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Found 22 results

  1. Rex keeps an eye out on the Avalonian coastline for suspicious ships... Front view: My tree! Quite uncomfortably delicate. An underwater shot: A quick little build so I could make it in for Cat. A. Hope you enjoyed it! I'd like to apply for UoP DoH credit for tree #1, (Landscape Design), underwater (Hydrology), history #1 (History; not one of the double scene ones), and forced perspective (General Building). Thanks for checking it out!
  2. My Lord Simon, I write to inform you that our efforts are going smoothly! Our efforts have been met with much success, and we have managed to build dozens of fortifications throughout Avalonia. Our armies will now have many spots to fall back to if we are overwhelmed. The owners of the lands we are building on have been extremely cooperative and helpful. They are willing to give up parts of their land, glad for the protection of our troops. I am now leaving a house where we have built a palisade wall. The inhabitants of the house, a man, elf, and their son, have been very gracious to us. They provided food, help, and entertainment in the form of elvish singing to my men, and wished us the best of luck. I recommend we reward their good spirits after the drow are defeated. Regards, Sir Jamus. The peasants. Sir Jamus (in the front) and the palisade. Spears! No figs! I love the landscaping and path! No palisade! I really like the house. I built a house because I realized I haven't ever really built a proper house. So I decided to build a scene showing a fortification effort around a house. I figured small fortifications like this would be popping up all over Avalonia, so my idea would fit in. Well, that's my entry! Good luck everyone! Edit: Brickshelf gallery's public: http://upload.brickshelf.com/cgi-bin/gallery.cgi?f=543911
  3. A message to the moderators, something went wrong with the title when I pressed post, it was meant to be- Bk II Ch III: Mens Quest: Category C: The Diplomats of Anrarr Could you fix this please? Hassius Meduseld, a cartographer from Barqa returning from Mitgardia to Durok lighthouse where a meeting of diplomats and advisers to the lord of Anrarr await the detailed maps of the Mitgardian coast. Meanwhile, the messengers of Anrarr are engaged in a heated conversation with the dwarf lord Andrix. Messenger- My lord I bring you an invitation to a meeting in Kaliphlin concerning the possibility of a war with the Avalonian Elves. Lord Andrix- Very well I will attend, I hope the dwarfs of Mitgardia may gain valuable allies through this. Where does the meeting take place? Messenger- The meeting takes place at Durok Lighthouse near the northern border of Kaliphlin. Lord Andrix- Very well, now return to Kaliphlin bearing word of acceptance. Messenger- As you wish my lord. (He departs). Little does the dwarf lord know that one of Glorfindels spies, a high ranking elf captain had overheard the entire conversation and was made plans to also be at Durok Lighthouse at the time of the meeting. The dwarf lord Andrix arrives at Durok lighthouse, to his surprise he finds one of Glorfindels captains already at the meeting. Lord Andrix- Why is one of Glorfindels Servants, an enemy of the dwarves present at this meeting! Lord Parimere- This meeting was called to discuss the prospects of the dwarves starting a war with the Avalonian Elves, Not to volunteer our services to the dwarves in the war you have made so clear is coming! Lord Andrix- So what if a war is coming, I refuse to have anything to do with Avalonian elves. Elf Captain- You have the influence to calm the dwarves and stop this war. Lord Andrix- So what if I do! Hassius Meduseld- The elves of Avalonia have detailed maps made by me of all the war preparations made by the dwarf clans. Lord Andrix- Then the dwarf clans will make new plans. Lord Parimere- You know as well as we do that the dwarves have made the best possible plans for tunnels, secret tracks, tricks and attacks, and that those plans are in our hands. And all the forces of Anrarr will be with the elves to defend their lands. For the defeat of the dwarves you will be held responsible when you could have easily been known as a peacemaker by the dwarf clans. Lord Andrix- Very well I consent, your plans have been well made. I will make the dwarf council see reason. Elf Captain- It is better for both our races my friend. Lord Andrix- True, it is. I thank you lord Parimere for making me see reason. (He leaves) Lord Parimere- Let us hope that the peace will remain long unbroken. I hope the story is up to scratch, I have had nothing to compare it to since no other category C entries have been posted. On another note I am currently exhibiting the lighthouse at an expo in Williamstown and have had little kids running there hands through the water and "borrowing" 1 x 1 round plates.
  4. In a mansion in the north western parts of Kaliphlin, a group of councilors from the High Council have barricaded themselves, fearing for their lives. Outside, a band of brigands are preparing an assault on the mansion, and a retinue of soldiers have vowed to protect the councilors. The Prey by Beorthan, on Flickr Outside, the attack has started and Beorthan, our knight in shining armour, is leading the defense of the mansion. The attacking force carries no distinguishing marks, giving no clues as to who may be behind the attack, be it Ulandus, the Desert King, or simple brigands. The Battle by Beorthan, on Flickr Left to right, the warriors are: Beorthan, Lord of the Trifork; his bodyguards, Cassius and Marcus; his friend Lord William Drake; and Tauro, his tracker and scout. In the back, the marksman Brogar is taking shots at the enemies. These seasoned warriors are holding out against the superior numbers of the attackers, and everything points towards a victory for our heroes. The Warriors by Beorthan, on Flickr An overview of the build: Overview by Beorthan, on Flickr
  5. If winning, I pick E2 as new warzone. The boy's arm was already broken. Osric's men did not care if a prisoner got hurt as long as he was still able to speak. "Listen boy. I do not care about your politics down here. All I'm interested in is the loot." He looked at the rat holding the shaduf, an ancient and primitive well sweep that was used in the southern lands since time immemorial. The exiled rat king could se the desire in his soldier's eyes to just drown this foolish spy they had catched early in the morning. "I'm tired of asking. Now simply tell me all about strength and position of your battaillon and all of this will quick be over." The young soldier's voices was bruised from the blood pressing on his head:"You're going to kill me either way. I don't talk to vermin like you." Osric made a last desultory attempt to convince him:"Oh boy. There are so many ways to die. And some are not very pleasant. I could simply let my men gnaw off your fett and throw the pitiful rest of you into the river." "Nocturnian scum! Your mummy king will soon return to hell. Now end this, I am ready for it." Osric had lost interest in his prisoner. There were sure still other spies around to catch. Perhaps some who were easier to intimidate. He looked to the rat holding the sweep:"He seems thirsty. It was an uncomfortable morning for him. Give him water."
  6. In the lush, dense undergrowth of the Arkbri Valley, the easiest way to manouver is often through the streams and irrigations canals crisscrossing the valley. There, vegetation and rock outcroppings are not hindering movement, although leeches, bugs, and the occasional crocodile can make it an unpleasant experience. Sand King Patrol by Beorthan, on Flickr This morning, a Desert King patrol is scouting for hidden routes to the Quenscross, as part of a concerted effort to covertly move forces towards the expected battle of that strategic chokepoint. Little do they know that their patrol is a about to meet an abrupt and violent end... Ambush by Beorthan, on Flickr With a marksmen posted on the cliffside and two seasoned fighters on the ground, Beorthan reckons the ambush will leave the patrol with little chance. Overview by Beorthan, on Flickr My entry for the High Council to Warzone 1: The Arkbri Skirmishes, in Guilds of Historica Book II, Challenge IV I shall await coordination with my faction before chosing which zone to attack next (should I win). Edit: Next warzone: E8, Queenscross On a side note, the description for this area reminded me of the "green zone" around the Helmand river in Afghanistan, so that was my inspiration. The patrols there often walk in the channels.
  7. Warzone 1: The Arkbri Skirmishes (E7) A vast network of irrigration canals are providing water to the food production in the Arkbri valley. Not all of the crops have failed, but the increasing presence of soldiers from all factions have caused many farmers to flee and abandon their fields. Here, patrolling soldiers from Barqa have encountered a scouting band of mountain mummies who have been cornered against an irrigration canal and quickly surrender when their leader has been killed. My entry for the High Council to Warzone 1: The Arkbri Skirmishes, in Guilds of Historica Book II, Challenge IV
  8. A NOTE to all those who have not signed up yet: Please still do so!!! Even if you feel as if the challenge has already started, there is plenty of time to build for all three categories! Ulandus needs members the most, followed by High Council, then the Desert King. choose by skaforhire, on Flickr Kaliphlin Civil War Book 2, Challenge IV Starts March 1st, Deadline for Category A &B: July 1st Aftermarket products that cannot be replicated in LEGO are accepted, but should not be the defining element of a MOC. Weapons / armor from aftermarket sources is always fine. (Final Preludes will be up soon (ish), but I thought we could get rolling on general signups.) Chapters so far: Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 Chapter 10 Chapter 11 Chapter 12 Chapter 13 Chapter 14 Chapter 15 Chapter 16 Chapter 17 Chapter 18 Chapter 19 Chapter 20 The Civil War is a three way battle between the Ulandians, the Desert King, and the High Council of Kaliphlin. You may sign up for the civil war on this page. The roster is at the bottom of the post. When signing up, please note your first and second choice. We will attempt to put everyone on their first choice team, but if the teams get too uneven, some people may get their second choice. choosingsides by skaforhire, on Flickr There will be three categories to this challenge. The winning and runner-up side of each category will earn points towards determining which faction won the civil war. Category A: Consequences In this category you will show something that has changed since the war started. For example, It could be a MOC about a boy becoming a man because he has to work his dad’s farm, a MOC of a person turning to a life of crime after their livelihood has been destroyed, refugees, the aftermath of a battle, etc… Anything that shows how a individual(s) life has changed because of the war. The build should clearly represent a defining moment in a person or person(s) life. Story is not a major factor here, but it may help you clarify for the readers. Restriction: 32x32 studs with reasonable overhang. Challenge B Unlimited Build / Story Challenge The story of sir Brick-a-lot. It is your job to chronicle Sir Brick-a-lot’s journey in the Kaliphlin Civil War. Sir Brick-a-lot can be your sig fig, or another fig you used for the war (no, don’t actually name him Sir Brick-a-lot). The fig does not have to be a soldier, but you should have at least a couple builds to tell their story during the Kaliphlin Civil War. Each side will be judged on the quality of the builds presented and the quality of their Heroes’ tales. If you use your Category C builds in your storyline, there is a limit of ½ of your builds may be from Category C builds. IE: If you want to use 3 of your category C builds, you must have three additional MOCs to add to your story. Category C – Dynamic War and Map Challenge Please see this thread for now on the rules. This is the actual "game" thread. It has links to the mini-challenges for each week. Please do not sign up on the preliminary rules thread, please sign up here. Also, all discussion for Category C should happen in the category C threads, that is where you will report MOCs for that category also. Category D - Victory Parade Although it may be premature, each side is throwing a victory parade in their regional capital. Builders should put together a parade in no more than six pictures. There should not be more than six parade groups (bands, floats, military units, Zem Zem go-cart formations, etc...) in your parade. Although this category will impact the outcome of the war the least, it does show to some extent the pride your side has. There is no limitation in sizes, but remember to photograph carefully for detail so that all of your parade is covered well. Finally, there should be a final picture that shows the Grand Marshall of the Parade's stand with all the dignitaries inspecting the parade. The winner of this category will be known as the Grand Master of Ceremonies of Kaliphlin. LDD - LDD will be allowed in Category C and D, but not in Category A or B (as it has always been with official challenges). Since Category C is voted on by the public, there may be people that have some bias towards digital bricks, but we will let that play out. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Supporters declared: Ulandus Goliath Gunman Infernum Kai NRG Garmadon Narbilu Andrew Spader Lord Robin Alfadas Elostirion Gabe Bacon Potatoes Kayne Rconn0 Marcu22 Rogue Angel Dragonfire Igunnuk Eelu Desert King Hammerhand MKJoshA Tomsche Lord Vladivus MassEditor Emma Sir Gareth Blufiji Disco86 LordDan Jacob Nion Robuko The Lego Dwarf DrCogg Umbra-Manis Brick Man Studios Captain Braunsfeld High Council Carson Haupt De Gothia Gedren_y Soccerkid6 LittleJohn Mike S TheUtilityBelt Gideon Maxim I mrcp6d SarahJoy Mccoyed Bregir Adair Jakorin Scarst BrickCurve Graham Gidman MiloNelsiano J031 Ty3r IF I missed someone from the other thread, please let me know.
  9. Hello All, Here is my entry into the GoH Book II Challenge I B. Built in a couple hours, this was definitely a challenge to get finished in time. I am not completely satisfied with this build, as it was rushed, but I am glad that I still got an entry into my first GoH Challenge! Thank you ZCerberus for extending the deadline one more day, I appreciate it! Enjoy! GoH: Armathian Stronghold by mpoh98, on Flickr In order to establish dominion over the mountainous regions, the Black Spire has set up countless strongholds to defend key positions. The Armathian Stronghold is built for strength and power, and has known no defeat. Now occupied and enhanced by the Black Spire, this stronghold defends one of the only passes through the mountains. GoH: Armathian Stronghold by mpoh98, on Flickr GoH: Armathian Stronghold by mpoh98, on Flickr For the Black Spire! Soli Deo Gloria, ~Matthew~
  10. Journeying to the Eastern Darklands is never an easy feat, but all travelers seeking out Nocturnus must pass through the Kelra Labyrinths. Leagues upon leagues of twisting stone pathways spell certain doom for most who enter, and are heavily guarded by the Minotaur race. Stoic, proud, ruthless, and tireless, the Minotaurs reside in tribal fortresses while not prowling the dizzying curves of the maze. Shown above is the Great Ram Valx and two members of his tribe outside their fortress along the acid river Zalkzys.
  11. This is the Black Spire Outpost in the western foothills of the Rakath Mountains, just below the Cerean Pass. The outpost is maintained by Fether Rodun and his men, after they seized the abandoned tower for Black Spire some time ago. The trio has returned from the skirmish in the pass and continues to guard their outpost. The main view Wall Detail Top View And the interior I revised the story for my cat. A entry, which you can read here. This build was a greatly time consuming and I had to downsize it a bit because I needed to study for exams, but I added the interior to offset it. C&C welcome
  12. Here is my entry for Book II, Challenge I, Category C. Emissaries from the Spire were sent to different tribe of Nocturnians to make them ally to the Spire; however, some of the tribes refused and they need to be punished so that they represent an example for all those who tried to oppose to the Spire. The Black Wolves, a mercenary group hired by the Spire, is sent to force one of this tribe to ally. In their way to the tribe's camp, The Black Wolves is ambushed by the tribe's warriors; however, the tribe's warriors have little chance to win against these skillful mercenaries. I As a part of the The University of Petraea's Doctorate of Historica Program, I'd like to claim for this build one credit for Military Science: Battle Scene and one for General Building: minifig posing. All photos can be found on my Flickr, C&C are always welcome and I hope you like it!
  13. Dear Narthok, Sorry to keep you waiting, but I've been supervising the work on repairing a fortress. The sides are really heating up, and it shall be full out war soon. We see spies of the Spire lurking everywhere, and the Drow are getting bolder and bolder. I'll try to keep you informed. You would not believe the man who is lord of this crumbling fortress! He call himself the Watcher, even though he has no eyes. He wears antique armor, surely the relic of some long forgotten age. His warriors wear helmets over masks, and similar armor. The Watcher himself is a hulking man, or whatever species he is. I have certainly never seen anyone like him. He hasn't said anything about the origin of himself or the tower, but there are runes inside that speak of him, runes that must be hundreds of years old! Even though the Watcher and his crew are an unsightly bunch, I'm fine, as I'm stationed with a good group of Orcen-folk. Several different bands, but they're all good folk and soldiers. I'll write you again soon, Garthonkk The full build, probably my best yet! The courtyard. Note the Crypt type thing. The large Orc with a beard is the one writing the letter. A ruined tower. The Watcher... Well... Watching. I gave the stained glass a light-up effect! That's my five pics, but more are here! http://www.brickshel...ry.cgi?f=537719 For the glory of Nocturnus!
  14. Ch II - Prologue - Listening In... by mpoh98, on Flickr "Feren, what about the Drow? Have you heard the rumors?” Feren, and his archer master and friend, Robin, were strolling down the street of the massive castle Marrock Fortress. Robin, always inquisitive, had heard rumors spread by the Marrock farmers, and now wondered if his Lord knows about them. Feren inclined his head thoughtfully. “Yes, in a way. I have heard from my spy agency that there are rumors about the Drow invading our land. But I have not heard them personally myself, or if they have come this far inland to our island.” Just as Robin was about to respond, their fine tuned ears heard whispering, faintly carried along by the wind. Feren scowled silently. That whispering was in no language from Avalonia, it was barely perceptible. Feren, motioning silence, slowly drew his sword, making not a sound. Quietly he and Robin inched along the wall, concentrating on following the faint murmur. Slowly they approached the corner of the building. As Feren listened, he realized it was a man, and a Drow conversing. Feren’s eyebrows drew together thoughtfully. A Drow could only mean trouble. Listening closely, he was able to catch snatches of the conversation. “…….yes, we have finally arri……Lord Terrowin, prepare your troops……….Drow…….invasi……” Feren nearly exploded with surprise. Lord Terrowin was a popular Lord among the leaders of Marrock, and one of his trusted advisors. Feren’s eyebrows clashed together in anger. This man, his friend, had sold himself over to the Drow. He could barely contain the anger inside, and, if it wasn’t for Robin restraining him, he almost dashed around the corner. Controlling himself, Feren and Robin silently ran off, back to the keep, deep in thought. ‘This news is not good,’ Feren thought, what could it mean? ‘If only I could have heard the full conversation.’ For know, all he could do was ready his men, and wait for what was to come…. but, Feren vowed, whatever was coming, he would keep Marrock safe from this evil. ~~~~~~~~~~~~~~ 4th Wall: Whew! Glad I was able to get this entry in! After I wrote the story, I had no time to build until today, so I cranked out this small build quickly for the story. I am not satisfied with the roof, as I realized I forgot to add the overhang on one side, the brown wall is meh as well. But I am glad I was able to enter. :)</i> ~~~~~~~~~~~~~~ 4th Wall: Whew! Glad I was able to get this entry in! Great challenge! After I wrote the story, I had no time to build until today, so I cranked out quickly this small build for the story. I am not satisfied with the roof, as I realized I forgot to add the overhang on one side, the brown wall is meh, etc. But I am glad I was able to enter. :) Enjoy! God's Love, ~Matthew~
  15. My entry into the Guilds of Historica Book II Challenge III Category B - Deceiving Elves For the Dwarves! The elves worked diligently and efficiently to help stop a dwarven invasion on Avalonia and the Drow, to prevent war and promote peace. They sent out scouts on their newly tamed wargs and built towers to detect any sign of dwarves, and to stop them. Unfortunately, despite their efforts, it all came to nothing. The dwarves secretly mined underneath their very nose, and gained entry into Avalonia, ready to take war on the Drow..." Overview: Phew! I can't believe I finished it in time! Thanks to the extension of the deadline and a canceled family gathering, I had enough time to finish my second entry into the GoH Challenge. Once again I experimented in one of Grant Davis's techniques that he created in his creation "Undermining." (If you have not checked out Grant's creation yet, what are you waiting for!? Go give it a look! ;) ) Tons of fun to build, making all the little sections of rock pieces fit together was so much fun (although very delicate)! The details on the top were also fun to add, I finally got to use my wargs! :D Even though wars in LOTR are evil, I always though they were kinda cool, so if you could tame them...they could be quite lethal and well worth the effort. ;) All in all, a decent build, there are a few more things I would have liked to try if I had more time, but deadlines are deadlines. ;) Thanks for viewing, and enjoy! Soli Deo Gloria! ~Matthew~
  16. "Bring over those barrels of ale and place them with the rest!" "And after that, sir?" "After that, fetch the bottles." "Yes, sir!" "I have the bottles of ale, sir, now what?" "Place those two with the barrels, and pour that one over everything." "But, sir, why would we waste ale like that?" "Ah, you'll see. Once the torch runner ignites the barrels, the fire will devour the wood and alcohol and grow rapidly. Speaking of which, where's that torch bearer?" "Here, sir!" "Ah, there you are! Now's the big moment, light the fuse!" "Yes, sir!" "Now, run!" "Did you hear that rumbling?" "Nay, I bet it's just your stomach, what'd you eat..." "No, the ground grows hot and unstable, something is not right, we must evacuate the tunnel." "Yes, sir, I'll give the word." "Quickly, quickly now. We must evacuate the tunnels!" Hurry, hurry!" "We're running as fast as we can! It's rather hard with such short legs." "We're almost... ahhh!!!! "Someone, help me! Somebody, help me!" "Ah, settle down, you'll be aright. I'm coming for you." And so, Sir Gareth's plan to build a tunnel beneath the dwarves' own tunnel was a success. When the support beams burned down, they brought the dwarves tunnel tumbling down with them, leaving not only the tunnel, but the dwarves' plan in utter pieces. Thanks to Sir Gareth's cunning, and help from his good friend Edward von Graystar, peace in not just Mitgardia, but all of Historica, has been upheld.
  17. Somewhere in Mitgardia, near the grand city of Amortug, a Leander enters a tavern and orders a goblet of wine. Clad in dark, earthly colours atypical of his people, he leans discreetly on the halfwall to a booth inhabited by two dwarves, wetting their tongues with wine, and falls silent. His thoughts linger on his own kind, who, with Royal traditions in their blood and myths, are now shattered throughout the Guilds of Historica, living lives far from the lordly stations of their past. Yet, still they maintain a creed of royalty to preserve and uphold peace in the lands of Historica, once said to have been ruled by a mythical line of Leander kings, before Man, Elf, and Dwarf arrived. It is but a few weeks past his Duke called him in and warned him of the risk of war between Mitgardia and Avalonia. A war that was likely to spread, and bring death and destruction upon all free people. A war that should be avoided at all costs... At the clash of two cups, he is brought out of his musings and back to present reality and the task at hand. Through the bustling sound of a seacaptain boasting his provess to the barmaid, and the general commotion of the inn, the burly voice of the younger dwarf becomes clear to his feral ears. Younger dwarf: "Cheers to victory and success of our ruse! When our miners break through to Avalo...." The older dwarf sends a harsh glance and interrupts. Older dwarf: "Hush, you fool - Would you have the whole world hear of our plans?" He lowers his voice and smiles. "Yet, I agree with your sentiment, good fellow..." The younger dwarf follows suit and lowers his voice, after looking over his shoulder. Younger dwarf: "None be listening here, and there aren't a single elf amongst the patrons... Anyway, the tunnels are almost done - none will be able to stop us now." Older dwarf: "Ah, you are right in that - let us raise our cups once more. To victory over the Drow in Avalonia. We shall show them underground elves how true tunneling is done. He raises his cup in a toast. Younger dwarf: "When we emerge upon their lands, the Drow will fall and the Avalonians will tremble before our might!" Spying isn't necessarily a complicated process. Sometimes, the combination of a keen ear and a slip of the tongue is all that is needed. And as anybody will know, no ears are keener than those of a Leander, and no tongues slippier than a dwarf in his drinks.... _________________________________________________________________________________________________________________________________________________________ Overview picture:
  18. Some years ago . . . "I still don't see why you couldn't have apprenticed with one of our own stonemasons. Dwarves are famous for their sculpture! Famous!" grumbled Hafþór Stronghammer as they strode through the Contemplative Gardens. Ráðgeir kept silent. He'd heard this rant before, more than once. Hafþór continued, "I don't like it! I know, you spent your year in the cold, and so I have no say in the matter, but I don't like it! And I won't have you living among these greedy thieving merchants, worshipping no gods but the gold coin, with no thought of the spirits of your ancestors! No son of Stronghammer will be corrupted! No, you must have your own spirits, proper Dwarven heroes, even in this heathen land." "Yes, Da," mumbled Ráðgeir. They reached their goal: a just-completed Dwarven shrine, carved by Ruadh's finest sculptors to Hafþór's exacting specifications: an icon of the All-Fathers, embodiment of all the warriors that came before. Ráðgeir noticed a few small, scrubby-looking flowers planted at the base. "Edelblau, Da? Really? Surely the All-Fathers deserve something more regal! I know it's the desert, but I'll be here to maintain things!" Hafþór stopped and gazed intently at his son. Ráðgeir was confused by the look of sadness that crossed his father's face, before the old man scrubbed his hands against his face and down his beard. Quietly, he said, "Son. The All-Fathers will always be here for you, even when our people are farthest from your thoughts." Hafþór abruptly turned away and stalked back to the inn, leaving his son to scramble behind him. Present Day . . . The clan had issued a call to war, and Ráðgeir knew he must answer it. Just before he began his journey, he paid a visit to the Shrine of the All-Fathers. As Ráðgeir approached the shrine, he noticed the the small edelblau flowers stretching out from the statue, glistening in the sun, and felt guilty. It had been over four years since Ráðgeir came to Ruadh, and over four years since he had visited the shrine. His father had been right to plant the humble, hardy flowers; they'd thrived on their own, without Ráðgeir's attentions. The icon of the Great All-Fathers, with his piercing lapis-lazuli eyes, loomed over him. As Ráðgeir approached, he noticed the bare feet. Embarrassment flashed in his mind -- Bare feet! How uncouth! -- and then he was instantly shamed. The traditions of his people were old, and worthy, and not deserving of scorn. One felt the call of the mountains, the stone, the mines, through the feet; it was an experience Ráðgeir hadn't felt in a long time, and suddenly he longed for it. He trudged onward, and then stopped abruptly. Ráðgeir stared at the stone statues clustered at the base of the shrine. In the tradition of his clan, he had carved an orante figure to pray in his stead, while he went back to Mitgardia and battle. He'd always thought of this shrine as his own, patiently and beneficently watching over him from afar. This cluster of stone statues brought the abrupt realization that while he had been carousing with fellow Ruadhi students for the past several years, other dwarves had been properly venerating the ancestors, properly attending the shrine he'd pushed out of his mind. These orante figures were a harsh reminder of his neglect to his faith, his traditions, and his people. Ráðgeir didn't look forward to war, but he had grudgingly answered the call. Now, as he gazed upon the shrine, he realized it was past time to return home to his people, to his clan. Notes: The concept of the orante figures is borrowed from ancient Sumer. A few of my favorite Sumerian orante figures are at the Menil in Houston and the Louvre.
  19. Book II - Challenge III - Category A - Ancestors and Heroes For the Dwarves! "The young dwarf kneeled in front of the memorial of his father, honoring and paying respect to him. He prayed for guidance, courage, and protection in the coming war." My entry into the Guilds of Historica Book II Challenge III - Category A. - Ancestors and Heroes. I had tons of fun making this entry, I experimented with the wall technique that Grant Davis made up in his "Free Fish" creation. I loved the wall design, and recreated it with a few differences/added things to make it unique. The floor in front of the statue also lights up, unfortunately I wasn't able to capture it to well in the picture. But hopefully you get the gist of it. :) Edit: Here is a better picture of the lighting so I can claim the UoP credits I have another entry in the works, hopefully I can finish it in time for the contest (ends on the 11th, 2 days!)! BTW, it also uses another one of Grant Davis's techniques, they are so good! :D Enjoy! P.S. Today (or yesterday, depending on your time zones) also marks my 2 year Anniversary on EB :) Soli Deo Gloria! ~Matthew~
  20. Book II- Chapter 1- The Battle for Nocturnus. Revolword’s defeat should have marked a day of great joy in Nocturnus, the realm hit hardest by Revolword’s elemental monsters, but Revolword’s defeat has since become known as the Day of the Black Victory. A new alliance calling themselves the “Black Spire” with membership consisting Varlyrian rebels, Hand of Corruption Soldiers and Drow loyalist have captured over half of Nocturnus and erected a stronghold in the heart of the darklands. Bursting up from the ground, seemingly overnight, the fortress has been named the Obsidian Spike. The Spike taunts Nocturnus’s lords; it is not just a sign of the changing times in Historica, but a symbol of the new power unleashed in Nocturnus. After the events in Cedrica, the Varlyrian flood quickly cut through the eastern defenses of Nocturnus, killing or enslaving all Nocturnians in their wake while the Drown tunneled up from the south and the Hand forces rallied from their defeat in Cedrica to invade Nocturnus from the west. The Black Spire’s assault was only stalled when Lord Ssilyrrlith, General Grimm, and an army of volunteers from all the guilds made a desperate stand at Abyssian Castle. The battle was bloody and claimed the lives of many heroes of Historica, including disgraced Avalonian General, Sir Trian Buress. The battle for Cedrica is over, but the battle for Eastern Darklands now begins. ***Nocturnus*** (Credit ISC for Abyssian) Now in control of the northern and some of the western portions of Nocturnus, Lord Ssilyrrlith calls a meeting to discuss the dire situation. (Credit Ecclesiastes for the Nocturnus Throne Room) Lord Ssilyrrlith: As you have become aware, our position hassss left usssss vulnerable. The Black Ssssspire controlsss the easssst, and ssssouth while we hold the north and some of the wessst. Though I had hoped Buresssss’s death would bring the Avalonians into the fight, we still have only received sssuperficial sssssuport from the other guildssss. General Grimm: Yes, Lord, it would seem we must seek new alliances in every corner of Nocturnus. The orcs, minotaurs, spider people and cyclopses must all be brought into the fold. They are savages, but they are also warriors and Noctrunians. Lord Ssilyrrlith: Yesss, General Grimm, we must seek new alliancesss, but we must also ssstrengthen our defensessss. We can not continue to lose ground to the Ssssspire. Every inch of our land is just as important as Abyssian itssself. Commander Fangmore: We should show our strength Sslither, we should strike at the Spike itself! Send their monstrosity crashing to the earth and scatter the Spire forces like the roaches we know they are! Lord Ssilyrrlith: We can not commit a force that large to a ssssingle target, even one as tempting as the Obsidian Sssspike. We will need to win many battles to topple the Black Ssspire. General Grimm: Should we send emissaries to the other guilds for assistance? Lord Ssilyrrlith: They have already left us for dead, besssides, each hasss their own problems to addressss. The Avalonians who joined our caused have been exiled from their homesss and it is rumored Rex has unleashed a dark power in the Mystic Islesss. Kaliphlin facesss its own internal struggle as Flagg has stepped back and we hear the Jarl struggle with too many uprisingsss to even know friend from foe. We can not count on help from anyone elsssse. Thissss isss our home and we mussst defend it now! Commander Warrent: What are your orders Lord? Lord Ssilyrrlithr: First, we must persuade, by whatever means necessary, the factions in the Darklands to join our cause. Ssssecondly we must ssstrengthen our defensessss. Build towersss, wallsss, gatehousesss and fortificationsss wherever we are vulnerable! Third, we must find the weak pointsss of the Sssspire and take the fight to them. General Grimm: We do as you command sire. (Credit Ecclesiastes for the Nocturnus Throne Room) ***Black Spire*** From his perch high above the Nocturnian swamplands, the new Lord of Nocturnus calls his most loyal generals to discuss the war in the Darklands. Lord Raavage: The Nocturians have held Abyssian and their Avalonian friends have temporarily halted our attacks in the west. Because the intervention of the Avalonians could not have been foreseen, I have only taken the head of General Varsk for this failure, should any of you fail me now, your fates will not be so pleasant. Commander Basil: We have witnessed the Nocturnians strengthening their defenses. The serpent has slunk back in his hole to hide! Lord Raavage: Do not underestimate Lord Ssilyrrlith. We wounded the serpent, but we have not killed him. The Nocturnians are more resilient than we believed. General Lurn: We Drow are not concerned, we have a secret weapon to aid in Nocturnus’s destruction. Malicia, would you kindly bring in the weapon. *A resurrected, zombified Trian Burress enters the chambers* Lord Raavage: So your necromancer was able to revive the old dog! And he is loyal to me? Zombie Sir Burress: I can speak for myself M’Lord Raavage. Lord Raavage: Then speak zombie! Zombie Sir Burress: I am loyal to the Black Spire M’Lord. General Lurn: Of course he is! What kind of Necromancer would raise an enemy from the dead! He is bound to the life spirit of Malicia. Whomever she supports, her new dog supports. He is intimately familiar with Abyssian and the plans of Lord Ssilyrrlith. Zombie Sir Burress: Lord Ssilyrrlith will attempt to rally any undeclared tribe to his aid. We must do the same and forge alliances with any creature not yet flying the Spire's banner. The snake will also use guerrilla warfare to strike any patrol or weak point we may have left open. We must seal the gaps in our defenses and strike the Serpent's forces whenever they surface. Lord Raavage: A useful new weapon indeed. As the mutt suggests, I command you to build up our defenses wherever they are weak, “convince” those tribes who have yet to claim their allegiance to side with the Black Spire, and should you encounter any Nocturnian in your way, place their head on a pole atop the Obsidian Spike! Victory or death. All: Victory or death! Later, alone in the throne room, Malicia enters. Malicia: M’lord Lord Raavage: And so the spell from the Book of Marzule brought the dog back to life. Are you sure you could raise an entire army if we can capture the Orion Sphere? Malicia: Yes m’lord. The Orion crystals held in Abyssian would allow us to raise an army of millions. With the dead on our side we could crush Historica and enslave all the humans, elves and dwarves who stand in our way. Lord Raavage: And Basil still knows nothing of our plans? Malicia: No m’lord. He still believes Varlyrio and will be an equal partner in our quest to take the guilds. Lord Raavage: That fool. He still believes we sent Varlyrio to Cedrica to capture the Helm of Elemental Magic! Did he really believe the elemental scourge was the strongest magic in the land? It is not the elementals that will rule conquer Historica, It is the dead that will rule this land. Malicia: Victory or death m’lord. Lord Raavage: If we are successful, Malicia, not even death’s grasp will stop us! **Challenge I** If Nocturnus is your home guild- Reply to this topic and declare the side of the conflict you wish to support. You will automatically be assigned to this side. If Nocturnus is NOT your home guild- Reply to this topic and you will be ASSIGNED a side to support by November 1st, 2013. If you have not joined any guild yet- what the heck are you waiting for? Join already! To win this challenge, your side must win at least 2 out of 3 categories below. The decision on which side wins each category will be made by the core leaders who do not manage Nocturnus aka Ecclesiates, Ska-for-Hire and rogueang Category A- the small scale/minifigure challenge Depict a character from your side winning an epic battle against an enemy from the other side. Entries are limited to 16 x 16 with reasonable overhang. Category B- the medium "build" challenge Build a defensive structure of any type to shore up the defenses on your side. Entries are limited to 32 x 32 with reasonable overhang. Category C- the unlimited story challenge Build a scene and accompanying story depicting how your side will recruit a tribe in the realm of Nocturnus to fight for your side. You may, but are NOT required to use a tribe created by our members in the Tribes mini-challenge. There is no limit on the size of the build or number of builds that may be used, however, no more than 5 total pictures may be displayed per the general rules for all categories below. General Rules for ALL three categories One entry per member per category. This means you can have one entry in EACH category if you should so choose. Entries should be new (never posted anywhere previously). If you have any doubts about the suitability of your entry contact one of the staff members. All entries are to include only real LEGO. No clone brands. Decals will be allowed if you've made them yourself, but no cutting, sculpting or modifying parts. Entries are to be placed in the contest entry topic (replace with link) in the forum. Entries may be edited at any time up to the end of the contest, so feel free to make improvements if you wish. Every entry should have and entry name. You are allowed to create a WIP topic. However, every entry should be posted in the entry topic for it to be eligible for the contest. Entries are to consist of no more than 5 posted pictures of 800x600 or smaller resolution but may also include a link to a folder of additional images of any size. You can have a video instead of a photo if you want. No photoshopped backgrounds or packaging, but you are allowed to edit the background to remove distractions. We reserve the right to disqualify any entry that does not follow these rules. These rules can be changed whenever we see fit to ensure that people follow the intent of the contest Entries must be posted before January 16th, 2014 anywhere in the world. Entries will be accepted so long as it is January 16th, 2014 anywhere in the world. If you seek individual glory, the best overall entry in each category will receive a sweet brick-built trophy provided by ZCerberus. RESULTS: Winning Category C) Nocturnus Best entry was awarded to Gunman. Winning Category B) Black Spire Best entry was awarded to Torgar. Winning Category A) and therefore tiping the battle... Black Spire Best entry was Emma. NOW RULING NOCTURNUS- THE BLACK SPIRE!
  21. If you don't know what the Guilds of Historica are, you've been missing one of Eurobrick's most exciting forums! Not to be confused with Heroica, the Guilds of Historica is a fantasy castle realm where 4 guilds with distinct build styles battle for supremacy! Many builders have sharpened their MOCing and photography skills in Historica and, of course, had a ton of fun participating in creating this fun realm. The wildly successful first Book, The Revolword Saga, has come to an end but a new Book has now begun with easier access, more teamwork, and multiple sized challenges to allow you to participate no matter the size of your collection! Check out the Book II information to see if Historica is where you belong, then join one of the four guilds- Avalonia in the lush western plains, Kaliphlin in the arid south, Mitgardia in the frigid north, or Nocturnus in the eastern darklands! Credit Ecclesiates for making the cool GoH shield!
  22. Hereby my entry for war zone 12. If I should win, I6 should be the next warzone. Unaware of the treaty signed between Ulandus and the High Council to secure food supplies to Ras-el-Akhen, the Desert King's commanders have sent out patrols to secure strategic points in the Inner Loop. This particular patrol has been tasked with looting a grain silo to fill the supply trains for the Desert King Army. Mummy corporal: "The Ulandian troops are holed up in the city trying to hold the gates... They will not have the troops to guard every little silo... This will be a piece of cake!" Mummy soldier: "Those flags, sir... aren't they...?" Mummy corporal: Sure does look like High Council colours... but that makes no sence... What the ....?!? High Council Sergeant: Hands up, you dustbags! SOLDIERS, TO ME! I wouldn't suggest reaching for that weapon, you piece of Desert Scum! Protecting the food supplies by Beorthan, on Flickr The Desert King will not see his supplies bolstered this day. Even facing vastly superior numbers, the High Council will keep up the fight for the Republic and for the people! And without figs. Protecting the food supplies by Beorthan, on Flickr As always, C&C is welcome. Those boardwalks were fun to build, but posing the soldiers on the afterwards was a pain in the #¤#%!
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