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We've seen this before. But this time I'm back with an airport that won't fit on any reasonable-sized table. Planned for two terminals, perhaps three, and spoiler alert . . . there might be some kind of monorail shuttle system involved. What you're looking at in the initial pics is terminal #2, near completion. Right now, there's pics of Terminal one and it's runways. I simply cannot get over how many of those round white dots that I've gone through lighting the runway. I've altered the rear end of two of the three blue jets to allow the lines to continue through. I've tried to add a red variant, and I'd like some feedback on the tail wing being red, right now it is red because I'm out of light grey tail wings, but would like to know everyone's thoughts - should I just keep it this way when the light grey tail comes in. There's 4 set 6396 jets in all. Two short length and width, two engines on each side of the fusselage and then two that are longer and as commented by one of my friends, probably have an absolutely excessive amount of engines - six total with a pair on each wing in addition to the other two. The longer term plan is to integrate a complete MOC (not MOD) of a very, very significant and unique airport terminal, but as of now the plan is a little more scatterbrained. You can see in the background (below the monorail shuttle) you'll see the area that should soon be occupied by terminal #1. Most of my stuff is pretty predictable, so you can probably guess what you're going to see next, and the themes of the planes that will be residing in the #1 Terminal. The #1 Terminal and runway system will be about 60% of the size of Terminal #2. And yes, while positioning the plane that is about to take off, I can only be reminded of the KLM flight disaster with the tail strike as the passenger jet desperately tried to lift, striking it's tail, and eventually the other plan on the runway.