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Showing results for tags 'Ninjago show'.
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Yes, I'm starting another WIP. This time, I'm working on the humongous snake that was the focus of Ninjago's second plot arc. And as with the Tiger Widow, I'm trying to make it show-accurate. The eye. I'm trying to keep this simple but effective. I'm not entirely satisfied with the pupil, however. Any ideas on how to approximate the fang-like curve better? Here's the fang, with a minifig for scale. It's a big snake . Since I'm not going for buildability and instead trying to pretty much make a LDD puppet, it's going to have joints everywhere, mouth, frill and incredibly long and noodle-y body. Expect 35+ points of articulation . Comments and criticism appreciated! Gallery
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A show-accurate version of Ninjago's Tiger Widow. I felt the set version was very underwhelming, so I decided to give this cute creature an upgrade. Why they call a six-legged animal a spider is beyond me, but luckily nature has something that fits: ant mimic spiders. The sideways fangs would then be modified versions of faux antennae, which are in turn modified legs. It even explains why it almost, but not really, has three body segments rather than two. Front view: Side view: As far as I know, all the parts are easily available via Bricklink. The spider's legs can move sideways and up and down at the base and up and down at the knees and claw tips. The head, pincers and mouth can also move, for a total of 29 points of articulation. Gallery (will add more pictures soon) .lxf file
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- Ninjago
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