on the native’s faces when talk of the island’s interior was brought up and how they revere the defenses and soldiers standing between the settlement and the wild jungle. But that soon changed. As the settlement continued to grow, more and more colonists hoped to make their fortune in the jungle. Driven by rumors of gold, they began traveling into the interior. The natives watched with pity as the colonists cheerfully headed to their destiny. Weeks passed, and the colonists were forgotten. Some would occasionally remark at the lack of contact with the settlers, but nothing happened until the governor decided to send several men into the jungle to find the settlers and survey routes for new roads between them and the settlement. Days after the surveying team was deployed the first natives arrived. It was a simple boat, and they didn’t cease their frantic rowing until the native craft was beached behind Fatu Hiva’s walls. Soon the trickle of natives became a stream until the town’s harbor was clogged by native craft. The governor tried for force the natives to return to their villages, but they refused, their fear of some unknown danger overwhelming any fear they may have for the town’s authorities. The governor was unable to get any information from the natives who only mentioned a great evil being awakened, and with no news from the colonists or survey team, the governor grew worried. He wrote to the Secrétaire d’État des Colonies, but was quickly informed that, although a royal settlement, Fatu Hiva was under the RNTC’s region of trade. Subsequent pleas to Lavalette fell on deaf ears as various officials simply sent the letters to each other, no one knowing what to do in Hollande’s absence. Eventually word reached Major Hochstetter who assumed the governor was an old woman, but still decided to deploy a company to Fatu Hiva to ensure nothing had gone wrong. Upon arriving, the company found the town overflowing with natives. The captain in command thought the entire native populace must be stuffed into the town, but the fortifications were fine, and the garrison was in order. Still, to put the governor’s mind to rest, the captain marched his company into the wilderness to find the lost colonists and survey team. Several days later, the sentries were startled by the sound of gunfire from the jungle. Though faint at first, the sporadic fire became louder and louder. The entire town was up, with many native warriors lining the wall, visibly shaking at the thought of this unknown terror. Without warning a man came charging out of the forest, screaming incoherently and flailing his arms, but he quickly fell under a barrage of native spears and arrows before the defenders realized the man was wearing the uniform of a company infantryman. Unfortunately, the barrage startled the garrison and the edge of the jungle was quickly overwhelmed by a near constant pounding of roundshot, cannister, arrows, and spears before the officers could restore order. Finally, the town’s gates opened, and a heavily armed troop cautiously headed towards the jungle. Upon arriving, several of the men retched at the carnage. Thirty of the men from the RNTC company had been mercilessly mowed down in the fire from the defenses, and only three, a sergeant and two privates, showed any sign of life. Picture by Ayrlego The wounded men were taken to Fatu Hiva for treatment, though no one believed they would survive the night, and the guilty defenders began digging graves for the company men. But as they began to move the bodies, they noticed strange wounds that couldn’t have been caused by the defender’s fire. The men told this to the lieutenant overseeing their progress, but the frightened young man, desperately seeking to be finished with his unpleasant task, told the men to return to their duties and leave autopsies to doctors. As expected, none of the wounded survived the night. One private died quietly without waking while the other would spontaneously scream and began sobbing inconsolably until he drifted off to eternal rest. The sergeant, a veteran of battles from Guleph to Halos, was just barely conscious, but all he seemed capable of doing was repeating warnings to avoid the jungle and stating that the foe was unlike anything he had ever seen, but before he could provide any meaningful information, he muttered a prayer for his soul before closing his eyes for the final time. Realizing the severity of the situation and knowing that future requests for troops would take months to fill, the island’s governor has decided to appeal to mercenaries to come and aid his tiny island. Offering rich rewards to those who succeed, the governor is confident that there are enough brave men in New Terra with nothing to lose and a fortune to gain. NB: In era II, each main challenge will focus on developing one area of the "hosting nation", and highlight the speciality of that nation. For challenge II it is Oleon and mythology. General Rules Deadline: September 2, 618 AE. The challenge will consist of three sub-categories. Participants may choose to enter any number of sub-categories, however all participates must submit an entry to Category A in order to progress to the other two categories. All entries must be linked in this thread. Entries across all three categories will be eligible to win 'BoBS cards' at leadership discretion. The type of card will be dependent on the build and why a card is being awarded. Category A – Intelligence Your band of mercenaries needs to know what they’re up against. As such, they desire to gather information about their foe before setting out, and the refugees in Fatu Hiva could provide valuable information, that is if they weren’t so afraid to talk. Show your mercenaries visiting natives at local workshops and attempting to learn about the terror in the jungle. Your build should feature the natives using their skills to provide valuable goods for the Oleanese. Do they simply work in Olean factories, are their native crafts valuable enough to the colonists, or do they take the best of both worlds to create hybrid workshops? Rewards and Rules: Minimum size: 256 stud footprint (equal to 16x16). One entry allowed per player. Build must be able to be licensed under the rules of the EGS and in addition to posting a link here, a link should also be posted in the Fatu Hiva settlement thread. The winner of this challenge will have obviously invested a great deal in the fledgling settlement, and so will be awarded a free large property license of any type in the settlement of Fatu Hiva (micro scale build only required). The ownership of all properties will have the personal guarantee of the Colonial governor, even in the event of a state of war between Oleon and the nation of the owner. Scoring will consider how well you introduce your mercenaries and how creative the workshop is. Category B – Setting Out Your expedition has to get started somewhere, but where is up to you. Do you follow the route of the original colonists and soldiers straight into the interior, do you decide to visit one of the beach side settlements abandoned by the refugees, or do you come up with something else? During your journey, it is probable that you will run across pagan idols and artefacts, items that the Order of the Faith would like the world to be rid of. Trying to hide or smuggle the items would be a death sentence, a most painful death sentence, but destroying the items or somehow making them pure could buy a lot of favor with the Order, and Order has very deep pockets. Your build will be judged by how well you incorporate the following description into your build, and how you deal with the pagan artefacts. "Nicknamed The Crown, this island's coasts are white sand, and the surrounding sea is deep, but a small ridge of coral does exist to the west. The natives of this island dive for pearls in the reef ridge, where they also cast nets for fish. The Island's soil is rocky, and not great for crop growing. Little is known about the interior of the island, other than a thick and wild jungle grows there. It is rumored that there may be gold on this island. It is also suspected that the natives of this island are related to those from the glimmering archipelago." Rewards and Rules: Maximum size per entry: 1024 stud footprint (equal to 32x32). Each entry may consist of several builds and multiple entries per player is encouraged. The overall winner for Cat B will be granted a free large arts and culture property license, second place a free medium arts and culture property license and third place a free small arts and culture property license (microbuilds required to activate) in Fatu Hiva. Additionally there will be three winners for the sub-category of the idol. Each winner will receive gifts from the order as well as 100 DBs. Whether these gifts truly have supernatural powers or their mere presence helps to reassure men is a matter for philosophers, but what cannot be denied is their effectiveness. 1st: Relic of Saint-Arltrees: Oleon's patron saint and one of Oleon's greatest warriors, this relic will surely bring the strength and battlefield success of the great saint to whoever carries it. [BOBS CARD TBD] 2nd: Medal of Ares: This sacred medal, blessed with water from the Spring of Athena, is sure to protect any soldier who marches into battle wearing it. [BOBS CARD TBD] 3rd: Blessings of Artemis : Not the most powerful god, but the priests will ask for her to intercede on your behalf. [ BOBS CARD TBD] For this category, multiple entries per player are allowed and encouraged. Category C – The Final Battle From the perspective of one of your characters, show the final resolution to your mercenaries’ adventure. The build should feature a conflict between your band and whatever evil is plaguing the deepest, darkest corners of the island. The story should be a narrative by one of your characters and it should match the build. The story should be entertaining and, if your character is prone to exaggeration, may include the supernatural. This build does not need to be a historically accurate portrayal, but must be a story told by one of the members. Rewards and Rules: Size: Unlimited. One entry per player. The winner will be awarded with the title "Defender of Fatu Hiva." Also, the skills their victories mercenaries have gained here will no doubt serve them well in future adventures [BOBS CARD TBD]. In recognition of their service in helping to save Fatu Hiva, the colonial governor will reward the mercenaries with land grants for a free large plantation property license, second place a free medium plantation property license and third place a free small plantation property license (microbuilds required to activate) on Ile de Or. Judging will consider the creativity of your story, the unique nature of the enemy, and your depiction of jungle combat. Index of Entries Category A Corrington: @LM71Blackbird The Fatu Hiva Expedition - Bamboo Kayak Craftsman @Spud the Viking Water mill @Mesabi Native workshop @Ayrlego Native Pearling Village Eslandola: @Captain Braunsfeld [Era II - Challenge II - Cat A] Fish Trading Post on Île d'Or Oleon: @blackdeathgr Kahlua No's food shack @Bodi A timber yard on the coast @Keymonus Juracàn's fishing point @Phred Incompetent adventurers! @KotZ Fishing Village @Ross Fisher Fôret d'or lumber yard Sea Rats: @Fraunces Brothel of Île D'Or @Bart Canoe Makers @Professor Thaum [SR - Era II - Ch II - Cat. A] Boombeego's gift shop @Roadmonkeytj The quest for the dark secret Category B Corrington: @LM71Blackbird [COR - CH II - Cat B] The Fatu Hiva Expedition - Into the Jungle [COR - CH II - Cat B] The Fatu Hiva Expedition - Base of Operations @Spud the Viking Sea-ing is believing Eslandola: @Captain Braunsfeld Then they found something What shall we do now? Oleon: @blackdeathgr Bay of Pearls reef @Ross Fisher Destroying the Idol @Keymonus Un petit oiseau Blades in the dark Following the trail @KotZ Destroying the idol Ambush Blesing the idol Sea Rats: @Fraunces [SR - Era II - Challenge 2 - CatB] Jungle Grave @Bart Pagan temple @Professor Thaum The landing Along the way Along the way again @Roadmonkeytj The quest for the dark secret continues Category C Corrington: @Spud The Viking Struggle in the jungle Eslandola: @Captain Braunsfeld Suddenly... Oleon: @Ross Fisher The heart of darkness @Keymonus The last battle Sea Rats: @Professor Thaum Blut im Auge @Fraunces Battling the Jungle Ogre @Roadmonkeytj The Dark Secret Unveiled
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Account Summary
Thanks for the reminder. I'll ask Phred to give me access to the sheet, and they should be added soon. We will try to get on that soon.
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[OL FB] Armory of Lavalette
Thank you, professor. The texture is very time consuming, but I am very pleased with how it came out. I'm going to blame the shoddy construction on the Corrish contractor. And it's only a war crime if Oleon looses. Thank you. I'm glad I could bring back some (hopefully fun and happy) memories. The design is my own, and I look forward to seeing how you use and improve on it. Thank you, Bart. I like to represent the process as accurately as possible. Thank you, good sir. I do hope Cooke gets to see a little more activity soon. But I fear I must disappoint you when it comes to fashion. Genaro has worn his hat bow-to-stern prior to leaving for King's Harbor. Far better for keeping the tropical sun and rain off your face. I'm very glad that you like it. I'm rather surprised that more people haven't commented on the drummer's uniform, but I'm pleased that it hasn't gone unnoticed by everyone. Thank you, Bodi. It took far too long to get this posted, but now that it is up I hope that we can continue Genaro's talk with Lagaufre.
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[SR - FB] Matelot Tavern - Breshaun
That is a nice introduction and a fine way to introduce your characters to BOBS. Your build is very well done and captures the open-frame timber look very well while the yellow reminds me of Classic Pirates. The round plates and tiles along the path really help break up the dark gray, too, but my favorite feature has to be the lattice window design just to the left of the door.
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Era II Trade MRCA
It's impossible to say who would win, and each battle could be different. The weather gauge would determine a lot. If the maxed-out fleet wins the weather gauge, they would have a better chance of winning, while if they lose the weather gauge they would face a good chance of loosing. In your scenario, since the fleets are equal in maneuver stats, the weather gauge would come down to a dice roll, with the defender having an advantage in a tie. All stats are added.
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