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Showing results for tags 'Farming'.
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Here is a lego slurry tank with associated research laboratory that I have built to help explain some research we are doing. Here is a view with the lab: And a view with the word: This is my first design with a curve wall structure (the main tank) and using SNOT techniques (especially behind the control panel).
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Greetings, Historicans I am working on putting my lands on the map, and in that process, I have built the farm presented below. I am quite happy with it, but as always, landscaping isn't my strongest side. I have tried photographing in the sun, which I think turned out reasonably well. I am still new here and eager to learn, so please let me know what you think. In the lands of the Trifork, in Avalonia, near the border to Kaliphlin and the heartlands of Historica surrounding Cedrica, even peace is unruly. Living outside the protective walls of the Trifork itself is risky at best, with Outlaws from several lands, mercenaries between hires, as well as all sorts of shady types roaming the lands, on their way by the busy roads that links so much of Historica. Consequently, the few who dares, and even fewer who succeeds, are bound to reap great benefits off the lush riverlands. One such man is Ser William Drake, recent heir of Drakeshome Manor, a fortified countryside mansion in the midst of some of the most fertile lands of Historica. The entrance to the manor is at the foot of the stone tower, through a heavy, iron hinged oak door under a strong stone arch. The small windows of the tower are barred with sturdy metal bars, and it is evident that only a determined and well-equipped enemy will be able to breach its way into the manor. From the battlements of the third floor of the tower, the defenders will be able to rain arrows and stones unto anyone daring to try, delaying the attackers for long enough for reinforcements to arrive from the Trifork. At the back, two residential wings rest upon the stone barns, in which the cattle and pigs are kept safe from the elements. Drakeshome is one of the main producers of beef, dairy, and pork in the area, selling their wares almost exclusively at the markets of the Trifork. But Drakeshome Manor delivers more than livestock, as its fields on the lush riverplains have some of the highest yields of corn, grain, and turnip. At harvest, volunteers in great numbers arrive from the Trifork and beyond, helping to bring the invaluable foodstuffs home. Below a few more pics: The build is modular, to allow access to the (sparse) interior. The tower also comes off. Here the base of the build with all modules removed. I would like to claim the following UoP Credits: Agriculture and Zoology three of: crop farming raising livestock Further, this should count as Agriculture - Grains and Produce and Agriculture - Livestock for the HSS task. C&C more than welcome.
- 13 replies
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- HSS
- University of Petraea
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What is this you say ? In real life....... Sorry about the small image, but it's the best I can dig up right now.........more to come so keep watching the town forum for more machines, etc.,.
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The Great Eagles of Mitgardia are instrumental to the Mitgardian economy. Here we see two hunters attempting to capture the dangerous, but valuable, beast. Eagle! A hunter. These guys were inspired by Monster Hunter 3 Ultimate. The other hunter. Figless to show the landscape. . I like this color scheme. Alright, that's it! Hope you liked the build! I'll try to build phase II and III of this soon, as well as my Barracks phase II.
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Hi all EuroBrick members. More News: A new and extended video is uploaded, for a better view on the functionality of the model. See below in this message: And even more news: Pics with original logos from ROPA. See below in this message: I guess its time for me to go public with a little MOC i have been working on the last 3 winters. I have come so far with it, that it is time for your competent and critical eyes to see it. My MOC is inspired by my work as a farmer in the southern Denmark, where sugar beets are a big crop, with a huge influence on the whole area, concerning jobs, and manufacturing sugar. This is a selfpropelled sugarbeet harvester, Ropa euroTiger V8-4 XL See here for more info on the original: www.ropa-maschinenbau.de/product/de XL is an description, for a 9 row harvester, where a transport wagon belongs to the lifting and leaf topping unit. We don't have a 9 row harvester here in Denmark as far as i know, but the XL model is mainly sold in the Eastern Europe, Russia and Northern America. My sugar beets are harvested by a contracter, who has a 6 row harvester. My model is in approximate scale 1:15 til 1:13 Specifications: Transportposition with transportwagon: Working Position Length: 141 cm Length 94 cm Width: 23 cm Width 29 cm Height: 30 cm Heigth: 38 cm Weight 8,4 kg The model is equipped with following electric components: 5 IR recievers, attached to 4 batteryboxes, with Lithium Ion batteries, for longer durability, and less weight. Engines for lifting and cleaning: 1 L-Motor to drive the lifting unit and leaf topper, 1 M-Motor to drive the conveying belt under the front axle, roulettes, og and the conveying belt around the machinen. 1 Micro motor to drive the auger in the beet tank. Is controlled by a speedcontroller, for variable speed. Motors for driving momentum: 2 XL motors for 1. og 2. axle 1 L- motor for 3. axle. Controlled through two separate IR recievers, each connected to two different batteryboxes, to avoid the overheating of the fuse in the batteybox. A speed controller is controlling the speed. Motors for steering: 1 M-motor for the articulated steering in front. 1 servomotor for the 2 rear axles, controlled by a speed controller, so the steering point kan be hold permanent in steps. Normal steering left and right, and dogwalk is options, like the original. Motors for folding/ unfolding the unloading elevator: 1 M- motor for folding/ unfolding the outer part of the elevator. 2 M-motors for lifting/ lowering the elevator. Conveyors: 1 L-Motor to drive the two conveyors in the beet tank, and the conveyor on the elevator. Engine hausing: 1 L- motor for driving the 4 double pneumatic pump, and the impotant V8'er. 1 servomotor for controlling a pneumatic valve, to lift/lowering the lifting unit in front. Light so far: 4x2 PF Light at the top of the cabin 1x2 PF Light in the front 1x2 PF Light at the back of the harvester. 1X2 PF light at the back of the transport wagon. Additional ligtht is planned when the LUG bulk order arrives, 9x2 PF light around the machine for work light. There are two normal IR- controllers, and two IR speed controllers, to control the big show: Pneumatic System: There is a pressure controlled switch, that stops the motor activating the pneumatic pump, when the pressure level reach a certain level. There is also three manuel Pneumatic valves: One to lift the leaf topper, making it able to hang on the transport wagon. One to lift/ lowering the conveying belt around the machine, from transport to working positiontank One to lift and lowering the safety guard, on both side of the conveying belt, and the auger in the beet I have uploaded HD pics on brickshelf.com. Try the Link http://www.brickshel...ry.cgi?f=526354 Breaking News: Video of the Machinery More news: Extended video. Even More news: Pics with original logos from Ropa: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=531136 A special varm thanks, to my sweet wife, who has filmed and edited these videos. All the best from BondemandClausen. :-)
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The tiger is challenging himself......first a tease shot...... Not much to start with but you can see the shelves and racking start....a counter of course (my friend from CITY Motors is standing in for a COOP worker) and a lot more to come.....oh, yeah a different building style you will see over the next few days with this creation. Now some data.....COOP is Canadian, they run everything from gas stations, supermarkets, hardware stores and of course Agrocentres....which is to do with farming. Now any suggestions are welcome....more work with be done to this on Monday (CITY Motors will continue later in the week).....keep watching everyone ! Edit - here we have a real one from Canada....
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Location: D04 Terrial Minor Tags: Ground Vehicle, MANTIS, Civil, Farming, Creature Spacer Steve and his team of explorers arrive on a MANTIS Agra colony with a special mission to recapture a genetically modified Reptoslicer. - Chogg - Why is Chogg here again? Chogg is hungry. Sooooo muuuch Food!!!! Agent L- Why is it always the food Chogg? Focus on the mission. There are plenty of grubs on the ship. Spacer Steve- Agreed. We are here because one of Doctor Arvan's assistance let his guard down and allowed the Reptoslicer to escape. We are here to retrieve the asset. Doctor Arvan is away investigating a strange alien race. Fortunate for his assistant the the Reptoslicer ate him. Better then becoming one or Dr. Arvans dissection specimens. - Spacer Steve - Now here is the plan team I will take the tranquilizer rifle up on the Locust Harvester! Agent L whe I give the word fire up your jetpack and grab the Reptoslicer's attention. Chogg, set you Death Ray Tm to disentigrate. Only fire if I give the command - Agent L- WAIT! I'M BAIT! Spacer Steve- Don't worry Chogg has our back if anything should go wrong Agent L- Thats what I'm worried about. Just then a piercing screech filled the air. Spacer Steve - Agent L Go! Agent L- Yes sir - - Chogg- Ahhhh Kill it!!! - Spacer Steve - CHOGG NO I have a shot... - ..... More shots of the Reptoslicer and Harvester Edit: Thanks for looking C&C welcome.
- 15 replies
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- M.A.N.T.I.S.
- Ground vehicle
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