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The University of Petraea is pleased to announce the opening of its new Doctorate of Historica program! (The University would like to thank Erudhalion Sansael / Gabe for capturing this announcement in a picture) What is the University of Petraea's Doctorate of Historica program? The Doctorate of Historica program is a peer-reviewed, multi-disciplinary degree program designed to encourage you to advance your building skills across a number of different areas. By the time you have finished the program, you will be certified in most major historical building techniques and subject areas. The program consists of multiple Disciplines, each of which has several Subjects. Over the course of the program, you will build MOCs that cover these techniques and subjects. Disciplines: Technique-Related Disciplines Architecture Landscape Design Hydrology Other Techniques [*]Content-Related Disciplines History Military Science Trade and Law Agriculture and Zoology Anthropology Geography Subjects for each Discipline: Architecture roofing -- Demonstrate mastery of three roofing techniques, not including using standard LEGO slope bricks. Each technique is a separate certification. See examples here and here. wall techniques -- Demonstrate mastery of three advanced wall techniques. Standard, studs-up walls of bricks are not included. Each technique is a separate certification. Examples include (but are not limited to): 1x1 round plate walls (a la Derfel Cadarn) SNOTted tile stonework half-timbered Tudor style wooden walls [*]round walls and towers [*]roof rakes (the inclined end of the roof between the eaves and the ridge; see explanation and a great example from Derfel Cadarn) [*]advanced windows and window frames [*]advanced SNOT -- See question below for an explanation [*]Landscape Design trees (demonstrate mastery of at least three different tree building techniques; examples here and here) flowers and dense foliage landscaping studs up rocks and cliffs two of: sand dunes snow and ice extreme environments (lava, caves, acidic pools, etc) sideways rocks (studs horizontal) [*]Hydrology four of: still water (lakes, ponds, ocean without waves, etc) waves flowing water waterfalls underwater [*]General Building (Other Techniques) minifig posing interior design forced perspective microscale one of: lighted builds (e.g., light bricks, LEDs) movement-enabled (Power Functions, or manually operated via gears or other mechanisms) mosaics, stained glass, or complex SNOTted floor designs brick films [*]History A special discipline, wherein you must build three MOCs depicting significant events in Kaliphlin's history (you make up the events, or use whatever existing history there is). You must also supply a story of suitable length and quality describing the historical event pictured. At least two of the history builds must consist of at least three different pictures, either different scenes altogether, or the same scene at different moments in time, with changes to the scene such as figure movement. [*]Military Science battle scene siege fortifications military camp [*]Trade and Law marketplace manufacturing one of: caravan / shipping by land shipping by sea / water [*]two of: arresting criminals and/or jail courtroom governing body (king, council, etc) [*]Agriculture and Zoology three of: crop farming raising livestock fishing harvest time logging [*]brick-built animals -- Brick-built animals, birds, or fish, realistically rendered using advanced or innovative techniques. Number of animals should be commensurate with their scale -- three or more if they're approximately minifig sized. [*]Anthropology two of: city scene village life countryside scene tribal scene [*]life in Kaliphlin [*]two of: life in Avalonia life in Mitgardia life in Nocturnus life in Valyrio [*]Geography four of: mountains or cliffs oceanside or river scene forests swamp desert grasslands [*]Culture pick 2 of the following: Theater Music Art Current minimum subject count to graduate: 51 total, 24 technique-related, 27 content-related Cool. How do I get started? If you're a member of a Guild of Historica, just start building! If you're not, you'll need to join a guild first. See instructions in the first post of any of the guild threads. How do I post my MOCs? Post each MOC in its own thread. It would help if you prefixed the topic title with "UoP DoH"; also tag it with "Petraea University" and "Doctorate of Historica". In your post, be sure to indicate which subjects you would like this MOC to qualify for (up to a maximum of four). Then post a comment in this thread, with a link to your new topic. How does the Peer Review work? After you post an MOC, if four currently active Kaliphlin guildmembers approve of it, by posting comments stating "+1" or "I approve", then you're certified in that MOC's subjects. However, if three Kaliphlin guildmembers vote against certification, they can veto the approvals, even if four or more guildmembers approve. If someone posts a veto, they must also post a comment indicating why, and what you can do to improve the build so that it passes. I just built a great MOC (before DoH started) that covers some of the subjects; can I get credit for it? On joining the program, you may get four "advanced placement" credits for recently built MOCs. The MOCs must have been posted to Eurobricks on or after June 15th 2013. Just post a comment in this thread stating that you're joining the program, and you'd like credit for a previous build. Put in a link to the build (which must have been posted in GoH), and state which subjects you'd like credit for. It must go through the same peer review. Peer reviewers should post their comments in the MOC's topic, not this one. Can I use MOCs that I'm also building for another challenge or contest? Yes, you can. This program is all about improving your building skills, and if you do some great work for a challenge or contest or whatever, and want to get credit for it, that's fine. But make sure that it's really a good example of the subjects and techniques. Do I have to post the MOCs in the Guilds of Historica forum? Your MOCs must be posted in the Guilds of Historica forum or LEGO Historic Themes forum. It is OK if they have been posted somewhere else first. To ensure that most reviewers see your MOC, we recommend you post it in the Guilds of Historica forum. Can I just quickly build a bunch of mediocre MOCs and get my titles? You could, if you could convince the peer-reviewers to certify your builds. But you'd only be fooling yourself. And your mediocre builds would be up here for everyone to see. Is that worth a lousy title? This program is not about the titles, it's all about improving your techniques and styles, and getting you experience in building across a wide range of subjects. So I'm reviewing someone's build, and it's pretty good, but not stellar. Do I approve it? Tough call, right? Well, the goal of the program is that everyone who completes it will have demonstrated basic mastery of the techniques and subjects. That doesn't mean they have to be world-class in those techniques, but the quality should be high enough that you can say, "Yes, they know what they're doing when it comes to that technique." The key phrase is "basic mastery" -- you have to demonstrate mastery, not just crank out a small, mediocre MOC that checks the boxes, but on the other hand, that mastery is "basic", not amazing, or world-class, or even innovative. OK, basic mastery works for technique-related subjects, but how should I judge content-related subjects? When building for the content-related subjects, students should ensure that the build fully explores the subject. Since these subjects are not testing mastery of a building technique, students need to demonstrate instead that they can create a build that represents a well-thought-out and fully realized scene concerning the subject. Reviewers should expect that the build does not just present a small, standard representation of the subject. Let's take the example of the crop-farming subject. Is it enough to show a farmer tending to a single plant? Perhaps, if the plant and scene were really exceptional, but most likely not. How about a row of crops, with a farmer and a scarecrow? That's getting better, and if very well done, it could be approved. How about several rows of different types of crops, with several farmers doing different tasks (one weeding, one harvesting, one planting), a scarecrow, a farm cart and horse, a barn, and some good landscaping. Assuming the build quality is good, that is definitely a well-thought out build that well represents the subject, and would be easily approved. How long is the program? The program is currently open-ended. Work at your own pace. This is not a race, and you're not competing against anyone. It's about you advancing your building techniques and styles. I'm in a different guild; can I participate? Definitely! University of Petraea has a very diverse student body, from all over Historica. As long as you can pay tuition, you're welcome here. Speaking of tuition, what if I can't pay? No problem! See our financial aid office. You might want to bring a wagon to carry back all to forms you'll have to fill out. You may also pay in chickens, fresh salmon, and dark chocolate. How do we track who has been certified for which subjects and disciplines? You are responsible for tracking your own progress through the program. You should do this in the DoH Registrar's thread. Make one and only one post in this thread where you'll track your own progress. When you complete an MOC, edit your post and add the MOC. Once the MOC has been certified for its subjects, edit the post again, and update that MOC's entry to reflect the certifications. So your one post in that thread will have a list of your MOCs, and for each MOC, a list of the certifications achieved. You might want to keep a count of total certifications at the top or bottom of your post, along with any interim degrees you've achieved so far. What happens when I complete the entire program? You get the praise and admiration of your fellows! Plus, you receive the title of Professor of Historica, are qualified to lecture at the university, and can use the faculty lounge and golf course. Do I receive any titles after completing some of the program but not all of it? Various titles are granted or in common use for students in the program, although students generally don't use the lower-ranking titles (Apprentice, Novice) except in a derogatory fashion. Once you are certified in a subject, you're considered an Apprentice in that subject's discipline. If you meet all the requirements for a discipline, you are a Tradesman or Bachelor in that discipline. Once you acquire three Tradesman or Bachelor degrees, you attain the title of Master. Once you acquire two Masters (or six Tradesmans or Bachelors), you attain the title of Doctor. After three builds you're considered a Novice, regardless of whether you've completed any disciplines. After seven builds, you're considered an Adept, regardless of whether you've completed any disciplines. I have a great idea for a build; can I substitute this idea for a subject? Yes it is possible, although not common. You may apply for a substitution by sending a PM to the Assistant Dean for the DoH Program (NiceMarmot) or the University President (SkaForHire). Note that allowed substitutions are rare, and are mostly granted only for extreme shortage of bricks. What qualifies for the "Advanced SNOT" building subject? SNOT is Studs Not On Top, but you probably knew that. Advanced SNOT is a bit of a "I'll know it when I see it" subject. The reviewers should be flexible about techniques, but still hold students to a high standard. Recommended techniques and styles include having studs pointing in at least three different directions, using multiple types of SNOT bricks, and having studs at angles other than 90 and 180 degrees to horizontal. Using a few headlight bricks, Travis/Dalek bricks, or 1x1 bricks with stud on the side to put a few tiles or slopes at 90 degrees is not going to cut it. There are many good discussions of SNOT available on the InterScrolls; the University can recommend Didier Enjary's classic Advanced Building Techniques Guide. How do the roofing, wall, and tree subjects work exactly? Regarding the roofing and wall subjects: The text "Each technique is a separate certification" means that each technique can be separately judged -- a judge could approve one technique and deny another, even in the same build. They are each different subjects as it were, and count towards the maximum of four subjects per build. However, the trees subject is just one subject, as is the brick-built animals subject, and they only count as one subject each towards the maximum, even though you (may) have to build multiple trees / animals. In fact, it is acceptable to spread these subjects over multiple builds, acquiring partial credit with each build -- there is no need to have all the different types of trees in one build. Just make sure you ask in your final build for final certification, and reference the previous builds. If you do spread them over multiple builds, they only count towards the maximum per build in the final build. How big do my builds have to be? For most subjects, there is no minimum or maximum size. See subject definitions above, as some do specify a size. However, your builds should be large enough to clearly demonstrate your mastery of the technique or subject. In some cases this could be done with a very small build, but in most cases a larger build will be required. The University finds that most students have success with builds of 16x16 or larger. Remember the goal of the program is not to crank through the subjects with the minimum effort possible, but instead to push yourself and advance your own building styles and techniques. You should be pushing yourself outside your comfort zone. I built a huge MOC; can I get more certification in more than four subjects for it? Very large and diverse builds may request more than the standard maximum of four subjects. Each request will be reviewed individually by the Assistant Dean for the DoH Program (NiceMarmot) and/or the University President (SkaForHire), with input from the peer reviewers. Even if the build itself is huge, the area representing each subject must still be a decent size. In general, don't bother asking for an exception for builds that are smaller than two 32x32 baseplates. I spilled shadows all over my term paper, blurred it quite a bit, and wrote it on top of a picture of my bedroom; is that OK? The University is known throughout the world for its very high standards, both for its professors and its students. We expect the highest quality work from our students, and therefore will not accept work that is out-of-focus, dark, has distracting backgrounds, or is otherwise of low quality and care. Lousy photography is not subject at this university! Students are advised to take their time, get some good lighting, and at a minimum, put a sheet, towel, or posterboard/foamcore behind their builds. There is plenty of good advice on taking photos of builds on Eurobricks. Can I use an LDD build? The university prides itself on being on the leading edge of education technology! So LDD builds are acceptable for DoH credit. However, judging of LDD builds will be at a higher level, as you are not constrained by your brick collection. So the judges should have higher expectations and criteria for LDD builds. I don't like some decision made by the reviewers / the University / etc; can I appeal? We are working on developing a Board of Appeals for the program. More information to follow. Contact NiceMarmot or SkaForHire directly in the meantime. Or just revise your MOC and suck it up ;-) I posted a build, and requested certification in four subjects, but have been denied one of the subjects; can I ask for a certification in a new subject for the same build? You may retract a requested subject, even after it has been denied, and request certification in a different subject in the same build. For instance, if you requested certification in advanced SNOT for a build, along with three other subjects, but get feedback that your SNOT is not so advanced after all, you can retract it and request a different subject for the same build, e.g. roofing. You may do this twice per build. Can I build anything I want? Yes, but builds which bring the good name of Petraea University and its inestimable staff into disrepute are not permitted. Is hazing allowed? Absolutely. However, make sure you leave no permanent marks or damage. Will I be taught by Prof Frankenstein or Prof Leibniz? You should be so lucky! Faculty assignments are posted outside the Registrar's office. I'm a werewolf from Nocturnus; can I eat my fellow students during the full moon? Absolutely no consumption of fellow students, staff, or faculty allowed. Punishable by banishment to the Null Void. And believe us, we have professors who can definitely send you there! Is University of Petraea going to win the big game against Qarkyr Tech this year? Definitely! The Sand-Worms are going to stomp all over those lousy Miners! Go Worms!
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"By the pricking of my thumbs, something wicked this way comes." Palzipan comes to the border of Avalonia. Palzipan, Healer of wounds, mender of flesh. Born and raised in Nocturnus, Palzipan, once a knight in the Nocturnian army, has come to Avalonia so as to live a simpler life as a healer. While he mainly deals with the art of healing, his is known to dabble in alchemy. A simple life seems not to be for him though, because once in Avalonia his past calls out to him, and he joins the Flight of the Dragons... I'd like to claim UoP DoH credits for the following: -trees -flowers and dense foliage landscaping -forests More pictures on my flickr. C&C welcome. Tell me what's bad, I can take it!
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It's been a while since I posted my last MOC, I've been busy with exams and figuring out some photography stuff. I've been working on a pretty generic medieval house, mostly to try out some techniques and just get some practice building in general. I'd like to submit this build to the University of Petraea, but since it's not really related to the Guilds I thought I'd post it here. The categories I'd like to submit in are Roofing, Roof Rakes and Interior Design. Now on to the build: A general shot of the front. I intended to plate up the roof, but the interior floors ate all my brown plates... Other shots of the exterior, also focusing on the rakes. I also tried timber framing on the upper floor. The interior, featuring a bookcase, desk, bed, table and larder. Critique and tips are appreciated, this has really been a learning thing Arcturus
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Not long after Zeno had begun his Grand Tour to discover and describe all remains of the civilisation of the ancient Ulandians he stumbled upon his first find. Not far from home, directly next to a small path in the woods stood one lonely column. It seemed to mock the flow of time with its refusal to succumb to the forces of nature like the rest of the structure it once undoubtetly belonged to and from which no trace was to be seen. Zeno took off his backpack and placed it carefully against a rock. Then he searched for a piece of parchment, his quill and some ink. Successfully having found all things necessary he could start to document the site and all visible structures. Upon further inspection the lonely column was actually not as lonely as presumed. In short distance behind it there was a second column, albeit in much worse condition. Only a short stump was still in place. Single column drums lay, nearly complety hidden by foliage, in a straight line next to it. Without any doubt these once formed a column similar to the other. What they once supported Zeno couldn't determine because even carefully searching the vicinity he didn't find any traces of bigger structures. He only found some small fragments of a pavement made of large marble slabs around to two columns. From what he had learnt about architecture these scarce finds were not enough to draw a conclusion about the building which they once belonged to. But the precious material of the pavement and likewise the columns - marble - spoke of a more exquisite context. Maybe a villa of some noble family or even a small temple. Zeno carefully put his documentation is his backpack, gathered all his belongings and left to continue his adventure, now, after this first great find, even more motivated. I'd like to get UoP credit for - trees (1/3) - flowers and dense foliage landscaping Also I apologize for the bad image quality. This beeing my first MoC I didn't have a proper backdrop for photographing available and therefore had to make use of Photoshop to get a white background.
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This build is for HSS Hospitality - Lodging - Inn. ---------- At the Blue Dolphin Inn of Ruadh, the mood is dark. The oppression of the Desert King is all anyone talks about. Downstairs, the proprietress constantly monitors for DK spies while guests enjoy the firepit and the bathing rooms. Upstairs, two prostitutes gossip outside the private rooms while waiting for evening clients. In the cheaper shared room, two Kaliphlinites relate their run-ins with the DK. The bathing room might be a place to cleanse and relax, but it is also a place to plot resistance. ---------- A recent trip to Japan inspired a lot of this build, including many of the interior details, like the futon beds, cushions, fireplace, and bathing rooms. The exterior loosely references Kinkaku-ji (the Golden Pavilion). The round tile wall technique is inspired by NiceMarmot, and JacobNion was an influence for the rough walls. I'd like to claim UoP credit for: Architecture: Wall Techniques (for the round tile walls) General Building: Interior Design Anthropology: Village Life
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Previously: Part 6 - New Loyalties As Malek walks along the Kaliphlin coast, he looks around. It's been a while -- since before the war -- since he's been truly alone, without soldiers, without refugees, without the ugliness of war and its aftermath. Feeling the glorious Kaliphlin sun beating down on him, he takes another quick look around, then strips down to his bandages to enjoy the warmth on his ancient desiccated bones. Pulling a bottle of pine resin the Murphys had thoughtfully packed in his bag, he takes a swig, savoring the preservative soaking him from the inside. Malek couldn't stop thinking about his last encounter with his old Desert King friend. Malek had always considered himself a good and loyal servant of the Desert King, but somehow, he had found himself attacked by his own people, and defended by those he once considered enemies. The Kaliphlin people, High Council loyalists, had repeatedly shown more compassion and integrity than the Desert King. While it shocked Malek that, in the heat of the moment, he had actually uttered the words, "My loyalty is to the rightful rulers of Kaliphlin!", it somehow felt like the right thing to do. He had a lot of thinking to do, Malek thought, warm and drowsy in the warm heat of the sun. --------------- Notes: This build was inspired by the coastal dunes of South Texas, like those near Corpus Christi and Padre Island. The base consists of old Belville light yellow pieces. The tan and "medium tan" grasses are from Altbricks. I'd like to claim UoP credit for: Anthropology: Countryside Scene Landscape Design: Sand Dunes As always, comments and constructive criticism are very welcome!
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- Kaliphlin
- To the Ax with the Tax!
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Previously: Part 4 - A Dangerous Twist When The Lady brought Malek to the Murphy house, the mummy eyed the mercenary couple dubiously. With their rough leather clothing and shaved heads, the Murphys looked rather disreputable. Hell, Mrs. Murphy even had an eye-patch! "Don't worry, Malek, they're smarter and nicer than they look, but just as tough. The Murphys will keep you safe. They're some of Kaliphlin's finest." ----- "What's the meaning of this? How dare you break into my home with swords drawn?" Murphy shouted. "Where's the traitor?!? We know he's hiding here!" The Desert King guard responded. "What traitor? Hiding where? Are you kidding me? Do you see this place? Where do you think we could possibly be hiding anyone?" The mummy guards harrumph, clearly disconcerted. "We had good intelligence he was here. Well . . . " They quietly left. A few minutes later . . . "The coast is clear, Malek! Let me give you a hand." Malek shivered. "That was the worst, coldest, dampest place I can remember! And this is a DRY well!" "Yeah, sorry 'bout that," said Murphy. "But no one would look for a mummy in the old well! C'mon, the wife has a bottle of pine resin the warm you up." "Oh! How thoughful! Y'all have been so kind to me!" ------ I'd like to claim UoP credit for Architecture: Wall Techniques: 1x1 Round Plate Walls. Comments and constructive criticism are always welcome!
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- Kaliphlin
- To The Ax with the Tax!
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Before you, you see a busy corner of the Kaliphlinite market in the Trifork. Situated in the old town amidst the Kaliphlinite neighbourhood surrounding the South Gate, it offers all the heart may desire in both exotic and common goods. People of all kinds frequent the market to trade or to seek anonymity amongst the masses for more or less shadowy business. Frederick the Fishmonger is hawking his wares, while a travelling baker is trying to get the attention of the visitors: "I bet you a nice, fine loaf o' bread would go nicely with that fishie, Ma'm!" The visiting elf sends a dissaproving glance towards the traders and their sales strategies. Nearby, the master of the Kaliphlinite Market Gold Exchange offers his services in exchanging the multitude of currencies brought to the market from the people passing through from all corners of Historica. All that matters here is the weight in gold. Passing through, a leander soldier is amused by the bustle of the marketplace. Please let me know what you think of this vignette. I quite like it, and think I got a good deal of life into a small space. (Which proved smaller than expected...) I hope I captured the Kaliphlinite feel quite well, although I would have liked some more space to put in more developed market stands. I experienced a bit with photoediting, which is why there is some difference in colours/etc. between the pictures. A specific detail: The scales - I couldn't seem to find any examples of others building scales, but I think it turned out reasonably well, although the stand is still bugging me. Further, I would like to claim the following UoP credits: Anthropology - life in Kaliphlin (Although it happens in Avalonia, the influence is heavily Kaliphlinite - Let me know if that is acceptable.) Trade and Law - marketplace Thanks for looking!
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Dear all, Hereby my entry for ch. II, Cat B, deGothias side. (Plague prevention) In the City of Brevis, in the heart of Avalonie, the old city walls have been manned and the gates are watched vigilantly to ensure no spreading of the plague. Further, keen eyes scout the outskirts for any sign of the drow. Only locals are allowed to pass through the gates, and patrols have been increased on the walls. Within the walls, life goes on as ever, the locals seeing to their chores and duties. However, the rumours of plague have left a tense atmosphere over the city. So far, no signs of the plague have been seen within the walls... However, something is amiss. Young Peter is feeling ill, which has left its mark upon the porch of the family's house inside the walls. His aunt Marian rushes to clean up the mess. Under the tense, nervous atmosphere, it takes very little to spark unrest. Distracted by a trader trying to force his way into the city, the guards fail to notice the gathering of an angry mob, spurred on by fear of the plague and the words of someone, who heard someone say, that young Peter may have caught sick with Plague. Armed with pitchforks, shovels and torches, they lay a temporary siege to the family's home. In the adrenaline rush someone throws a torch, lighting the haystack by the house,making the mob dissolve in seconds. As evening falls, it becomes evident that haystack and thatched roof does not go well with fire... EDIT: Sorry for photo quality. Comments and criticism welcome. Good luck all EDIT 2: I would like to apply for the following UoP credits: Landscape design - Trees. Wall techniques - Half timbered tudor style Anthropology - Life in Avalonia Anthropology - Village scene
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- Avalonia
- Chapter II
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Some years ago . . . When Mateus first tried to farm, things did not go well. It turns out, Kaliphlin sand is not particularly fertile, and nothing grew. After a lot of trial and error and blood and sweat and tears, he finally came up with a solution. By adding a mix of eastern Avalonian soil and chobo droppings imported from Muninn, Mateus finally managed to get crops to grow in the hostile Kaliphlin environment. (Thank you mccoyed for the droppings!) I like the organic build shape and the way the ground texturing and changes in elevation came out. I struggled with creating a visually pleasing base that worked with the shape, though. The pattern of 1x2 palisade bricks and 1x1 round bricks works best of the the options I tried, but . . . it just doesn't look as polished as I would like. Comments and constructive criticism are always welcome! I would like to claim the following UoP DoH credits: - General Building (Other Techniques): Forced Perspective (edit: withdrawn) - Agriculture and Zoology: Crop Farming - Anthropology: Life in Kaliphlin
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My entry on behalf of Kaliphlin for the Great Naval Arms Race Contest (also Approved UoP DoH credit for Trade and Law: shipping by sea / water): While the Ahok is really only a shallow-bottom cog used to ferry customs inspectors from the pier to merchant ships arriving in Kaliphlin's harbors, don't tell that to Capt. James T. Kaulk or his pointy-eared first mate. In his mind, every time the Ahok sets sail it's to defend Kaliphlin against the invading horde - and in the end, his boat could be used to move boarding parties in a naval battle... if no one else was available.
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On the great lake of the Trifork, where multiple rivers meet, Beorthan has joined the vessel Swiftsure on a patrol. From the deck of the ship he greets two elven traders, approaching the city with their cargo.... The Swiftsure is a "Ship of the Isles" commisioned by the city council of the Trifork to patrol the lake, which shores the city stand on. It is larger than the typical "Ships of the Isles", but maintains the speed and grace of the smaller patrolcrafts normally travelling the narrow channels between the Mystic Isles. This was a requirement from the start, as a swift and manouverable vessel with the capacity to sail the lake, as well as the deep sea was needed. Its speed, together with the shallow draft and sleek hull, allows it to follow most other ships and boats whereever they may go to escape, while the broad fighting platforms fore and aft gives it the necessary punch in a fighting situation. Normally, its main purpose is customs and rescue duty, but if necessary, it will be able to hold its own against almost any other vessel traversing the lakes and rivers of the Trifork. The Swiftsure is rigged as a Xebec, allowing it to hoist both square and lateen sails on its long booms. Thus, with the right rigging and an experienced crew, it will be fast both before (with square sails), and when tacking close to the wind.(With lateens.) Further, it has oar propulsion, giving it great speed and manouverability in still weather. The oars are driven by three oarsmen through a clever Mitgardian gear mechanism with leg powered boost function, allowing the oarsmen to really put their backs into it when needed. At the back, a large rudder gives the vessel the necessary steering power to be effective both at high and low speeds, and allowing the Swiftsure to turn in a very short radius. Apart from its crew of well-disciplined sailors (and their experienced captain) the vessel is armed with a powerful ballista, able to fire a deadly bolt almost halfway accross the lake with reasonable precision. Any comments and critiscism is welcome. I quite liked how this one turned out, but I am always interested in improving! I would like to claim UoP Credit for "Trade and Law": "Shipping by sea/Water". May the brick be with you Bregir/Beorthan
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Note to readers: if you're rushed for time, you can skip to the last paragraph. Siedna: Ah, good, we're all here. Council members, as you can see, we're joined today by Lady Akantha, at the invitation of the Alikos elders. Matteus: Okay, let's get straight to business. Ruadh must choose a side in this conflict. Look, I know y'all don't want to get involved, but we may not have a choice in the matter. The best defense is a good offense, right? Euphemios: That my be true in battle, Matteus, but I don't believe it's the best course of action for our community. Siedna: You'd prefer we remain neutral, then? Euphemios: The Tauri of the Alikos are not bloodthirsty like you humans! We wish only to follow our ways in peace. Together with the Atelier, Siedna, we have formed a prosperous and just community. Why would we leave it? Doing so would leave Ruadh exposed, and put us at risk of capture and slavery. Themis: Euphemios, you old coot, you know some of the younger Tauri are restless and eager to see the world, just like you used to be, before your muzzle turned gray. (Turning to Siedna) He's right, though. The Alikos will remain neutral. Siedna: Noted. And what of the merchants, Kristin? Kristin: As Euphemios said, Ruadh has been prosperous for us. Our success lies in following the Kaliphlin ideal of trading with all, equally and fairly. So long as it's profitable. (Grins for a moment.) Siding with a faction means, at best, loss of trade with the other factions. (Looks somber.) Look, Ruadh has been a place for many to start anew. Look at the Potters -- they came here from Mitgardia to escape strife. Why would we wish to bring it here? Why jeopardize a good life and good profit? Siedna: Thanks, Kristen. Seamus? Seamus: Regardless of the official Ruadhi stance, the Atelier must remain neutral. Sure, we train our artists to be good in a fight, but that's brawling. War and soldiering are another thing entirely. (Matteus nods in agreement.) More importantly, if we took sides, Ruadhi artists across the Guilds would be vulnerable to political attacks. In other lands, our welcome is dependent not just on our talents and geniality, but our disinterest in politics, local or guilds-wide. Siedna: I agree. Now, Lady Akantha, you've been rather vocal, working to persuade Ruadhis to side with the High Council. In fact, it seems you've been surreptitiously recruiting since you arrived in Ruadh. We'd like to hear your arguments. Lady Akantha: I wish only for the Tauri to continue to have the right to follow their ways as free people. The Desert King once enslaved us as beasts of labor. The Ulandians have subjugated an entire race;who is to say the Tauri will not be next? Only Flagg and the High Council have left us in peace. If the Tauri of Alikos remain neutral, they might be left alone, but what about their brethren throughout the Guild? Who will fight for them? What will happen to us if Ulandus or the Desert King prevails? We must protect our freedoms! And Ruadhi, as friends of the Alikos -- how can you risk them falling into slavery? Euphemios: How can you talk of fighting to protect our ways? Do you know nothing of our history, girl? As slaves we were used as beasts of war! And you suggest FIGHTING to protect our freedom to stay OUT of conflicts? Lady Akantha: (voice raised): Sometimes compromises are necessary! Surely you realize the ends justify the means! Euphemios: We WILL NOT have our culture compromised by lure of your exotic beauty, you hear me? We WILL NOT -- Themis: (inturrupts) Enough, Euphemios! (more calmly) Captain Corydon? What's been the mood in the Brute Squad? You'd know better than most how the younger 'Taurs are leaning; perhaps you could fill us in. Captain Corydon: Most of our troops agree with the Alikos elders, ma'am; they want to protect our home and our ways. There are few, what did you call em? Restless ones, eager to follow Lady Akantha. Siedna: And what are our defensive capabilities, Captain? Can we afford to lose anyone? Captain Corydon: Actually, ma'am, our troops have more than doubled, between new recruits and newly re-enlisted members who want to defend us. The Brute Squad is stronger than ever, ma'am, and more than capable of protecting Ruadhi peace. Those that want to fight for the High Council, well, to be honest, ma'am, I'd rather let 'em go. Don't want folks who don't really want to be here. Siedna: All right then. Lady Akantha, thank you for speaking with us. Council, it seems we're all in agreement. (Matteus rolls his eyes but remains silent.) I move we remain neutral and shore up our defenses. Short of closing the city, there will be spies and intrigue, but no violence or destruction will come to Ruadh. I also suggest we allow Lady Akantha to gather what forces she may. Active Brute Squad members must seek permission from the Captain to be released from their duties, so we don't become weak. All in favor? (A chorus of "aye" and hands raised.) All opposed? (silence) Ruadhi city council members, left to right: Captain Corydon, Brute Squad representative; Matteus Ruadh, founder; Siedna Ruadh, founder; Seamus Gallach, Atelier representative; Euphemios, Alikos Elder; Themis, Alikos Elder; Kristin Eriksdottir, merchant representative. ____________________________________________________________________________________ I'd like to claim UoP credits for: - Trade and Law: Governing Body (approved) Constructive criticism always welcome!
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Designed by students and funded by alumni, the Kennel of Ruadh is one of the settlement's architectural curiosities. The stained-glass canopy is a marvel of glasswork and magic, held together with enchanted githril. Here, the famed Belville mastiffs are bred and trained to serve as companions and protectors to Ruadhic artists. Locals just call it the kennel; tourists somewhat mockingly call it the Canine Cathedral. Lady Siedna and her husband Mateus pay a visit to the kennel. An artist teaches a puppy basic obedience skills while her friend looks on. Throughout the day, students muck out the kennels, a task made more difficult by mischievous young puppies. After filling the food dish with scraps, a student reaches through the fencing to play with a young pup. Meanwhile, an instructor attempts to teach proper grooming techniques to his distracted student. The kennel at sunrise. I'd like to claim UoP Credits for: - Architecture: Roofing: Roof 2/3 - General Building: Minifig Posing - Agriculture and Zoology: Raising Livestock
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Disaster Relief (Challenge IV Prelude, Chapter 16) Previous Prelude chapters: Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 Chapter 10 Chapter 11 Chapter 12 Chapter 13 Chapter 14 Chapter 15 In the wake of the Great Disturbance, there was a great diaspora of the resident population around Lone Mountain. After hearing the High Council's pleas to the people of Kaliphlin to not horde food and supplies, a few every day citizens decided to lend a helping hand. A few of Ruadh's wealthier tourists decided a relief effort should be made, even at the expense of their own vacations. They approached Ruadh's leaders, who declined to join or offer protection through the desert. In these troubling times, they said, Ruadh must keep neutral and keep close. Instead, foodstuffs and the loan of a wagon were offered and accepted. The would-be charitable philanthropists set off towards the Lonely Mountain, in the company of the (admittedly sup-par) mercenary they found to act as their guard. --------- Overhead view: I'd like to claim UoP credit for: - Landscape: Trees (2 of 3) (Thanks LittleJohn for the tree design!) - General Building: Forced Perspective - Geography: Desert.
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- KaliphlinCivil War
- Ruadh
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Somewhere in Nocturnus . . . "The biggest bloodbath you can imagine! More than most of you will see in this lifetime!" So Ravaage's captain had promised. The people of the Iw-Ngem tribe had believed him, and enthusiastically signed up to join Raavage's forces. At first, they had been disappointed when they discovered the mis-communication about bloodbaths. Then, they were horrified by the dishonorable methods of their fellow troops. After the battle, though, the Iw-Ngem people were left in despair, as the Black Spire continued to destroy the land and people of their beloved guild, long after the fight had supposedly ended. In secret, the Iw-Ngem sent the young warrior Quchqal to pledge their loyalty to Lord Vladivus and his resistance. Quchqal still had a long journey before he reached Shadowmere, though he expected to run into scouts and distrust as he got nearer. Quchqal stopped in his tracks. He couldn't believe his eyes! A bloodbath! A true bloodbath! A thick red swampy spring, bubbling mysteriously just so, with delicious slimy black algae coating the banks -- Quchqal couldn't believe his luck. He hadn't had a proper bloodbath since . . . well. This must be a good omen, he decided; Set had sent him a sign he was on the right path for his people. He quickly shed his helmet and blade and prepared to dive in, clothes and all. Builder's notes: It was time for a quick break from the barren dry landscape of Ruadh! I hope Nocturnians find it pleasing. I'd like to claim UoP Credits for: Landscape Design: Trees (1 of 3) Hydrology: Still Water Geography: Swamp
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This is my entry to the third Avalonian Challenge, describing the lands of the Trifork. Where the waterways meet and the roads intersect, many a traveller from all over Historica has passed through over the years. In time, merchants and craftsmen made camp at the intersection, servicing the travellers, shoeing their horses, filling their bellies and keeping them well supplied for the road ahead. With wealth came bandits, making away with the spoils of hard labour in the dark of night. As the settlement at The Trifork grew and permanent dwellings was erected, a wooden wall was built, soon to be replaced by masonry walls with fortified gatehouses and towers. In time, space within the walls grew sparse and earthen ramparts and a new gatehouse was erected north of the river, allowing the town to grow and prosper once more. Further, a chain mechanism to block of the river was established between the twin towers to the north-west. In combination with a number of warships patrolling the lake, this allows the council of The Trifork full control of the waterways in times of conflict. That is the Trifork you see today. As you approach the settlement, getting within a mile of the walls, the wet marshlands give way to firmer ground inhabited by a number of farms, all with strong doors and shutters, some with arrow slits in small stone towers. Apart from these, no buildings inhabit the lush plains. Entering by one of the Trifork's three gates, a completely different world will show itself. A humming, dynamic market town appears, bustling with life, the market stalls selling every conceivable good of Historica, and even some of the lands beyond. The great keep stands watch over the city and the drawbridge connecting "Old Town" south of the river with "New Town" north of the river. While the Avalonian influence is the strongest, all cultures of Historica have set their mark on both architecture and inhabitants of the Trifork. Today, the Trifork is rich in trade and culture, an outpost towards other realms of Historica. It is ruled by a city council with the young knight Beorthan at its head. But what will the unruly times of current Historica bring to its doorsteps, and will it stand against the rising unrest of its surroundings? C&C welcome. I would like to claim UoP credit for microscale :) (Or try, at least!) Thanks for looking! (Edited for grammatical errors)
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- Petraea University
- Doctorate of Historica
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Nar Bilu and a small regiment of woodelves leave Hemresa to assist his old friend Grimm with the battle over Nocturnus. His title of Sha of Elves will make it easier to recruit more elves on the way to Nocturnus. Nar Bilu remembers an elven lord protecting the border of Mitgardia and Nocturnus, on the foot of Rakath. After a weeks journey, Nar Bilu reaches the defence structure protecting the pathway leading to the snow elves. Solid rocks, icy roads and dead trees cut this scene. With no sense of loyalty these elves work for both The Mitgardians and the Noct and are perfect for assisting Nar Bilu on his promises. Read the backstory - Challange A Continue reading - Challenge C I'd like to claim the following University of Petraea credits: Military Science (fortification) Anthropology (life in Nocturnus)
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Hemresa is one of the most fertile of the Mystic Isles. Farmers settle the fields surrounding the Hemresa road. Ploughed lands with vegetables and fruit trees sprout from every corner. Small villages spring from the ground and economy on Hemresa start to flourish. Nar Bilu visits every single one of them to ask for their loyalty and sign up trade contracts to insure that his troops will have plenty to eat. I'd like to claim the following University of Petraea credits: Landscape Design (trees) Landscape Design (flowers and dense foliage) Agriculture and zoology (crop farming) Anthropology (country side)
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The professor of language (perhaps you remember him from my gardens?) teaches in this classroom: Apparently he is currently teaching the meaning of nothing... at least if one may judge by the board. I always have to include a sleeping student... Just a quick little build, I know I wasn't going to do any more for the University but I've been having a lot of fun with it! And I also have one more planned... C&C are welcome!
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At the East Gate of Petraea University, there is a lofty tower that stretches for the heavens. It is the Astronomers Tower, connected directly to the Astronomers House of Learning. Here the wonders of the vast Lego Universe are discovered. Planets such as Mars and Gallant V are among the most recent discoveries. This is also where the discovery of the shape of the planet was discovered to be that of a cube! The reason of this anomaly of space still goes without conclusive fact but still is very believable, especially among sailors who said that they have "Journeyed beyond the edge of the world." Many classes are held here during all hours of the day. More of the work done on scrolls is done during the day while the stargazers take the strenuous climb to the top of the observation tower every evening. The Petraean weather is wonderful for such activities as it only rains every other week or so during the winter, which can be looked into thoroughly through a course taken at the Hall. Today, Professor Leogali is teaching a simple telescope orientation to some new students. As can be seen, the students are quite enthused. There are many people of Historica that come to Petraea for learning. This Nocturnian is well accepted by his newly befriended Kaliphlics, as well as many others who pilgrimage their way here. The top of the tower has several scattered telescopes and is also a place where many hold Club Meetings. Owlan is making his way past the wooded supports of the tower into the University. Apparently some news awaits him in... ... The Dawn of Ages: Chapter 1. Coming soon... This is my entry for the Petraea University contest. It seems like my pictures are quite dark, what with the never ending cloudy weather here. Does anybody know of a good way to get some better lighting? Any way, Tips, tricks, comments, and criticism is welcome!
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(I'm sort of assuming that the 'second semester' is in swing, though if it isn't, free build all the way!) In the halls of Petraea University there are many sections devoted to displaying models, statues, and other historic content, and here's one of them! A boat and statue honoring Yoursulf the Yed, one of the most famous Kaliphlin merchants, trained in Petraea University. A statue of a reading student: And a model gatehouse on display. Comments are appreciated! It actually took me quite a while to come up with all the little details, but I'm happy with how it worked out (though it could have been around a more cohesive theme, admittedly.
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I finished the Hemresa Legion Recruitment Office (plot nr. 67) - the Hemresa Map Library (plot nr. 66) and the Hemresa Barracks (plot nr. 65) The Hemresa Street in Albion I'd like to claim the following University of Petraea credits: Anthropology (city scene)
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By the sight of the elven Sha the border guards of the snow elves of Crow clear way for Nar Bilu. Together with his elven henchmen, Nar Bilu rides to the elven Lord Rothilline who has a settlement to even with Raavage. Nar Bilu is welcomed into the community of the elves and is led to their leader. They feast all night. Besides the festivity they discusses a strategy and both decide to take part of this mission. Nocturnus should not fall in the hands of The Black Spire. It would be bad for business and they will most certainly cross borders if they manage to conquer Nocturnus. Rothilline agrees to accompany the wood elves and fight the war against the Black Spire. Read the backstory - challenge A - challenge B I'd like to claim the following University of Petraea credits: Landscape design (trees) Landscape design (snow and ice) Anthropology (tribal scene) Anthropology (life in Nocturnus)
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Despite Lord Ssilyrrlith wishes, General Grimm still believes the Noct has some allies and there are enough opposers of the Black spire in other parts of Historica who can and will help. General Grimm himself travels into the far ends of Historica to seek out these allies. Suited in the Hemresa breastplate he once received from Nar Bilu, his heads to the centre part of Avalonia. On the break of dawn the Hemresa druid, called Killian, searches the Woods surrounding the Northern Tower for herbs and mushrooms, when a unfamiliar sound whispers in his ears and gets his attention. Killian sneaks up on the sound and from the east à dark man in armour approaches. Before the man can even notice the druid, roots sprout from the soil beneath him, strangling him and lifting him over twenty feet above the ground. The thundering sound of the magic alarms the guards at the Southern Tower, they haste to the scene. Under strict escort of the finest guards he enters the room and sits down at a designated seat. A moment later Nar Bilu arrives, looks surprised and falls in the arms of his friend. They talk for hours, about the old days until Grimm explained what is happening to Nocturnus. They negotiated the rest of the night and part of the morning, to come to an agreement. Nar Bilu is going to head to Nocturnus, accompanied by a reasonable sized regiment to aid his old friend of the east. By Avalonian law it feels like treason to Nar Bilu, but his old friendship with General Grimm, he feels obligated to send some form of reinforcements to his aid. To recent events of Drow encounters on Hemresa, Nar Bilu decides that most of his legion will be left to guard his beloved Hemresa. He decides to ride proudly with the Avalonian flag. His title of Sha of Elves will make it easier to recruit more elves on the way to Nocturnus. Continue to Challenge 1B... I'd like to claim the following University of Petraea credits: General Building (minifig posing) Militairy science (battle scene)
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