THIS IS THE TEST SITE OF EUROBRICKS!
Search the Community
Showing results for tags 'Stable'.
-
Here is my phase II Stables build for AoM. This was a fun quick build that let me try building some more viking-esque buildings, and try a pine tree design that I haven't used before (credit for which goes to Blake Baer). The stables has a full interior and all the doors work. Great wolves are common in the clan lands of Mitgardia and some have been captured and tamed. Great wolves are smaller than a horse, but are quite strong and almost as fast. A wolf stable is quite similar to a normal horse stable: There are some more pictures here: link Any comments/criticism welcome, phase III will be coming before long
- 33 replies
-
- Mitgardian
- Freebuild
- (and 6 more)
-
Everything may be better with ninjas, but I don't think this one is too happy about having to muck out the stable. Hope you like it. The sides are purposely left open, as the inspiration for this is a row of stables. Say 6 or so side by side, with the end ones having closed walls on their outer side. I think he missed a spot. More photos on flickr.
- 10 replies
-
- Ninja Month
- Horse
-
(and 3 more)
Tagged with:
-
[Note: This follows on from the previous entry: A Shipment Goes Missing. This one's long too, but hopefully worth reading. Thanks!] In a valley at the foot of the PIkesteel Mountain, a river from the north finally exhausts itself in a small stream, and a pond. Around this stream the tiny village of Raven's Eye has grown up over the years, the inhabitants descended from Guild and Clan travelers alike. Raven's Eye doesn't see much trade... or rather, it sees it go by, to the east and the north. Travelers between the guild lands of the Bay of Storms, the dwarves at Pikesteel, and the Great Elk clan rarely need to stop in. And yet, the village is the perfect place if one needs to keep an eye on those travelers. Raven's Eye is a sleepy town, where a man can fish to his heart's content in the quiet chilly waters outside the old church. The villagers believe that leaving a blossom of the Breath of Spring flower on the church's little table will bring fortune. If the fish have any way of improving their fortune, they haven't told anyone. The church is built in the old style, the architecture that was outmoded even before the Guildsmen arrived here. Common wisdom says the steep slope and points help shed the frequent snows that blanket the area. But the dragon motif above the doors tell the true story: a pointy roof is harder for big things to land on. Superstition? Perhaps. But the church remembers, even if the people have forgotten. Inside, the two archers speak with Olin the Smith, who has come to call this village his home, while he earns some money to continue his travels. They speak quietly in the dim glow of the stained glass, the fresh scent of the Breath of Spring mingling with old wood. "I don't understand what all this has to do with me... OR with Sigrd!" Olin said. He was still a little off-balance, since these two had come into his village demanding to speak to the smith. When they heard he had a horse, they were even more insistent. "We've told ye, friend," said the woman. "There's trouble brewin' round here, no mistake. That suspicious-type with the chest full o' gold was on no peaceful mission, ye can be sure. First, we hear of unrest in Pikesteel. The third cousin of the dwarven king, suddenly made chief of all the mining operations after the previous chief gets burned alive in an accident. In the Great Elk lands, the Chief's right-hand man killed in a fight with a minor lord - over what? Who knows? But there's something afoot, and restless folk are suddenly finding the nerve to act up. And now we find that fellow carting gold from the dwarves towards the clans. It's all too much to ignore!" "But I still don't understand. I'm just a simple smith, in a tiny village..." "A strategically important village, lad," broke in the man. "Raven's Eye overlooks the route between the dwarves and the clans. A well-armed light cavalry unit, or better, some horse archers... If they were based here they could put a stop to whoever is causing all this mischief!" "But we don't have stables for a cavalry unit! We don't even have any soldiers!" Olin protested. "Aye..." the woman said, indulgently. "But ye can make weapons... can ye not?" And with that, it was decided. Just like that, Olin was living his dream, serving as blacksmith to his very own army unit. He built a stable worthy of a horse archer unit, and Sigrd began to teach the men of the village how to properly fall off a horse. Soon, the village was humming with activity - well, comparatively... and Olin prepared to lead this new unit on exciting adventures in Mitgardia! A Bird's Eye View of Raven's Eye The church is at the pond, on the left. Olin's new military stables are on the higher ground, on the right, where Sigrd is showing an unfortunate new soldier what it's like to ride a cranky horse. A woman of the village (I couldn't get the beard and the hair to fit together) opens the gate to the stable grounds, while a local man tries to tempt one of the new horses with a vegetable.
-
As in any large city, there is a great deal of coming and going in Burrium Aqua. Many merchants and travelers exchange their tired horses to a new or want to know its estimated horse well cared for. For this purpose, the friends Bill Stallion and Ulf caudate have teamed up and opened the best livery stable in town.