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Dear Knowledge Seeker, Magic has been around in Historica for many centuries. Countless mages and sages have dedicated their life to fathoming it's nature and applying newly gained knowledge to create new forms of magic. After hundreds of years of research and innovation, spells and magic forms are in such a great variety that magic encyclopedia's started appearing. Among those is the magic encyclopedia that Nerocarsus gave to Onicius back in the day. He rewrote it and has been adding new spells, enchanted items and other novelties in the world of magics ever since. Here follows a glimpse of its content. Encyclopedia of Magics Fields of Magic Introduction Definition Wizardry, Scorcery, Witchcraft and Magic are all terms to indicate the occurence of events that are initiated through the placement and activation of a spell. It is the flow of matter and/or energy which is specified (to a greater or lesser extent) in a spell. Fundamental Magic types & Interactions Magic has three basic or fundamental components. The basic types consist of Alchemy, Energy flow Magic and Cryptomagic. Each has its specific purpose in executing the spell and can be viewed as a field of magic, overlapping with the other fields. Within the overlap, magic is 'complete'. Provided that the right circumstances are present, magic will occur. If the activation of a spell is limited by one or more factors, it is called inactive or dormant magic. Three common situations in which the activation of a spell is prevented: - The amount of available energy is insufficient to power the spell. - The spell is set up incorrectly or contains an error. - A key event which is required for activation hasn't taken place. Though all magic is a product of multiple fundamental types, it is common to categorize magic by picking the most prominent one. Complicated spells that require a complex, elaborate use of all three fields are mostly named by their apparent features. A handful of other, non-fundamental types (e.g. Soul Magic) generally follows the same naming. Magic and it's caster Apart from the limiting factors above, magic will depend on the caster's capabilities. Commonly, magic energy flows through the body of the caster while casting a spell. Every being and material has a certain resistance to these currents of magic energy. Compared to average humans, mages have a high resistance and can therefore withstand stronger magic energy currents. A flow that exceeds the maximum resistance limit can cause intense pain, speedup aging and even death; magic equipment will break or explode. Alchemy Alchemy Any movement of or change in matter, which happens due to the casting of a spell, is called Alchemy. The most important rule here is that matter can neither be created, nor destroyed. There are a few themes within Alchemy: arrangement, transmutation and composition alteration of matter. Most elemental magics (e.g. Earth, Water and Air) are a form of Alchemy. Energy flow Magic Energy flow Magic Any flow of magic energy as a result of the working of a spell is called Energy flow Magic. All spells require magic energy, mainly for the alchemical part, but also for the reading of the spell. Magic energy, also called arcane energy or mana, can be obtained by drawing and converting the energy from light, heat or moving objects. This energy is often stored in runes or special crystals. These can quickly release the contained energy and are therefore essential for high-energetic forms of magic (e.g. Fire-, Lightning- and Golem Magic). Aside from boosting a spell’s speed and strength, Energy flow Magic is used for aesthetic purposes. Wizards are known for adding trails of light and other effects to their magic. Cryptomagic Cryptomagic This is where magic starts: the magic language. It’s unclear whether it was invented or discovered, but either of them happened in ancient times. A spell is written in the magic language, the symbols form the instructions for the spell. There are symbols to specify direction, position, material, force, sound, duration, etcetera. A spell is activated by a key event, for example the murmuring of a verse or a combination of hand signals. Enchanted items are engraved with spells, which can be reactivated many times. In the same way, some humans are tattooed with a spell so they can shorthand cast it, even without equipment. Scrolls commonly disintegrate during use. Soul Magic Soul Magic Also codenamed the ‘Fourth Magic Type’, Soul Magic is regarded as a forbidden form of magic. It is the displacement and alteration of souls. Practitioners of this magic can see or sense souls. Every soul is born in a body and bound to that body. There are methods to separate a spirit from its original body. The bond is most vulnerable when having extremely depressing emotions, when giving up on life, when being scared to death, or when dying (latterly). In the last case, the soul is released from the body and fades away if it does not find a suitable new body in time. However, there exists no perfect secondary body, which means that the soul will be disembodied eventually. The most suitable bodies are those that resemble the original one, like golems. A soul can be contained for a relatively long period in a soul device. Hi everyone, I am glad I finally came around posting this and I hope you enjoyed it! The first idea for this came many months ago, so well... it took some time. It's even a fresh new year! Anyway, C&C appreciated. Also, feel free to share links to your GoH builds that are magic centred, to expand the Encyclopedia!
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The Exetrius Saga (9): Festival of the Ranks (part 1)
Exetrius posted a topic in Guilds of Historica
Exetrius Saga 1: Fallen leaf 2: Message in Kyrrath 3: Equipment upgrade 4: Subjection of a legend 5: Family Dinner 6: Attack of the Hunters 7: Taking the Runestone 8: Supplies Arrive! Episode 9: Festival of the Ranks (part 1) The announcement was made. The word spread quicker than wildfire: within an hour, all of Zotharith was bursting with life again! Warriors, mages, kids, trainers; everyone was trembling with excitement for the start of the festival. Large crowds were heading towards the public arena to sign up for the event and to meet other participants to form teams. There was only one day to sign up this time around, but luckily, Exetrius and Yukino (his sister) found their names on the list of participants the next day. A guide to the festival It's the first day of the festival. The cheering crowd in the arena went silent as soon as Zeruko Urima, first ranked user of magic in the Order of Zotharith, entered the arena. He silently walked along the edges of the rectangular battlefield, taking in the public carefully. After he had made his round, he stood still and started his introduction speech. Zeruko "Welcome to the seventh annual Festival of the Ranks [...] The arena provides all the arcane energy you need, as well as the materials for alchemists. [...] Most important rules: Killing of your opponent, inflicting permanent damage on your opponent and the use of soul magic on your opponent are strictly forbidden. This festival serves as a way of pushing your own limits, not those of others. We, as Zotharians, will use this internal conflict in order to emerge as greater force in the end! Therefore, I ask you: defeat your comrades, so we will all become stronger!" The crowd roared and applauded after these words. And then, the first duels started. Generally, the fights between lower-ranked fighters are the first to take place. After twenty-something battles, it was Yukino's turn. She was up against one of the sabre-tooth tigre assassins that her brother encountered in the forest, while training. She completely outmatched him, easily blocking the sword attack with her massive club and knocking him down with a decisive three-hit combination. Somewhat later, yet-to-be-ranked Enzan Armafur had his first duel. Soon, it became clear that his opponent was quite new to magic. The way he smiled at his (supposedly new) staff, and the overexcited expression already made Enzan suspect something like that. He wielded a simple energy magic staff. His technique was seated upon the "aim - fire - did I hit anything?" principle. Enzan wasn't very impressed. He dodged a few beams.. .. and effortlessly deflected the next. He charged forward, but then the referee declared that the match was over. Easy win. To be continued.... in part 2 Hi guys, there it is, finally! The Festival of the Ranks has kicked off! I would like to invite you to create a little battle scene (duel/team fight, magic/regular, it's up to you) for this festival, if you feel like it. Of course you can tell me below or PM me about it! Anyway, more to come. Btw, the wall of text under the spoiler tag is kind of essential, I put it there to not scare you away directly. Also, I renamed Exetrius sister to Yukino (previously 'Rozi'), sorry about that, I will try to avoid such thing in the future.- 14 replies
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- Nocturnus
- Festival of the Ranks
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Ah, Sira. Kind of interesting isn't she? An earth Elf who just decided to do her own thing and take to the skies. She seems like a no-nonsense kind of gal who dances to her own drum. But, somehow she earns her keep down on earth running an inn. Did some kind of tragedy befell her that robbed her of her Sky Ship dreams? I sense a story here! I imagined what her ship would look like. It would have earth and sky colors, and a little bit of living space. You can click the images for a larger version! The ship has a mechanism that moves the wings back and forth. The sails come from the LOTR pirate ship- unfortunately only printed on one side. As for the style- "Steampunk" is the go-to style for this type of subject- but I wanted something a bit more magical. In the end I was inspired by the "Vardo" wagons Gypsies used. Baroque and a bit over the top, but very warm and homely as well.
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- Sira
- Copperbranch
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