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"Grump, how isolated could a lighthouse be?" Ed Spill didn't know wether he should be happy or weeping. His great evaluation of the Pine Sol factory had given him a chance on promotion, and he had been glad to accept. Had, past perfect. He hadn't known that the promotion was from evaluating factories to evaluating lighthouses. See wether they were guarded in all safety, with respect for environmental blabla and wellbeing of the coast guards. In se, that wouldn't have been so bad (everything but having to see that awful Lord Damaximus again!) he had even bought a new costum (freshly ironed by his mum), but well... Noone had told him to expect this: he was standing on probably the smallest isle in the (un)known world looking to the oldest lighthouse in that same (un)known world. And not only the oldest, also the dirtiest. He was afraid his costum would be rubbish after this visit... And his mum certainly wouldn't like that. Anyway, time to inspect the lighthouse... "Have you lost anything?" Yup, failed in the category warm welcome to strangers. Spill: "Yes, that is no, I've come here to inspect this lighthouse. See wether it is guarded in all safety, with respect for environmental blabla and wellbeing of the coast guards, you know." A sudden tought ocurred to him: "Wait, your boss isn't called Damaximus is he?" Guard: "Nope. I'll call the boss, t-he's doing a tucky." Aaand failed in the category boss helping workers. Boss: "You there? Who are you? Make you known or you'll get it in the neck!" Spill, afraid the boss might be some hippykicking relative of Damaximus: "Hello Sir, I'm Inspector Ed Spill, and I'm here to see wether the lighthouse is guarded in all safety, with respect for environmental blabla and wellbeing of the coast guards, you know." Boss: "Hmmm. I'll give you a tour then. Don't want bad relations with the Commission for Maintanance, Repair and Erection of Lighthouse in the Royal Region of Islands Known By Absolutely Noone. But not like we care about safety-regulations ot he environmental blabla here, you see?." Spill: "True story." The boss stenched like pigs. Spoiled pigs. Boss: "Actually, your quite lucky: we have just gotten a cargo of about three tons of cleaning detergent, you see." Spill did more smell than see it: "Yes, I know that. Pine Sol, isn't it? I hate that thing!" He was sure his theory of Damaximus and the Boss of the lighthouse being in league against him was confirmed. "Let's see..." Spill took up the bill. 3 tons of Pine Sol, these men were crazy! Why on earth (if they were still on earth, this island was so isolated he wasn't sure anymore) would someone need so much cleaning detergent? Well, it was not his problem, and he wanted to be gone from this godforsaken lighthouse. Next thing on his list: insurances. Spill: "May I see your insurance please?" Boss: "Here here, we're very ensured, you see?" While handing over some sandy papers. Insurance: this Pine Sol was made with respect for the environmental blabla -Spill didn't believe a word of that - and safety regulations for it's workers. That was true, if you didn't see pinguins as workers. If it doesn't remove all traces left by your latest crime, you can ask for a refund here:... Now, that was interesting! Spill: "Boss, what does th..." He is interrupted by a large thunderclap. Spill: "What was that? That wasn't the thunder; it were firing cannons! Take me up to the top, boss!" ---------------------------------- So, here my build finally is! I hope you like it, and it will also be used in the Faction Action category of the Summer Joust, now guess wich faction I'm not totally satisfied with the result, so CC is very welcome!
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Oleon Vs Namere build off part 3.. The silver parrot.. and the secret beneath the lighthouse.. And so the investigator following the Pine Sol traces reached a hardware store attached to an old lighthouse. On the outside the shop appeared as any other hardware store in New Terra, but things tends to be deceiving... It is said that… If you want to find anything in New Terra, you will find it at the "Silver Parrot"... - Aye Hugo.. We 'll eat today!! - Good evening, I am looking for Pine Sol. - Good evening dear sir. We dont have such things in our store. - Maybe with 100 DB you can search a bit more? - Hmm, in that case I can do something for you... Follow me into the basement. There we keep special stuff for special customers... - This is the best Pine Sol in the whole New Terra - You see, that's interesting because recently a big amount of it was bought by a certain Namerean "sir" that stole some Oleander ships and used it to clear all his traces on board the ships.. Strangely enough, these Pine Sol traces lead to your shop… - I swear I had nothing to do with it!! - If you want to get away with it, I want proofs when and to whom you have recently sold your Pine Sol. Or else... - Right away! Here you are! These are my secret ledgers… -Eureka!!! This is the whole MOC, representing the third part of the Oleon-Namere build-off. C&C welcome! The basic idea for the multilevel moc it came from Jacob Nion here.
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Saga of the Sea Rats, Volume 1: Piraat Rhys in Bastion Previous: Leaving Granolean Next: The Shanty by the Sea Ooc: This is my 4th (4e) build for February....if you are not lucky enough to be a Sea Rat, please state your approval or if you likey |~+=@&@=+~|~+=@&@=+~|~+=@&@=+~| Log Entry 26 February 616 Dead Man's Rock, Bastion Harbour Capt. Rhys Flaidd DeTaillefer Despite the rainy weather, we managed to make good progress on Dead Man's Rock. It's a tiny rock protrusion from the sea near the mouth of Bastion's Harbour. Crab at Dead Man's Rock on Flickr We found the ruin of an old building, and through several weeks of diligent effort, Bastion now has a functioning Lighthouse. Bastion Lighthouse at Dead Man's Rock on Flickr The fires can be seen for miles, and help guide Sea Rats back to their home port.... Lighthouse at Dead Man's Rock on Flickr The Shaman, "Wooqui" has taken up residence as .....he enjoys looking over the sea as he meditates.... Wooqui, the lighthouse keeper on Flickr Angus MacInnis has been lending a hand stocking logs for the firepit.... Angus MacInnis helps out on Flickr It's not much of an architectural wonder....but should serve it's purpose nicely.... Lighthouse entry on Flickr I can't help but notice there's a nice sandbank nearby......(Continued next entry) =========================================== Thanks for visiting...........
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The Lighthouse of Barqa Situated on a small islet outside the mouth of the Arkbri river, this majestic lighthouse has guided the vessels entering the port of Barqa for centuries. Fuelled by refined Naphta, the smoke is usually barely visible. At the moment, all ports of Barqa are closed to general traffic and a quarentine put in place to stop the plague from spreading to Kaliphlin. Therefore unrefined black oil has been added to the fire to make a smoke signal indicating that all ships must hold and await permission to enter the harbor, after sufficient time that anyone with the plague on board either has died or recovered. The only exception is the lucky few to be admitted to the Hospital of the Black Brothers outside the city, who have persuaded the City Council of Barqa to allow them to accept as many as they can into their care. Gideon has brought his young protégé Elijah de Gothia to the lighthouse to watch the naval traffic. Integrated ligting made of 4x2 PF LEDs. (sorry for the bad photo quality with all the noise, the exposure time was 50 s to get this effect ) Closeup of the water, my first attempt at making water from loose round plates. This is my Challenge II, category C entry for Team de Gothia. I'd like to claim the following UoP credits for this build: Waves [Hydrology] Lighted Builds [General Building]
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Hello there Here is a sad one. Not the MOC but the story after. The Lighthouse of Grimmhavn Build up 2011 and shown on many events, especial in the LUG Show Case in Berlin, germany. About 8000 bricks and many hours of work were needed for this one. Its a pity, but the lighthouse crashed a few weeks ago, after an event in Berlin. Here is the last picture of it: Best regards BoB
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- Lighthouse
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Ahoy, not sure whether I have posted this lighthouse already, well here it is to share and take a look: C&C welcome!
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I had to occupy my time while I was waiting for the Parisian Restaurant to arrive and so I opened up one of the cupboards and modified the Lego Creator 5770 Lighthouse. I wanted it to fit in with my sprawling, economically depressed city so I beefed up the size of building, changed the roof and slapped it on a rocky prominence (Skull Island was sacrificed http://farm4.staticflickr.com/3712/11637864364_c17b2b1617_c.jpg) I wasn't too worried about the look of the lower levels as they'd be covered by the adjacent buildings so I used whatever spare pieces I had to hand - in this case it was castle wall parts. And there's a higgledy-piggledy wooden ladder and platform creation that runs up the rear of the rock to provide access to the Lighthouse. And although it's falling into disrepair the Lighthouse keeper doesn't appear to mind as he keeps a weather-eye on the horizon and enjoys his rum-enhanced coffee: Thanks for reading! Comments and criticisms welcome...
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Hi everyone I present you my last creation, the lighthouse of Whitecap Bay and its mermaids, I was inspired by this picture "Aye, Whitecap Bay! Every worthless seaman fears the name, and rightly so, though few know why or dare to ask." "Be the stories true?" "Say what robs you of your staunch heart Gibbs, or forever leave it to the whiter fields of fancy." "...Mermaids, captain?" - Hector Barbossa and Joshamee Gibbs The Mermaids Of Whitecap Bay (Pirates Of The Caribbean : On Stranger Tides) by TheBrickAvenger, sur Flickr Don't hesitate to glance at pictures for more details! Deeplinks : 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 - 15 - 16 Brickshelf Gallery It is undoubtedly the biggest MOC I have ever realized, the lighthouse is more than 35 cms (14 inches). I hope it will please you !
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- Pirates Of The Caribbean
- On Stranger Tides
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Hereby my entry to warzone 8. Should I win, the next warzone should be I5. Only few of the channels of the Qar-Akhen River Delta are consistently navigable. To guide vessels towards these channels, small lighthouses has been erected on cliffs near the critical points of the channels. Control of these means control of most of the shipping, as only few captains can navigate the channels unaided... The Tower by Beorthan, on Flickr These towers are normally manned by a single keeper, but in these times of war, small garrisons of a few soldiers are stationed to guard the tower. Under the cover of the morning mist, Beorthan and Tauro has been ferried accross to the tower, swimming the last bit to avoid detection. After quickly dispatching the guard at the pier, they have now entered the tower, and are fighting the guards to wrest control over to the High Council. The Backside by Beorthan, on Flickr On the roof, Tauro is making quick work of the lookout, who will soon fall to his watery grave below... ...on the roofs by Beorthan, on Flickr ...while Beorthan is finishing off another guard from the balcony below. ...on the balconies by Beorthan, on Flickr Located off the coast, this lighthouse stands amidst the rolling waves of the southern sea, which often engulfes the lighthouse in soothing sounds. But when the seas run wild, they seem to struggle with the cliffs and stonework in an epic battle to wrest the tower off its foundation. Now, as ever, the seas roll on regardless of the drama above, and will wash off the blood of the skirmish before the next high tide... The water by Beorthan, on Flickr Thanks for looking, all. C&C is - as always - welcome. I am quite happy with my waves - a first for me, and the tower came out reasonable well, although a smoother transition between the lower, irregular part, and the upper part is high on my wishlist.
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- High Council
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