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  1. I would like to present you my last two spaceships that I've made in micro scale. I've made them about a year ago when there was a space pirate contest here on Eurobricks. Cargo ship was more or less side product when I was building another MOC. Alien ship was built for the contest but afterward I decided not to participate, don't know why. Anyway here're the photos. Enjoy :) Here they are in a more fantasy look ;) Regards
  2. Hi everyone! I wanted to share with you one of my favorite MOCs as of late, "Mini Battle for the Batcave" (illustrations by flickr user Omar + Kazumi Ovalle). I actually finished this back in August but feel Omar's illustrations made it "pop" even more. I designed the model with playability in mind, so it has 10 play features including: 2 separable modules (Wayne Manor & Batcave), glow-in-the-dark stars, Batwing with working missiles, Joker truck with hidden guns, secret door to Batboat dock, Bruce Wayne, Batman transformation chamber, jail cell, Batwing landing pad, snap-on "Bat Ramp." Other fun details include the trophy room and Batsignal. My main sources of inspiration were the Tim Burton Batman movies and comics, with a little bit of influence from the Animated Series. The Joker ice cream truck is a nod to one featured in one of the original LEGO sets. This was a lot of fun make. If you have any suggestions or ideas, let me know. In particular, I'm interested in making more microscale Batman stuff. What characters and or vehicles would you like to see? This playset is on LEGO Ideas and is a collaborative project between myself and Ideas users, omarovalle (Illustrations) and mreilly44 (Toy Commercial Video) I would add more pictures, but I think my friend's video does the best job of showing the play features in action. The first 40 seconds, or so, is the toy commercial. Hope you enjoy it as much as we did filming it!
  3. Hi all, I was inspired by the mini Galaxy Explorer in the DK Great Lego Sets book but felt it was missing its astronaut - that led me to start exploring Microfighter-style sets for classic space - probably the era, alongside Pirates, for which I have the most affection. I'm certainly not the first to do this, but one thing I did want was to include the playability of these sets, so I tried to incorporate, wherever possible, the modular play functions of the originals. The Solar Power Transporter was particularly tricky (wasn't it called Saturn Ranger in UK catalogues?) and I while I did find a way to clip the wheels under the wings as per the original, it wasn't very aesthetically pleasing. I tried to keep to a 1:2 scale of the originals, and not go quite as chibi as the official Microfighters - but it was largely impressionistic. Anyway - I hope you like them! Edited to add a little fun pic at the end inspired by the heyday of Lego Space box art
  4. In your mind, you're already there. You can hear the boisterous music and see the juggling clowns. The kids are begging for popcorn and cotton candy. Dad gets stuck buying the tickets and carrying the “IT’S SO FLUFFY I’M GONNA DIE” stuffed animal. Mom’s running another kid to the bathroom on the other side of the park while everyone else waves from the top of the Ferris wheel. The water ride claims your cell phone and next to you a kid loses his lunch on the “Vortex of Terror.” By the end of the day, everyone’s tired and sure your wallet is considerably lighter but overall, it was a good day. When can we do this again!? There are more pictures and angles in this video:
  5. Presenting my LEGO Mighty Micro interpretation of the Ghostbusters (1984) Ecto-1! Ghostbusters, Ecto-1 (Mighty Micro) by Adeel Zubair This recreation of the Ecto-1 as a Mighty Micro was quite simple to design. It's ironic that the back of the model is the highlight of the whole model. I'm pretty sure you can guess what pieces were used at the front. NB - I didn't post a main photo of this MOC as it was a rather dull photograph, I attempted it several times and it just wasn't working. Thankfully the back came out perfectly! It's perspective and angle looks quite Chibi and comical with the right side wheels getting pressed into the ground as the Ecto-1 comes in to action! More Mighty Micros: www.flickr.com/photos/115928480@N03/sets/72157668082919843 Feedback and criticism is much appreciated. Adeel
  6. Sadly, my LEGO collection is neither the cleanest, nor the most organized, so some pieces may not be of preferable quality. And, due to shaky hands, I am not the greatest photographer.
  7. Planet: Marphacia - B05 Tags: Military, Building. Chapter 2: Uplink. Yseult stood on the upper terrace on the eastern side of the M.A.N.T.I.S. outpost watching the Marphacene sunrise. As usual, the morning mists diffused it into a messy and unattractive blur that was far too bright for her liking but she hadn't been able to sleep again, so she watched it anyway. Why am I here, she pondered, considering the unusual events that had led to her being wrapped up in the Galaxy's 'most avoided' mega-coporation. She didn't trust them, but then they probably didn't trust her either... except maybe for that scientist... Why an I here Big Sal? Why did you bring me in? "Late finish or early start?" The voice behind her came from a man carrying two steaming mugs, one of which he offered her. "Either way" he continued, raising his eyebrows to emphasise the offer, and perhaps intonate that there is wisdom in having the drink. "Coffee?" Yseult asked, taking it with both hands, the warmth welcoming against the brisk early morning air. The man let out a wry smile. "I wish" he responded. "Why pay to ship in coffee once they discovered you could get twice the caffeine from locally grown delicious cold-steeped brooga beans. Just add..." He looked, down at his mug with a worried expression. "Well, anything that'll take the taste away". Yseult couldn't stop a brief smile and an ever more brief chuckle. She looked at her feet as if to hide her face in embarrassment; it had been a long time since anyone had made her laugh. The man carried the smile he had from evoking the reaction openly. "And there was everyone telling me the new girl was just a walking bad temper." He said, holding his mug forward. That's because I am she thought. She considered the gesture, Friendship her heart implored. You can't trust him her head warned. Warily, she raised her mug and they chinked with a dull thud. "Riddaeon" He said before taking a large gulp of the brew. Yseult stopped, perhaps she'd hoped she'd never have to tell him, she'd prefer not to. It was an instinct, she was safer if no one knew who she was, that was how it had been for five years now. That's how I survive. "Yseult" she finally said, as quietly as she could get away with before taking a long sip of the drink herself. She didn't mind the bitterness so much as the flavour of something trying to be a tart fruit and a herb at the same time. She lowered the mug and couldn't hold back the grimace of displeasure but upon seeing Riddaeon's similar reaction, they both found some comedy in sharing such an unpleasant experience. "It's very bad" she was finally able said once the taste has stopped forcing her mouth into a painfully tight sliver. The moment was broken by the sound of an approaching shuttle as it flew directly overhead and disappeared at the peak of the pyramid-like structure that formed the outpost. 'Uplink' was a communications hub, its landing bays arranged vertically down the centre of the North and South faces with smooth walls of opaque and transparent composites on either side. The East and West faces were not so elegant, one having a huge dish for off-world communications and data transfer (the function that gave the outpost its name) and the other having the communal block and local transceiver antenna. At the top of the pyramid, 360 degree views were afforded to traffic control and the executive's offices, above which was their private landing pad. with regular traffic all being directed to approach the main landing bays from the North or South, a shuttle arriving from the West into the peak of the structure could only mean one thing... Someone important had arrived. Once the shuttle was out of view, Riddaeon looked back to Yseult. "Looks like news of your arrival is spreading" He said. She looked back at him, did he expect an answer? Did he think she knew who was in the shuttle? "I've seen people come and go in M.A.N.T.I.S." He continued. "I know what kind of people they are, what they look like". He paused for a moment, as if trying to figure out the answer to a question he hadn't asked yet. "They don't look like you." A tension emerged between them. Yseult knew M.A.N.T.I.S. operatives were supposed to be suspicious types, always looking for spies. Was she accused? Suspected? He took a last gulp of his despicable coffee and inspected the dregs at the bottom of the mug. "Why are you here... Yseult Brenneux?" He gave her one last look, then casually strolled back towards the building entrance. "I didn't tell you my full name" she call after him. He stopped, gently placed his mug on a nearby table. "No." he replied with certainty. "You didn't". He gave her one last glance, then turned and continued to the doors back inside. He's trying to read me she told herself, or scare me. She didn't like either. Uncertainty clutched at her. Where am I? Why am I here?. Would she ever get back to her normal life? But I don't want to go back. I didn't choose that life, they left me there. She was tired of looking back though, M.A.N.T.I.S. was a strange place but look what it offered. But if I leave, I'll never find her... I'll never get her back. Chapter 1: The mark Additional images:
  8. Micro Eastern Palace The difficult part of this creation was getting the thin columns between the windows and the larger column. I had to turn some panel pieces on their side and create some interesting internals to get the pieces to stay together. To me this build isn't the most exciting but I did have to use some crazy building techniques to get the different setup. Comments on the technique?
  9. This is the last of 4 micros I built as prizes for the Guild Creation category of the Summer Joust. These 4 builds were meant to fit the category, so I focused on different aspects of the same civilization: castle, town, farm, and landscape. I chose to name it the Land of Rauor, as Rauor is the Norse word for red and I used red roofs to help tie all the models together. All 4 together: You can see more pictures on brickbuilt Thanks for looking, comments always appreciated
  10. This is the third of 4 micros I built as prizes for the Guild Creation category of the Summer Joust. This particular model was focused on a city of Rauor. You can see the first and the second builds already. Rauor is just a fictional land I made up, and tried to develop the culture and setting of with these 4 micro builds, the rest of which will be posted soon. C&C welcome
  11. This is the second of 4 micros I built as prizes for the Guild Creation category of the Summer Joust. This particular model was focused on a city of Rauor. You can see the first build, here. Rauor is just a fictional land I made up, and tried to develop the culture and setting of with these 4 micro builds, the rest of which will be posted soon. Comments always appreciated
  12. This is one of 4 micros I built as prizes for the Guild Creation category of the Summer Joust. This particular model was focused on the landscape of Rauor. Rauor is just a fictional land I made up, and tried to develop the culture and setting of with these 4 micro builds, the rest of which will be posted soon. If you'd like to see more details about the Summer Joust, check that out here: link. Thanks for looking, C&C appreciated
  13. Hi all just want to share my LEGO ideas British coast line MOC
  14. Micro Warcraft 2 I began working on each individual building a few months ago but finally finished assembling the display. The inspiration for this display began when I completed my Warcraft: Orcs and Humans micro last year. I figured it was time to go on to the next game Warcraft II: Tides of Darkness. I started with the human town center and built out the basic buildings of the lumber mill, barracks, blacksmith and the farm. Of course, the build wouldn't be complete without the resources to harvest and the exploding sheep. If you are unfamiliar with the game here are some screen shots. Click the image for a larger picture:
  15. High in the mountains, through rocky paths and freezing passes, over mountain pastures and valley villages, lies the Bellfast Citadel. Built as the last bastion of men in the second era by Barwyck the Bull, the castle has never fallen. It's strong walls, and two gates, as well as a tunnel where food can be smuggled in in the event of a siege, has insured that any that live inside will not be taken. There are rumors being spread among the citizens that there is an ancient dwarven stronghold nearby. More photos on my flickr: https://www.flickr.com/photos/92375335@N06/sets/72157645389903049/with/14721291163/
  16. Someone recently asked me about whether my micro stuff is set in a universe, preset or otherwise. So I decided to bore you all with a topic about it..! [sorry. Part One Follows..] Précis Humankind (known as Earthlings to the other species of the Galaxy, mostly a derisory label) had colonised the Sol System by 2110. It was only then that breakthroughs were made with their faster-than-light systems, allowing them to progress and expand outwards from Sol. But humankind remained fractured by old divides and hatred, countries and nations. By 2195 there were several local colonies, American, British, European, Russian and a smattering of ground broken by smaller governments. Meanwhile, mega-corporations were quick to expand into the resource exploitation and manipulation made possible by so much new ground. Space became crowded around the human homeworld. Safe and secure and very bureaucratic. Humankind kept mostly cordial relationships with several alien cultures and organisations, remaining mostly neutral as they put toes into the waters of interstellar politics. FTL drives were invented with longer ranges, less restrictions. And human pioneers expanded ever outwards, into what was known as the Galactic Rim. Far away from the crowded, developed Core Worlds, many humans found their fortunes and opportunities farflung from Earth. The old Sol governments expanded cautiously, sensing the security risks involved. Individuals and smaller groups were joined by the resource and opportunity hungry Mega-corporations in setting up outposts and operations away from the stifling Core. Humans were less neutral out on the Rim, forced into conflict and alliances with new and dangerous species. Ship classes: -Fighters: The smallest fighters need one pilot and are equipped with cannons or forward firing missiles. They have no FTL capability of their own, so are used to protect static targets or need a large carrier craft to be deployed from. Pilots are easy to train and often quite disposable. Examples below: The Keepsake-class Fighter by TenorPenny, on Flickr F-12 'Swingwing' by TenorPenny, on Flickr FB-22 'Scimitar' by TenorPenny, on Flickr -Heavy Fighters/Couriers Capable of FTL travel, with more precious crew and usually armed with better weapons, this class of ship is less disposable and more adaptable to situations. Usually found in the possession of individuals or smaller groups. F41 'Cougar' by TenorPenny, on Flickr Skylark-class Courier by TenorPenny, on Flickr Widowson-class Courier by TenorPenny, on Flickr The Voidsbane by TenorPenny, on Flickr NV-2 [A reboot] by TenorPenny, on Flickr Gen-7 (landed) by TenorPenny, on Flickr AS-27 Escort Shuttle by TenorPenny, on Flickr Corvettes: The smallest class of ship able to equip weapons and armour of capital ship scale. Usually armed with turrets and crewed by many as opposed to a few, Corvettes are used as picket vessels and armed escorts to larger ships designed to transport goods and troops. Clan Gunship by TenorPenny, on Flickr The Blackjack by TenorPenny, on Flickr Tigerhound-class Corvette by TenorPenny, on Flickr The Red Wench by TenorPenny, on Flickr BB-22 Corvette by TenorPenny, on Flickr
  17. Sullust. At least it isn’t as cold as Hoth. But the volcanic smoke has made a lot of patrolling missions a whole lot more difficult. Take KQ-351, now restoring in the sick bay after almost suffocating due to a minor failure in his ventilation system. Am I glad this base isn’t built near to any major streams of lava. That would be excellent for defence, but highly impractical… On the other side, this base doesn’t seem to be built to keep anyone out in the first place. Sure, the solid rock walls, the few but strong gates and the narrow entrances are good to keep people inside, but there isn’t much protection from attackers. [soNE Ep. IV] Eye on the skies by Bert.VR, on Flickr It was built when just the thought of attacking the Empire would have made everybody laugh. It was built when there was no real Rebellion trying to crack into it. When everything was peaceful… The main services got a place on the roof. Good for communications. Bad for protection. Cannons? Nowhere to see… So it’s up to us to defend the base. The pilots will have to save the day. The AT-AT pilots on the ground, the TIE pilots in the air. We’ll keep the forces of the Rebellion off, while our friends on the inside will stop the infiltrators. My rank got me this position at the main gate. Destroy everything that tries to get in, they said, until the backup arrives. So my eyes are scanning the air, in the hope of seeing reinforcements, in the expectation of seeing a horde of Rebel fighters. [soNE Ep. IV] Ground reinforcements by Bert.VR, on Flickr At least I’m not alone to stop that filth of the galaxy. Every pilot has been summoned. So I’m not the only one to stand up against this brutal Rebel attack. It will be a lonely battle though. In this atmosphere communication is hard, and in fear of abuse by the Rebel infiltrators, all communication has been abandoned after the distress call to our fleet. Look, there’s one of my colleagues in his TIE flying by, from the other side of the cliff where the hangar bay is. He’s heading for… the sky? Why isn’t he on his post in the first place? It could be a reconnaissance mission, but why? We have our detection equipment right here. We already know the place. And why doesn’t a take our usual routes? Why is he flying like a wampa anyway? Whoever it is, I… It might be a Rebel… And I pull the trigger. My instinct is a good shooter. Smoke coming from the crucial wing section, the TIE goes down. It disappears behind the rocks, where it will most certainly perish in the lava. [soNE Ep. IV] Every shot makes two victims by Bert.VR, on Flickr It might have been a friend… No… the thought petrifies me. But how? How could it have been a friend? That’s impossible. Why would he abandon his post? Why would he fly like that… No, it can not… may not… have been a friend. Surely, I have done what was best. There might be hundreds of explanations. A reconnaissance mission because our equipment failed, an emergency evacuation, some kind of special mission… or just a foolish act of heroism by a rookie. Is there another explanation? Couldn’t ir really have been a Rebel. Who somehow got past all security. But how? Who somehow managed to get away with a TIE fighter. Impossible, isn’t it? Aren’t all TIE fighters in the air? Except… KQ-351’s. Hope. Despair. I’m a hero I’m a murderer . I’ll never know. The wreckage will never be found. People will go missing today. Fighters will perish today. Who knows what chaos the upcoming battle brings. And what chaos might follow. I’ll never know if I did the right thing. Nobody’ll ever know. Nobody even saw it happen. Nobody goes through the same hell as I. No one to talk to. I’m alone with a killer. [soNE Ep. IV] What have I done? by Bert.VR, on Flickr Only now I see what this war is taking. I’ve killed before, but only now I realize I remember every single deadly shot I fired. Twelve. I already took the life of twelve people. People just like me. Friend or foe, I killed twelve people. I’ve killed myself twelve times. What’s left of me? I’m only a human. And humans are not made to kill. Whether I just shot down a Rebel or an Imperial, I’m still a murderer. And I can’t undo that. That’s what this war has turned me into. Not into a hero. Into a murderer. There are no heroes. Not in battle. I won’t claim a medal for what I’ve done. All I can do, is go on. Go on and end this war. I need to do the best I can to stop this war. Even if I’ll have to kill again. This war has to be stopped. And if battle is what it takes, so be it. I hope that one day, this war ends with throwing away weapons. That not the Rebellion, not the Empire wins, but peace. But that’s a thing for heroes. I’m just a simple pilot. All I can do is choose the lesser evil. Either way, I’ll have to kill again. I’ll have to kill others. I’ll have to kill myself again. But that’s the only way. Now that I’ve took this road, I can’t go back. I can only go on to be the victim of my own shots. _________________ OoC: LDD file here One more picture of the gate available on my Flickr Not everything is connected, bacause that's (nearly) impossible in LDD. Those Technic axles in the rock pillars aren't connected to each other, but in real life a (LEGO) grey rubber band should do the trick. Trust me, I tried it out. Same goes for the smallest tires in the smoke, that just hang on the bar. Also, I'm not entirely sure about the rigidity of the rock wall. I did add in some Technic support, but in LDD it's really hard to work with all those angled surfaces. Also, I used a couple of 2x2 dark tan plates, that never appeared in a Lego set, but are available on bricklink. I hope these aren't any major issues, and that you still can enjoy the build.
  18. A top and within a spinning asteroid in the system that once housed the peaceful planet of Alderaan, a secret Imperial base receives its newest visitors. The AT-ST sentry once again turns its attention outward, ready at all times for Rebel incursions or hapless miners who inspect its home asteroid too closely. The asteroid base survives its tumultuous environment through the combined effort of a shield generator and reversed tractor beam buried in the rock. The base’s two docking bays are currently full; one holding the new visitors; the other holding their payment, a scrubbed Lambda-class T-4a shuttle. The new visitors are a combination of Imperial officers and smugglers led by ISB officer Goatm An. Using their Nubian light freighter, the crew bypassed Imperial, Rebel, and cartel checkpoints, blockades, and scavengers to make it across countless systems to their current port. Their contact on the base is a somewhat familiar face. After their run in on Bothawui, Goatm soon discovered that his (h)armless friend, Rom Mohc, was a renowned engineer and driving force of the Empire’s Dark Trooper project. The program’s current configuration is housed at this facility and is jealously guarded by aging and deteriorating clone troopers. Those troopers that are left completely rely on the lab and work of Mohc to stay alive; as such, they are mortally bound to the base and his current project. Goatm greets Moch as his crew unloads the supplies. Goatm’s unorthodox crew has been hand-picked for missions such as this because of their unique self-interest. Unlike the countless cadets coming out of the Imperial academy, these men are loyal only to themselves, a quality Goatm can appreciate and exploit. Bay 2 by goatman461, on Flickr Once their business is complete, Mohc shows Goatm his latest prototypes. The first two prototypes are of little interest to Goatm. Droids; mindless automatons designed to follow orders no matter what. But the Phase III prototype has promise. Though too big for any kind of real battle in space, the potential for this beast on land was staggering. Goatm politely logged his compliant about the size and its practicality fighting through the narrow corridors of a Rebel or Imperial cruiser. Mohc agreed and they concluded their business. Thank you for checking out my latest freebuild. C&C are always welcomed and greatly appreciated. I would only like the docking bay judged. Thank you in advance.
  19. This is my Microscale World behind glass. I always build my MOCs so that you have to study it for a while. It can be whatever you want it to be. Use your imagineation! I did! I took me ~2 weeks to finish. I really have to buy a new camera tho... If you liked this MOC, check out my other ones! * Instagram * Flickr * Reddit
  20. (Gasp) This isn't LOTR!?!?!?! My latest build for the Symphony of Construction Contest. First real try at a micro castle and lot's of Photoshop fun! Enjoy! Climax of Destiny by Mark of Falworth, on Flickr
  21. To cerebrate LEGO's unveiling of 'The S.H.I.E.L.D. Helicarrier' #76042 designed by Marcos Bessa, I decided to design a smaller model of the Helicarrier (It only contains 58 pieces.) My other LEGO S.H.I.E.L.D. Helicarrier can be found here: https://www.flickr.c...N03/14723171585 LEGO Mini S.H.I.E.L.D. Helicarrier by Adeel Zubair, on Flickr Adeel
  22. Hi, this is my entry to the MiddleEarth Contest. It is an affordable version of Barad-dûr (including a Nazgul). It is probably too small for a set... I hope you like it nevertheless. Best wishes ArchitecureFan
  23. Micro Barad-dûr A micro model of Barad-dûr, from Lord of the Rings. Sauron's eye lights up with the use of Lifelights Products. Middle Earth Micros Barad-dûr Orthanc Smaug Enjoy ~Nemo
  24. https://www.flickr.c...ks/13675376864/ In 1979 a book called 'Future Cities' was published by Osbourne www.flickr.com/photos/wiless/2394285685/ It was about 'homes and living into the 21st Century'. As a child I read it from cover to cover many times. It inspired me to build an ocean floating city of the future from Lego. Found it in the loft last weekend. Didn't even know I'd kept it. It inspired me again.
  25. This is become a bit of a fad on Flickr, not to say I haven't had fun building them though! More to come so stay tuned!
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