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  1. Hi, folks. As a fan of Babylon 5 who just watched S2-S4 again, while I've seen a few B5 MOCs in my travels I don't think I've ever seen a Thunderbolt before, so I thought I'd give it a try in LDD (pic via Bluerender w/Bublible MOD). This is v0.2: I think the proportions are OK given the restrictions of minifig-ish scale (I haven't tried putting minifigs in it in LDD as I didn't intend to IRL so I may be a bit off) and available Lego pieces. Can't quite model all the curves and angles, though! My reference for this was the pic below. I flipped round the vanes on the engines to be on the outside and while it'd be easy enough to reconnect them the other way round I'd have to lengthen the engine modules a plate or two to allow it to fit alongside the wings. In the series the vanes rotated between space (per the below) mode & atmospheric mode (mine), but I haven't tried to build-in that function. Maybe v0.3... Top view: Side view: And front(ish - as close as I could get with LDD & Bluerender) view: 360 rotation Problem #1 is the wedge plate 2x2 I've used tons of in LBG don't seem to be available in LBG yet. I tried to use only available parts in the colours I selected, but missed that one. I'm pretty sure most of the rest is available as-built, though. Problem #2 may be the strength of the SNOT connections to keep the nose section on... only building it IRL will prove that one out! Anyhow, if there are any other B5 fans out there, I hope this makes you smile a bit.
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