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THIS IS THE TEST SITE OF EUROBRICKS!
THIS IS THE TEST SITE OF EUROBRICKS!

Leewan

Action Figure Regulator
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Everything posted by Leewan

  1. Thank you ! BTW, I'l almost done : It's kinda silly, my entry isn't valid being a virtual MOC, but I still try to respect the rules and the deadline, even if it's useless...
  2. Why are the Masters called Toas ? Why are some sets priced in Pounds and the LoSS in Euros ? And only five sets for the summer wave, really ? That sounds fishy to me. On an other hand, it would be a very elaborated hoax. But still, I have mixed feelings.
  3. I worked a bit on the interior : There is no room for rear seats, so I attached the rear doors to the chassis, now, only the front doors can be opened, but opening rear doors would've been useless. I also modified a bit the rear area, but nothing big.
  4. And it would cost too much, I think. If we get CCBS-based vehicles, I rather expect them to be small to medium-sized, like Vultraz or Lesovikk's vehicles. And it's very unlikely that they will be only made of CCBS parts, there will be Technic too.
  5. Thanks for the pics J2G ! I was definitely not expecting this, but I like them. I'll probably get the two Ferrari cars and the McLaren.
  6. It's a Ben10 foot. Pretty sure it's just shadows.
  7. Zhodopasik ? Really ? That sounds silly. I'm reaaaally skeptical about this, to be honest...
  8. It's attached to a balljoint with a 3M bone :
  9. Thank you guys ! Sure, I can share the .lxf if you want. Unfortunately no, I probably have all the necessary parts, but not in the right colors. Here's some progress on the rear (and, as you can see, the HoG have been added) : The "window" area is supposed to be gray, I'll change that. I also have to get rid of the offset between the boot and the window area, but I still want to be able to open the boot, so I need an empty space anyways (is that clear ? ). And, the hardest part, I'll have to make the model look "cleaner", less rough, if I can say so.
  10. That Hau is weird, I hope it's just a CGI effect, and the actual mask will look better. The prints are strange, I don't know what they're supposed to represent. But the boxarts are lovely ! I just noticed that Lewa's arms will be made the same way as his legs, but without the friction joints. I was really expecting them to be shorter... Though, that could explain the need for friction in his gear system. Don't forget we'll have green shells, keetorange shells (Lewa) probably purple or trans-purple bones (Onua / Earth Protector), medium or dark azure shells (Gali), wide shells in white (Kopaka), and probably a silver one on Onua. Aanchir might have to correct me, but I actually think that we've rarely seen as much recolors in a single wave as we do now, at least since the introduction of CCBS.
  11. Great, thanks ! I hope we'll have pictures soon.
  12. Do the cars use new specialized parts, like Megabloks Need For Speed cars, or are they brick built like the big Ferrari and Lamborghini Racers sets we've had a few years ago ?
  13. Man, that seems amazing ! I hope you'll soon provide more info, and a download link, I'd love to try it on my TI-83 plus. Good luck !
  14. The LoSS' name was translated in French (Le Seigneur des Araignées, IIRC, which means The Lord of the Spiders (so like LotR, but with Spiders instead of Rings )). So perhaps it's gonna be Signore dei Ragni in Italian.
  15. Haha, I also thought of the Dwemer's style when I saw it. It's nice to see some concept arts. It's interesting to note that some of them are from January and March.
  16. Why not both ? What I mean is that I think the gearbox will be made of several parts, but some of those parts will be new. I say that because Tahu seems to have a new part visible below his shoulder. Anyways, I'm 200% sure they will be made of several parts, because it would be the only way to justify those parts counts (assuming they're correct).
  17. I personally hope it'll appear in Summer 2015 or 2016 with the main villain. It could be Makuta, or someone else, I don't care. I wish for a 25-30€ priced set. Putting the MoCr with the main villain would be cool for a "final confrontation" between the Masters and him (her ?), IMO.
  18. If they all share the same head, it won't be "flat" like the Inika's head : the shape of a jaw is visible on some Protectors (Ice, Fire, Water and Stone). I'm pretty sure they will all have geared arms. I'm just not sure for Gali, since her shoudlers armors are in the way, but I'm convinced that Lewa (see my mockup), Pohatu, Tahu, Kopaka and Onua (okay, it's quite obvious on Pohatu and Onua) have geared arms. And if the boys have a gear function, why wouldn't Gali have one ?
  19. Really ? Because I rather see him being built that way : EDIT : Wait, wasn't he talking about this part ?
  20. What does it change ? Whether it's Top Gear or Speed Champions, the sets will be the same. Anyways, I hope we'll soon see pictures of the cars.
  21. Thank you ! Here's some more work on the rear : It's a bit better, though, it doesn't scream Model Team to me. EDIT : And I've just started the roof :
  22. It's not only a HF knockoff, these guys stole this Idea.
  23. Guess what ? I'm not giving up. I don't know how it's possible, but my proportions were wrong. The MOC is now three studs longer, and two studs wider (currently about 34*15, so I fit the limits yay). I've built the chassis with actual bricks, the suspension system is really nice to play with, and I'm sure I have a strong chassis. But I won't be able to build thr bodywork without making it look like a rainbow. Still, some progress : The hood is the same as before, but since the car is now bigger, I need to make it 2 or 3 plates taller, so I'll rework it. I want openable doors, but I can't find a proper solution, so they're not currently connected to the chassis (the magic of LDD). I need to rework the tail lights, they don't have the good shape. I don't like that. Wish me luck guys, I'm gonna need some if I want to finish this MOC.
  24. Thanks man ! Unfortunately, I have no idea about Gali (I'm not Sherlock Holmes, and I don't have any super powers, not yet ). Her arms seem to be very low, even lower than the torso's shoulder balljoints, so I'd say the armors are somehow attached to the gearbox module, but I'm absolutely not sure. It's far easier to guess for Kopaka (BTW, it's nice to have a confirmation for the mechanism, because I saw very soon that his shoulder armors were directly attached to the torso, but I couldn't see where the arms were attached).
  25. It looses inward movement, but it's more beacause of the balljoints of the torso than the gears. The lime armor often hits the balljoint, which can lead to awkward poses if you want to use the mechanism properly.
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